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View Poll Results: Force Unleashed is finally coming to PC: How do you feel?
I'm excited! 21 80.77%
I'm angry. 1 3.85%
I don't care. 4 15.38%
Voters: 26. You may not vote on this poll


Thread: Force Unleashed gets ported to PC (Nov 3, 2009)!
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Old 10-28-2009, 04:30 PM   #161
Zwier Zak
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Quote:
Originally Posted by senorita View Post
Star Wars is very big name in the games and movies as well. I recently heard about star wars books as well. I go to my nearest book store and found some good books with great images of star wars series.... I was really amaze with it because i never saw books on star wars. I bought The Force Unleashed book. It has nice stories with great images as well. I really like this games & movies.
Star Wars is not big. It's HUGE! And it's not doing so good these days. You should look for some older stuff.
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Old 10-31-2009, 04:52 PM   #162
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Why in blazes is this game 24 gigs with a 1 gig swap file? The install alone is going to take up to an hour. Couldn't they compress the files? I pity the person who downloads it via DD or Steam.
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Old 10-31-2009, 04:54 PM   #163
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Quote:
Originally Posted by damacles View Post
I pity the person who downloads it via DD or Steam.
Mr. T pity them too.
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Old 11-01-2009, 12:20 PM   #164
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PC Gameplay:

Video 1
Video 2


It looks like all the DLC, including the Jedi Temple mission, are going to be separate campaigns...
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Old 11-03-2009, 06:04 PM   #165
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That's big enough to fill the entire hard drive of many Xbox 360 units!

Well IGN gave the PC version 7.5 out of 10. Haven't read any ACTUAL reviews yet.

People should be finishing the game up in a few hours, if they haven't already. I'd like to read some non-fanboy reviews. How about you folks?


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Old 11-03-2009, 09:37 PM   #166
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I'll definitely see to getting this game for the PC the next time I go to Best Buy. And I wasn't a fan of the original game, so I'll make sure to write the most unfanboyish review that I can make after I get it and finish it.
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Old 11-03-2009, 09:39 PM   #167
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Next we need a contest to see who can beat the game the quickest, and have people post screenshots of the end of the game (spoilers!).

Cause you know some people who bought the game today have already beaten it (especially if it's only 6-10 gameplay hours average as widely reported, even with the extra missions).


It might also be interesting to hear in reviews from people who have played the OLD console versions of TFU to see how the experience compared this time around. Has the game aged well? How was the transition from console to PC? (nevermind the USE on the new consoles)


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Old 11-04-2009, 03:39 AM   #168
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Quote:
The OS is more of a hindrance than a help for gamers. It's just a menu so you can get to the game, and do OTHER non-gaming related stuff (typing, web surfing, photoshop, etc). That's why the good consoles have a very transparent OS, if one is visible at all.
Good argument. I concede. Perhaps if there was a streamlined OS specifically made for gaming and only gaming that would inherently utilize your computer's hardware for games far better than normal bloated OSes could? IMO that would be pretty great. It would be cool if you could dual boot it along side your normal OS, and it had one of those "X second" startup times.
Quote:
Do you think if every new computer came with Ubuntu or OSX and you could only buy Windows on a disc
to install that it would be as popular?
It wouldnt. The fact that it is is simply because of how stuff happened.
Quote:
Let's not get carried away here. We're talking about games, not the human race. We lived for millions of
years without OSes, and most of our advancements have come in spite of them, not because of them.
An OS is just software to make a computer work. Windows is just a point and click GUI to control an OS
which M$ didn't even invent in the first place.
from here on out, most advancements in anything are going to somehow involve computers. Its just that right now, i would think windows would have a large role in that.



mfw I read the Revan novel

it is not a cry of joy.
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Old 11-04-2009, 04:46 AM   #169
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All well and good, I'm saying any developments are going to have to
work AROUND the windows operating system, they won't be somehow
inspired by windows.

I remember playing games in DOS that used a mouse pointer and icons.
Remember back then Windows wasn't even a true operating system, it was
just a DOS shell.

A good OS is easy to use and transparent. It doesn't help if a large
chunk of resources are required to run just the OS, which is doing
the same stuff it did ten years ago, just with prettier graphics.

The thing that drives consumer hardware development are games.
GAMES (and other consumer media like DVDs and HD media) use
those more powerful chips and memory. People don't buy giant
computers or expensive consoles to have a pretty OS, they do it
so that their flashy new games will run smoothly (or so that they
can play those flashy new games they've had their eyes on).

Your basic package of a word processor, spread sheet, calculator,
web browser, calendar, planner, clock, email... don't require much power.

