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08-10-2008, 11:28 AM
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#1
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Junior Member
Join Date: Dec 2006
Location: UK
Posts: 477
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Knights of the Old Republic : The Jedi Masters
Well, I believe the time has come to announce my forthcoming mod to the world. The Jedi Masters is a total conversion mod which adds an all new chapter to the Old Republic story. It is designed to work with TSL.
To view the trailer please click HERE.
Added it to Youtube for those who find it easier : http://www.youtube.com/watch?v=CRZhzqFucZY
The mod itself is a totally separate storyline to TSL and adds around sixteen hours of gameplay. It takes place just under two decades after KOTOR 2, includes my own answers to the 'what happened to Revan?' question and even has me taking a stab over the identity of the True Sith (see guy with big horns in the trailer).
As the WIP on my site states, I'm getting near the end now. The main story is fully completed, from the recap-training first module to the final boss fight. As of now, I'm going back through the game and finishing up the various subquests. This is turning out to be a fairly fast process (most dialogs etc are already there, it's just a case of matching them up to the characters and adding the correct scripts), and I'm expecting to release the mod roughly at the end of the month.
The reason I'm posting this now is that I am looking for people who are willing to do a bit of voice acting. I'm after as many as I can get, mainly for minor characters and one liners to add something extra to the mod. Specifically, I'm after people interested in playing :
-1 Male Jedi Master,
-One of 3 Female Jedi masters,
-Several Merchants,
-Any amount of commoners (the more the better),
-One of 3 barflys,
-1 Female Secretary,
-1 Male Secretary,
-1 Male guard,
-2 'posh homemakers', one male, one female,
-1 Mandalorian male,
-1 Farmer, either gender,
-1 Male Toydarian,
-1 Male scientist,
-1 Insulting Computer, either gender.
If anyone wants, feel free to volunteer for more than one. I've also probably missed some out, so I'll update the list when I discover the rest.
If anyone is up for it, please either reply in the thread or send me a PM. I'm easy about how you want to send the audio file, whether it be as an email attachment or uploaded onto something like rapidshare.
Finally, if anyone has any questions at all about the mod and it's content, please feel free to ask them. 
KNIGHTS OF THE OLD REPUBLIC : THE JEDI MASTERS PLAY THE TOTAL CONVERSION MOD NOW! . | If you're interested, my almighty fanfic can be read here.
Last edited by Trex; 08-10-2008 at 06:18 PM.
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08-10-2008, 12:25 PM
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#2
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Sine Amore Nihil Est Vita
Join Date: Jul 2004
Location: Pennsylvania
Posts: 3,395
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Wow. You must've been working on this for a very long time. It looks really impressive.
_EW_
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08-10-2008, 12:33 PM
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#3
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How to take a picture
Join Date: Mar 2008
Location: hiding
Posts: 2,396
Current Game: DYING
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*shakes uncontrollably*
You sir, appear to be a demi-god.
Now, a question. Do you plan to make another version of this mod, with completely new modules (as in, not using currently existing modules, more like what Doc is doing with his mod) after you learn to use GMax better?
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08-10-2008, 12:48 PM
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#4
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Junior Member
Join Date: May 2008
Location: a galaxy far far away...
Posts: 317
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Wow, looks interesting. Can I ask you how many time you worked on it?
These all module reskin from trailer are really cool. I'm waiting for more. Good luck.
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08-10-2008, 12:50 PM
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#5
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Banned
Status: Banned
Join Date: Aug 2008
Posts: 29
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Is this the greatest K2 mod of all time? Or is the on that Doc making better?
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08-10-2008, 01:02 PM
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#6
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Exiled Jedi...
Status: Moderator
Join Date: Jun 2006
Location: Ivory Tower
Posts: 3,617
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This shows great promise - normally I'm highly sceptical when it comes to Total Conversion mods; they are so often announced here and come to nothing - only Doc V has ever produced a large scale new story. However this does look interesting, and nearly finished - so I'm hopeful for a release - good work sir!
