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Old 07-24-2009, 01:24 PM   #401
TriggerGod
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Is there any way to get the Republic Commando Uniform ?
You heard about the non-canon footlocker? Heres what you do to get to it:

spoiler:
Beat the main storyline. After Channa leaves with Kobayashi and Mec H'anic, there should be a body in the cliff area where Solomon's corpse was buried. Search that body, and there is an item called the non-canon key

Go to the Residential level, and find the drunk miner in the back of the room (in the room with 3 other miners)

He says something about hating to lose pazzak 3 times in a row. Thats your cue. Play and beat him 3 times in a row. He gets angry, and then leaves the room.

Follow him to the previously locked door, (with the protocol droid near it, or where it was) and watch as he collapses. Open the footlocker, and you'll get 4 items: one of which is the Republic Commando helmet.

I can't remember if I'm right, but go talk to Administrator Decan, and he'll want you to do something. He'll want you to do some extra jobs, which means getting rid of people who are making Dreshade (or however you spell it) deteriorate. After each assassination, Decan will award you with a new item. I believe one of the items its the republic commando armor.

Last edited by jonathan7; 07-25-2009 at 04:37 PM. Reason: Added Spoiler Tags
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Old 07-24-2009, 10:25 PM   #402
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Actually, the Commando Armor uses the Soldier default clothing model and therefore can't be obtained without doing a little modding of one's own.
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Old 07-24-2009, 10:28 PM   #403
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Originally Posted by Exile007 View Post
Actually, the Commando Armor uses the Soldier default clothing model and therefore can't be obtained without doing a little modding of one's own.
Ah, ok. Its been a bit since I've gone into K1 in a bit, and when I did, I didn't bother to look at all my shiny new stuff.
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Old 07-27-2009, 06:25 AM   #404
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Quote:
Originally Posted by Exile007 View Post
Actually, the Commando Armor uses the Soldier default clothing model and therefore can't be obtained without doing a little modding of one's own.
Thought of that too. That's why I said if it's possible, and I was affraid you'd say that. Anyway, f-a-n-t-a-s-t-i-c mod !!!


P.S.: And thanks for the tips, guys...


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Old 07-27-2009, 10:39 AM   #405
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It seems that there are many problems developing. Is there going to be a version 2 with these problems fixed?


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Old 07-27-2009, 10:59 AM   #406
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Originally Posted by ZimmMaster View Post
It seems that there are many problems developing. Is there going to be a version 2 with these problems fixed?
A 1.1 patch is in development, and will be released when completed.

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Old 07-27-2009, 11:03 AM   #407
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Quote:
Originally Posted by Silveredge9 View Post
A 1.1 patch is in development, and will be released when completed.
That's good. Is it going to be a whole new version of the BOS:SR or is it going to be just the files that are affected?


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Old 07-27-2009, 11:59 AM   #408
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And now that I've been playing KotOR after finishing BOS:SR, I had a problem during the GenoHaradan quest, the one about Ithorak. If I meet with his aide, Senni Vek in the Hangar corridor he had to appear with a security droid. Well, what I see is that the droid appears but not Vek. You can hear his voice and then the game crashes. I ran the game in a Override copy I made before installing BOS:SR and it worked fine. That happens also when you face Ithorak at the Hangar; Senni Vek is not there. This didn't happened when you meet him the first time in Anchorhead and in Manaan's swoop place.
I've had the exact same problem. Only the droid appears, you hear vek speak and the game crashes.
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Old 07-27-2009, 02:37 PM   #409
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After the patch is released whenever, I think I'll do a playthrough of the mod and post the videos over on YouTube (I'm actually surprised no one did that until now). Do I have your ok on that, Silver?

Still haven't played through all the mod yet cuz I'm waiting for the patch (I happen to like bug-free playthroughs). Yet, from everything I've read, the mod must be, in the words of a critic:

"...absolutely sublime, from start to finish..."

Can't wait for the patch man, but there's no need to rush it. Take your time! RL comes first, of course.
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Old 07-27-2009, 05:50 PM   #410
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(I happen to like bug-free playthroughs).
As opposed to those who love bug riddled games?

The mod was completely bug free when I played it. I played the pre packaged save.


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Old 07-27-2009, 10:00 PM   #411
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As opposed to those who love bug riddled games?

The mod was completely bug free when I played it. I played the pre packaged save.
Well, from what I've read here, it seems there's a pretty good amount of bugs.

Regardless, I may or may not end up doing the playthrough without the patch (gotta format my PC first, then start a new playthrough).

Also, I'd like to have Silveredge9's ok before attempting anything.
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Old 07-28-2009, 07:44 AM   #412
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What must i do? Can please someone help me out?

