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Old 06-17-2009, 09:48 AM   #41
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Hi everyone. new to this forum.

I just read Purcell's newest blog entry and found it interesting that he put some MI2 art up:
http://spudvisionblog.blogspot.com/2...ers-cabin.html

If a MI2 SE happens and they rescan the old art I might die of joy.
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Old 06-17-2009, 10:05 AM   #42
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There's no "original cast", the dialogue was never written to be spoken.

It's already been demonstrated by LucasArts that the game-mode can be changed in-game, but that isn't the point. The "fan-talkie" version is good from the preview, and there's no reason why it can't be completed!
You know what I mean about the cast.

And yeah it is possible to switch between the old and the new version, but it isn't possible to mix and match them if you use the old graphics you can't hear the voices. Thus a fan-made patch would be needed for that particular feature.

And the preview was okay (nowhere near as good as LucasArts' effort IMO), but there's an awful lot of work between a preview and a finished product. I mean if the team wants to dedicate dozens upon dozens of hours to it then fair enough, but like I said earlier it seems like a fruitless endeavour to me. There'll be very little to no interest in it following the Special Edition, especially seeing as hardly anyone outside the immediate community is aware of it anyway.


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Old 06-17-2009, 01:31 PM   #43
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While I don't mean to disrespect what the speech project is doing, what is the point exactly? Isn't the Special Edition going to basically do exactly what it's trying to do, except with professional voice acting as well as the original cast?
Well, the speech project was started well before the SMI:SE was announced, so you can imagine their excitement as well as disappointment.
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Old 06-17-2009, 01:41 PM   #44
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Its pretty messed up though. I've heard that they've been working on it for quite a while and now that SOMI:SE is coming out, with a possible MI2:SE in the works it seems kind of pointless.
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Old 06-17-2009, 02:14 PM   #45
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They should just be pleased - I know I would be in their position. They started it at a time when it seemed to all of us that LucasArts didn't give a shіt about their SCUMM games. Making a fan version was just a way to do something that, in a perfect world, LucasArts would have done themselves already. So, even if they'd finished the project, we'd all be sitting around going "Great work, but imagine how cool it would be if they'd somehow managed to convince Dom to do it! And someone really should work on updating that artwork next..."

It's all good news, surely?


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Old 06-17-2009, 03:14 PM   #46
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I read in the Telltale pre-order forum that Dominic Armato was actually thinking of joining the speech project, were it not for the legal hoo-hah that might ensue. Of course getting a version with all the "official" voices is infinitely better, although I do applaud the Speech Project team for their efforts.

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Old 06-17-2009, 04:01 PM   #47
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Tee. Man, I love how much of a fanboy Dom himself is.


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Old 06-17-2009, 05:09 PM   #48
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Interesting update on the backgrounds. Steve Purcell posted a MI2 background painting on his blog -

SOURCE

And I posted this question

Quote:
Do the paintings still exist for all the original Monkey Island 2 backgrounds?

Could they be scanned in high resolution and used for a MI2 Special Edition?

Because if they do a MI2:SE I really want it to be as faithful as possible while also being a significant upgrade.

Thanks
And he replied :-

Quote:
I have no idea if those MI2 paintings are in an archive. That's a great idea though to rescan them in hi-res.
Awesome to have a question answered by Steve Purcell himself! :-D

Very cool that he likes the idea of rescanning them. Especially since that seems to be what most people would prefer for a MI2 remake. Imagine how tragic it would be if they do not still have these images in the archives! They could have been sold charity for a fortune so why would they not be lovingly stored?

Chances are they are safe and sound at Lucasarts but he scared me a little there.

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Old 06-17-2009, 05:41 PM   #49
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Yer dreams are over.

From the TTG forums:
http://www.destructoid.com/lucasarts....phtml#comment

Btw
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If both parties show up, enjoy the game and want to see more then I think we'll be on the right path to not only do more updates, but all new adventures.
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Old 06-17-2009, 05:54 PM   #50
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Yer dreams are over.
Huh? He says the same thing as he did all the time... that there are currently no plans for further updates, and that it all depends on sales and success of the MI:SE. Of course it does.

