lfnetwork.com mark read register faq members calendar

Thread: TSL Content Restoration
Thread Tools Display Modes
Post a new thread. Sorry, this thread is closed. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 10-23-2008, 03:47 PM   #81
hhunter6
Rookie
 
hhunter6's Avatar
 
Join Date: Apr 2007
Posts: 225
Quote:
Originally Posted by SpaceAlex View Post
Eh, looks like the mod police payed us a visit...

Anyway, looks like you're near the end. When TSLRP gets released as well, we will finally get a chance to play K2 like it was meant to be played.
I wouldn't say their near the end just yet. The bug list went up again. Its more like eventually we will get to play KOTOR 2 like it was meant to be played.
hhunter6 is offline   you may:
Old 10-23-2008, 09:30 PM   #82
Pikmin
Junior Member
 
Pikmin's Avatar
 
Join Date: Feb 2008
Posts: 421
I don't have a bug list, this project is different than TSLRP...
Pikmin is offline   you may:
Old 10-24-2008, 09:19 AM   #83
hhunter6
Rookie
 
hhunter6's Avatar
 
Join Date: Apr 2007
Posts: 225
Quote:
Originally Posted by Pikmin View Post
I don't have a bug list, this project is different than TSLRP...
oh I know you don't. I was merely saying that the waiting for a complete KOTOR 2 may be longer with TG's mod slowing considerably. I feel you guys have made some impressive progress in the small amount of time you have been working on your project. keep it up
hhunter6 is offline   you may:
Old 10-24-2008, 09:21 AM   #84
Pikmin
Junior Member
 
Pikmin's Avatar
 
Join Date: Feb 2008
Posts: 421
I do plan to release a non-TSLRP version, and then later a TSLRP version.
Pikmin is offline   you may:
Old 10-24-2008, 10:00 AM   #85
hhunter6
Rookie
 
hhunter6's Avatar
 
Join Date: Apr 2007
Posts: 225
Quote:
Originally Posted by Pikmin View Post
I do plan to release a non-TSLRP version, and then later a TSLRP version.
I figured you would. only makes sense not to keep folks waiting. keep it up, looking forward to you mod
hhunter6 is offline   you may:
Old 10-24-2008, 10:12 AM   #86
Pikmin
Junior Member
 
Pikmin's Avatar
 
Join Date: Feb 2008
Posts: 421
TSLCR is now on Google Code(and now has an issue tracker for when the lazy beta testers start their playthroughs)

http://code.google.com/p/tslcr/
Pikmin is offline   you may:
Old 10-24-2008, 10:42 AM   #87
DarthStoney
To bed. I'm old and tired
 
DarthStoney's Avatar
 
Join Date: Apr 2006
Posts: 506
Contest winner - Modding Veteran Modder Helpful! 
Quote:
Originally Posted by Pikmin View Post
TSLCR is now on Google Code(and now has an issue tracker for when the lazy beta testers start their playthroughs)
Not sure about the others,but calling your testers lazy really isn't the best way to get your testing done faster


Last edited by DarthStoney; 10-24-2008 at 11:38 AM.
DarthStoney is offline   you may:
Old 10-24-2008, 10:53 AM   #88
zbyl2
Junior Member
 
zbyl2's Avatar
 
Join Date: May 2008
Location: a galaxy far far away...
Posts: 320
Contest winner - Modding Veteran Modder 
Quote:
Originally Posted by Pikmin View Post
(and now has an issue tracker for when the lazy beta testers start their playthroughs)
You didn't call me lazy, did you? I'm not lazy! I'm on Harbringer already! (in 3 days? OK, maybe I am a bit lazy...)
Quote:
Originally Posted by DSTONEY642000
Not sure about the others,but this really isn't the best way to get your testing done faster
Well, perphaps not, but I pesonally think it is a simpler way to reporting bugs. And at least now people will not asking "how testing\bug fixing is going" few times in week
zbyl2 is offline   you may:
Old 10-24-2008, 10:56 AM   #89
DarthStoney
To bed. I'm old and tired
 
DarthStoney's Avatar
 
Join Date: Apr 2006
Posts: 506
Contest winner - Modding Veteran Modder Helpful! 
I guess I should have been more specific but,I was talking about the calling the testers lazy.

