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Old 04-05-2008, 09:49 AM   #41
Ctrl Alt Del
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Quote:
Originally Posted by JCarter426
(Side note: they actually planned for Citadel Station to be much bigger, and didn't add the Czerka base until later. )
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Obsidian had only thirteen months, and they had to cut even more.
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(M4-78) was cut.
A game is not made of "would be's" and "what if's". Even if the game was rushed, Obsidian knew their deadend and still kept their original megalomaniac plans for K2 that they couldn't manage to complete. It's easy to blame the publisher, but the "given time" don't work with me.

I don't think you can explain in a satisfactory way, why Dantooine and Korriban are almost exactly the same as in K1.


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Old 04-05-2008, 10:27 AM   #42
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For me tsl gets worse the more i play it, to many plot holes and i think the story is absolutly horrible compared to kotor 1.
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Old 04-05-2008, 11:51 AM   #43
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I haven't played either game in some time now, but for me, I enjoyed TSL immensely; more so trhan K1... but it did indeed get worse each time I played it. However, I did play it over and over again anyway. I don't know if that says more about me, or more about the game.


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Old 04-05-2008, 06:11 PM   #44
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Quote:
Originally Posted by Ctrl_Alt_Del
Even if the game was rushed, Obsidian knew their deadend and still kept their original megalomaniac plans for K2 that they couldn't manage to complete.
Actually, they didn't. Overnight they lost a full three months.

Quote:
Originally Posted by Ctrl_Alt_Del
I don't think you can explain in a satisfactory way, why Dantooine and Korriban are almost exactly the same as in K1.
No, you're definitely right there. Dantooine and Korriban had some major problems. I wouldn't say that either is "exactly the same" as they are in K1, because it's not even close. They just look the same, but that's only one of the problems, and it's forgivable if everything else is done right--which it wasn't. Dantooine's main quest was severely lacking, and the side quests were rather dull. And Korriban was just too short to be a planet on its own (understandable, as it wasn't meant to be, but that doesn't make it all right).

On a related note, I couldn't stand Dantooine or Korriban in K1 either. In fact, I'd say that K1's Dantooine is actually worse.


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Old 04-05-2008, 10:27 PM   #45
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You people, please, you are all so demanding. What does it take to make you satisfied?


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Old 04-06-2008, 12:37 AM   #46
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Originally Posted by Knight Of Honor
You people, please, you are all so demanding. What does it take to make you satisfied?
A good, complete game, K1 and TSL were good as, but TSL is too unfinished, (team-Gizka are Gods).

It would've been awesome if they includedM4-78, as that's the one main thing Team-Gizka aren't doing, which is understandable as there was barely any files on the planet and some animations were cut rendering it near impossible to restore.


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Old 04-06-2008, 12:58 AM   #47
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Not to mention that all the quests were reused in other parts of the game. While this was a good move for the most part (the Nar Shaddaa dock quests were well done), they really should have cut that stupid computer puzzle instead of moving it to Goto's Yacht.


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Old 04-06-2008, 01:20 AM   #48
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Originally Posted by Knight Of Honor
You people, please, you are all so demanding. What does it take to make you satisfied?
Moved to THIS thread.

To get back on topic, K1 Dantooine sucked. The plot just plain sucked, and the plains would slow my computer down so much, it wouldn't work. Managed to get past it somehow. In my oopinion, Korriban in K1 was too long, but in TSL, it was waaaaaaay too short too have any meaning in the plot. The tomb in the caves is pretty cool though.

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Old 04-06-2008, 05:11 AM   #49
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Quote:
Originally Posted by Da_man
The tomb in the caves is pretty cool though.
I always thought that they could have implemented that as part of the Korriban main quest - let's face it, there's not much else to do. You go into the caves, sensing a Jedi or something, and the body you find in the tomb is Vash's apprentice, who has the key for the academy. That would have made it interesting.

Or maybe something involving Czerka and the old colony, or, instead of going back to the Sith Academy, you are sent to the Sith Temple, as there might be clues there.
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