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Old 03-14-2009, 01:29 PM   #1
Canderis
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Combat Suit Replacement

Quote:
***********************************
Knights of the Old Republic
The Sith Lords
***********************************
TITLE:Combat Suit Replacement
AUTHOR: Canderis
E-MAIL: {Snip} Removed Email addy. -RH

--------------------------
INSTALLATION INSTRUCTIONS
--------------------------
Run the tsl patcher.

------------
DESCRIPTION
------------
This mod changed the ugly combat suit to a new one that looks like it could be used in combat.
I have included a godly utc file [a_light_94] for you to install if you'd like to use this replacement
and kick everyone's butt in it without taking dammage, it is an optional file.
-----
BUGS
-----
None, I hope.

-------------------
DISTRIBUTION NOTES
-------------------
You may use NOT use this modification in mods W/o my promission. Just contact me, i'll say yes.


THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
Screenies:
Show spoiler

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KotOR files link
Filefront Mirror
Current Link





Last edited by Canderis; 03-22-2009 at 05:59 PM.
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Old 03-14-2009, 03:10 PM   #2
darth-me
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Good work, this'll make me use the combat suit!
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Old 03-14-2009, 03:11 PM   #3
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Wow, canderis they look really good


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Old 03-15-2009, 08:14 AM   #4
Darth Payne
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Nice one Canderis.

Edit: Is this going to work for the ladies as well?


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Last edited by Darth Payne; 03-15-2009 at 03:46 PM.
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Old 03-15-2009, 03:24 PM   #5
Xarwarz
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cool work there nice camo


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Old 03-15-2009, 04:05 PM   #6
DarthParametric
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Quote:
Originally Posted by Darth Payne View Post
Is this going to work for the ladies as well?
The file looks like it includes models and textures for both sexes.
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Old 03-15-2009, 04:23 PM   #7
Canderis
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It should work for the ladies but I became worried because I just learned that part of the map is reversed for the ladies and I have not tested them so if you see a problem with the ladies tell me and ill fix it for v2 which I am working on right now.




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Old 03-15-2009, 05:07 PM   #8
Wedge Suron
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looks good




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Old 03-22-2009, 05:58 PM   #9
Canderis
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Well if you guys have not noticed by now, this mod (v1) is up on Kfiles here
Now that I am on break for a week I will be working on a new version that will include urban assault camo and desert camo as new armors plus versions of each armor with "Sith Issue" and "Republic Issue" that will be the same but with the respective army's logo on it.




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Old 03-24-2009, 12:58 AM   #10
redrob41
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First off, the skins looks great. They are much better than the brightly coloured versions that came with the game (PMBK01, 02 &03). They also look much cooler than the basic combat suit.

But, I've gotta ask: why would you overwrite PMBC models and textures? Doing it this way will cause problems with all the other light armours, wouldn't it? If I was going to make this mod, I'd name them PMBK94.tga & PFBK94.tga, then I'd alter a_light_02.uti so that it had the properties of g_a_armrdfsuit.uti (especially the Base Item = Armored Flight Suit) & change Texture Variation = 94. This way, you wouldn't need to overwrite anything, since the model already exists as "K".

Edit: I just tried it my way, and I had to change the icon name to ia_ClassFlt_094.tga



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Last edited by redrob41; 03-24-2009 at 01:10 AM. Reason: added icon name
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Old 03-24-2009, 11:35 AM   #11
Canderis
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Quote:
Originally Posted by redrob41 View Post
First off, the skins looks great. They are much better than the brightly coloured versions that came with the game (PMBK01, 02 &03). They also look much cooler than the basic combat suit.

But, I've gotta ask: why would you overwrite PMBC models and textures? Doing it this way will cause problems with all the other light armours, wouldn't it? If I was going to make this mod, I'd name them PMBK94.tga & PFBK94.tga, then I'd alter a_light_02.uti so that it had the properties of g_a_armrdfsuit.uti (especially the Base Item = Armored Flight Suit) & change Texture Variation = 94. This way, you wouldn't need to overwrite anything, since the model already exists as "K".