Please help the mod maker out and use spoiler or hidden tags when talking about plot points, as was requested by him. -RH


"She will destroy you..."

Last edited by RedHawke; 07-29-2009 at 02:07 AM.
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Old 07-28-2009, 10:03 PM   #413
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Originally Posted by Kreia001 View Post
What must i do? Can please someone help me out?
need more info? do you have any other mods installed if so try uninstalling them, and do a clean install. if you dont try reloading from the last save point such as before you go to the starboard section. screen goes black, reload save point should work from there. this is a know bug that silver is in the process of fixing.

Quote:
Originally Posted by ZimmMaster View Post
That's good. Is it going to be a whole new version of the BOS:SR or is it going to be just the files that are affected?
it will more than likely be just a file that will fix the glitches that happening throughout.

No double posting, if you have the last post in the thread then edit that post to add information/content, and if quoting multiple people then use the multi-quote function. Thanks. -RH

Sorry Red, will watch that next time.

Last edited by cwby74; 08-04-2009 at 10:00 PM.
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Old 07-29-2009, 04:56 AM   #414
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Originally Posted by cwby74 View Post
need more info? do you have any other mods installed if so try uninstalling them, and do a clean install. if you dont try reloading from the last save point such as before you go to the starboard section. screen goes black, reload save point should work from there. this is a know bug that silver is in the process of fixing.



it will more than likely be just a file that will fix the glitches that happening throughout.

No double posting, if you have the last post in the thread then edit that post to add information/content, and if quoting multiple people then use the multi-quote function. Thanks. -RH
Thank you for the help, i shall try to do that and i hope that it will be succesfull then


"She will destroy you..."
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Old 07-29-2009, 09:35 AM   #415
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Quote:
Originally Posted by ZimmMaster View Post
That's good. Is it going to be a whole new version of the BOS:SR or is it going to be just the files that are affected?
Just the files which are affected. A patch.

Quote:
Originally Posted by countzero View Post
I've had the exact same problem. Only the droid appears, you hear vek speak and the game crashes.
I can't see how BoS:SR would be causing this issue. It modifies no files associated with that quest.

Quote:
Originally Posted by maugomale View Post
After the patch is released whenever, I think I'll do a playthrough of the mod and post the videos over on YouTube (I'm actually surprised no one did that until now). Do I have your ok on that, Silver?

Still haven't played through all the mod yet cuz I'm waiting for the patch (I happen to like bug-free playthroughs). Yet, from everything I've read, the mod must be, in the words of a critic:

"...absolutely sublime, from start to finish..."

Can't wait for the patch man, but there's no need to rush it. Take your time! RL comes first, of course.
Do what you want. You don't need my permission for anything like that. It's a publicly released mod.

Quote:
Originally Posted by Kreia001 View Post
Show spoiler


What must i do? Can please someone help me out?

Please help the mod maker out and use spoiler or hidden tags when talking about plot points, as was requested by him. -RH
The issue with the black screen is a known bug, and will be addressed in the forthcoming patch. The crash you mentioned sounds more like an issue relating to Vista's instability with KOTOR on a whole. One of the other members posted a few tips and tricks a few pages back on how to increase stability, so you might want to read that and see if it makes any difference.

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Old 07-29-2009, 10:49 AM   #416
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Originally Posted by Silveredge9 View Post
Just the files which are affected. A patch.

I can't see how BoS:SR would be causing this issue. It modifies no files associated with that quest.

Do what you want. You don't need my permission for anything like that. It's a publicly released mod.

The issue with the black screen is a known bug, and will be addressed in the forthcoming patch. The crash you mentioned sounds more like an issue relating to Vista's instability with KOTOR on a whole. One of the other members posted a few tips and tricks a few pages back on how to increase stability, so you might want to read that and see if it makes any difference.

I have re-installed my kotor and then the mod, i hadnt a issue until i reach that there is a crewmember of the orion captured and then the game crashes, well maybe i will try to install the mod on my father computer, it is a windows xp, maybe it will work then correctly, by the way, as far as i have got, it is the best mod ever made!


"She will destroy you..."
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Old 07-30-2009, 05:05 PM   #417
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Does BoS increases the amount of XP required for level ups?
I installed the mod and i noticed that my lv2 required XP increased from 1000 to 3000, since the mod does not say anything about XP values increased and i have a bunch of mods installed aswell, could anyone confirm if the mod indeed increases the values?
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Old 07-31-2009, 09:19 PM   #418
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Does BoS increases the amount of XP required for level ups?
I installed the mod and i noticed that my lv2 required XP increased from 1000 to 3000, since the mod does not say anything about XP values increased and i have a bunch of mods installed aswell, could anyone confirm if the mod indeed increases the values?
Really ? I didn't notice that ! Anyway, what kind of mods you have installed except of this ?


