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Old 03-08-2008, 11:16 AM   #1
Sithspecter
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New Door Tutorial for K1

Well, ever since I've come out with my new door, people have asked for a tutorial. Well, here it is. And believe me, it isn't for the faint of heart!

I whipped it up pretty quickly, but I believe that it works, I've included two GMax files so you can use those as a start.

Note: You need GMAX! The 3DS max NWMax doesn't export animations. But, you can make your door model, export it without animations, import it in GMAx, and add the animations. (I think). Here's the link and if you have any problems, call me!

If a moderator could please put this in the Tutorial Section!

http://www.mediafire.com/?m9mbgoecxja



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Old 03-08-2008, 11:25 AM   #2
Quanon
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Dowloaden this !

Just to get all the info I need

Thx SS !


TIQUILAAAAAAAA
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Old 03-08-2008, 11:33 AM   #3
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I can't wait to see the crazy stuff people are going to come up with. Oh, yes. There is one bug. Seeing as how there's *something* missing from MDLOps or NWMax, the cameras will go through doors, as well as awareness and blaster bolts. Sorry, there is no avoiding this...



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Old 03-08-2008, 11:43 AM   #4
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Wow gr8 tut!!

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Old 03-08-2008, 11:45 AM   #5
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Thanks, DX.



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Old 03-08-2008, 12:19 PM   #6
Marius Fett
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This is getting a DDD Download.




Visit the new JediKnight.net!
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Old 03-08-2008, 01:50 PM   #7
Silveredge9
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Nice work figuring it all out. I didn't know there were 3 walkmeshes for each door. No wonder I couldn't apply one to a custom door and get it to work in game. That's another annoying problem out of the way.

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Old 03-08-2008, 02:00 PM   #8
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Quote:
Originally Posted by DarthDingDong
This is getting a DDD Download.
So SS has DDDD?

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Old 03-08-2008, 02:27 PM   #9
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You mean...my tutorial...works??



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