Edit: I just tried it my way, and I had to change the icon name to ia_ClassFlt_094.tga
I will try to fix these things in V2




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Old 03-24-2009, 12:57 PM   #12
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Quote:
Originally Posted by Canderis View Post
I will try to fix these things in V2
That's good to hear . I really like the way the new suit looks, so I'm hoping that you'll make a whole pack of them. I'm also hoping that you'll try to make one with the glowing blue bars like PMBC07.tga



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Old 03-24-2009, 01:13 PM   #13
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Your in luck RR i am making a whole pack of em and I already made those static things not exactly like those but sorta.




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Old 04-17-2009, 08:42 AM   #14
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V2 of this and a v1 fix is pending at filefront. Should be up soon!




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Old 04-18-2009, 10:58 AM   #15
Marius Fett
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Sorry about the wait.

Version 1.1 http://knightsoftheoldrepublic.filef...lacement;99159

Version 2.0 http://knightsoftheoldrepublic.filef...Suit_v21;99160





Visit the new JediKnight.net!
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Old 04-18-2009, 07:37 PM   #16
Sisiana
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Wow, this must have taken quite a bit of work. It looks great.

The pre-mod Combat Suit looked like some sort of leather jogging outfit, so this mod is a definite upgrade.

Now my Exile that looks like Prince Caspian can look like he is ready to battle for Narnia! Wooo!

Last edited by Sisiana; 04-18-2009 at 07:39 PM. Reason: Thought of something more to add.
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Old 04-21-2009, 11:50 AM   #17
redrob41
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the fabric detail looks great on the new skin

so, how about releasing the first (grey) suit as the "Light Combat Suit" and the second (all camo) as the "Combat Suit"?



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Old 04-21-2009, 02:14 PM   #18
Canderis
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Quote:
Originally Posted by redrob41 View Post
the fabric detail looks great on the new skin

so, how about releasing the first (grey) suit as the "Light Combat Suit" and the second (all camo) as the "Combat Suit"?
Good idea!




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Old 06-07-2009, 01:45 PM   #19
Canderis
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V3 is up!
http://knightsoftheoldrepublic.filef...at_Suit;100124




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Old 02-09-2010, 11:02 PM   #20
Canderis
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Quote:
Readme File:
***********************************
Knights of the Old Republic
The Sith Lords
***********************************
TITLE:Combat Suit Revised 4.1a
AUTHOR: Canderis
E-MAIL: In Readme file

--------------------------
INSTALLATION INSTRUCTIONS
--------------------------
Copy the files to the override.

------------
DESCRIPTION
------------
This is the latest instalment of the Combat Suit Replacment mod. This version includes ONLY ONE skin as it is vastly supperior to the previous versions(in time, and quality)
A new version with the other suits included shall come soon. The godly uti has been removed as I started to get annoyed with it. Enjoy.
--------------
Compatability
--------------
Even though this mod doesn't use the TSLPatcher it does not need it. It will only interfear with the past versions of this mod.
-----
BUGS
-----
None, I hope.

-------------------
DISTRIBUTION NOTES
-------------------
You may use NOT use this modification in mods W/o my promission. Just contact me, i'll say yes.


THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

Show spoiler

Temp link




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Old 02-17-2010, 06:45 PM   #21
redrob41
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I can really see the jump in detail on your version 4.1a... great job

Are you going to add that same level of detail to the older ones (but keep the old colour schemes)? I still like the thatch-like detail in the camo areas of version 2, so all you'd need to add would be the highlights & shading (to give it more volume).



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- List of Completed Mods - Work in Progress Thread - Skinning Tutorial -
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Old 02-17-2010, 10:46 PM   #22
Canderis
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Ill try




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