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03-14-2008, 07:38 AM
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#81
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Forumite
Join Date: Nov 2007
Location: Germany
Posts: 535
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@Master Zionosis: I know but this mod is not trigger then.
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03-14-2008, 09:35 AM
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#82
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Relax On Air
Join Date: Sep 2006
Location: High In The Sky
Posts: 1,280
Current Game: TR 8: Underworld
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Quote:
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Originally Posted by correllian_thug
Go back to the Chamber Of Spirits and have look around there, that's the place you need to go
ok i'll do that, i'm playing from the start again, i swear i had been in all areas of the tomb, even "that door" which i wont mention here.... but you know the one
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spoiler:There are 2 Obelisks in that room click the farthest one away from the door a dialog will come up and thats how you get out
Quote:
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Originally Posted by Queen of Night
@Master Zionosis: I know but this mod is not trigger then.
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Have you already been to the Yavin station before you installed the mod?
Last edited by Master Zionosis; 03-14-2008 at 09:47 AM.
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03-15-2008, 05:49 AM
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#83
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Rookie
Join Date: Jun 2007
Location: Australia
Posts: 220
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Thanks Master Z! that'll get me unstuck lol 
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03-15-2008, 06:31 AM
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#84
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Relax On Air
Join Date: Sep 2006
Location: High In The Sky
Posts: 1,280
Current Game: TR 8: Underworld
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Quote:
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Originally Posted by correllian_thug
Thanks Master Z! that'll get me unstuck lol 
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Hehe, glad to help. 
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03-15-2008, 06:45 AM
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#85
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Forumite
Join Date: Nov 2007
Location: Germany
Posts: 535
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@Master Zionosis: Yes, I have.
I found jet the door in the near of Suvam Tan. Hippieh. I have played this mod and must say, very cool.
Thanks for your help.
Last edited by Queen of Night; 03-15-2008 at 08:24 AM.
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03-16-2008, 04:46 PM
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#86
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Rookie
Join Date: Jan 2008
Location: On the Toilet
Posts: 64
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is this compatable with the clothing mods?
http://i151.photobucket.com/albums/s158/thatevildude/kotorsitesig.gif
Sorry to change your sig pic to a link, but it's way too big for LF. Please check the Forum rules for size policies. ~SWK staff
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03-22-2008, 06:01 PM
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#87
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Rookie
Join Date: Feb 2008
Posts: 64
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hey master zionsis,
i cant get past Yavin 4 area a and i am stuck there, i have beaten the trandoshins talk to the person there, gotten the items in the pillar to the east, and gone to the west in the inderonian base and completed it and idk what to do now? plz help...
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03-22-2008, 06:33 PM
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#88
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Rookie
Join Date: Oct 2005
Posts: 180
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any chance this will be a patcher mod soon?
[TSL] Harbinger New Decor~[TSL] Ebon Hawk Reskin ~[TSL] Ravager New Decor ~[TSL] Onderon New Decor ~[TSL] Logan Essex's Ebon Hawk Interior
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03-22-2008, 06:48 PM
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#89
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Relax On Air
Join Date: Sep 2006
Location: High In The Sky
Posts: 1,280
Current Game: TR 8: Underworld
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Quote:
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Originally Posted by kotorcrazyguy
hey master zionsis,
i cant get past Yavin 4 area a and i am stuck there, i have beaten the trandoshins talk to the person there, gotten the items in the pillar to the east, and gone to the west in the inderonian base and completed it and idk what to do now? plz help...
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I can't remember the layout of the Iridonian base, but you need to go to either end of the base and activate the speeder in the hanger.
Quote:
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Originally Posted by Logan Essex
any chance this will be a patcher mod soon?
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Yeah, the patcher version will be released ASAP.
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03-22-2008, 07:04 PM
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#90
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Rookie
Join Date: Feb 2008
Posts: 64
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help
ok thanks, but how do i activate the speeder because i am very unknown to yavin 4
Last edited by kotorcrazyguy; 03-22-2008 at 07:08 PM.