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Old 08-01-2009, 02:05 PM   #419
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Really ? I didn't notice that ! Anyway, what kind of mods you have installed except of this ?
Sorry, my bad. Actually i was testing some mods using the savegame editor and i forgot that i had level up my character to lv2 in the editor.
I just started a new game and all was fine.
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Old 08-02-2009, 07:05 PM   #420
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I am just about finished with this mod, and I ran into a problem.
Show spoiler
Am I seriously off my rocker here? What have I missed? Great mod by the way.

Last edited by RedHawke; 08-04-2009 at 02:44 AM. Reason: Added 'hidden' tags to remove spoilers...
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Old 08-05-2009, 01:14 AM   #421
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Originally Posted by SirMorbius View Post
I am just about finished with this mod, and I ran into a problem.
Show spoiler
Am I seriously off my rocker here? What have I missed? Great mod by the way.
I have the same problem. I don't have any other mods installed.

By the way, fabulous job on the mod. This is an impressive feat.


Ke nu'jurkadir sha Mando'ade
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Old 08-05-2009, 09:49 AM   #422
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Quote:
Originally Posted by SirMorbius View Post
I am just about finished with this mod, and I ran into a problem.
Show spoiler
Am I seriously off my rocker here? What have I missed? Great mod by the way.
Show spoiler

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Old 08-06-2009, 06:02 PM   #423
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Just a quick thing. I believe I asked this before but never got a way to fix it. There are two mods that I know of that change the Star Forge Robes and Darth Revan's Robes. This is one of them. As many know this mod changes them to look like Darth Revan's cut scene robe. I was wondering if there was a way to not make this happen so they remain the the default ones that came with the game. After I will alter the appropriate files so that the right item (In my opinion) makes you look like Darth Revan in the cut scene. If this would require a fresh reinstall of KotOR, I am fine with that.


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Old 08-11-2009, 10:24 PM   #424
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Just a quick question...

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Old 08-12-2009, 01:50 AM   #425
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As of 3/14/10, TSL is restored. The Sith Lords Restored Content Modification by Stoney and Zbyl has been finished and can be downloaded here.

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Old 08-12-2009, 03:51 AM   #426
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Problems with the mod:
Drix Keliwt does not spawn in the Drunk side cantina on Korriban (Dreshdae) So there's no way to start the first main quest.
Also, there's no Bith Ponda H'tiba in the Anchorhead Cantina on Tatooine, even if the first quest is completed.
The mod successfully installed, tho'.
What can I do to make the primary quests of the mod work ?
Thanks.
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Old 08-12-2009, 08:36 AM   #427
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Quote:
Originally Posted by Christos K View Post
I was wondering if there was a way to not make this happen so they remain the the default ones that came with the game.
You would have to delete the following files from your override folder:

PFBJL.mdl
PFBJM.mdl
PFBJS.mdl
PMBJL.mdl
PMBJM.mdl
PMBJS.mdl
PFBJL.mdx
PFBJM.mdx
PFBJS.mdx
PMBJL.mdx
PMBJM.mdx
PMBJS.mdx

Quote:
Originally Posted by Lunar4 View Post
Just a quick question...

Show spoiler
Show spoiler


Quote:
Originally Posted by BorgOvermind View Post
Problems with the mod:
Drix Keliwt does not spawn in the Drunk side cantina on Korriban (Dreshdae) So there's no way to start the first main quest.
Also, there's no Bith Ponda H'tiba in the Anchorhead Cantina on Tatooine, even if the first quest is completed.
The mod successfully installed, tho'.
What can I do to make the primary quests of the mod work ?
Thanks.
Have you completed the Leviathan section of the game? In the read-me its stated as a requirement before any quests associated with the mod can be started.

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Old 08-12-2009, 11:00 AM   #428
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I'm not certain whether this is a bug or just idiocy on my part, but:
spoiler:
I got into the residential level of the czerka facility on korriban and accessed a computer which told me that I needed to access 3 other computers in sequence in order to proceed. I found the first of these in the medical area and what is apparently the third in the generator room, but the second is apparently in the maintenance room. This room is locked. I am stuck.
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Old 08-12-2009, 07:05 PM   #429
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That was the problem, Silveredge9. It works now.
Klarth, it's not a bug.
Look for a lost bag with an access card.
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Old 08-13-2009, 06:15 AM   #430
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This bag is on the same level, right? No doubt this is gonna be embarrassingly obvious in the end but I've been to every accessible area of the level several times and found nothing.
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Old 08-13-2009, 06:33 AM   #431
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Old 08-13-2009, 09:11 AM   #432
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This bag is on the same level, right? No doubt this is gonna be embarrassingly obvious in the end but I've been to every accessible area of the level several times and found nothing.
Yes, it's right on the middle of the main hallways.
Darth Ravage - try to multi-click maybe you can bypass corrupted game engine video sequences (if this is he point of the crash).
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Old 08-14-2009, 12:14 AM   #433
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Quote:
Originally Posted by ganoesparan06 View Post
- PMBJL.mdl
- PMBJM.mdl
- PMBJS.mdl
- PFBJL.mdl
- PFBJM.mdl
- PFBJS.mdl
- PMBJL.mdx
- PMBJM.mdx
- PMBJS.mdx
- PFBJL.mdx
- PFBJM.mdx
- PFBJS.mdx


