lfnetwork.com mark read register faq members calendar

Thread: Modding Kotor 1 for the 360
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 09-08-2008, 02:47 AM   #1
DeadYorick
The Keeper of Peace
 
DeadYorick's Avatar
 
Join Date: Apr 2006
Location: Canada
Posts: 1,275
Current Game: Pheonix Wright
Modding Kotor 1 for the 360

Alright I have heard some interesting things about modding Kotor 1 for the 360. Right now I have heard you need the hardware called Xsata inorder to modify Kotor 1. Is there any information that is out there about modifying Kotor 1 for the original Xbox on the 360?


"There's gotta be a better way to make a living"
-Kyle Katarn
DeadYorick is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > Knights of the Old Republic > Trouble Shooting > Ebon Hawk's Machine Room > Modding Kotor 1 for the 360

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:53 AM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.