Reason: description of issue
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03-22-2008, 07:37 PM
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#91
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Relax On Air
Join Date: Sep 2006
Location: High In The Sky
Posts: 1,280
Current Game: TR 8: Underworld
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Quote:
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Originally Posted by kotorcrazyguy
ok thanks, but how do i activate the speeder because i am very unknown to yavin 4
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There should be a console in a room either end of the base.
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03-22-2008, 08:12 PM
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#92
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Forumite
Join Date: Sep 2007
Location: Helheim.
Posts: 658
Current Game: TSL if I can get it to run.
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Woohoo finally I can comprehend this mod!!!
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03-22-2008, 11:35 PM
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#93
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Rookie
Join Date: Feb 2008
Posts: 64
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thanks i will try to compelete it and post a little vid of my playthrough thanks again
thanks i will try to compelete it and post a little vid of my playthrough thanks again, and btw, i cant get past the catacomb blue doors, plz help thanks 1nce more
actually i cant get past the end of the room past the blue doors help plz
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03-22-2008, 11:48 PM
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#94
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Rookie
Join Date: May 2007
Location: Shhhh...Im hunting gizka!
Posts: 78
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stupid puzzle door
having trouble with puzzle door 4 hours and nothign is working help please!
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03-22-2008, 11:56 PM
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#95
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English spoken in What
Join Date: Aug 2006
Location: What?
Posts: 4,724
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If you're talking about the door puzzle in the rakata temple area, look at the bottom of the mod's read me file for your solution.
Now, I want you to remember that no bastard ever won a war by dying for his country. He won it by making the other poor, dumb bastard die for his country.---Patton
There is no room in this country for hyphenated Americanism.---Teddy Roosevelt
I never forget a face, but in your case I'll make an exception.---Groucho
And if you all get killed, I'll piss on your graves.---Shaman Urdnot
How would you like to own a little bit of my foot in your ass.---Red Foreman
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03-23-2008, 07:43 AM
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#96
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Relax On Air
Join Date: Sep 2006
Location: High In The Sky
Posts: 1,280
Current Game: TR 8: Underworld
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Quote:
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Originally Posted by Totenkopf
If you're talking about the door puzzle in the rakata temple area, look at the bottom of the mod's read me file for your solution.
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Yes, thank you for pointing that out Totenkopf. It seems like no one reads "readme's" any more, after all that's why they're called readme's 
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03-23-2008, 01:05 PM
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#97
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Rookie
Join Date: Feb 2008
Posts: 64
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game crash
i've finished the mod, but when I load anchorhead on tattooine, manan, kashyyk, korriban, star forge, etc., the game crashes during the loading process of the planetsa and idk what that means?
Please help me fix this so it will work.
Last edited by kotorcrazyguy; 03-23-2008 at 04:09 PM.
Reason: error
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03-25-2008, 03:21 AM
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#98
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Rookie
Join Date: Mar 2008
Posts: 64
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Ive Brotherhood of shadow is the best content mod around, i havent played it yet but i just played through this and thought it was fantastic, this gets my vote so far. My only complaint would be the wacky colors, i prefer darker more star warsy style but i see where you were goin and it was alot of fun! Thanks!
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03-25-2008, 07:32 AM
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#99
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Relax On Air
Join Date: Sep 2006
Location: High In The Sky
Posts: 1,280
Current Game: TR 8: Underworld
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Quote:
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Originally Posted by kotorcrazyguy
i've finished the mod, but when I load anchorhead on tattooine, manan, kashyyk, korriban, star forge, etc., the game crashes during the loading process of the planetsa and idk what that means?
Please help me fix this so it will work.
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I'd help, only I'm unable to see what other mods you have in your Override, and even if I could see what mods you have, I can't guarantee that I've played it, so I'm not able to help you I'm afraid, your problem most likely lies with files that modify stuff to do with the other planets.
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03-25-2008, 03:30 PM
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#100
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Rookie
Join Date: Feb 2008
Posts: 64
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master zionsis, what if i post my game copy on here, would that help, so you could see what i've got in my override folder?
thanks,
ben
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06-09-2008, 03:39 PM
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#101
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Rookie
Join Date: Jun 2008
Posts: 30
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Yavin mod problem!
