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Old 05-16-2008, 10:54 AM   #1
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Lucas Arts Rogue book!

Look what appeared on Cartoon Brew today under the usual blah blahing about Pixar:

http://www.cartoonbrew.com/wp-conten...cas_bolt_b.jpg
http://www.cartoonbrew.com/books/upc...#comment-79909

Must get! I wonder how many original pieces of art it will have in there? I see a large Defenders of Dynatron city mural alongside the usual suspects. Wonder if Mr. Purcell painted that?
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Old 05-16-2008, 12:04 PM   #2
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An awesome find! Now THIS is news! It's on the main page now.

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Old 05-16-2008, 12:22 PM   #3
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This is a must have for all of us I think, although it does make a mockery of that whole "Secret History" thing we've got going on. Not much of a secret if they go around publishing books about it now is it?


You mean the way the sea stays steady as a rock and the buildings keep washing up and down? Yes I thought that was odd.
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Old 05-16-2008, 12:41 PM   #4
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Obviously trying to cash in on our successful "Secret History" articles. Rip-offs.
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Old 05-16-2008, 01:02 PM   #5
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It's like they're making a book specifically for Mojoers. There's really no other explanation (including for the $50 price tag).
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Old 05-16-2008, 01:07 PM   #6
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I'm hoping the 50 dollar price tag as well as the previews indicate that this book will be less about the "secret history" and more about the art that went into the games. I think Mojo is doing a much better job of it of course, but I'd love to see some full color art printed on nice glossy stock. Especially the earlier work and how it looked before it became pixelized. (Monkey Island 2 and Day of the Tentacle backgrounds especially!)
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Old 05-16-2008, 01:33 PM   #7
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Hmmm, Mike Levine has left an interesting message over at Cartoon Brew

Quote:
I am also looking forward to the Lucas book - I worked there from 90-97, but KNOW THIS - they didnt interview and basically blew off the art department for this book. didnt talk to hardly anyone for it, only to get some art. Foolish.


You mean the way the sea stays steady as a rock and the buildings keep washing up and down? Yes I thought that was odd.
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Old 05-17-2008, 06:33 AM   #8
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Looks great (and it's about time).

One for my Christmas list...
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Old 05-17-2008, 07:04 PM   #9
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Wonder if Mojo could get a copy to give away (and obviously promote), after all their target market tends to swing by here from time to time.
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Old 05-18-2008, 12:03 AM   #10
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Looks awesome, definitely something I'd be interested in.


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Old 05-29-2008, 06:45 PM   #11
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Rogue book? lol
Where can I buy that?

@Gabez
Dito. Must have.

Last edited by Sven_Q45; 05-31-2008 at 10:06 AM.
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Old 08-07-2008, 02:52 PM   #12
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Are there any news about the book?
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Old 08-08-2008, 04:52 PM   #13
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Looks cool!


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(insert roaring sound here)
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Old 10-18-2008, 06:39 AM   #14
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I searched it and found it at amazon.de. That´s no joke. It really costs near the 50 €/$!
http://www.amazon.de/Rogue-Leaders-S...4326103&sr=8-1
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Old 10-18-2008, 07:56 AM   #15
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those covers look horrible! if that's a foreshadow of the further contents of the lay-out of this book... i am not amused :O

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Old 10-18-2008, 06:43 PM   #16
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I agree - those covers are all terrible.
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Old 10-19-2008, 05:06 AM   #17
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I dont know if you'll ever see one full image on the cover at any given point, due to its lenticular nature. I don't think its that bad -- looks like most of Chronicle Books' covers, bright and poppy.
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Old 10-19-2008, 07:17 AM   #18
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Originally Posted by Jake View Post
I dont know if you'll ever see one full image on the cover at any given point, due to its lenticular nature.
I'd totally missed that it was lenticular, I thought they were alternative covers. Where does it say this?

Anyhow, I really disliked it (them, whatever) when I first saw it but it has grown on me. It could definitely be better, but it doesn't churn my stomach anymore.


