Mod Name: Workbench Items(Robes,Gloves,Belts and Masks)
Email: You can reach me thru the PM system at LucasForums
Filename: Workbench Items(Robes,Gloves,Belts and Masks)
What This Mod Does: Basically you can now creat certain robes and all of the gloves,belts and masks at the workbench.
Installation: Extract from the zip and run the TSLPatcher program
Thanks: Redhawke for giving me permission to use his WorkbenchRobes1 mod as well as answering some questions on what I what would need for this mod
Stoffe for the wonderful TSLPatcher utility
Fred Tetra for the wonderful KOTOR Tool
All the wonderful people and friends at Holowan for their help and tips on any mod I have tried
How I came about doing this: Basically on my last playthrough of TSL I was unhappy about the items I had equipped for Atton,so I went to the workbench to make him some Kubaz Scroundrel Gloves and realized you couldn't make any. I then tried the Lab Station to make them at and realized you couldn't make them there either,or belts and masks for that matter. So I decided to make it to where you could make them at the workbench.
I realize most people use the KSE or the cheat console to just give themselves the items but I didn't like using the cheat console and I didn't like having to save my game in the middle of something just to open up KSE and give myself the item and then restart my game.
I then was looking at Redhawke's WorkbenchRobes1 mod to see about how I would go about doing this and realized his mod did not use the TSLPatcher program. I know there are some mods out there that use both itemcreate2da and itemcreatemira2da so I asked Redhawke if I could use his 2da's from his robe mod and build on the gloves,belts and masks behind his robes. He was kind enough to let me do this. Redhawke's readme is included with this mod also.
Bugs: There are no bugs that I have found, HOWEVER, I had to guess about the skill points required to make the items. If you feel the requirements are too high or too low feel free to let me know and I can re-adjust them. The skill point requirements for the robes are exactly how they are in Redhawke's mod as I didn't adjust his and just added the other items on after the robes. You can make the items at any level if you have the required skills points in the pertaining areas (Demolitions, Security,etc.)
Note: Not every robe is constructable in this mod. Just the basic robes. All of the gloves,belts and masks are constructable however. (At least all the ones I could find)
Funny Note: I thought it was going to take me forever to TSLPatch this but it only took a couple of minutes, it took me longer to write the readme than it did to patch all 103 items
PERMISSIONS:** This mod may not be used in other mods without the explicit permission of the authors (Eefluxx and Redhawke). This mod may not be distributed on other sites without the express permission of the authors (Eefluxx and Redhawke).
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.