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10-24-2007, 09:57 AM
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#1
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Rookie
Join Date: Jul 2007
Location: unknown regions
Posts: 94
Current Game: Mass Effect 2/KOTOR2
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my ideas for KOTOR III
i want a new one. the coolest would be a small child, which u actually have to get through a whole jedi academy, and (like in the game "fable") just gets older after a little while. then at a certain moment when ur strong you either join a jedi council (light) or slaughther lots of them and leave(dark). then, a LOT depends on your choices early in the game, because with this you could have lots of different plants (or pieces of planets) and make each path have different location, story, party members, etc. this is my own ''class tree''
after that you could get titles like:
grand master jedi (leader of jedi academy)
dark lord of the sith (leader of sith academy)
etc.
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10-24-2007, 10:55 AM
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#2
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Super Dimension Fortress
Status: Super Moderator
Join Date: Apr 2002
Location: Somewhere by Pluto
Posts: 12,257
Current Game: Skyrim
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The idea of starting as a child has been brought up several times before. Many people (including myself) have no desire to play a child, nor spend a significant amount of time dealing with the rather boring (compared to being at the center of a galaxy-spanning struggle) aspects of training to be a Jedi.
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10-24-2007, 11:23 AM
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#3
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Rookie
Join Date: Jul 2007
Location: unknown regions
Posts: 94
Current Game: Mass Effect 2/KOTOR2
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it could be just a smell bit, like in fable. hmm lets see what other ppl think shaal we 
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10-25-2007, 12:13 AM
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#4
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Junior Member
Join Date: Oct 2007
Posts: 373
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Quote:
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Originally Posted by Obss Damell
it could be just a smell bit, like in fable. hmm lets see what other ppl think shaal we 
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honestly even the short training period of fable seemed too long...
i think it would be cooler to start out with two customizable characters instead of one: Revan and Exile  since they both went to the Unknown regions and the core of KotOR is Revan's fall and redemption (kinda like the movies are about Anakin's)...
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10-25-2007, 09:54 AM
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#5
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Super Dimension Fortress
Status: Super Moderator
Join Date: Apr 2002
Location: Somewhere by Pluto
Posts: 12,257
Current Game: Skyrim
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Quote:
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Originally Posted by Obss Damell
hmm lets see what other ppl think shaal we 
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You could do a search if you like and see what has been posted on it in the past.
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10-25-2007, 07:36 PM
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#6
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36 Wings, 365 Eyes
Join Date: Oct 2004
Posts: 5,479
Current Game: Ass Effect
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A well-written story and playing as a 12-year old are mutually exclusive.
I wouldn't want to be the Dark Lord of the Sith/on the Jedi Council either - way to complicate the game. Sounds more like a way to stroke fanboys' egos to me than advance the plot. 
Quote:
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Originally Posted by Sabretooth
We will be great failures one day, you and I
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10-26-2007, 01:23 PM
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#7
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Lurker
Join Date: Oct 2007
Posts: 3
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I've seen this suggestion a few times dude, and I'm not convinced. It would overcomplicate the game in my opinion and introduce plot points that more easily be covered in conversation.
An older Sith Apprentice though..... that would be good.
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10-26-2007, 02:22 PM
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#8
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Rookie
Join Date: Jul 2007
Location: unknown regions
Posts: 94
Current Game: Mass Effect 2/KOTOR2
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what if you actually STARTED as a sith for once, and choose to stay in the dark or go to the light? i mean , in TSL, it is so that in the first half or so of the game there arent really any darksidey answers. its always jedi this, ex-jedi that.... what if everyone assumed for once u are a sith, and not a jedi? i mean at the start of TSL it already begins : atton : ''hey, you must be the JEDI" liek, no! i wanna be a sith!
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10-26-2007, 02:50 PM
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#9
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Junior Member
Join Date: Aug 2007
Posts: 382
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It wouldn't surprise me.
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10-26-2007, 03:20 PM
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#10
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Banned
Status: Banned
Join Date: Jun 2007
Posts: 2,165
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Because the Exile never received any Sith training. The closest you could be to a Sith would be a Dark Jedi.
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10-26-2007, 03:47 PM
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#11
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Junior Member
Join Date: Aug 2007
Posts: 382
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Corinthian: Obss made no mention of the exile doing this.
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10-27-2007, 04:38 PM
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#12
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Rookie
Join Date: Jul 2007
Location: unknown regions
Posts: 94
Current Game: Mass Effect 2/KOTOR2
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Quote:
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Originally Posted by Corinthian
Because the Exile never received any Sith training. The closest you could be to a Sith would be a Dark Jedi.
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thats what i mean! i wanna be a sith for once, an ACTUAL sith instead of having this whole fallen jedi thing.
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10-27-2007, 06:10 PM
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#13
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Junior Member
Join Date: Aug 2007
Posts: 382
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I think it would make an interesting twist on the game.
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10-27-2007, 06:35 PM
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#14
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I'm a Mage
Join Date: Aug 2007
Posts: 3,208
Current Game: CoD 5 WaW; Skate 2
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If you were actually a Sith, I also think that that would make an interesting twist, and a better storyline, not saying that the first two KotORs didn't.
I think that KotOR III should be able to actually teach another about the force (in more dept), have the oppurtunity to teach a young padawan, and the ability to customize your starship. Along with the choice to be a "grey" jedi. In other words, having the knowledge of both, the light and the dark side. 
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11-03-2007, 07:43 PM
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#15
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Forumite
Join Date: Sep 2007
Location: Helheim.
Posts: 658
Current Game: TSL if I can get it to run.
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Quote:
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Originally Posted by Prime
The idea of starting as a child has been brought up several times before. Many people (including myself) have no desire to play a child, nor spend a significant amount of time dealing with the rather boring (compared to being at the center of a galaxy-spanning struggle) aspects of training to be a Jedi.
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yeah but being a kid could only be a temporary thing!
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11-03-2007, 09:21 PM
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#16
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36 Wings, 365 Eyes
Join Date: Oct 2004
Posts: 5,479
Current Game: Ass Effect
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Quote:
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Originally Posted by Darth Xander
yeah but being a kid could only be a temporary thing!
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Only for 9 years in the game world... Really, whatever happens in the PC's childhood can be better explained through flashbacks or conversations with NPCs who knew him/her then. What on earth could going through puberty as a Jedi add to the plot? It sounds more comical than anything else.
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Originally Posted by Sabretooth
We will be great failures one day, you and I
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11-03-2007, 09:26 PM
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#17
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º¿º>^..^<
Join Date: Aug 2007
Posts: 2,518
Current Game: Real Life 1.0(BETA)
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Well I can see the purpose of the childhood thing. Though I'm with those that say it should not be a big part of the game. Perhaps something at the start of the game, like during character creation. This way you build your own history. People react to you as the historical "you" and you must shake that past, embrace it, or use it to your advantage.
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