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Originally Posted by JBomber499
Is this the greatest K2 mod of all time? Or is the on that Doc making better?
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Personally I think;
1. TSL:RP (fixing a bug ridden game is harder than making a new one IMHO)
2. Doc V's new mod
3. Possibly this - will have to play it and see 
"Love is the only reality and it is not a mere sentiment. It is the ultimate truth that lies at the heart of creation." - Rabindranath Tagore
"Many a doctrine is like a window pane. We see truth through it but it divides us from truth." - Kahlil Gibran
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08-10-2008, 01:11 PM
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#7
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Junior Member
Join Date: May 2008
Location: Back at LF
Posts: 378
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Great work, Trex!! It seems you've put much work to it!!
Hope to see it complete!!
P.S. I think I can do the male Toydarian pretty well. PM me for details if you'd like!!
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08-10-2008, 01:39 PM
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#8
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Rookie
Join Date: May 2008
Posts: 133
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i can voice act in my free time if you need me. PM me
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08-10-2008, 01:51 PM
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#9
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A handful of dust.
Join Date: Feb 2005
Location: The Eleven-Day Empire
Posts: 5,688
Current Game: KotOR II
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Looks very interesting.
Did you record new VOs for Bastila?
Works-In-Progress
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Mods Released
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Website
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Jallama Reed is the New Pioneer. Jallama Reed is Life Under Siege. Jallama Reed is the Model of Tragedy. Jallama Reed is the Avatar of Us All.
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08-10-2008, 02:19 PM
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#10
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Custom User Title
Join Date: May 2008
Posts: 824
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Ah, so that's what the sound-editing was all about. Looks pretty good from the trailer, though I think a few skins need touching up.
Last edited by Giant Graffiti; 08-10-2008 at 06:33 PM.
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08-10-2008, 02:42 PM
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#11
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Junior Member
Join Date: Feb 2008
Posts: 421
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Wow! You must have spent a lot of time on this. Wait, why is Nihilus alive ten years after I killed him?
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08-10-2008, 02:46 PM
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#12
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Foxy Boxes!
Join Date: May 2007
Location: Tinternet
Posts: 3,304
Current Game: TOR.. Still want K3 though! :(
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Uh, WOW.
You must have spent a HELL of a long time on this!
Kudos! 
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08-10-2008, 05:43 PM
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#13
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Rookie
Join Date: Aug 2008
Location: Sith Triumvirate
Posts: 15
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Sounds like an awesome 'expansion' mod. Keep it up! 
" I merely stripped away the illusion, and brought her truth. Her teachings could not be allowed to continue. And like Malachor, she was part of your past, unresolved. She needed to be something you could confrontand defeat, one last time. It was part of your training. Part of what was needed to make you complete. She loved you, you know, as one loves a champion. You were all that she could not be."
"She has brought truth, and you condemn it? The arrogance! You will not harm her.
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08-10-2008, 06:05 PM
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#14
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Forumite
Join Date: May 2008
Location: Canada
Posts: 501
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Wow, this mod looks very impressive, great job. 
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08-10-2008, 06:10 PM
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#15
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Junior Member
Join Date: Dec 2006
Location: UK
Posts: 477
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Woah, that's a...few questions.
First of all, the main one, I'm not too sure how long I worked on it. I started modding Empire at war last year and intended to do a conversion mod turning it into the KOTOR era...only to find that someone had already done it.
So, around Christmas, I started working on a KOTOR mod where TSL would continue on to an extra two module planet where you would meet/find Revan, discover that he had turned evil, then a) Duel and kill him, or b) Join with him to conquer the galaxy. The conquering would be the main emphasis and include killing the four main heads of the main planets ; Vogga on Nar Shadda, Vaklu/Talia on Onderon, Azkul/Adare on Dantooine and Carth on Telos. After all of which you would have conquered the galaxy...or something like that.
Anyway, I never liked the idea too much, but it eventually evolved into this here mod.
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Now, a question. Do you plan to make another version of this mod, with completely new modules (as in, not using currently existing modules, more like what Doc is doing with his mod) after you learn to use GMax better?
