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Old 11-28-2008, 03:46 PM   #1
M@RS
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Was anyone else disappointed by TFU?

I finally played it today, and I don't see why I was so excited to play it... I played on the Wii and I thought the graphics and game-play, kinda sucked... Now game-play varies between consoles, sooo... Is there any difference in graphics between the Wii and PS3/Xbox 360?


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I don't want to get my hopes up, but it's like the planets are aligning or something.
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Old 11-28-2008, 05:57 PM   #2
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PS3 and Xbox 360 look amazing compared to the Wii (but on my HD-tv we have s-video and it looks better then all the screen pics) Wii has really no replay value though. Don't know about the other systems.





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Old 11-28-2008, 08:04 PM   #3
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There is a huge difference in the graphics! The PS3 and Xbox's graphics a a heck of a lot better than the Wii's. Gameplay does differ--I have both the PS2 and Xbox 360 console versions and I honestly like the Xbox 360 one a lot better. Graphics, how you control the character. Great. Trust me, play it on the 360 or PS3 and you will like it a lot more.

However, I am a little bit dissappointed with the game in the sense that I think that it was over-hyped a little bit. I got my hopes up and the game never reached (or got close) to what I originally thought that it would be. It really doesn't have any replay value at all on the PS2/Xbox 360. There is not much customization either. The story was okay, full of twist and suspenseful, but I honestly think that it could be a little bit longer. Cutscenes were great.

Overall, the game was good, it just didn't live up to my expectations.

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Old 11-29-2008, 07:46 PM   #4
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Sounds like the rest of the Lucasarts games... Too much hype not enough game...


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I don't want to get my hopes up, but it's like the planets are aligning or something.
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Old 11-29-2008, 07:49 PM   #5
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It was good enough--I try to be realistic about what one company can do with their first next-gen project and I came out happy


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Old 11-29-2008, 07:54 PM   #6
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At least one of us is...


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I don't want to get my hopes up, but it's like the planets are aligning or something.
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Old 11-30-2008, 05:32 AM   #7
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TFU sucks. So much hope... nothing to play.
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Old 11-30-2008, 10:55 AM   #8
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Obviously there was a ton of hype surrounding the game and while I was partly disappointed, part of me wasn't because I knew that it wouldn't be as good as they made it out to be, but the other part wanted to think that it would be great (always the optimist for Star Wars). I played it on Wii btw, and even with the duel mode I have not played it since beating the game and playing duel mode once.


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Old 12-02-2008, 12:19 AM   #9
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Huh, never thought about it quite like that...


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I don't want to get my hopes up, but it's like the planets are aligning or something.
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Old 12-02-2008, 05:20 AM   #10
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I bought this game and played it, and let me tell you I was very upset!

For one it was too short!
Before it was released I read that the game was to cover the course of several years. (yeah right)
Plus it made Vader look like a wuss!!!

I have even read that there is going to be a sequel!
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Old 12-03-2008, 09:58 PM   #11
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Nope.I loved the game. the characters were good, the storyline was amazing, the graphics were great, and it had the classic you can go lightside or darkside ending that made the game complete in my opinion
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Old 12-03-2008, 10:19 PM   #12
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TFU was wasted on ONLY the game consoles and no means to modify the game. There was replay value in Jedi Knight because files could be added, changed, modified. There is almost nothing that can make one run-through any different from the one before, except difficulty levels. The PS2 ended at that, but Xbox 360, Wii, and PS3 had dual mode... a little extra.
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Old 12-09-2008, 11:21 AM   #13
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Plus it made Vader look like a wuss!!!
So true

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I have even read that there is going to be a sequel!
I don't think so. The game may have sold well but is geting midicore reviews. Also a lot of SW wans were quite disappointed by TFU so a sequel would sell less. Lucasarts left a big hole in the PC market after relacing the new games only for consoles. If they don't releace a game for pc soon some of the old gamers may lose intrest in SW games at all.
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Old 12-12-2008, 10:20 PM   #14
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If they don't releace a game for pc soon some of the old gamers may lose intrest in SW games at all.
I highly doubt that. Star Wars is way too big a franchise for many fans to simply "lose interest" because one mediocre game wasn't released for the PC. I'm sure a few fans have already lost some interest, but not enough for LA to get concerned about it.


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Old 12-13-2008, 01:16 AM   #15
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I highly doubt that. Star Wars is way too big a franchise for many fans to simply "lose interest" because one mediocre game wasn't released for the PC. I'm sure a few fans have already lost some interest, but not enough for LA to get concerned about it.
TOR, FTW.

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Old 12-15-2008, 12:02 AM   #16
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Q: Was anyone else disappointed by TFU?

A: More people than you could imagine


Yes
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Old 01-01-2009, 01:43 PM   #17
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While the game has flaws , I for one found the game very fun and enjoyable. Is the game worth 60 bucks, not sure, but it's a lot better than other games on the market right now.
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Old 01-01-2009, 08:27 PM   #18
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I enjoyed it as well. It definitely could have been done better though.