DarthStoney is offline   you may:
Old 10-24-2008, 11:02 AM   #90
zbyl2
Junior Member
 
zbyl2's Avatar
 
Join Date: May 2008
Location: a galaxy far far away...
Posts: 320
Contest winner - Modding Veteran Modder 
Quote:
Originally Posted by DSTONEY642000 View Post
I guess I should have been more specific but,I was talking about the calling the testers lazy.
Ops... bit misunderstanding Sorry for that.
zbyl2 is offline   you may:
Old 10-24-2008, 04:14 PM   #91
Pikmin
Junior Member
 
Pikmin's Avatar
 
Join Date: Feb 2008
Posts: 421
Well no one even acknowledged they received the beta, so I assume.

EDIT: List of beta testers in origin post.

Last edited by Pikmin; 10-24-2008 at 05:56 PM.
Pikmin is offline   you may:
Old 10-24-2008, 10:49 PM   #92
CrisG
Aging Jedi
 
CrisG's Avatar
 
Join Date: Dec 2007
Location: Colorado and California
Posts: 856
The Walking Carpets Guild Member 
TG was down to 6 bugs i am very hopeful they will get their 1.0 out soon. And this project here looks great as well. So good to see so much great restoration work underway for I and II


There is no Chaos, There is Harmony.
----------------------------------------------------
Admin 3D Worlds and Game Developers Group - Linkedin - "We Build Worlds"
DF-JK DF2-DFMOTS-JKII-JKIII-KoTOR I-KoTOR II - XW-TF-XvT-BOP -XWA-Rogue Squad - Starfigher-Racer- RC-Battle for Naboo-Episode I Phantom Menace-Shadows of the Empire-BF I - BF II-EAW-EAW:FOC-Loom-Grim F-MI-MII-MIII-DOTT-IJFOA-IJLC-IJET-IJIM-Dig-Sam and Max HTR
CrisG is offline   you may:
Old 10-25-2008, 11:08 AM   #93
Sith Holocron
M4-78
 
Sith Holocron's Avatar
 
Join Date: Mar 2006
Location: Pasadena, MD(Nar Shaddaa East)
Posts: 1,321
Current Game: The Old Republic
Forum Veteran Folder extraordinaire Helpful! Alderaan News Holopics contributor 
I acknowledged receiving your invite on YouTube, as you had your mailbox full on this site. Seems the blame is in your corner . . .
Sith Holocron is online now   you may:
Old 10-25-2008, 05:09 PM   #94
Pikmin
Junior Member
 
Pikmin's Avatar
 
Join Date: Feb 2008
Posts: 421
Not you. I got your message, and then emptied my pm box as I have(after posting I didn't of course) now recieved pms confirming they recieved it.

TBR: Bounty Hunter Class.

Last edited by Pikmin; 10-26-2008 at 09:57 PM.
Pikmin is offline   you may:
Old 11-03-2008, 12:09 PM   #95
walid
Rookie
 
walid's Avatar
 
Join Date: Feb 2006
Location: taris
Posts: 11
looks nice
walid is offline   you may:
Old 11-03-2008, 05:59 PM   #96
vanir
Forumite
 
vanir's Avatar
 
Join Date: Sep 2005
Location: south of Gundagai
Posts: 632
I for one have been looking forward to these restoration projects since 2005 when I first heard about TG...

It'll be worth the wait and after so long I can wait a little more. Thanks a ton for doing this kind of work fellers. You rock.

vanir is offline   you may:
Old 11-03-2008, 06:05 PM   #97
TriggerGod
Senior Member
 
TriggerGod's Avatar
 
Join Date: Mar 2008
Location: hiding
Posts: 2,415
Helpful! 
Quote:
Originally Posted by Pikmin View Post
TBR: Bounty Hunter Class.
Aren't the classes hardcoded, Pikmin? Besides, the Bounty Hunter class is bugged and cursed beyond recognition.
TriggerGod is offline   you may:
Old 11-04-2008, 03:55 AM   #98
Darth Novotnus
Rookie
 
Darth Novotnus's Avatar
 
Join Date: Aug 2008
Location: Poland
Posts: 64
Current Game: TSL
Quote:
Originally Posted by TriggerGod View Post
Aren't the classes hardcoded, Pikmin? Besides, the Bounty Hunter class is bugged and cursed beyond recognition.
I find your lack of faith disturbing : ) I belive they are going to fix those bugs, as TG is fixing bugs left by Obsidian.
Darth Novotnus is offline   you may:
Old 11-04-2008, 06:12 AM   #99
Robespierre
Junior Member
 
Robespierre's Avatar
 
Join Date: Aug 2007
Posts: 493
Quote:
Originally Posted by Darth Novotnus View Post
I find your lack of faith disturbing : ) I belive they are going to fix those bugs, as TG is fixing bugs left by Obsidian.
TG is only fixing the non-engine bugs; there are a lot (well some at least) of bugs that TG can't restore because they're problems with the engine itself. Which I suspect applies for the Bounty Hunter Class as well.