You mean the way the sea stays steady as a rock and the buildings keep washing up and down? Yes I thought that was odd.
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Old 10-20-2008, 01:32 AM   #19
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Originally Posted by Jake View Post
I dont know if you'll ever see one full image on the cover at any given point, due to its lenticular nature. I don't think its that bad -- looks like most of Chronicle Books' covers, bright and poppy.
as a graphics artist - who's work on mojo and telltale i really admire - i think you've been too easily swayed by this terribly simple and appalling cover design... with the history and art at disposal, LucasArts could've gone with a far better design, suitable for such a art book..

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Old 10-20-2008, 11:05 AM   #20
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I daresay it was the book's publisher, and not LEC, who chose the cover.
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Old 10-20-2008, 12:13 PM   #21
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I dunno, it's grown on me now that I know that it's one of those shiny covers -- and you have to think about how it stands out on the shelves. It's the sort of cover that would catch my eye and make me look inside. It's not the nicest cover in the world, but it's probably a good sales technique.
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Old 11-08-2008, 06:46 PM   #22
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Quote:
Originally Posted by QueZTone View Post
as a graphics artist - who's work on mojo and telltale i really admire - i think you've been too easily swayed by this terribly simple and appalling cover design... with the history and art at disposal, LucasArts could've gone with a far better design, suitable for such a art book..
Its definitely not the cover I would have designed in my head, and even with this design it's fair to say I would have picked a Guybrush that was from a Monkey Island other than the fourth one, but I don't think the design is offensive. They could have done something more subtle for sure, but whatever, it's a big fun poppy coffee table book, like all the Chronicle Books compilations. It's infinitely cleaner and more professional than that soundtrack album LucasArts put out for the 20th anniversary, for instance. In all honesty I wouldn't have been surprised to see the book to go more in that direction, so maybe the book's look fully beating my expectations is why wasn't beating up on it like everyone else :P You might not like the exact creative choices someone made when putting it together, but it looks like it was designed by a professional, which is more than you can expect out of most non-100% Star Wars merchandise from LEC these days!

What would you have preferred? Some faux leatherbound pirate tome like the Lord of the Rings DVDs? Something cheezy like the archaeology themed LucasArts Archives compilation? I don't think there's really a solid unified aesthetic that screams "LucasArts" actoss its entire existence. They have their purple color scheme, but it is pretty understated and wouldn't catch an eye on a bookshelf.

I would have loved it if they had totally dorked out, for instance, and gone with one of those hideous wire-brush paint splatter patterns they used to use as the background art of their game boxes through the 80s and early 90s, but while that would have amused the 30 fans worldwide who would get the reference, and would be a great callback to the LEC cover-art design aesthetic, it would be fairly unappealing.

I'm not trying to say that I'm in love with this book cover or something -- my feelings one way or the other on the cover actually take up far less space in my mind than this post, even -- but seeing a bunch of people sit and moan about how its ass when its actually just a decent looking coffee table book cover, seems goofy.
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Old 11-09-2008, 06:12 AM   #23
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I just did a search for LucasArts on "books" on Amazon, and I got to this: http://www.amazon.com/LucasArts-Arch...6229039&sr=1-3 -- does anyone know what it is? There's a number of other LucasArts entries under books as well, though they don't have picture covers.
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Old 11-09-2008, 06:42 AM   #24
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Heh, some cheeky swine is selling the manual for LucasArts' Archives Vol 1, the one from 1995 that contained Sam & Max, DOTT and FOA.

Most of the rest are manuals, guides and such.

The book of The Dig by Alan Dean Foster though, great!

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Old 11-09-2008, 06:47 AM   #25
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Oh, I see. I thought it was some kind of separate book actually sold by Amazon... ignore me! Move along!
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Old 11-09-2008, 07:11 AM   #26
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Quote:
Originally Posted by Jake View Post
You might not like the exact creative choices someone made when putting it together, but it looks like it was designed by a professional,
To be fair the choice of colours is not professional at all, they're blunt red and blue tones and the typography is appalling and not interesting at all.

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What would you have preferred?
something more sophesticated.... an example are the covers of Ballastic Publishing's art books..

Don't get me wrong, i'm glad they actually do publish something like this..

