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View Poll Results: What Do You Think Of QTE Events?
Like Them 7 36.84%
Hate Them 5 26.32%
Undecided 7 36.84%
Voters: 19. You may not vote on this poll


Thread: QTE Events (Quick Time Event)
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Old 08-24-2008, 02:46 PM   #1
Jacob Nion
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QTE Events (Quick Time Event)

Hey guys what do you think of the QTE Events. I think they are going to be pretty cool. Something tells me that some of the boss battles will have that.


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Old 08-24-2008, 02:51 PM   #2
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you need to have a 'haven't seen yet' option


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I don't want to get my hopes up, but it's like the planets are aligning or something.
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Old 08-24-2008, 02:53 PM   #3
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How can I go back and edit the poll?


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Old 08-24-2008, 03:37 PM   #4
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There.

Hate them. What do they add to the game? Instead of actually playing the game it feels like you're playing a movie where you have to do as you're told to see the next pre-rendered screen.

Push the following buttons to watch the game play for you!

Ummm... ok but this being a video game and all.... why can't I do that?

QTEs are almost always just a crappy way for lazy developers to get around developing a decent fighting system.
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Old 08-24-2008, 03:39 PM   #5
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i dont really mind as long as their not over used if their used instead of a cutsecene then i dont really mind
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Old 08-24-2008, 05:01 PM   #6
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In some puzzle action games like Tomb Raider: Legends I don’t mind them because they make it so even if the QTE wasn’t there you’d still need to press the same buttons to solve it (they just tell you what you need to press). But in a game like The Force Unleashed It seems unnecessary and actually take away from the whole experience of it because the only time you can pull of that awesome move is in QTEs.
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Old 08-24-2008, 07:59 PM   #7
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As long as they are only used for finishing moves / at the end of fights, then they're fine by me.
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Old 08-24-2008, 08:07 PM   #8
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As long as they are only used for finishing moves / at the end of fights, then they're fine by me.
That's probably how they'll work in-game.

Frankly, I don't know what's so bad about them. I hear and comprehend complaints about it taking away the moments you should be playing it, but that can't be hold true in games like God of War, where it's a fun way of dispatching your enemies. It's just the button-smash made eye candy.


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Old 08-24-2008, 09:25 PM   #9
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Well, I personally didn't mind the QTE in the Demo because if you notice, the AT-ST only had about a 1/4 of it's health left before you were eligible to do it. If this is the case for all the QTE's, I really don't have a problem with it.

But, being that I haven't seen all the ones in TFU yet, I'm going to vote undecided.


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Old 08-24-2008, 09:34 PM   #10
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I think it will work alright once the full game comes out.I look forward to the QTE.


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Old 08-24-2008, 09:35 PM   #11
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Well, I personally didn't mind the QTE in the Demo because if you notice, the AT-ST only had about a 1/4 of it's health left before you were eligible to do it. If this is the case for all the QTE's, I really don't have a problem with it.

But, being that I haven't seen all the ones in TFU yet, I'm going to vote undecided.

I just hope that doesn't become too repetitive. How many AT-ST enemies are there in the game? That would really get old fast.


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Old 08-24-2008, 09:48 PM   #12
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I just hope that doesn't become too repetitive. How many AT-ST enemies are there in the game? That would really get old fast.
I agree, hopefully if you run into different AT-ST's through out the game, they will have different style of combos you can do for the QTE's.


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Old 08-25-2008, 10:24 AM   #13
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Personally, there could be 2 things that could've been done differently.

1) Make the QTE button some other than X (If you're playing 360.), because most of the time when i was attacking the AT-ST, i was slashing it with my lightsaber, so as soon as the QTE became available, i accidentally started it by pressing X, so i screwed it up everytime.

2) There could be a manual way to kill a boss, i know it wouldn't look as epic but wouldn't it be cool to just cut a AT-ST's leg with your lightsaber and watch it fall?

I know we've only played the demo thus far, but i'm relieved that there atleast seems to be some variety in the QTE's, when watching some older clips of TFU, you see the Apprentice crushing an AT-ST like a piece of paper.

1 QTE for each boss, that would've got very boring very fast.

Last edited by Nicomon; 08-25-2008 at 10:37 AM.
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Old 08-26-2008, 05:46 PM   #14
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I'm undecided. Visually it looks pretty epic, but as a player, I'd like to take down a boss myself. Hopefully, these events won't occur too frequently.


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Old 08-27-2008, 01:02 AM   #15
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i do know that there is a mid level boss that you use the QTE event on Rexis Prime


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Old 08-27-2008, 11:43 PM   #16
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Eh, damn...they said that for every Boss/Jedi you face there will be a QTE to end it...kinda dissapointing.


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Old 08-28-2008, 03:18 AM   #17
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as some people said it will probably look awesome,but not that good to play
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Old 08-28-2008, 03:51 AM   #18
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The problem with QTEs is that they sort of feel like playing Space Ace, which was a cool looking game (for the time) but would probably win the "Worst Gameplay Evar" award.
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Old 08-29-2008, 01:41 PM   #19
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I just hope that doesn't become too repetitive. How many AT-ST enemies are there in the game? That would really get old fast.
Have you played God of War? There's a minotaur on every corner and you don't ever tire of killing them using QTEs.


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Old 08-29-2008, 03:57 PM   #20
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Actually, the GOW minotaurs gre tiresome real quick, only reason I kept QTEing them was the health bonus it provided.
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Old 08-29-2008, 08:24 PM   #21
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^ Matter of opinion. I loved gutting them.

But that's how it should work. You may or may not finish your enemies like this, it's up to you. The QTE's faster and provides bonuses, though.


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Old 08-29-2008, 09:01 PM   #22
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Have you played God of War? There's a minotaur on every corner and you don't ever tire of killing them using QTEs.
Nope, but it doesn't appear as if there will be mythical creatures around every corner in this game, just a bunch of crappy Stormtroopers and overpowered Rebels!


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Old 08-29-2008, 09:17 PM   #23
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The principle is what matters. The AT-STs doesn't necessarily needs to resemble a hydra to be considered a sub-boss unit.


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Old 08-29-2008, 09:25 PM   #24
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But how many AT-STs are gonna be in each level? That's all I care about, is that they don't appear every 2 seconds.


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Old 08-29-2008, 09:30 PM   #25
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Right, I get it. Well, I wouldn't expect to see many on the TIE facility, for example, but I can expect a fair number on places such as Felucia. But I have faith on the devs on this consistency matter.


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Old 08-29-2008, 10:09 PM   #26
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Well, hopefully the button combo for all these isn't X-A-X everytime (360).


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Old 08-30-2008, 03:54 AM   #27
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Have you played God of War? There's a minotaur on every corner and you don't ever tire of killing them using QTEs.
Haha. Mind you, God of War is rated 'M', whereas The Force Unleashed will probably be 'T'. Of course, you can see it as the same, I find GOW's QTEs much more appealing.


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Old 08-30-2008, 10:54 AM   #28
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Haha. Mind you, God of War is rated 'M', whereas The Force Unleashed will probably be 'T'. Of course, you can see it as the same, I find GOW's QTEs much more appealing.
The ghost of this difference will always haunt my mind, don't you doubt about it.

Nevertheless, I think they can make the execution of droids/vehicles just as much brutal without much risk.


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