That's what 99% of people are using their
computers for other than for games. Even throwing in a basic movie player
and sound recorder isn't that big a deal. Most people aren't using their
computers to render stuff for hours and hours or use it as a server.
Instead they rent those things.

Now where M$ (or whoever else would be dominating the market
by hook or by crook), makes most of their money off of contracts
with business and government. That's a separate thing. The servers
need the memory, but they don't need massive video card hardware,
etc. Maybe design companies, but until recently at least they've
been nearly all Mac driven. Anyway, I'm getting off topic.

I think the point I was trying to make is, that insisting that we
aren't forced to change to more and more bloated OSes every 5-7
years just to "keep up with the times" is not insane, and it's not
anti-innovation. M$ and everyone else is trying to turn a profit,
I understand that. It's just no fun to be a gamer when all you
want to do is PLAY that dang games, and these companies
are out to make it as difficult as possible if you don't have
infinite money to burn. Eventually it's going to hurt them,
because people won't take it forever. I think they realize that
now and that's why they keep selling us stripped down PCs
with bare bones OSes in the form of those little boxes we
call "consoles." It's a pity they get all the attention
because PC games have vastly more potential than they do.

It's just that the PC seems like it will always be a working
machine that just happens to be able to play games, sort
of like the Playstation 2 is a gaming console that just happens
to be able to play movies. But a gig of ram (these days) for an OS is
just ridiculous. It's like having a gold plated toilet seat.
It's just not necessary. I'd rather have that gold put to better
use.


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Last edited by Kurgan; 01-11-2012 at 01:13 AM.
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Old 11-04-2009, 06:44 AM   #170
JesusIsGonnaOwnSatan
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Quote:
I think the point I was trying to make is, that insisting that we
aren't forced to change to more and more bloated OSes every 5-7
years just to "keep up with the times" is not insane, and it's not
anti-innovation. M$ and everyone else is trying to turn a profit,
I understand that. It's just no fun to be a gamer when all you
want to do is PLAY that dang games, and these companies
are out to make it as difficult as possible if you don't have
infinite money to burn.
again, i concede. you're right about this.



mfw I read the Revan novel

it is not a cry of joy.
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Old 11-04-2009, 07:18 AM   #171
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Okay cool (that was easy, j/k)!

Back to discussing the game!

Okay, now obviously I haven't played it yet,
and I won't be able to for awhile (not until I buy
2 gigs of Ram!).

BUT, after viewing several gameplay videos
from the PC version I have some impressions.

I am comparing this to (IMHO) the most
advanced Jedi game out there right now (Jedi Academy on the PC).
I think this is fair even though I KNOW this is not part
of the JK series. I also want to say that it's
ABOUT TIME there was a "Dark Jedi" game, which
seemed the next logical step in the series.
So until we get an official JK4... well, read on.

VIDEO OBSERVATIONS:

The Force Mechanics AND the graphics look
to be rather improved over JA. The surfaces glow,
are grittier or shinier than before. Now instead of
tossing people around or gripping them, you can
move them around more fluidly AND you can move world
objects a lot easier.

The camera is zoomed waaay out, and for the saber duels
it suddenly turns to a side view like Soul Calibur (and zooms way out to
keep both combatants in view). It's strange why this happens in
single player, though it would make sense for Multiplayer for people
playing in front of one TV (though again, we don't have
any confirmation that Multiplayer EXISTS AT ALL
in the PC release, and I'm betting it doesn't since it's based on the 360 version
).

Your HUD has a health meter, force meter, a little mini-map showing where you
are and (I presume) where your next goal is, and enemies (and friendly AI) all have little
health bars over their heads. Every so often little indicators appears showing you stuff you
can manipulate with the Force (or play tips).

However the saber control looks like a major step backward.
It appears to be hack and slash... like Jedi Power Battles.
No dismemberment, and it sometimes takes more than two
hits to kill somebody. A stormtrooper takes two hits and
slooowly slumps over (or you can pound him four or five times
and he goes flying).

Seems we've had the return of the feared "bat-saber."
At least it still makes big glowy slash marks on walls.

Saber duels are pretty slow, blade combat wise (but there
can be lots of jumping around and tossing of objects). Every
so often you get into saber locks which appear to be won
by button mashing (and if you win you can kick them or some
other type of finisher). When they get down to a certain amount
of health there are QTE events where you have to push the right
button to do whatever (like toss the enemy into a wall in dramatic
fashion).

It's strange that you hold your saber behind you, what's
the point of that? (other than it looks "kewl") It helps if
somebody is trying to shoot you in the back, but otherwise
he just takes hits like an idiot.

