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Old 01-20-2008, 10:31 PM   #81
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Old 01-21-2008, 12:58 AM   #82
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Your "Orion" picture

"Captain" should be capitalized. . .
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Old 01-21-2008, 08:09 AM   #83
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I love those Mandalorian Assault screens. I'm really looking forward to that part of the game.
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Old 01-21-2008, 06:24 PM   #84
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Brilliant reskinning of the Vulkar Base. So this must be the scary part... Hell yeah, that looks good.

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That's why I like "mystery" movies rather than horror ones. For me, not showing horror thing is much more scary than showing it to much (e.g. bloodbaths, organ slashing, tearing lungs).


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Old 01-21-2008, 08:33 PM   #85
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By intermissions I mean breaks in the dialog. No offense, but sometimes the LONG dialog can take forever before the character control is regained. What I'm saying is that will there be more gameplay sections then in the original BoS. Like more fighting.
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Old 01-21-2008, 10:42 PM   #86
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Quote:
Originally Posted by Sith Holocron
Your "Orion" picture
"Captain" should be capitalized. . .
Thanks for pointing that out, I'll change it when I get the chance.

Quote:
Originally Posted by Miltiades
I love those Mandalorian Assault screens. I'm really looking forward to that part of the game.
Trust me when I say that's only the tip of the iceberg concerning Mandalorions.

Quote:
Originally Posted by Exile007
By intermissions I mean breaks in the dialog. No offense, but sometimes the LONG dialog can take forever before the character control is regained. What I'm saying is that will there be more gameplay sections then in the original BoS. Like more fighting.
Personally, I find dialogue to be the most interesting part of RPG games. In the mod, for as much dialogue as there will be, there will be an equal amount of gameplay. And there's probably more dialogue then the original BoS, but as already mentioned it will all be fully skippable for you heretics out there.

I just finished what I believe to be the best Module Reskin I've ever done... I just can't believe how great it's turned out. Still, no screenshots of that yet - That's for the future. :P

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Old 01-21-2008, 11:47 PM   #87
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Will you be doing (or accepting) any voice over?
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Old 01-22-2008, 12:50 AM   #88
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Cool about the dialog and I agree that dialog is interesting, I just wanted to know if there would be lots of opportunities to save my game.
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Old 01-22-2008, 04:25 AM   #89
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Looking fun - I can't wait.



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Old 01-22-2008, 06:31 AM   #90
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Quote:
Originally Posted by Sith Holocron
Will you be doing (or accepting) any voice over?
"Auditioning" voice actors for characters will be a done at a later stage in development when the majority of dialogue is in the mod in it's final form. When that time comes I'll update this thread with a major post detailing information regarding this stage.

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Old 01-30-2008, 10:03 PM   #91
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I just have to say great screenies.

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Old 01-31-2008, 02:59 PM   #92
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This mod looks awsome.
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Old 02-01-2008, 04:59 PM   #93
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Ahhh... another amazing mod from Silveredge. I can hardly wait. ^_^ I just have a few questions.
Any hints on what we can expect as to how the new areas (such as the Sith Wastelands) will play a role?
Will there be more flash backs than just the flashbacks of Taris?
How far along are you anyway?


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Old 02-01-2008, 07:15 PM   #94
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Quote:
Originally Posted by Revan_Pwn_Malak
Ahhh... another amazing mod from Silveredge. I can hardly wait. ^_^ I just have a few questions.
Any hints on what we can expect as to how the new areas (such as the Sith Wastelands) will play a role?
Will there be more flash backs than just the flashbacks of Taris?
How far along are you anyway?
The basic structure of the mod see's you pursuing a character (Solomon in this case) over a geographical landmass (In this case, areas of Korriban, including the Korriban Wastes) whilst learning more and more about the pasts and motives of the characters involved within the storyline. (Matilda, Kobayashi, Solomon, Daemon Drexel and so on.)

