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Old 06-01-2009, 12:23 PM   #1
spiralout
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Monkey Island: Special Edition OFFICIAL!

http://www.lucasarts.com/games/monkeyisland/

Completely new graphics!

And Telltale will continue the series! http://www.telltalegames.com/

Last edited by spiralout; 06-01-2009 at 01:25 PM.
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Old 06-01-2009, 03:59 PM   #2
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Old 06-01-2009, 03:59 PM   #3
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Ok, I've had time to watch the videos and learn more about the new Special Edition. Amazingly, these guys appear to have done a damned stellar job. The voice-acting seems spot-on, the backgrounds are absolutely faithful, the music seems sweet. Generally the type of job I would have done myself if I'd have the money to hire a boatload of talented artists and programmers to do all the work for me.

There is one small flaw, however...



Dear lord god almighty... No. Who is this ****wit? Somewhere along the line somebody mixed up "guileless" with Guile. There isn't an ounce of charm within this character... He is NOT Guybrush.

Compare with the easy-going charm of Guybrush from CMI. Just looking at him can't help raise a smile...


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Old 06-01-2009, 04:51 PM   #4
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Yeah, Guybrush's head looks wrong.
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Old 06-01-2009, 05:02 PM   #5
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Idc how he looks...Lucasarts has won my vote on this idea...

So glad they finally decided to do something that all of us can truly appreciate as fans...



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Old 06-01-2009, 05:03 PM   #6
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Just watched the preview video...

We can switch back and forth between the New and Old versions of the game with a press of a button...beautiful...beautiful...

Thank you for listening Lucasarts...



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Old 06-01-2009, 05:56 PM   #7
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WTF did they do with his hair?


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Old 06-01-2009, 10:16 PM   #8
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Why does he have a swirl on his kneecap? If they add some Avatar: Airbender of Fortune **** to Monkey Island I'm gonna..probably whine more and go back to demanding a new Monkey Island.
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Old 06-01-2009, 10:34 PM   #9
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This is what happens when nostalgia conflicts with reason. Even if it does look a bit off to series purists, we must acknowledge that the Lucasartisan lords have done no small thing in granting us this boon. Admittedly, the art direction would have done better following different schema, but that is a small price to pay. I know I'm grateful.


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Old 06-01-2009, 11:12 PM   #10
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The new trailer for MI-remake (the 2d one) on the official site did only "meh" me. But this dialog scene at gametrailers.com gave me that old Monkey Island atmosphere again. Sweet! :-)

I thought those days of experiencing the "old lec atmosphere" were lost and forgotten. Im glad they arent!* :-)

*Im kinda assuming how the whole game will be like from a 1 min scene. So what? :-) Im a MI fanboy heh.

http://www.gametrailers.com/video/e3...50120?type=flv


Edit: Btw: Hi! Been a long time since I visited & posted here.

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Old 06-02-2009, 04:34 AM   #11
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I CANNOT live with THAT head for Guybrush. It's simply NOT him: Guybrush is sweet, loveable, innocent... None of those characteristics are captured by the new model.

It's like remaking Raiders of the Lost Ark and casting Joe Turkel as Indy.

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Old 06-02-2009, 05:04 AM   #12
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Idc how he looks...Lucasarts has won my vote on this idea...

So glad they finally decided to do something that all of us can truly appreciate as fans...
I agree with this, though I also agree that Guybrush looks wrong. Everything else is pretty much amazing, though, and I'm just jizzed that we're getting this SE at all!

And yeah, you can switch back to classic mode, which is a really appreciated feature.
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Old 06-02-2009, 07:11 AM   #13
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Please Lucas Arts, PLEASE... You are so close here. Everything except Guybrush looks amazing. I love the art style apart from him, a perfect balance between realistic and surreal. I love that SCUMM Bar background. That just looks gorgeous.

Just soften Guybrush's features and get the gel out of his hair.... please... Take the cues from Purcell's SOMI Box art - he should look innocent and curious. Unfortunately, at the moment, he looks creepy.

Everything else looks fantastic. I am psyched for this. And to be honest, I wish Telltale had gone for an art style like this as well - the vibe I'm getting from them is very EMI...
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Old 06-02-2009, 07:19 AM   #14
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Really, I know people have an invested memory to uphold (or some ****), but this remake is more about attracing a new audience than appeasing aged fanboys. They even gave us the original graphics for the purists.

I know there's a 'vocal minority' effect, but the moaning I'm seeing re; this game (and the Telltale ones) astounds me.