You get health back for slashing people (like the "Vampire Sword"
powerup in RUNE, it even has the little colored wisps coming out of the
victim to heal you, although they're green instead of red).
That's handy I guess, and from the standpoint that you're a Dark Jedi,
it kinda makes sense that you'd be encouraged to be a combat monster.
And your force meter recharges VERY quickly (compared to the JK games).

I see you "level up" after killing enough enemies
(and you get more experience for "stylish" combos):
With this stuff you can go to the menu and "purchase" upgrades to your
powers and stuff.

Looks like you can do things like double jump, glide forward, and pause slightly
in mid-jump, or create a shockwave with your saber (stuff we hadn't seen before
in the JK games).

Unlike the JK games though, I don't see ANY gunplay (saber is the only
weapon). It looks like your (single bladed) lightsaber is your only weapon.
It doesn't look like you can lose your saber, but I guess even if you could it
wouldn't be a big deal since you can throw force fireballs, lightning and pick up
a barrel or girder to throw around at any time. I also don't see any vehicle usage.

It'd be nice to know if we can edit this game, though if there's no multiplayer
I imagine the appeal will be short lived, unless people really want to spend
a ton of time creating short little bonus scenarios like the DLC stuff.


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Old 11-04-2009, 03:57 PM   #172
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I got the game today.(Thank god for cousins in the States! )

The first thing that everyone should know is that the "minimum" requirements
are complete and utter crap. The game runs fine on my GF 8500 GT.

There are no video settings in the game but there is an unofficial way to change
the game mod to "low detail". Here's how it works:

In the Application Data folder there is a file called "Config.xml". In this file there is a line:

<s id="LowDetail">0</s>

And if it's not there just add it. Now change the 0 to 1 and there you go. The game
loses some of it's looks (not much) and runs MUCH better.

This concerns you only if you don't have a high end computer.

The game was running at 20fps before I changed this setting. Now it runs full speed with
some minor slowdowns when some areas load. But trust me it does not influence the game play.

Other than that there is not much to say. It's no JK game but it's good in it's own way.
I like it a lot more on my PC than I did on the console.

The game crashed once on me. Don't know why. Just went to an area and bam!
I'm at the desktop.

All the costumes are here (I'm just assuming that because I don't know how many
costumes there were in the console versions.)

The DLC levels are not a part of the main story.

EDIT:

I don't think the game can be moded.
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Old 11-04-2009, 07:14 PM   #173
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Honestly, if graphics are going to be any sort of issue, I think I'd be inclined to go for the console version (if at all). And this:
Quote:
Originally Posted by Zwier Zak View Post
I don't think the game can be moded.
Would, for me, defeat the purpose of buying it for PC, or, again, at all.


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Old 11-04-2009, 08:22 PM   #174
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Thanks for that! I wanted to clarify a few things:

I'm told that there is ABSOLUTELY NO MULTIPLAYER WHATSOEVER
(which is too bad, the bare bones dueling from the Wii version
looked pretty pedestrian but it least it was something, oh well).

So no online battles.

Is there a mid-level save feature?

Also, can you post your full system specs? This is what I have,
and I want to know if it would run on this:

AMD Athlon 2400XP+ (2 ghz)
256 mb sdram (yeah, I know I'll probably need more than this!)
ATI All-In-Wonder 9600 video card (128 mb)
Soundblaster Live!
Windows 2000 Professional (SP 4)
(thankfully I have an external 500 gig hdd!)
(I have some programmable gamepads)


As for modding, somebody with the game, please check the install and CD or manual...
Is there an EULA included? Within it should be any details on whether the game
can be modded legally. At least it will be a possibility, though it may never
happen if there's no desire and (more importantly) no tools released. But with
no multiplayer I guess people could design little SP scenarios and new models
and such.


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Old 11-04-2009, 08:25 PM   #175
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Also, if someone could post screenshots of the "Low detail" vs.
"normal detail" that would be nice.


Now, if we just had a way to uncap the FPS!