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Old 01-08-2009, 11:49 AM   #27
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Yeah! Itīs here! My very late Christmas gift. Only 5 1/2 pages yet to read of SW RC Triple Zero. And then I must start Rogue Leaders immediately!
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Old 01-08-2009, 01:15 PM   #28
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There's a lot of factual errors in this book. I may or may not start a list of everything that's wrong. That might be too whiny, or troll like though.

Also anyone else bugged by the near constant "artist unknown" descriptions for some of the great pieces of work?

It's like they know what Peter Chan and Steve Purcell did, but did not look into crediting the others.

And only 2 pages for CMI?! Come on! There must have been tons of artwork for that game!
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Old 01-09-2009, 04:38 PM   #29
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I enjoyed this book, but I agree with your points ^...it's definitely a great addition to any Lucasarts collection though...
Amazon has it pretty cheap at this time and I purchased it from them...got there in 2 days with shipping...I love this book now...I've read through it twice now!



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Old 01-09-2009, 04:56 PM   #30
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Maybe there'll be a second edition with corrections and more detail at some point. Quite unlikely I expect but still, maybe one day.


You mean the way the sea stays steady as a rock and the buildings keep washing up and down? Yes I thought that was odd.
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Old 01-09-2009, 09:03 PM   #31
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I payed 47,99 €. I pre ordered it on 25th November 2008. It was sold out and now you can order it again. It came on Thusday.
Now on German Amazon it costs only ca. 38 €. 34,99 Pounds. That´s the official price.
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Old 01-25-2009, 11:17 AM   #32
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Here's my quick review:

Having been a long-time fan of LucasArts's greatest and most original games (The Secret of Monkey Island, Day of the Tentacle, Grim Fandango, et al), it's somewhat disappointing to learn that I know more about the titles than the author. While it is wonderful to see glimpses of rare production art, design documents and concepts for unfinished games, it's also a shame that the original content is light and even sometimes incorrect.

Rogue Leaders typically spends two pages per game. That could be enough room if the type size and line-spacing was that of a normal book or magazine article, but unfortunately here it amounts to little more than 300 words per game for bigger titles, like 'Day of the Tentacle' or 'Sam & Max', and even less for games like 'Loom'.

Major milestones, like 'The Secret of Monkey Island' get a mere 500 words, which means anecdotes, like the fact that the designers had to help package the first printing of SOMI themselves in order to make the shipping deadline, are unfortunately missing.

The book doesn't really have much of a narrative, either, and instead favours segmenting each game into its own mini-article. There is some attempt at the beginning to tell the story of the companies origins, but this seems to quickly evaporate once the company gets going.

This segmentation really works against trying to weave LucasArts's growth into a coherent tale, and the book often feels a bit confused as to where to turn next. You'll read about Monkey Island 1 (1990), its sequel (1991), Loom (1990), Day of the Tentacle (1993) and then Fate of Atlantis (1992) -- in that order.

There are also mistakes to found here, too. For example, the author makes no distinction between the two VERY different Indiana Jones 'Action' and 'Adventure' games for Last Crusade and Fate of Atlantis, printing design documents from both as if they belonged to the same game.

The lack of a strong narrative, added to the book's lightweight writing-style, means you never feel the highs and lows of the company's successes or failures. For example, after reading about the making of the early LucasArts title 'P.H.M Pegasus' and the split it caused within the company, you never find out if the game was successful or not.

As a companion to the recent exhaustive 'Making of...' Star Wars and Indiana Jones books, this is decidely a "lite" title, reading almost like a coffee-table book. Occassions when critical commentary is actually applied to the games is extremely rare, but its presence indicates that there could have been more.

Considering that articles of greater depth can be found for free on the internet, and considering this book's target audience is the die-hard fan, its light-weight style a very odd choice.

Why four stars, then? Simply because access to never-before-seen historical material, what there is of it, rises this book to the above-average. It's only a shame that Rob Smith wasn't able to create a definitive, exhaustive and authorative story of the life of LucasArts, because this most definitely is NOT it.

A quick note to adventure-game fans considering this book: Over a third is dedicated to the "golden age" of LucasArts, the rest focuses on the plethora of externally-developed Star Wars games.