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I may release something a little later, but for now all existing modules are just reskins. My area of expertise is scripting, but I'm getting better and better at Gmax, so you never know. I will however add that walkmeshes are still a complete mystery to me.
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Originally Posted by Istorian
P.S. I think I can do the male Toydarian pretty well. PM me for details if you'd like!!
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Thanks. I'll probably PM you through the week sometime.
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Originally Posted by whatthehell
i can voice act in my free time if you need me. PM me
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Again, thanks. Will PM through the week.
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Originally Posted by Darth InSidious
Looks very interesting.
Did you record new VOs for Bastila?
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The Bastila Voice is spliced from her different lines in TSL. It was a little awkward since she only has 25 voice files or so, but it was fun.
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Originally Posted by GiygasUnlimited
Ah, so that's what the sound-editing was all about. Looks pretty good from the trailer, though I thinks a few skins need touching up.
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It was indeed all about this, and yes I'm afraid texturing is my weakest area. My last big job on this might be a week long touch up session (which actually sounds pretty good when I phrase it like that).
Quote:
Originally Posted by Pikmin
Wow! You must have spent a lot of time on this. Wait, why is Nihilus alive ten years after I killed him?
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Ah, now that I would hate to spoil.
It's mainly to do with a reference Darth Krayt made to Nihilus escaping death when he discovered a holocron with said figure. I'll let you look it up yourself : http://starwars.wikia.com/wiki/Nihilus (see 'legacy'). Basically, he gets resurrected for this. And he's not the only one...
EDIT : TECH QUESTION
When viewing the trailer, could everyone see the 'medium resolution' button. It doesn't always work for me.
KNIGHTS OF THE OLD REPUBLIC : THE JEDI MASTERS PLAY THE TOTAL CONVERSION MOD NOW! . | If you're interested, my almighty fanfic can be read here.
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08-10-2008, 06:20 PM
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#16
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Sine Amore Nihil Est Vita
Join Date: Jul 2004
Location: Pennsylvania
Posts: 3,395
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I used the Medium Resolution button, so it works here.
_EW_
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08-10-2008, 06:26 PM
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#17
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Junior Member
Join Date: Dec 2006
Location: UK
Posts: 477
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Quote:
Originally Posted by EnderWiggin
I used the Medium Resolution button, so it works here.
_EW_
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Thanks. I think it's just my connection. It can be a little temperamental.
KNIGHTS OF THE OLD REPUBLIC : THE JEDI MASTERS PLAY THE TOTAL CONVERSION MOD NOW! . | If you're interested, my almighty fanfic can be read here.
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08-10-2008, 06:31 PM
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#18
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Rookie
Join Date: May 2008
Location: England
Posts: 88
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Wow. Quite an effort you've put in here... I'm very impressed.
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,¸¸,ř¤ş°`°ş¤ř,¸¸,
°ş¤ř,¸¸,°ş¤ř,¸¸,ř¤ş°`°ş¤ř,¸¸,ř¤ş°
,¸¸,ř¤ş°`°ş¤ř,¸¸,
ř¤ş°`°ş¤ř
ş°`°ş
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08-10-2008, 07:50 PM
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#19
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nrgurt researcher
Join Date: Mar 2008
Location: Minnesota, USA
Posts: 1,204
Current Game: q2
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It looks very impressive! Who's going to VO Revan? Or is (s)he going to be VO'd?
Anyway, if you want a voice actor with a flat mid-western US accent, I'll do it... If you want some rather hokey sounding accents done on top of said Mid-west accent I'll also do it. Just drop me a PM.
Oh, and the Medium Resolution button worked just fine for me.
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08-10-2008, 07:58 PM
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#20
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Junior Member
Join Date: Feb 2008
Posts: 421
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Medium Resolution was how I viewed the trailer.
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08-12-2008, 05:40 AM
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#21
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Junior Member
Join Date: Dec 2006
Location: UK
Posts: 477
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Quote:
Originally Posted by ForeverNight
It looks very impressive! Who's going to VO Revan? Or is (s)he going to be VO'd?