There are more Flashbacks/Visions then what has been currently revealed, some from the Mandalorian Wars, others from periods of the past of certain a BoS character. One of the more ambitious flashback scenarios that is being worked on at the moment, when completed could easily be seen as a mod within itself (Scale and Length wise). :P

The mod will be released when it's done. And I honestly don't know when it will be done. :P

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Old 02-01-2008, 07:33 PM   #95
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Quote:
Originally Posted by Silveredge9
There are more Flashbacks/Visions then what has been currently revealed, some from the Mandalorian Wars, others from periods of the past of certain a BoS character. One of the more ambitious flashback scenarios that is being worked on at the moment, when completed could easily be seen as a mod within itself (Scale and Length wise). :P
Very nice. I always liked the flashback scenarios from the original BoS, I might even say I liked it more than the main BoS quest (although that was excellent as well, of course ). I really envy your creativity, skill and perseverance. Take as much time as needed, and I'm confident this'll be another quality mod.
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Old 02-01-2008, 08:01 PM   #96
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Another vague teaser gameplay image, from a cutscene featured in one of the "Flashbacks". :P



Neo-Crusader goodness, obviously not on Taris here. :P

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Old 02-01-2008, 08:18 PM   #97
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What's that scenario? Looks like the Ebon Hawk...


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Old 02-02-2008, 05:15 AM   #98
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Quote:
Originally Posted by Ctrl_Alt_Del
What's that scenario? Looks like the Ebon Hawk...
*s******s* close but still far off


TIQUILAAAAAAAA
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Old 02-02-2008, 07:21 AM   #99
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Quote:
Originally Posted by Quanon
*s******s* close but still far off
I knew it, I knew it!
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Old 02-02-2008, 09:33 AM   #100
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Now now Q...

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Old 02-02-2008, 10:34 AM   #101
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Ooo. Q is helping silver! YAY.

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Old 02-02-2008, 12:17 PM   #102
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Yes, Quanon IS working on something for BoS:SR, and that something will be revealed at a later stage.

Actually, the screenshot shown earlier is from a reskinned module linked in with the stuff Quanon is working on. :P

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Old 02-02-2008, 12:49 PM   #103
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Oh man, is this ever looking good.

I don't think this could get much better.


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Old 02-02-2008, 01:14 PM   #104
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Quote:
Originally Posted by Silveredge9
Yes, Quanon IS working on something for BoS:SR, and that something will be revealed at a later stage.

Actually, the screenshot shown earlier is from a reskinned module linked in with the stuff Quanon is working on. :P
All very hush hush this is aint it!




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Old 02-03-2008, 02:19 AM   #105
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Awesome, awesome and well all I can say is this mod is gonna be awesome. Good work like always Silveredge!
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Old 02-03-2008, 05:41 AM   #106
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Quote:
Drooling (also known as ptyalism or sialorrhea) is when saliva flows outside the mouth. Drooling is generally caused by excess production of saliva, inability to retain saliva within the mouth, or problems with swallowing.
Truly amazing. Now I have to install Kotor again

PS: if I may post one suggestion/question:
spoiler:
In the original BoS, when you play the bridge scene, you are equiped with the Revan Robes and saber. But when you return from the artifact, you are given another set. Added to that, I exited the artifact with the Revan robes on, whilst they are 'dream-not really excisting' robes.

My question: Could a script be added to remove the Revan Robes when you exit the artifact so that you enter the 'real world' with your normal clothing you had equiped when you entered? Because it seems strange to wear them (since they are part of the illusion) and because Matilda gives you a second set (with good in-story reasons) seconds later.


I can live with this, just a minor suggestion

EDIT: In that case, sorry for bothering


Last edited by Ztalker; 02-03-2008 at 11:09 AM.
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Old 02-03-2008, 07:12 AM   #107
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Quote:
Originally Posted by Ztalker
Truly amazing. Now I have to install Kotor again

PS: if I may post one suggestion/question:
spoiler:
In the original BoS, when you play the bridge scene, you are equiped with the Revan Robes and saber. But when you return from the artifact, you are given another set. Added to that, I exited the artifact with the Revan robes on, whilst they are 'dream-not really excisting' robes.

My question: Could a script be added to remove the Revan Robes when you exit the artifact so that you enter the 'real world' with your normal clothing you had equiped when you entered? Because it seems strange to wear them (since they are part of the illusion) and because Matilda gives you a second set (with good in-story reasons) seconds later.


