I tried compiling cgamex86.dll
It worked fine, 1 successful build 1 failure (not sure what the failure was but this is the _origional sdk, with the only edit being this:http://www.lucasforums.com/showthread.php?t=183135
to fix that issue)
When I put the file into a assets4.pk3 and put it into my base folder and run JKA, my 'camera' gets all messed up. Its as though if I move left, right, left right, it takes a while for the camera to catch up with me.
I'm using VS C++ 2005. If I need 2003 or its preferred, I'll try and get it. However, can anyone help me as to how and why this is happening?
Also, I want to know how to make it so that the server recognizes 'assets4.pk3' as a 'pure' server file. Right now, I cannot have sv_pure set to 1 and have that file in my folder.