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Old 06-17-2009, 06:16 PM   #51
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I dunno.
Somebody dream about a MI 2: SE.
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Old 06-17-2009, 07:15 PM   #52
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That article is just a bad twist on a good thing. I'm surprised so many people are falling for it. It's odd because the article itself (save the introduction) is actually pretty hopeful. Seems only the title is looking on the news in a bad light....it's weird.


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Old 06-17-2009, 07:41 PM   #53
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Yeah as far as I could tell that article just confirmed what we al expected. That if MI:SE does well then MI2:SE is next.
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Old 06-17-2009, 08:14 PM   #54
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Yeah...they don't have any plans to update it right now b/c the 1st one hasn't even been released so they don't know how well it will do...if people buy it...it becomes viable money-wise, so they'll keep makin em.



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Old 06-17-2009, 11:11 PM   #55
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With Xbox Live, I can guarantee that there will be enough sales.
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Old 06-18-2009, 03:43 AM   #56
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Dom said he had three 4-hour sessions. Is 12 hours enough time to record both MI 1 and 2?
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Old 06-18-2009, 04:38 AM   #57
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Originally Posted by Monkey Mania View Post
Dom said he had three 4-hour sessions. Is 12 hours enough time to record both MI 1 and 2?
He also said in an interview that he would be thrilled to return to a MI-game, but sadly that won't happen. And that was already AFTER he had started working on both current MI-projects. Of course he couldn't say IF he had more recording sessions done... they would sue his ass off.

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Old 06-18-2009, 10:20 AM   #58
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He also said in an interview that he would be thrilled to return to a MI-game, but sadly that won't happen. And that was already AFTER he had started working on both current MI-projects. Of course he couldn't say IF he had more recording sessions done... they would sue his ass off.
Or worse, not ask him back for future games!
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Old 06-18-2009, 10:23 AM   #59
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You have no idea what their plans are and you're just making stuff up. They could very well be ramping up for another remake as they have hinted numerous times. They may have even already recorded all voices for Monkey Island 2 so as not to waste money on two voice recording sessions. Who knows? Not you, I know that for certain.
You can't honestly think that Lucasarts would've started recording the voices for MI2:SE already. Seriously there is no way they could've worked that quick.
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Old 06-18-2009, 10:29 AM   #60
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You can't honestly think that Lucasarts would've started recording the voices for MI2:SE already. Seriously there is no way they could've worked that quick.
Well they could easily have worked that quickly, I mean MI1 is supposed to be done. And it only takes a few weeks to record all the voices. But that said I think they are probably being honest when they say that they are not currently working on any more Special Editions until they see how this one does.
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Old 06-18-2009, 10:33 AM   #61
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You can't honestly think that Lucasarts would've started recording the voices for MI2:SE already. Seriously there is no way they could've worked that quick.
No, I don't think they have.

I'm just saying that whatever Dom says, it can't be an indication. Either he says "no" because they haven't done anything, or he says "no" because he's not allowed to. Either way... we... just... don't... know.

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Old 06-18-2009, 11:40 AM   #62
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I don't think either way since I obviously don't work there, but it's very possible. Voice recording sessions probably don't take that long for budget projects such as these. I would doubt people are constantly redoing lines, especially since Monkey Island 1 and 2 both don't have tons of dialogue outside of the trees. Dom had to fly out from the east coast to record, so if they wanted to they could have knocked it all out. It's not like the dialogue for Monkey Island 2 is waiting to be written.

I wouldn't put it past Lucasarts, you seem to have completely forgotten that they recorded the full voices for Sam and Max Freelance Police only a half a year to a year before it's cancellation.
Buddy when Sam and Max Freelance Police was annoucned I was about 7 years old. How the hell am I going to remember that? I didn't even know about Sam and Max by then.
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Old 06-18-2009, 11:57 AM   #63
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Besides they should tell us these things more often instead of giving us hints all the time, which usually leads to a bunch of speculation. We don't even know whether SOMI:SE will be downloaded enough to give Lucasarts motivation for MI2:SE. There are lots of gamers who never even heard of Monkey Island. These gamers would be Xbox 360 owners such as myself (except I know about Monkey Island and other adventure games). Most 360 owners are probably to busy looking out for a new Halo map pack or COD:World At War DLC. On PC it will be more successful because Monkey Island grew up on the PC and gamers growing up in the late 80s and early 90s would've surely have heard of this game. At this moment we can't just speculate and assume about these sort of things. We have to wait and see if it is officially annoucned by LucasArts. Basically when they annouce MI2:SE then I'll start believing that they can start making Special Editions of their classic adventure games. We don't even know if this could be a one time thing.
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Old 06-18-2009, 12:17 PM   #64
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But the average age of a gamer is apparently much higher than you think: mid-30s! Plus, we 30 year olds have all the money...