Bring back Jim Ward and preserve the sanctity of the brand by ignoring it? Whatever. I'm bloody amazed, astounded and loving it.
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Old 06-02-2009, 07:26 AM   #15
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Originally Posted by ThunderPeel2001 View Post
I CANNOT live with THAT head for Guybrush. It's simply NOT him: Guybrush is sweet, loveable, innocent... None of those characteristics are captured by the new model.
I certainly agree that Guybrush looks a bit dodge, but when you think of how much worse it could have been I don't think we can really complain. In fact we should be grateful that we've got this at all.

This game is a good thing (it even has the old graphics if the new ones offend you so much) and we need to support it if we want encourage LA to be more respectful of it's back catalogue.


You mean the way the sea stays steady as a rock and the buildings keep washing up and down? Yes I thought that was odd.
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Old 06-02-2009, 07:45 AM   #16
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I did a quick mock up of what I think would be a more appropriate look for Guybrush. I know Steve's art doesn't transfer directly into the game. But dammit, Guybrush has to look naiive and innocent!

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Old 06-02-2009, 07:52 AM   #17
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That does make a big difference, and looks a lot better...

...but I also feel as if we've just been invited into [insert attractive person's name here]'s room for champagne and cuddles, but we're feeling annoyed that they have a wart on their bottom.

I mean, the wart does make a big difference, but come on... it's been a while...

And we're so lonely.
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Old 06-02-2009, 08:00 AM   #18
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That does make a big difference, and looks a lot better...

...but I also feel as if we've just been invited into [insert attractive person's name here]'s room for champagne and cuddles, but we're feeling annoyed that they have a wart on their bottom.

I mean, the wart does make a big difference, but come on... it's been a while...

And we're so lonely.
I know what you mean, and there is certinally a lot to like. And I really do like the look they've gone for overall. I love that it's 2D as well. I much prefer this to the Tales of MI 3D look in fact. I am curious to see how they handle the story and puzzles, but TOMI's visual approach does not engage me.

SOMI:SE however, looks to be so close. The backgrounds (SCUMM BAR, with all the docked ships in the background... just beautiful), the other characters, the music (can't wait for a soundtrack of this).

But... man.... Guybrush...
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Old 06-02-2009, 08:50 AM   #19
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I'm sure there wil be a sprite mod or two before long, given it appears to run on Scumm.
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Old 06-02-2009, 09:14 AM   #20
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This is one think I always wanted to happen. I never understood why they released talkies of Loom and Indy4 but not for Monkey Island. Also the music faithfully played by real musicians is awesome.
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The narrator reminds me of Al Lowe.
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I'm sure there wil be a sprite mod or two before long, given it appears to run on Scumm.
As long as it won't be DRM infected.
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Old 06-02-2009, 09:18 AM   #21
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Because DRM always stopped modders before?
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Old 06-02-2009, 10:19 AM   #22
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SOMI:SE however, looks to be so close. The backgrounds (SCUMM BAR, with all the docked ships in the background... just beautiful), the other characters, the music (can't wait for a soundtrack of this).

But... man.... Guybrush...
Absolutely. Hell, his posture isn't perfect and the animation looks dodgy... but I can live with that, no problem. The rest looks perfect, too. There's so many great things -- but I CANNOT live with THAT head. It's MASSIVELY important, even if it's just one tiny thing... Like I said before, it's like casting Joe Turkel as Indiana Jones. It's THAT important.



Even from a financial point of view... Guybrush has to be likeable! A new audience isn't going to identify with the Hitler Youth they've given us instead of Guybrush... That might mean we won't see MI2 and it means LucasArts won't get as many sales.

I LOVE this new version (from what I've seen). It's amazing. Just change the HEAD on the MAIN SPRITE! (I can live with the close-ups.) That's all I ask!


Last edited by ThunderPeel2001; 06-02-2009 at 10:31 AM.
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Old 06-02-2009, 10:57 AM   #23
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Have you emailed LucasArts about this? Because you can preach to the choir all you want, but unless they're actually made aware of the discontent clearly nothing's going to change (not that it's likely to do so anyway).

I do think it's mental they settled upon that design, to clarify.


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Old 06-02-2009, 11:33 AM   #24
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I'd be pretty shocked if LA weren't reading these threads to be honest. Maybe I'm giving them too much credit, but I imagine they'll want to gauge the fan reaction to the announcement and, well, Mojo is the place to do that.