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Old 01-02-2009, 08:39 AM   #19
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I liked it but it was very overhyped. It would have been better if the main project was a movie and all the rest of the TFU project still existed with the game being a "side dish" with the movie being "the main course", IMO.
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Old 01-02-2009, 07:00 PM   #20
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Hell yeah, I got disappointed. I wasn't expecing for anything good, but the game turned out to be mediocre. Both my PS2 and 360 copies stand still, collecting dust.

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The PS2 ended at that, but Xbox 360, Wii, and PS3 had dual mode... a little extra.
FYI, only the Wii got the Duel Mode.

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It really doesn't have any replay value at all on the PS2/Xbox 360. There is not much customization either.
A fact that I use to convince myself that I have absolute reason to not like TFU is exactly that. It has no replay value, but so did other similar - but awesome - games, such as God of War or any Devil May Cry. I played them over and over again even if most things stayed the same.


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Old 01-14-2009, 05:37 PM   #21
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It was over hyped, but still more disappointing than i thought it would be.
It just gets repetitive really, at least for me anyway, and its more arcadey than i was willing to allow.
And the only real show of DMM is in the prologue, after that theres some doors and some random girders or something in raxus prime
thats about it.

However, i do very much like the story of it, and i think the light side cannon ending is great.

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Old 01-14-2009, 05:41 PM   #22
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The graphic Novel was ok


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Old 02-08-2009, 11:25 AM   #23
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I have heard a lot of negativity about this game, but one has to wonder..........why? I was excited for the game and when it came out (I have the 360 version) I thought it was great. The only real issue I saw was that the targeter was a bit twitchy in a boss fight, so when you would go to grab something you might not get it on the first try, but that is a minor issue. The thing is, the game is solid from a GAME perspective, I agree with a lot of the comments on here that the game is better than many that have been released.

M@RS: no offense, but just about every game on the Wii has bad graffix. the Wii is basically a Gamecube with motion control. now relax, I'm not starting a fanboy console war. just seemed a little silly to stack up the Wii against 360 and PS3 on graffix. I have a Wii and it is fun to lay, but doesn't feel "next-gen".

anyway, I hope people don't dog on it too much that they don't make another game like this. it doesn't have to be a TFU sequel but the way they have given you the ability to use the force is amazing. Much better than the combat style of KOTOR (awesome scope of a game though) but c'mon TFU makes you feel like you are actually participating in the fight and have a lot of ways of killing your opponents. (I figured out it was easier to throw those jumptoopers into the elevator with me so I could kill him on the ground one on one since they can handle multiple lightning bombs and keep coming back to life) The game offers a lot of flexibility in how to get through waves of fighters, but it seems like a lot of the players want more that NO game is able to really offer just yet. maybe The Old Republic (that bioware game that has been teased) could be KOTOR with TFU combat....freakin sweet!!

and I don't really care about PC that much, I will be honest about that. I used to be, but got tired of having to spend $$$ on new components to run new games, I like to be able to just buy the game, pop it in and play it as it is intended, not have to dumb-down the graffix so it will run on my PC. but that is obviously a total personal opinion.

on a side note,Think about GTA4. Yeah it has way better graphix and pretty good story, but when I bought it, I thought.... OK I'm playing GTA again, big woop. because at this point I had sunk millions of hours into playing GTA3, vice city and san andreas...........and yet it was the game of the year for so many publications and awards, and sold ridiculous amounts. It didn't really do anything new. (same could be said for the Madden games) Now people can like whatever they want, that's cool. but to dog on TFU, I think is a bit misplaced. LA has drastically changed the way you can fight in a star wars game.....and for the better.

Instead of saying the game could be better, be more specific. As in what would you like to see in the sequel.

Alright now, only your hatred can destroy me!
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Old 02-08-2009, 11:54 AM   #24
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Well the game was too short for all the hype it gained, and no multiplayer on the 360/PS3 versions, really?! Usually any Wii game not made by Nintendo has crappy graphics.
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Old 03-03-2009, 11:04 AM   #25
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I have the wii version. I was dissapointed by the gameplay, and graphics. My opinion is that the Xbox 360 is the one to play.


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Old 03-07-2009, 02:36 AM   #26
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...but c'mon TFU makes you feel like you are actually participating in the fight and have a lot of ways of killing your opponents.
Jedi Knight 2 and Jedi Academy really did it better though. I just did not like TFU's gameplay or controls. I'm glad I don't own it. Played a friend's copy.

TFU actually reminded me a lot of the Super Star Wars games. It has similar missions really, and gameplay mechanics in many ways. I'm not really looking for more of that kind of shallow arcade-like play. I greatly preferred the Jedi Knight games to what TFU offers.