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Old 06-18-2009, 12:17 PM   #65
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we can't just speculate and assume about these sort of things
Correction: We can ONLY speculate about these things. Where was the fun if we didn't?

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Old 06-18-2009, 12:35 PM   #66
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But the average age of a gamer is apparently much higher than you think: mid-30s! Plus, we 30 year olds have all the money...
I'm 13 and I have no money so I don't think I'll be getting SOMI:SE anytime soon for my PC or 360. On an unrelated note: No offense but I hate it when adults get involved in things like Xbox LIVE. A kid like me can't go in a COD4 match without a 30 year old yelling at everyone about kids and sh*t. They complain about how they hate having kids in matches and how annoying they are. Here is a brief but accurate summary:"OMFG why are you kids playing this f*cking game?! Jesus you kids ruin everything. This game is rated M not T so GTFO and go to your mom or some sh*t." It gets worse when they start threatening you for talking back. Other than some adults taking games too seriously I have no problem with adult gamers.

Also the reason I hate speculating and assuming is because I think it does us no good. All we do is keep guessing and guessing until the game comes out. Personally I'm just not that kind of person to assume and guess. I don't like rumors about games and I'm sorry if it seems like I'm squashing your fun. I just find it annoying to have a bunch of rumors about a game. It just gets ridiculous sometimes with the rumors people keep on gathering up.

The ONLY time I'll ever speculate about a game like this would be when LucasArts or Telltale Games announce Monkey Island 5 (no I'm not talking about TOMI! That is set AFTER MI5).

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Old 06-18-2009, 03:48 PM   #67
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Heh, you really shouldn't be playing M-rated games if you're only 13. You really don't have a case there...

But anyway, what does it matter whether we speculate or not? We don't mean to start rumours but even if we do the truth will come out sooner or later anyway and set everything right. It's not doing any harm. If you don't like it than don't read/participate in the thread.


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Old 06-18-2009, 05:03 PM   #68
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Buddy when Sam and Max Freelance Police was annoucned I was about 7 years old. How the hell am I going to remember that? I didn't even know about Sam and Max by then.
Haha, sorry 'bout that.

Companies love speculation though! They feed off of it!
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Old 06-18-2009, 05:05 PM   #69
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Heh, you really shouldn't be playing M-rated games if you're only 13. You really don't have a case there...

But anyway, what does it matter whether we speculate or not? We don't mean to start rumours but even if we do the truth will come out sooner or later anyway and set everything right. It's not doing any harm. If you don't like it than don't read/participate in the thread.
I'm just sharing my opinion about this whole speculation thing. Listen I don't want any trouble, I'm just saying we shouldn't assume if MI2:SE is even in the works. For all we know they're probably too busy with SOMI:SE and perfecting it. Besides if they were doing MI2:SE (I'm not saying they are) why would they schedule SOMI:SE for release in mid-summer?

On to the M-rated thing. To be honest the ESRB ratings are a joke. You're telling me that I can't play this game just because a character says f*ck one time?! Or maybe there is alot of blood? To be honest its not like COD4 is going to inspire to join the army or like GTA is going to turn me into a criminal. Even if I'm a 13 year old that doesn't excuse the fact that 30 year olds on Xbox LIVE or in a computer game get to curse at me and threaten me.

Besides if age is such an important thing in society how come they get to show off Iraq War footage on the news? To be honest I don't care about the rating system and besides M-rated games always seemed to effect older people around 17 years or older. Example: The Columbine Shootings of the 1990s. The two shooters were influenced by the game DOOM. Both were seventeen. Finally the reason I play M-rated games is because I know I'm not stupid enough to do the things I do in GTA IV in real life. I got to much to live for.

I can understand that we speculate in order to talk about a game and discuss it, I'm fine with that. Sometimes however things get a little out of control with all of the rumors going about. Let me tell you something. I'm an anxious person, I hate assuming and guessing. I just want to know the truth. This speculation about MI2:SE does me some harm because I don't want to get my hopes up for nothing. I have a realistic outlook about these things. I guess I get it from being let down so much in the past.

