I modeled a saber hilt for jk2. I attempted to create a modified version of kyles saber from Jedi Knight. Anyways, when I open it in modview I get this error:
R_LoadMDXM: models/weapons2/my_saber/saber_w.glm has more than 1000 verts on a surface (1320)
I got this error before and just assumed it was a too high poly model. However, I'm pretty sure that I've seen more polys on other weapons, especially since this is a re-modeled version so I don't know what this means.
If anyons any ideas, please, shoot 'em this way!