Anyone with access to the IP logs care to take a look?


You mean the way the sea stays steady as a rock and the buildings keep washing up and down? Yes I thought that was odd.
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Old 06-02-2009, 11:39 AM   #25
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No, no LA heard about the idea of the speech projects. Or maybe they come to their senses!

I´m also curious if LA would make new adventures. It comes to a big Competitive struggle between LA, TTG and Autumn Moon...


Jim Wards 2015... Anyone remember?
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Old 06-02-2009, 12:12 PM   #26
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Tee, that's a good point. Kind of throws a damper on the speech projects. :~


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Old 06-02-2009, 01:26 PM   #27
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How do you guys feel about the voice-overs introducing cutscenes, the voice that segways from the SCUMM Bar to the first look at LeChuck?
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Old 06-02-2009, 02:26 PM   #28
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I found the segue voice over a bit jarring - it was delivered with a knowing nudge-nudge wink-wink whereas I always imagined it to be a bit more earnest.


You mean the way the sea stays steady as a rock and the buildings keep washing up and down? Yes I thought that was odd.
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Old 06-02-2009, 02:36 PM   #29
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Yeah, it seems a little kitschy or Saturday morning cartoon-like. I never pictured Monkey Island and Adam West Era Batman sharing any commonalities.
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Old 06-02-2009, 05:42 PM   #30
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A little bit off-topic.

To the graphics:
Geographically seen Monkey Island and Melee Island in MI 1 are very good. I love that! Better than MI 2. CMI is great too!
And I think Melee is in MI 1 more extravagant than in EMI! What do you think?
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Old 06-02-2009, 06:55 PM   #31
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EMI's Melée didn't do it for me.
Everything was in the wrong place, and it seemed a lot smaller...


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Old 06-02-2009, 08:25 PM   #32
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Everyone keep in mind that with a click of the button (so they say) you can switch to the classic version (including graphics) of the game...so if it's a big deal...then play the classic version.



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Old 06-02-2009, 09:14 PM   #33
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Lechuck sounds like he's supposed to in this segment. Telltale might want to have Earl Boen go and listen to all of his dialog from CMI and EMI, so it sounds right.

I'm going to go ahead and shoot Lucasarts an email. Enough constructive criticism might have them change their minds. Heaven knows our sheer willpower didn't make them greenlight this, I'd say it had something to do with 9 years of us bitching about them. Though in this case its best to be polite as they've just done us a good turn.
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Old 06-02-2009, 09:47 PM   #34
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Lechuck sounds like he's supposed to in this segment. Telltale might want to have Earl Boen go and listen to all of his dialog from CMI and EMI, so it sounds right.
Is that actually Earl Boen in the Telltale trailer?
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Old 06-02-2009, 09:50 PM   #35
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Is that actually Earl Boen in the Telltale trailer?
It's a joint project so I'll bet it is, also I kind of think it sounds like him, just a few octaves higher, and not quite the right speech pattern. The SOMI video several posts up has to be him.
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Old 06-02-2009, 09:53 PM   #36
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Oh God I can't decide whether to get it for PC or 360!



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Old 06-02-2009, 10:47 PM   #37
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Regarding the Special Edition:
Like others, I am also dissatisfied with Guybrush, but it's not too bad. It's the walking animation that really needs some work. It looks like he's walking on ice. Has LA forgotten how to animate 2D sprites?

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Old 06-02-2009, 10:50 PM   #38
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Like others, I am also dissatisfied with Guybrush, but it's not too bad. It's the walking animation that really needs some work. It looks like he's walking on ice. Has LA forgotten how to animate 2D sprites?
CMI was pretty guilty of this too, I could easily overlook it though.
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Old 06-03-2009, 01:12 AM   #39
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I found the segue voice over a bit jarring - it was delivered with a knowing nudge-nudge wink-wink whereas I always imagined it to be a bit more earnest.
I know what you mean. I would have preferred straight storytelling. The humor from the game is more than apparent without hamming it up. Sometimes the best humor comes when you treat the subject seriously.
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Old 06-03-2009, 01:13 AM   #40
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Have you emailed LucasArts about this? Because you can preach to the choir all you want, but unless they're actually made aware of the discontent clearly nothing's going to change (not that it's likely to do so anyway).

I do think it's mental they settled upon that design, to clarify.
I would like to email them, but all I can find on their website is a postal address. I live in Australia, so I'd prefer to email them if I can... has anyone got an email address?
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