"We must use daring, daring and more daring." - Georges Jacques Danton
Robespierre is offline   you may:
Old 11-04-2008, 11:30 AM   #100
logan23
Veteran
 
logan23's Avatar
 
Join Date: Aug 2007
Location: East Coast
Posts: 911
Current Game: Revenge of Revan
Veteran Modder Forum Veteran Contest winner - Modding Hot Topic Starter 
If you want a bounty hunter class here is a way;

When the character decides to be a bounty hunter, have a give item script for the rocket launcher to the character. This can be done in a dialog.

ex. Who are you?
I'm a bounty hunter. (give rocket launcher or a new created arm band with bounty hunter guild logo )

If the rocket does not work then create a arm band that will represent the bounty hunter guild, use this item for checks.

Now what you do is have a script run that will check if party member has item, if true then at levels ups you can give an extra point to be place in one of the level up categories.

This link has the script to change attributes,... etc
http://www.lucasforums.com/showthread.php?t=143412

When ever its a bounty hunter related issue, just do a check on the rocket launcher or arm band item. You can do a check if its equipped on the PC or a party member.

This should in theory bypass any issues plus its easier then fixing the bugged bounty hunter internal slot.

Logan

logan23 is offline   you may:
Old 11-04-2008, 12:18 PM   #101
zbyl2
Junior Member
 
zbyl2's Avatar
 
Join Date: May 2008
Location: a galaxy far far away...
Posts: 320
Contest winner - Modding Veteran Modder 
Quote:
Originally Posted by logan23 View Post
If you want a bounty hunter class here is a way;
No offense Logan, but it seems to be a bit... unprofessional
And if I'm not wrong, bounty hanter class is for Mira, so there's just .utc edit without any dialogs and script

By the way Pikmin, http://code.google.com/p/tslcr/ doesn't work (for me at least, and everyting was fine two days ago), so reporting new bugs is impposible (well, except PMing), can you fix it?
zbyl2 is offline   you may:
Old 11-04-2008, 12:28 PM   #102
logan23
Veteran
 
logan23's Avatar
 
Join Date: Aug 2007
Location: East Coast
Posts: 911
Current Game: Revenge of Revan
Veteran Modder Forum Veteran Contest winner - Modding Hot Topic Starter 
zbyl2,non taken

I checked kotor tools with mira and saw there is no bounty hunter class? She is a scout.

I didn't even know there was a (cut) bounty hunter class.

I guess use the scout class

Logan

logan23 is offline   you may:
Old 11-04-2008, 12:40 PM   #103
zbyl2
Junior Member
 
zbyl2's Avatar
 
Join Date: May 2008
Location: a galaxy far far away...
Posts: 320
Contest winner - Modding Veteran Modder 
Quote:
Originally Posted by logan23 View Post
I checked kotor tools with mira and saw there is no bounty hunter class? She is a scout.

I didn't even know there was a (cut) bounty hunter class.
Yea, she's scout because Obsidian cut out bounty hanter class Look at classes.2da in Kotor Tool, line 10 is: BountyHunter(CUT!!!!!)

Last edited by zbyl2; 03-28-2009 at 07:54 AM.
zbyl2 is offline   you may:
Old 11-04-2008, 12:40 PM   #104
Darth Novotnus
Rookie
 
Darth Novotnus's Avatar
 
Join Date: Aug 2008
Location: Poland
Posts: 64
Current Game: TSL
Quote:
Originally Posted by logan23 View Post
I didn't even know there was a (cut) bounty hunter class.

I guess use the scout class

Logan
There was - check classes via KSE.
Darth Novotnus is offline   you may:
Old 11-04-2008, 11:17 PM   #105
Robespierre
Junior Member
 
Robespierre's Avatar
 
Join Date: Aug 2007
Posts: 493
What happens if you make your character a Bounty Hunter?