I'm sorry if I have offended you or annoyed in anyway MusiclyInspired. I recognize your right to speculate or assume about a game. Again sorry if I annoyed you in some way.

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Old 06-18-2009, 05:54 PM   #70
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I hate it when they do that too. You ask them a direct question about their game and they answer "We're not so sure about that." or "We just can't answer that right now." Is it really that hard to just say "I don't know." to that direct question? I just want a yes or a no. That is all.
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Old 06-18-2009, 06:20 PM   #71
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On to the M-rated thing. To be honest the ESRB ratings are a joke. Your telling me that I can't play this game just because a character says f*ck one time?! Or maybe there is alot of blood? To be honest its not like COD4 is going to inspire to join the army or like GTA is going to turn me into a criminal. Even if I'm a 13 year old that doesn't excuse the fact that 30 year olds on Xbox LIVE or in a computer game get to curse at me and threaten me.

Besides if age is such an important thing in society how come they get to show off Iraq War footage on the news? To be honest I don't care about the rating system and besides M-rated games always seemed to effect older people around 17 years or older. Example: The Columbine Shootings of the 1990s. The two shooters were influenced by the game DOOM. Both were seventeen. Finally the reason I play M-rated games is because I know I'm not stupid enough to do the things I do in GTA IV in real life. I got to much to live for.
Relax. I'm not trying to tell you anything. I'm just saying older players being annoyed by younger players playing a game meant for older players is justified and you should expect it and not complain about it. I don't care what games you play. Do whatever you want.

Quote:
I can understand that we speculate in order to talk about a game and discuss it, I'm fine with that. Sometimes however things get a little out of control with all of the rumors going about. Let me tell you something. I'm an anxious person, I hate assuming and guessing. I just want to know the truth. This speculation about MI2:SE does me some harm because I don't want to get my hopes up for nothing. I have a realistic outlook about these things. I guess I get it from being let down so much in the past.
I guess we older folks (somewhat) have the ability not to get our hopes up despite all the speculations and rumours we start, which is the big difference .

Quote:
I'm sorry if I have offended you or annoyed in anyway MusiclyInspired. I recognize your right to speculate or assume about a game. Again sorry if I annoyed you in some way.
I'm not annoyed or offended. I'm just saying don't let what we do bother you.


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Old 06-18-2009, 06:46 PM   #72
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I'm sorry if I came off as a bit defensive and rash (I'm a teenager after all). I still don't agree with what your saying about the the older gamers vs younger gamers thing but I guess your entitled to your opinion. Actually I think I've gotten quite a bit off the topic here.

I wonder if LucasArts will have a little sit down about MI2:SE eventually. That much I can hope for.
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Old 06-18-2009, 07:08 PM   #73
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What about us? The early 20's gamers?
Where do we fit in?


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Old 06-18-2009, 11:57 PM   #74
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What about us? The early 20's gamers?
Where do we fit in?
Right in the middle.
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Old 06-19-2009, 05:50 AM   #75
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Like the white cream in between an Oreo?
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Old 06-19-2009, 07:29 AM   #76
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No, more like the luke-warm water that sits between fire and ice.

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Old 06-19-2009, 07:51 AM   #77
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I like the Oreo one better.
The White Cream always gets licked! ^^


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Old 06-19-2009, 08:09 AM   #78
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All we can do now is wait. Wait for them to tell us Yes or No about the MI2:SE. That or wait for them to tell us about the damn release date for SOMI:SE!

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Old 06-19-2009, 10:18 AM   #79
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I don't think the backgrounds would be the biggest challenge or the iMuse stuff. All the special case animations would be a huge workload. And it would've to be done properly, funny and very professional. You'd need real skilled 2D animators to do those fluid, squash & stretch motions.
My fear is that the crowd that's working at LucasArts right now might not be skilled enough to do the old work justice. Hope that my fear is unfounded!
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Old 06-19-2009, 10:38 AM   #80
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My guess is that for MI1:SE they took the original animation frames and painted on top of them... if they stick to this technique I'd say - pardon the pun - a monkey could do it. Okay... a monkey with some talent that is.

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