I have landed on the Yavin planet and explored and killed everything but i have no idea how to get off the planet..
Please help!
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06-09-2008, 05:29 PM
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#102
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A handful of dust.
Join Date: Feb 2005
Location: The Eleven-Day Empire
Posts: 5,688
Current Game: KotOR II
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What other mods do you have installed?
Works-In-Progress
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Mods Released
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Website
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Jallama Reed is the New Pioneer. Jallama Reed is Life Under Siege. Jallama Reed is the Model of Tragedy. Jallama Reed is the Avatar of Us All.
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06-09-2008, 05:56 PM
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#103
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Rookie
Join Date: Jun 2008
Posts: 30
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Brotherhood of the shadow and some others, it may be that that is the problem but isn't there some teleport command or something i can do to get back to another planet? I don't want to have to start a new game.
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06-09-2008, 06:07 PM
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#104
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A handful of dust.
Join Date: Feb 2005
Location: The Eleven-Day Empire
Posts: 5,688
Current Game: KotOR II
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The command is warp - just choose the module to warp to.
Works-In-Progress
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Mods Released
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Website
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Jallama Reed is the New Pioneer. Jallama Reed is Life Under Siege. Jallama Reed is the Model of Tragedy. Jallama Reed is the Avatar of Us All.
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06-09-2008, 06:13 PM
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#105
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Rookie
Join Date: Jun 2008
Posts: 30
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Where can i find these modules?
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06-09-2008, 06:13 PM
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#106
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A handful of dust.
Join Date: Feb 2005
Location: The Eleven-Day Empire
Posts: 5,688
Current Game: KotOR II
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SWKotOR\modules\
Works-In-Progress
~
Mods Released
~
Website
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Jallama Reed is the New Pioneer. Jallama Reed is Life Under Siege. Jallama Reed is the Model of Tragedy. Jallama Reed is the Avatar of Us All.
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06-09-2008, 06:20 PM
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#107
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Rookie
Join Date: Jun 2008
Posts: 30
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I have enabled the console in the kotor ini file but i can't seem to bring it up ingame, i pressed like every button on the keyboard but nothing..
EDIT: I think i have found how to bring up the console Alt-Gr + ù
so i must enter "warp korr_m34aa" in the console?
EDIT: Got it working thanks for the help! 
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06-09-2008, 06:42 PM
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#108
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A handful of dust.
Join Date: Feb 2005
Location: The Eleven-Day Empire
Posts: 5,688
Current Game: KotOR II
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No problem. 
Works-In-Progress
~
Mods Released
~
Website
~
Jallama Reed is the New Pioneer. Jallama Reed is Life Under Siege. Jallama Reed is the Model of Tragedy. Jallama Reed is the Avatar of Us All.
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06-19-2008, 08:03 PM
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#109
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Rookie
Join Date: Jun 2008
Location: Lost.
Posts: 44
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Just downloaded, although I'm SO TIRED...
So, I think I'll try it out in the morning, based on the screens and content, I'll just wish you a well deserved 'Congratulations' and I'll tell you what I think when I've finished.

~ |xx.Malic3.xx|
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07-01-2008, 09:37 PM
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#110
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Rookie
Join Date: Sep 2004
Location: "You are here ->"
Posts: 134
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Is there a puzzle to the Mandalorian Base segment? Or could it be that I pooched the game? I have the Ebon Hawk basement mod installed as well, and every time I try to exit, I end back on the Hawk, and then have to get back there. I'll see about deleting that mod, and then trying again.
*EDIT* Ok, took out the Ebon Hawk basement mod. However, I can't get beyond the one door in the Mandalorian base part. I've done all the other parts, that I can. If there is a solution to this, can I please have it? Oh, one other thing, I've not opened the cell doors, yet, in that segment, is there something there I am missing?
When everything else fails, CHEAT!
Last edited by Sgt. Strike; 07-07-2008 at 10:50 PM.
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07-09-2008, 01:06 PM
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#111
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Veteran
Join Date: Feb 2008
Posts: 924
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What in K1 activates the movement into the Yavin planet. I downloaded the mod but I can't figure out how to activate the mod without warping. What must I do.