"We must use daring, daring and more daring." - Georges Jacques Danton
Robespierre is offline   you may:
Old 11-09-2008, 12:36 PM   #106
Pikmin
Junior Member
 
Pikmin's Avatar
 
Join Date: Feb 2008
Posts: 421
Well, you roll over in a fiery pit of doom.

Anyway, we have a new offical website; http://tslcr.co.cc/
Pikmin is offline   you may:
Old 11-09-2008, 03:39 PM   #107
xrefusex
Rookie
 
xrefusex's Avatar
 
Join Date: Jul 2007
Location: Fortress Of Solitude II
Posts: 157
Current Game: Call of Duty I
Quote:
Originally Posted by logan23 View Post
If you want a bounty hunter class here is a way;

When the character decides to be a bounty hunter, have a give item script for the rocket launcher to the character. This can be done in a dialog.

ex. Who are you?
I'm a bounty hunter. (give rocket launcher or a new created arm band with bounty hunter guild logo )

If the rocket does not work then create a arm band that will represent the bounty hunter guild, use this item for checks.

Now what you do is have a script run that will check if party member has item, if true then at levels ups you can give an extra point to be place in one of the level up categories.

This link has the script to change attributes,... etc
http://www.lucasforums.com/showthread.php?t=143412

When ever its a bounty hunter related issue, just do a check on the rocket launcher or arm band item. You can do a check if its equipped on the PC or a party member.

This should in theory bypass any issues plus its easier then fixing the bugged bounty hunter internal slot.

Logan
That sounds interesting and plausible to me. Perhaps there could be more varied classes and bonuses too.
xrefusex is offline   you may:
Old 11-09-2008, 03:44 PM   #108
TriggerGod
Senior Member
 
TriggerGod's Avatar
 
Join Date: Mar 2008
Location: hiding
Posts: 2,415
Helpful! 
Quote:
Originally Posted by logan23 View Post
If you want a bounty hunter class here is a way;

When the character decides to be a bounty hunter, have a give item script for the rocket launcher to the character. This can be done in a dialog.

ex. Who are you?
I'm a bounty hunter. (give rocket launcher or a new created arm band with bounty hunter guild logo )

If the rocket does not work then create a arm band that will represent the bounty hunter guild, use this item for checks.

Now what you do is have a script run that will check if party member has item, if true then at levels ups you can give an extra point to be place in one of the level up categories.

This link has the script to change attributes,... etc
http://www.lucasforums.com/showthread.php?t=143412

When ever its a bounty hunter related issue, just do a check on the rocket launcher or arm band item. You can do a check if its equipped on the PC or a party member.

This should in theory bypass any issues plus its easier then fixing the bugged bounty hunter internal slot.

Logan
Hey Logan, I like your theory, but, for some odd reason, I think it might not work. If you can do it, I'd like to see you try.
TriggerGod is offline   you may:
Old 11-12-2008, 02:32 PM   #109
Pikmin
Junior Member
 
Pikmin's Avatar
 
Join Date: Feb 2008
Posts: 421
One note. I'm getting a Ubuntu desktop sometime next year.
Pikmin is offline   you may:
Old 11-12-2008, 02:58 PM   #110
Darth InSidious
A handful of dust.
 
Darth InSidious's Avatar
 
Join Date: Feb 2005
Location: The Eleven-Day Empire
Posts: 5,765
Current Game: KotOR II
Non-force-wielding classes can be created.



Works-In-Progress
~
Mods Released
~
Quid existis in desertum videre?
Darth InSidious is offline   you may:
Old 11-20-2008, 10:19 PM   #111
Master_ Tyvokka
Rookie
 
Master_ Tyvokka's Avatar
 
Join Date: Dec 2005
Location: It's a big Galaxy you tell me.
Posts: 30
{Snip} Removed site advertisement. The link is readily available in Pikmin's sig. Sorry. -RH

Also Pikmin are you gonna post what will be restored here?

You may not remove mod edits to posts here, sorry. Forum Rules. -RH


Last edited by RedHawke; 11-24-2008 at 02:12 AM.
Master_ Tyvokka is offline   you may:
Old 11-21-2008, 09:36 AM   #112
Pikmin
Junior Member
 
Pikmin's Avatar
 
Join Date: Feb 2008
Posts: 421
Nope, i want them to check the site...