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Old 01-25-2009, 11:21 AM   #33
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What would you have preferred? Some faux leatherbound pirate tome like the Lord of the Rings DVDs? Something cheezy like the archaeology themed LucasArts Archives compilation? I don't think there's really a solid unified aesthetic that screams "LucasArts" actoss its entire existence. They have their purple color scheme, but it is pretty understated and wouldn't catch an eye on a bookshelf.
I think we both would agree that a Steve Purcell/Peter Chan bit of artwork with a massive "Rogue Leaders" splashed across it Indiana Jones/Grim Fandango 40's style would have been much better, surely?

While the cover is certainly eye-catching, the choice of images for the lenticular are certainly a bad match, too.

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Old 01-25-2009, 02:24 PM   #34
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Finally found it last Thursday, at the American Book Center, right before I met Tom Cruise (just had to mention that).

Do you know how difficult it is getting this book in the Netherlands?
Well, I've got it now, although I had to pay € 54,-- to get it.
I've gone through the pictures a couple of times now, and I'm gonna start reading it tonight!


Bound only by the paper thin wrapper of mortality, a soul here lies, struggling to be free, and so it will thanks to a bowl of bad gazpacho and a man named Calavera!
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Old 01-25-2009, 04:02 PM   #35
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Finally found it last Thursday, at the American Book Center, right before I met Tom Cruise (just had to mention that).

Do you know how difficult it is getting this book in the Netherlands?
Well, I've got it now, although I had to pay € 54,-- to get it.
I've gone through the pictures a couple of times now, and I'm gonna start reading it tonight!
Wow, tell the story of you meeting Tom Cruise.

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Old 01-25-2009, 04:45 PM   #36
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Wow, tell the story of you meeting Tom Cruise.
He was here, in the Netherlands, for the premiere of Valkyrie.
When he arrived he first started talking to the press, and then came for his fans.
We shook hands, talked a little, he signed a photo and I gave him my business card (me being a small time actor myself).
After that me and my friends had our picture taken with Tom.

It wasn't a big time interview or anything, but it was really special.
I'm normally pretty sober about these things, actors are people too, that kinda stuff.
But it was so weird just shaking hands with him, he's just such a big personality.

Here's the picture.
I'm the one farthest to the right.


Bound only by the paper thin wrapper of mortality, a soul here lies, struggling to be free, and so it will thanks to a bowl of bad gazpacho and a man named Calavera!
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Old 01-25-2009, 05:47 PM   #37
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it's somewhat disappointing to learn that I know more about the titles than the author. While it is wonderful to see glimpses of rare production art, design documents and concepts for unfinished games, it's also a shame that the original content is light and even sometimes incorrect.
Yes, I almost only interested in the adventure games. And there are a few interesting things I didnīt know. But I know more about the adventure games, too. I thought there comes more. There is too much general knowledge. And yes the articles are too little.
But Iīm glad to continue reading.
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Old 01-25-2009, 05:57 PM   #38
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Haha, I love the way you gave him your business card. Way to network!

Pretty cool to meet him, though. I do like the Cruister; I don't care what they say.

Quote:
Having been a long-time fan of LucasArts's greatest and most original games (The Secret of Monkey Island, Day of the Tentacle, Grim Fandango, et al), it's somewhat disappointing to learn that I know more about the titles than the author. While it is wonderful to see glimpses of rare production art, design documents and concepts for unfinished games, it's also a shame that the original content is light and even sometimes incorrect.
I guess that's what our Secret History articles are for!
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Old 01-26-2009, 07:39 AM   #39
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Haha, I love the way you gave him your business card. Way to network!

Pretty cool to meet him, though. I do like the Cruister; I don't care what they say.

I guess that's what our Secret History articles are for!
Yeah, but as great as they are, he had a lot more access to stuff than you -- including the ability to interview everyone

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Old 01-28-2009, 03:21 AM   #40
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I was a little confused by the fact that the pencil sketch for this poster...



... was actually credited to Steve Purcell, whereas the finished painting clearly has a "Chan" on it. Did Steve do the drawing and Peter the final painting?

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