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For most of the main characters I've been playing with free voice generator softwares. I can use it then tweak up the sound files with an editing program I have.
I also decided a while ago not to have every line of dialog voiced. For certain main characters, notable Bastila and HK-47, it would simply take far too long to edit together every line in the way that I'm doing it. Instead, what I decided to go for was something more like Baldur's Gate (and similar), where the most important lines are all voiced, but the lesser 'in conversation' lines aren't. After playing through, I think it works quite well.
Anyway, I thought I'd add some screenshots here I've been cycling as wallpapers for the last month or so :
KNIGHTS OF THE OLD REPUBLIC : THE JEDI MASTERS PLAY THE TOTAL CONVERSION MOD NOW! . | If you're interested, my almighty fanfic can be read here.
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08-12-2008, 04:39 PM
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#22
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Junior Member
Join Date: Jun 2008
Posts: 403
Current Game: Kotor, TSL, Fable II
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what kinda armour is she wearin in the 7th screenie?
There is no Palpatine. No Empire. No Jedi. There is no Light. No Dark... Just you, and I, here, now.
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08-12-2008, 05:13 PM
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#23
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Junior Member
Join Date: Dec 2006
Location: UK
Posts: 477
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Quote:
Originally Posted by Druganator
what kinda armour is she wearin in the 7th screenie?
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That's actually the default female clothing, which is a retexture of the Mira outfit. The eighth shot shows the default male, although I think I might redo that one some time. I don't like it as much.
You might also want to ignore the PC portraits. I'm redoing the 30 or so PC head textures all the time, so the portraits will be one of last things done.
KNIGHTS OF THE OLD REPUBLIC : THE JEDI MASTERS PLAY THE TOTAL CONVERSION MOD NOW! . | If you're interested, my almighty fanfic can be read here.
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08-12-2008, 05:47 PM
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#24
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Rookie
Join Date: Apr 2007
Location: On my command ship
Posts: 244
Current Game: TFU , TFU2
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Wow !!!!!!!!!!!!!! It looks the best mod I've ever seen. I'm willing to beta test for you in my spare time.
"Fear is the path to the Dark Side. Fear leads to anger; anger leads to hate; hate leads to suffering." Yoda
" You don't know the true nature of the force , I must obey my master" Darth Vader
" And now young Jedi, you will die" The Emperor
Formerly Known As Darth Riddick
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08-13-2008, 09:36 AM
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#25
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Forumite
Join Date: Nov 2007
Posts: 716
Current Game: The Godfather II
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Good job doing all this work! The first screen is awesome. Large-scale battles ftw!
OMNIA MUTANTUR NIHIL INTERIT.
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08-13-2008, 10:10 AM
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#26
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Foxy Boxes!
Join Date: May 2007
Location: Tinternet
Posts: 3,304
Current Game: TOR.. Still want K3 though! :(
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This may seem like a daft question, but does this mod kick in after you complete the main TSL game?
Or does it 'overwrite' the actual game?
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08-13-2008, 11:18 AM
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#27
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Junior Member
Join Date: Dec 2006
Location: UK
Posts: 477
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Quote:
Originally Posted by Darth Riddick
Wow !!!!!!!!!!!!!! It looks the best mod I've ever seen. I'm willing to beta test for you in my spare time.
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I might have to take you and someone else up on that sometime actually. Playing through every single variation to make sure everything works solo could take a while.
Quote:
Originally Posted by Marius Fett
This may seem like a daft question, but does this mod kick in after you complete the main TSL game?
Or does it 'overwrite' the actual game?
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Once everything is installed, the mod takes over everything in game. The menus are a little different, you get the choice of the thirty or so new PC characters, and when you press 'new game' you'll instantly go into the mod from the first module.
KNIGHTS OF THE OLD REPUBLIC : THE JEDI MASTERS PLAY THE TOTAL CONVERSION MOD NOW! . | If you're interested, my almighty fanfic can be read here.