Hear that guys!!! If you want to see a representation of everything we've done, check the site.
Pikmin is offline   you may:
Old 11-24-2008, 02:18 AM   #113
RedHawke
Shadow Lord Of The Sith™
 
RedHawke's Avatar
 
Status: Moderator
Join Date: Mar 2004
Location: Stormreach CA.
Posts: 9,184
Current Game: DDO, Stormreach
Folks, since you didn't seem to get it in my above edit (As it was deleted, which is also verboten by the way) but you may not advertise other forums here on LF, sorry. Feel free to point people who inquire to a link in your sig or something but no more posts about your forum.

If this advertisement continues I will have to close the thread.

I will prune the offending posts for now... sorry.


"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'"
----------------------------------------------------------------------
RedHawke is offline   you may:
Old 11-26-2008, 08:49 AM   #114
Pikmin
Junior Member
 
Pikmin's Avatar
 
Join Date: Feb 2008
Posts: 421
Ok guys check the the main post, content list updated.
Pikmin is offline   you may:
Old 12-05-2008, 08:09 AM   #115
Pikmin
Junior Member
 
Pikmin's Avatar
 
Join Date: Feb 2008
Posts: 421
Wow, 77 bugs reported so far. And most of them are Nar Shadda, Korriban, and Malachor V. But it is good to get these out of the way so you guys can play through and enjoy TSLRP, TSLCR, and M4-78.
Pikmin is offline   you may:
Old 12-10-2008, 03:40 PM   #116
Lord of Hunger
Hunger, The Lord Of
 
Lord of Hunger's Avatar
 
Join Date: Dec 2008
Location: Korriban, Sith Empire
Posts: 1,022
Current Game: Shogun 2: Total War
Pikmin,

First off, terrific that you are doing this mod. Glad to see that all that extra content isn't going to waste.

Second, I had a question: Is it possible that you might release a version of TSLCR that does not include the Darth Atris ending? Personally, I'll play TSLCR when it, TSLRP, and M4-78EP are released no matter, but there is always something about Atris as a character that bugs me. Not trying to disrespectful or intrusive or anything, just asking.

Thanks for your time!
Lord of Hunger is offline   you may:
Old 12-10-2008, 03:54 PM   #117
zbyl2
Junior Member
 
zbyl2's Avatar
 
Join Date: May 2008
Location: a galaxy far far away...
Posts: 320
Contest winner - Modding Veteran Modder 
Quote:
Originally Posted by Lord of Hunger View Post
Pikmin,

First off, terrific that you are doing this mod. Glad to see that all that extra content isn't going to waste.

Second, I had a question: Is it possible that you might release a version of TSLCR that does not include the Darth Atris ending? Personally, I'll play TSLCR when it, TSLRP, and M4-78EP are released no matter, but there is always something about Atris as a character that bugs me. Not trying to disrespectful or intrusive or anything, just asking.

Thanks for your time!
It shouldn't be so hard to uninstall this part without uninstalling the rest of mod - it'd be just removing one file from 650DAN (am I wrong?).
Quote:
Originally Posted by Pikmin
most of them are Nar Shadda, Korriban, and Malachor V.
Well, I think most of them are in TSLPatcher
zbyl2 is offline   you may:
Old 12-11-2008, 10:42 AM   #118
Lord of Hunger
Hunger, The Lord Of
 
Lord of Hunger's Avatar
 
Join Date: Dec 2008
Location: Korriban, Sith Empire
Posts: 1,022
Current Game: Shogun 2: Total War
Thanks, zbyl2. Perhaps someone will include it in the readme, but if not I'll just ask again when the project is finished.
Lord of Hunger is offline   you may:
Old 12-17-2008, 01:25 PM   #119
Pikmin
Junior Member
 
Pikmin's Avatar
 
Join Date: Feb 2008
Posts: 421
It would be as easy instaling a seperate file that doesn't include the global to activate that ending.
Pikmin is offline   you may:
Old 02-02-2009, 12:19 AM   #120
rhaegar
Lurker
 
Join Date: Feb 2009
Posts: 1
Quote:
The Ravager

[TBR - pikmin/DStoney] Destroy Citadel Station - The player could opt to send the Ravager crashing into CS, destroying it.
thats awesome.

will this have relevant dialogue at the end when you question traya about the future of the various worlds?
rhaegar is offline   you may:
Post a new thread. Sorry, this thread is closed. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > Knights of the Old Republic > Editing / Modding > Holowan Laboratories > TSL Content Restoration

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:03 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.