Would much rather have seen LucasArts make Imperial Commando. Too bad it would've been more prequel era stuff though.
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Old 03-07-2009, 11:18 AM   #27
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If a sequel is made to TFU, they are going to need a huge load of content instead of 7hour gameplay.
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Old 03-07-2009, 02:33 PM   #28
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Not one bit. It gave me everything I was expecting: an enjoyable little adventure with fun gameplay, amazing graphics and imaginative and unorthodox functionality. I never expected a phenomenal story akin to the movies themselves, as LucasArts and Lucas Film attempted to make us believe during the marketing process.

I think anyone who played the game with such high expectations were in for a disappointment, really. I had high expectations as far as gameplay went, and they were fulfilled; but as far as the story and characters were concerned, I wasn't expecting much. Thus, I was not disappointed.


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Old 03-08-2009, 07:38 PM   #29
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If a sequel is made to TFU, they are going to need a huge load of content instead of 7hour gameplay.
QFT. The one of the major let downs TFU had.

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Old 03-11-2009, 11:56 PM   #30
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yeah it was good the first day i played it but after that day it kept going down and down on the cool meter and very bad graphics


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Old 03-12-2009, 07:50 AM   #31
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very bad graphics
A criticism I have rarely heard of TFU! I am curious as to which console you are using, as I for one was astounded by the next-gen graphics. Last-gen, well, you can only expect so much. PSP, well you must expect awful graphics!


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Old 03-12-2009, 09:45 AM   #32
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Yeah, which console did you play on LoD? On 360/PS3 I think the graphics are phenomenal, but on Wii the graphics are extremely disappointing, I would go as far as to compare them to early PS2/Xbox titles.


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Old 03-12-2009, 10:01 AM   #33
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but a saw all the commercials on TV i thought that it would have better graphics. I've actually seen better in different games


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Old 03-12-2009, 11:27 PM   #34
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Finally got around to playing it myself (360 version), it was probably good that I played it around this time, after I heard everyones opinion on this (somewhat) lackluster entry into Star Wars gaming, however, and this doesn't apply to Wii.

Does anyone else think this game could have been a hell of a lot better with the small addition of a crosshair (and slightly better camera)? I'm talking phenomenally better.

I was slightly disappointed with the saber system, but then again, I knew this wasn't a saber focused game, but with the crosshair it would have made utilizing the grip/throw/push so much better.

I can clarify at a later time if needs be.
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Old 03-13-2009, 12:52 AM   #35
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Does anyone else think this game could have been a hell of a lot better with the small addition of a crosshair (and slightly better camera)?
From an aesthetic standpoint - crosshair=no. However, there is no doubt that the camera could have tried to be the slightest bit more helpful at times...


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Old 03-13-2009, 12:57 AM   #36
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Aesthetic? Care to elaborate on that note?

I just think it would have been nice to have been able to use a crosshair to specifically choose the targets you launched your attacks at rather then the sort of center the camera (or object) and hope for the best action that seemed to be the way the game worked.
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Old 03-13-2009, 01:07 AM   #37
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Aesthetic? Care to elaborate on that note?

I just think it would have been nice to have been able to use a crosshair to specifically choose the targets you launched your attacks at rather then the sort of center the camera (or object) and hope for the best action that seemed to be the way the game worked.
That's a fair - and actually quite a good - point you have. Thinking back on it, I rarely managed to pick up the object/person I wanted to. Hmm...

Anyway, by 'aesthetic' I merely meant that I don't really like having a crosshair in the middle of the screen unless it's really necessary for the likes of a shooter. I think it would spoil the 'atmosphere' of the game to some extent. Just a personal choice, at the end of it all.


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Old 03-13-2009, 01:25 AM   #38
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Ah, see, that's the unfortunate part, this isn't exactly a shooter. I rather prefer to think of it as a showcase for the utilization of (intense degree) force powers, and I find without the ability to specifically direct them, a severe blow is made to the players interactivity with the environment and enemies.

The simple addition of a crosshair would greatly increase the players involvement in this game, and I think would have gone a long way toward allowing a feeling of control in the environments, as it stands it feels kind of like once you've gripped something you've got the proverbial blast shield down and can only hope for a best case scenario. I truly think this would have pushed an otherwise mediocre game (with great presentation) into a rather good game.

All I would have asked beyond this is about three missions as the Emperors Sith Stalker. That would have been solid.
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Old 03-13-2009, 11:49 PM   #39
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I would go as far as to compare them to early PS2/Xbox titles.
I'd go father, some early games had superb graphics better than the Wii.
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Old 04-26-2009, 11:45 AM   #40
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I was dissapointed in the fact, at least in the wii version, when you play as a different character you dont get their lightsaber. It's kind of weird running around as darth maul with a single bladed lightsaber, even in duel mode. I was also dissapointed that the lightsaber was only able to be held backwards in the ps3 and 360 versions.
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