I can live with this, just a minor suggestion
There was actually a script already there that removed them. It must have not worked for you or something. :P

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Old 02-03-2008, 07:49 AM   #108
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OMG THIS IS SOO COOL SILVER AND Q WORKING TOGETHER = PERFECT MOD!!!!!!!!!!!!!!!!!!!
It looks so brilliant and I hope it is done soon :P


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Old 02-03-2008, 02:04 PM   #109
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Just can't wait .......
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Old 02-03-2008, 02:43 PM   #110
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Well bindo245 thank you for that lovely mental image...




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Old 02-03-2008, 06:43 PM   #111
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Quote:
Originally Posted by Quanon
*s******s* close but still far off
Read Ztalker definition of drooling, please.

So Quanon, "only" reskins or are you doing that "something else" as well? If you sign something saying that you can't really comment, screw me.

Let me try again: Yavin Station?


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Old 02-03-2008, 08:59 PM   #112
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Quote:
Originally Posted by Ctrl_Alt_Del
Read Ztalker definition of drooling, please.

So Quanon, "only" reskins or are you doing that "something else" as well? If you sign something saying that you can't really comment, screw me.

Let me try again: Yavin Station?
Yavin Station is one of those areas that isn't big enough for anything substantial. And the screenshot is from a module reskin I did, so really it could be anything.

Here's another screenshots I took of the module I'm currently working on at the mo. Semi-Darth Malak 'chillin'.

Clicky

And reskinning modules isn't something I'd need help with. Q is working on other interesting stuff that is beyond my current range of skills in regards to KOTOR modding. And it's coming along nicely. :P

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Old 02-03-2008, 09:18 PM   #113
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Nice reskin of the "Jedi" Malak robe. Really look forward to seeing this in action.

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Old 02-03-2008, 10:09 PM   #114
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Old 02-03-2008, 10:57 PM   #115
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Quote:
Originally Posted by Silveredge9
And reskinning modules isn't something I'd need help with. Q is working on other interesting stuff that is beyond my current range of skills in regards to KOTOR modding. And it's coming along nicely. :P
Given not much is beyond you SS, I would suspect Quanon is building you a new area, or perhaps you are combining your mod with Quanons temple beta? That would be truly awesome! Sorry if I have revealed something top secret.



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Old 02-04-2008, 02:09 AM   #116
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Ooh. I'm really looking forward to this Silveredge! And I had Ztalker's issue as well...of course, I uninstalled K1 for a little while, and haven't used the latest update...

The screenies look really impressive, and can't wait to find out whatever surprise You and Quanon are leaving for us.
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Old 02-04-2008, 06:20 AM   #117
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Quote:
Originally Posted by Ctrl_Alt_Del
Read Ztalker definition of drooling, please.
So Quanon, "only" reskins or are you doing that "something else" as well? If you sign something saying that you can't really comment, screw me.
I'll let Silveredge9 do the talking and revealing, since I already said to much with that one *obvious* line

But I'm sure you'll like the setting.


TIQUILAAAAAAAA
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Old 02-04-2008, 03:08 PM   #118
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Quote:
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I'll let Silveredge9 do the talking and revealing, since I already said to much with that one *obvious* line

But I'm sure you'll like the setting.
Hay! A Q & Silver Callobo! (I know, a bit slow on the news but hey, shoot me ). Could this mysterious setting be Malachor V with the fight between Revan and Mandalor? Or could it be something else? (Sorry, just baiting for info, i'll shut up now! )
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Old 02-04-2008, 03:18 PM   #119
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Quote:
Originally Posted by Gargoyle_King
Hay! A Q & Silver Callobo! (I know, a bit slow on the news but hey, shoot me ). Could this mysterious setting be Malachor V with the fight between Revan and Mandalor? Or could it be something else? (Sorry, just baiting for info, i'll shut up now! )
They didnt actually fight om Malachor V did they? I thought they engaged each other on the Mandalores ship; well away from the planet as Revan was 'held' up thus eliminating those he couldnt trust in the Republic's forces and deccimating the Mandalorians...



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Old 02-04-2008, 05:55 PM   #120
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They didnt actually fight om Malachor V did they? I thought they engaged each other on the Mandalores ship; well away from the planet as Revan was 'held' up thus eliminating those he couldnt trust in the Republic's forces and deccimating the Mandalorians...
Maybe, TBH though fighting Mandalor on Malachor would be much cooler IMO(if this is to be part of this mod though, getting way ahead of myself here )
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