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08-13-2008, 11:24 AM
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#28
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Rookie
Join Date: Oct 2005
Posts: 49
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Will you still be able to play the original game after we finish the mod?
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08-13-2008, 11:48 AM
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#29
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Junior Member
Join Date: Dec 2006
Location: UK
Posts: 477
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Quote:
Originally Posted by voltes5
Will you still be able to play the original game after we finish the mod?
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Absolutely. All the files files will either go into : Override, streamvoice, movies or modules. As soon as you want to play the game normally again, just delete everything (or move them all into folder somewhere else instead).
KNIGHTS OF THE OLD REPUBLIC : THE JEDI MASTERS PLAY THE TOTAL CONVERSION MOD NOW! . | If you're interested, my almighty fanfic can be read here.
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08-13-2008, 12:05 PM
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#30
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Foxy Boxes!
Join Date: May 2007
Location: Tinternet
Posts: 3,304
Current Game: TOR.. Still want K3 though! :(
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Quote:
Originally Posted by Trex
Once everything is installed, the mod takes over everything in game. The menus are a little different, you get the choice of the thirty or so new PC characters, and when you press 'new game' you'll instantly go into the mod from the first module.
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Ah, good. I've played through the original game so many times, I don't think I could take it again.
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I might have to take you and someone else up on that sometime actually. Playing through every single variation to make sure everything works solo could take a while.
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I'll beta test for you, should you require it.
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08-13-2008, 08:29 PM
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#31
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Banned
Status: Banned
Join Date: Feb 2008
Posts: 73
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this is a very complex mod very nice
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08-13-2008, 08:40 PM
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#32
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Rookie
Join Date: Jun 2007
Location: Australia
Posts: 220
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wow! now thats awesome! i'll take this over the main game any day lol
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08-13-2008, 09:14 PM
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#33
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Lurker
Join Date: Aug 2008
Posts: 2
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Sounds good so far. I've never done voice-acting before, but if you still end up needing some people I'd be willing to try it.
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08-13-2008, 09:23 PM
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#34
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Flame Imperishable
Join Date: Nov 2003
Location: Karningul
Posts: 1,574
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 tastic
Not all those who wander are lost.-J.R.R. Tolkien
I believe in Christianity as I believe the sun has risen, not only because I see it but by it I see everything else - C.S. Lewis
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08-14-2008, 12:06 AM
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#35
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Rookie
Join Date: Jun 2007
Posts: 71
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Certainly looks like an interesting project... good luck with finishing it off!
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08-14-2008, 04:33 PM
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#36
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Rookie
Join Date: Jul 2007
Location: Star Forge
Posts: 189
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This looks pretty awesome! I hope you succeed where other full conversions have failed.
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08-14-2008, 06:12 PM
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#37
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Veteran
Join Date: Aug 2007
Location: East Coast
Posts: 872
Current Game: Revenge of Revan
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Hey this looks great!
I look forward to playing the mod
keep up the great work!
Logan
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08-14-2008, 06:39 PM
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#38
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Junior Member
Join Date: Dec 2006
Location: UK
Posts: 477
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Quote:
Originally Posted by logan23
Hey this looks great!
I look forward to playing the mod
keep up the great work!
Logan
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Thanks! Been looking through your mod too. Looks pretty sweet.
KNIGHTS OF THE OLD REPUBLIC : THE JEDI MASTERS PLAY THE TOTAL CONVERSION MOD NOW! . | If you're interested, my almighty fanfic can be read here.
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08-15-2008, 06:13 PM
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#39
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Rookie
Join Date: Jul 2008
Posts: 20
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I would like to do the Mandalorian male voice.
"FOR MANDALORE"
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08-15-2008, 07:19 PM
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#40
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Roleplayer
Join Date: Jul 2007
Location: Wisconsin
Posts: 2,223
Current Game: The Old Republic
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I am so looking forward to this mod. Great Job
Last edited by Chevron 7 locke; 08-16-2008 at 11:28 AM.
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