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Old 11-04-2009, 11:43 PM   #176
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Kurgan, could you post links to the exact gameplay vids you're referring to?
also, can you give me a heads up on spoilers? ive stayed away from the tfu forum for that very reason. (except this thread).
Quote:
Originally Posted by Kurgan
The camera is zoomed waaay out, and for the saber duels
it suddenly turns to a side view like Soul Calibur (and zooms way out to
keep both combatants in view)
sounds ok, but also quite different to JK... i'll have to play it myself to make any judgment.
Quote:
However the saber control looks like a major step backward.
It appears to be hack and slash... like Jedi Power Battles.
No dismemberment, and it sometimes takes more than two
hits to kill somebody. A stormtrooper takes two hits and
slooowly slumps over (or you can pound him four or five times
and he goes flying).
never played or seen jedi power battles, but this sounds like BF2 saber combat...
Quote:
It's strange that you hold your saber behind you, what's
the point of that? (other than it looks "kewl") It helps if
somebody is trying to shoot you in the back, but otherwise
he just takes hits like an idiot.
personally, i think its just a marketing gimmick for tfu that they're injecting into the rest of canon for the sake of tfu. more annoying is that the backhand thing is now the Shien saber style, which was one of my favorites before the whole backhand thing came along. now a bunch of people just like it because of the backhand, and not the style itself.

Quote:
You get health back for slashing people (like the "Vampire Sword"
powerup in RUNE, it even has the little colored wisps coming out of the
victim to heal you, although they're green instead of red).
they should be red...
Quote:
Looks like you can do things like double jump, glide forward, and pause slightly
in mid-jump, or create a shockwave with your saber (stuff we hadn't seen before
in the JK games).
...like vader and palpatine in BF2?
i think the whole explosive-saber-ground-stab thing was first seen in lego star wars and BF2, then put into other sw stuff, which is funny because when i saw it in lego sw, i thought it wouldnt be seen elsewhere because it seemed a rather strange thing in terms of existing sw canon, and more of a flashy "newer video game move". i wonder what they've canonized on how this thing works...
Quote:
I also don't see any vehicle usage.
thats somewhat disappointing...
imagine the stuff you could do with the crazy tfu force powers and vehicles! (perhaps itll be in a tfu 2?)

Quote:
Originally Posted by Zwier Zak
There are no video settings in the game
WHAT.
Quote:
Originally Posted by Kurgan
I'm told that there is ABSOLUTELY NO MULTIPLAYER WHATSOEVER
(which is too bad, the bare bones dueling from the Wii version
looked pretty pedestrian but it least it was something, oh well).
thats just going to limit the game's life like crazy. and if ther'es no modding... o_O



mfw I read the Revan novel

it is not a cry of joy.
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Old 11-05-2009, 02:46 AM   #177
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I'm going to post the SPOILER videos in their own thread. Check them there.


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Old 11-05-2009, 04:57 AM   #178
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There is no multilayer.

The game uses checkpoints for save games.

AMD Athlon Dual Core 2.81 ghz
2 gb ram
GF 8500 GT 512 mb
Soundblaster Audigy 2
Windows XP

I'll see the other stuff later.
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Old 11-05-2009, 02:37 PM   #179
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http://forums.lucasarts.com/thread.j...40841&tstart=0

Looks like someone is modding it!
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Old 11-05-2009, 07:48 PM   #180
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So what's the WEAKEST system anyone has gotten the game to run on?


Again the official specs are:

Quote:
PC Minimum System Requirements

* Operating System: Windows XP SP3, Windows Vista SP2. Windows 7
* CPU Processor: 2.4 GHz Dual Core Processor (Intel Core 2 Duo or AMD Athlon X2)
* Memory: 2 GB RAM
* Hard Disk Space: 23.8 GB + 1 GB Swap File
* Sound Card: DirectX 9.0c compatible sound card
* Video Card: 3D Hardware Accelerator Card Required – 100% DirectX 9.0c compatible 256 MB Video Memory with Shader 3.0 support (Radeon HD 2900/ Geforce 8800)
* Media Required: 8X DVD-ROM drive
* Windows XP/Vista compatible mouse and keyboard or Microsoft Xbox 360 Wired Controller

This product does not support Windows 95/98/ME/2000/NT.

Recommended System Requirements

* Intel Core 2 Duo 2.8 GHz or AMD Athlon X2 Dual-Core 5200+
* 512 MB 3D Hardware Accelerator Card
* Video Card (ATI): Radeon HD 4870
* Video Card (Nvidia): Geforce 9800 GT
* Memory: 2 GB RAM

NOTICE: Some 3D accelerator cards with the chipset listed here may not be compatible with the 3D acceleration features utilized by Star Wars: The Force Unleashed. Please refer to your hardware manufacturer for 100% DirectX compatibility.