He told me a few posts up.

I cant actually believe that I am informing folks with more modding experience with me this but, just an FYI. The animated Cape DOES work.

You just have to rename and make multiple copies of his animated model. The model comes as N_DarthRevan.mdl and N_DarthRevan.mdx. Make 6 copies of each and rename them as above.
One Animated fixed maskless model. Only the hood remains unanimated.

The same works for the light side star forge robes. Rename them to whatever the model is called.
Did anyone else got this working? I mean with the floating cape and belt fix.
I was able to get kristy's fix working, but with the floating cape, the mask gets stuck inside your head.
Also i just arrived in Korriban after the Leviathan, should i wait for the patch before playing it?
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Old 08-14-2009, 12:20 AM   #434
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Did anyone else got this working? I mean with the floating cape and belt fix.
I was able to get kristy's fix working, but with the floating cape, the mask gets stuck inside your head.
Thats an... unfortunate problem that happens because the hood and mask aren't animated. That means the hood and mask remain stationary while everything else around it is bustling with motion.

Quote:
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Also i just arrived in Korriban after the Leviathan, should i wait for the patch before playing it?
Absolutely not. You should play the mod in its entirety. Feel the storyliney goodness

Of course, if you want to wait, you can. Its ultimately your choice.
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Old 08-14-2009, 12:34 AM   #435
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Quote:
Originally Posted by TriggerGod
Thats an... unfortunate problem that happens because the hood and mask aren't animated. That means the hood and mask remain stationary while everything else around it is bustling with motion.
So, i assume there is no way to fix it.


Quote:
Originally Posted by TriggerGod
Absolutely not. You should play the mod in its entirety. Feel the storyliney goodness

Of course, if you want to wait, you can. Its ultimately your choice.
There are no gamebreaking bugs, right?

Last edited by jxxx22; 08-14-2009 at 02:32 AM.
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Old 08-14-2009, 02:20 AM   #436
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So, i assume there is no way fix it.
The only way would be for a very patient person to animate the rest of the frames(which likely will be a lot, because the hood would need to move just as the head does, for every combat, dialogue and all other animations that the model would need to perform)

Quote:
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There are no gamebreaking bugs, right?
Not really, unless its installed improperly. There are possible places within the storyline that it might stall or crash on the .bik videos, but there are workarounds for them, at least until those issues are fixed.

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Old 08-14-2009, 06:45 AM   #437
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Okay, can someone tell me exactly where this access card is? I've been around this level far too many times.
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Old 08-14-2009, 12:05 PM   #438
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Okay, can someone tell me exactly where this access card is? I've been around this level far too many times.
I hope this helps:

spoiler:
After you answered the first set of questions and headed toward the next computer, you should have seen a Czerka employee run off down a hallway. He drops a bag in the hallway outside the manager's office. The access card is in the bag.


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Old 08-14-2009, 02:21 PM   #439
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I hope this helps:

spoiler:
After you answered the first set of questions and headed toward the next computer, you should have seen a Czerka employee run off down a hallway. He drops a bag in the hallway outside the manager's office. The access card is in the bag.
I have the same problem. I can`t open the maintenance door after I
answerd all 3 questions at the medicalroom-computer panel.I also collected, after I answerd all 3 questions, this card that the czerka employee losed.
I have no idea what I could do. Please help.... and sorry for my bad english
Im german
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Old 08-16-2009, 10:37 AM   #440
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After i finished BoS and returned to the Ebon Hawk, i tried to upgrade Shadow's lightsaber, but i couldn't open the crystal upgrade screen for this lightsaber and after i closed the workbench screen, the lightsaber dissapeared from my inventory.
I tried looking the previous posts but i couldn't find anything.
Is this a known bug or it's just happening to me?
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Go Back   LucasForums > Network > Knights of the Old Republic > Editing / Modding > Taris Upper City Emporium > Brotherhood of Shadow: Solomon's Revenge

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