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07-10-2008, 01:28 AM
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#112
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Flame Imperishable
Join Date: Nov 2003
Location: Karningul
Posts: 1,574
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Quote:
Originally Posted by harIII
What in K1 activates the movement into the Yavin planet. I downloaded the mod but I can't figure out how to activate the mod without warping. What must I do.
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You have to go to the Yavin Space Station. It's the door on the left or right after Suvam Tan.
Not all those who wander are lost.-J.R.R. Tolkien
I believe in Christianity as I believe the sun has risen, not only because I see it but by it I see everything else - C.S. Lewis
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07-14-2008, 02:01 PM
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#113
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Veteran
Join Date: Feb 2008
Posts: 924
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Thank you.
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07-14-2008, 02:23 PM
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#114
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Veteran
Join Date: Apr 2007
Location: In My Own Little World!
Posts: 905
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Despite it's age (to avoid confusion this is a translation of a much older Polish mod) the mod is very good and is a recommended download. However BoS lovers beware, the mods i found are incompatible and have appearance conflict issues (even if the BoS is installed after the Yavin IV mod). Therefore my suggestion would be to play out BoS first (without going to Yavin station) and then the Yavin IV mod after.
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07-20-2008, 09:21 AM
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#115
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Rookie
Join Date: Dec 2007
Posts: 79
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Yavin IV Planet Mod
i have recently installed the yavin IV mod, and have been having since difficulties it seems something within the mod causes me show up in the i believe the starboard bunks room (where kreia is usually at) with a cut start icon showing up by the door, i think its suppose to be some type of trigger of sort but its not working, i have tried it on two different computers and on the second computer i actually got all the way to dantooine before it did it what could be causing this.
Dont know if this helps or not but when i pull up the map icon, the map shows the underground manaan installation from what it looks like. will try and add a screenshot as soon as i can learn how to add screenshots to the forums.
Last edited by cwby74; 07-20-2008 at 04:25 PM.
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07-24-2008, 11:56 AM
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#116
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Rookie
Join Date: Jul 2007
Location: On the shoulder of Orion
Posts: 130
Current Game: Fallout: New Vegas
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Heyeyey, I began this mod yesterday and it looks great, but i only have a question. When I arrive to Yavin, there is a spaceship (and I can walk through it), and also Suvan Tan and a Iridonian Hulas (¿?), and if I try to talk to them nothing happens. Is this correct or do I have some problem? I could talk with a trandoshan leader so there seems not to be a problem, and I stopped in front of the Iridonian Base (as I don't know if I missed some dialogue).
Thanks!!
What an amusing specimen of Jedi you are.
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07-27-2008, 09:54 PM
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#117
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Lurker
Join Date: Jul 2008
Posts: 1
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Hello all, I am trying this mod out for the first time and have run into a wall. I just finished Dantooine Academy and launched to Yavin. I got the cutscene with Malak and Calo, then land at the station. Pretty straightforward so far, but when I touch the panels to the left or right at the very end, I get a "Access Denied" prompt. Is there something I am missing here? I used the 'Super Skip Taris' mod which got me to Dantooine and I am making Yavin my first stop.
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08-28-2008, 02:16 AM
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#118
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Lurker
Join Date: Aug 2008
Posts: 1
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im having the same problem as the other dood. i played all the way through taris legit though. no other mods either cept better bastila and when i click on the panels to get to yavin IV it just says access denied. im getting pretty angry.
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08-28-2008, 05:48 PM
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#119
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Rookie
Join Date: Apr 2006
Location: Illinois
Posts: 39
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I'm having a problem getting the first blue door to open (door 5). i've been everywhere, looked in everything, and fought everyone. am i missing something?
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08-29-2008, 03:58 PM
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#120
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Relax On Air
Join Date: Sep 2006
Location: High In The Sky
Posts: 1,280
Current Game: TR 8: Underworld
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To everyone having problems, the update is now released. The mod now uses the TSL Patcher, and may rectify peoples problems.
Don't forget to read all the readme, especially the part about BoS.
Clicky.
~MZ
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