Supported Desktop Chipsets

* ATI RADEON HD 2900, 3850, 3870, 4850, 4870
* NVIDIA GEFORCE 8800, 9600, 9800, 260, 280


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Old 11-06-2009, 05:17 AM   #181
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Here is a list of bugs found by the users on Lucasarts official forums:

- The game crashes to the desktop randomly
- Using the xbox controller makes the frame rate drop down dramatically also on hi end computers
- The sound tends to turn itself of from time to time. A restart of the game fixes the problem
- Sound problems during the cut scenes. The sound slows down and mutes it self from time to time.
- Only the default costumes have "good looking" cloaks. All the other costumes don't seem to use any physics
- Juno costume is missing
- An update to the minimal requirements is in order since the game runs fine on all GF 8XXX graphic cards.
- Starkillers costume on Hoth has some problems with the "ponytail". I have not seen this my self.
- Sometimes the game gives me a blue screen and restarts my computer. But I think this is a hardware
problem because my graphic card is not officially supported.
- Some people get an error during the installation process. "Internal error: An attempt was made to expand
the "group" constant before it was initialized."
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Old 11-10-2009, 08:44 PM   #182
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Sounds like many of those problems were fixed in the official patch (1.1). Here are the list of changes:

Quote:
* Added a detail setting to improve performance on lower end (dual core) machines
* General performance optimizations
* Addressed audio stuttering issues
* Optimized in-game cloth handling
* Optimized in-game tree leaf handling
* Addressed options disappearing briefly after pressing [Esc] at the Main Menu
* Addressed flashing placeholder text
* Added additional controller support:
o Xbox 360 Controller for Windows
o Xbox 360 Wired Controller
o Logitech Rumblepad 2
o Logitech Cordless Rumblepad 2
o Logitech Dual Action Controller
o Saitek Cyborg Rumble
o Saitek P32 Rumble

Apparently there is a "trainer" out there that lets you save anytime
(as well as toggle on various cheats).

Sadly I can't share where to get it here, because it may use a hacked EXE file.

(Use any unofficial tools at your own risk, of course)


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Old 11-19-2009, 10:30 AM   #183
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What was their excuse to tell us that we PC Players can actually play this Game with all the nonsense back then when the Game would be to much to handle on a PC.

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Old 11-19-2009, 12:00 PM   #184
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I guess that more people didn't have 2 gigs of ram a year ago?


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Old 01-11-2012, 01:18 AM   #185
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And we got a 1.2 patch for TFU:USE, and a 1.1 patch for TFU2.

Well I'll say after playing through the first game on PC that it was pretty fun, albeit repetitive. It's a very consolish pc game that's for sure, in fact, I might even go so far as it to style it an "arcade" game. The main fun in the game is coming up with creative ways to wipe out your enemies... tossing objects around, maneuvering them through windows and so forth.

The storyline is kind of fun, but it's nothing too deep we haven't seen before, just another way to cleverly insert "your character" into the heart of the Star Wars saga and go with it, an excuse to put you in lots of Star Warsy situations. It was short, but fun. I see along the way they had to to give you lots of little upgrades and lightsaber colors or costumes to keep it from getting to boring. Not a bad game by any means, but nowhere near the depth of a Jedi Knight series installment. It's worth getting, if you've got a decent system and a controller adapter (I used my 3 in 1 Magic Joybox from Mayflash, so I can use real Xbox, GC or PS2 controllers, no need to buy a special usb 360 pad). TFU2 seems like more of the same (and no huge wait this time, thankfully), though you can change the menus with the mouse (something you couldn't do in the first game which was really annoying). But TFU2 doesn't work with my controller, unless I plug it in AFTER booting up the game. The graphics in the sequel are way richer than the previous installment (though there's a lot of motion blur, which you can turn off if you prefer). Plus there's a higher framerate possible (unofficial framerate unlocker is out there) and dismemberment, but once again, many of the same weaknesses, like no multiplayer and not much editing potential. The "DLC" for FU2 is some extra saber colors, costumes and five extra "challenges" (looks like you can post your "challenge" scores on some online leaderboards, which I'm not too concerned about, but if that's your thing).

Was it worth it to port these games to PC? Absolutely. I'm glad it happened. And they will look and play slightly better on a decent PC than on a console, even though it's basically the same exact thing as the 360 or PS3 playing on our screens. But I am also glad I didn't spend $60 on each of these games (and shell out for a brand new controller to play them, in addition).

The other upside to the PC is that it's possible to play the Wii version of either game (via emulation) and take advantage of the multiplayer that way. You can even hook up a Wiimote to your computer, as long as you have a compatible blue-tooth device and some free software from the internet. So you can get the best of both words... (even if the MP for these games is pretty basic, especially in the sequel).


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Last edited by Kurgan; 01-11-2012 at 01:24 AM.
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