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Old 06-17-2009, 02:15 PM   #1
VarsityPuppet
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V.I.P.

Welcome to Varsity's In Progress... yeah, I had to be different and use a V instead of a W. This is where I'll be posting screenshots of things I'm working on. This eliminates the need for me to keep track of the various threads. Now I can just check one and see everything.

Imitation Qel-Droma

A pretty simple reskin of the Jedi Council Robes, meant to look like Ulic Qel-Droma's Jedi Robes (according to some google images). I realize the only thing that they have in common is maybe the color scheme, thus the keyword "imitation"

Show spoiler

shot Courtesy of SkyKing240

Yusanis

Yes, that's right. I did it. I skinned Yusanis. I actually originally had a different head in mind, and then I realized that it looks nothing like the Handmaiden or any of the sisters. The closest I got was the bald caucasian head. I know it's hard to see, but this was a TON of meticulous work to get this done right, so you'd better enjoy it!

Show spoiler

shot courtesy of SkyKing240

Echani Saedhe

This is not the traditional Saedhe on Dantooine. Browsing the heads.2da file, I managed to find a head called N_Saedhe and I said "Oh hey!" I looked up the skin, and it look an awful lot like Carth. Using a mixture of the two, I managed to Echani-ify his head, and the result was this. This was my original choice as Yusanis, but.. he didn't look much like any of the Handmaidens.

Show spoiler

shot courtesy of SkyKing240

Last edited by VarsityPuppet; 06-18-2009 at 12:25 PM.
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Old 06-18-2009, 11:00 PM   #2
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PMHC08

I got a request for a reskin of Dustil Onasi, so I figured, eh, why not? The biggy is that I gave him a soul patch... Woo! If you look closer, you'll notice alot of other subtle changes. DS transitions are made, but not shown, and the portraits are apparently concept art. After I fix up some patcher issues, It'll be released for k1 and TSL.


Update. A Darkside Shot
Show spoiler


Note: Head "model" is not used in this mod
Show spoiler

Show spoiler


Screenshots courtesy of ironheart

Last edited by VarsityPuppet; 06-28-2009 at 01:39 AM.
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Old 06-19-2009, 01:10 PM   #3
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Originally Posted by VarsityPuppet View Post
PMHC08

I got a request for a reskin of Dustil Onasi, so I figured, eh, why not? The biggy is that I gave him a soul patch... Woo! If you look closer, you'll notice alot of other subtle changes. DS transitions are made, but not shown, and the portraits are apparently concept art. After I fix up some patcher issues, It'll be released for k1 and TSL.

Show spoiler

Show spoiler


Screenshots courtesy of ironheart
I don't want to throw you out, but your head model looks familiar:
http://knightsoftheoldrepublic.filef...asi_Head;80346


BEFORE HOPE COMES DARKNESS!!!
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Old 06-19-2009, 01:51 PM   #4
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That might be because we reskinned the same head.
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Old 06-20-2009, 11:38 PM   #5
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That might be because we reskinned the same head.
You've reskined the original game model or this mod's head model? Because in this mod, the head model is edited not jus a reskin.


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Old 06-20-2009, 11:56 PM   #6
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wow varsity these are really cool... but i have a request are you able to post screenshots of closeups to the head/face its hard to see it really
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Old 06-21-2009, 10:25 PM   #7
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@ Lucied
Yeah, see I WOULD provide close-ups, but my main setback is that I have and mod the xbox version. I haven't figured out how to take screenshots yet. I've been stuck giving out mods to random people and having them take screenshots for me. Not a very reliable system. As soon as I figure out how to take my own shots, then there'll be a monsoon of them.

@ Lord Spartan: I just reskinned the head--The in-game head. My screenshotter may have been using that mod, but that is not my issue.
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Old 06-21-2009, 10:48 PM   #8
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Yeah, I think that would be my bad. Fairly certain I've got that head in my override folder. I forgot about it, heh.


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Old 06-21-2009, 11:04 PM   #9
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I knew it looked sort of odd. Anyways, it's all cool ironheart.
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Old 06-22-2009, 02:07 AM   #10
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@ Lucied
Yeah, see I WOULD provide close-ups, but my main setback is that I have and mod the xbox version. I haven't figured out how to take screenshots yet. I've been stuck giving out mods to random people and having them take screenshots for me. Not a very reliable system. As soon as I figure out how to take my own shots, then there'll be a monsoon of them.
Well if youd like you can pm the skins to one of us PC users and we can take photos for you
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Old 06-22-2009, 12:35 PM   #11
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@ Lord Spartan: I just reskinned the head--The in-game head. My screenshotter may have been using that mod, but that is not my issue.
Quote:
Originally Posted by ironheart View Post
Yeah, I think that would be my bad. Fairly certain I've got that head in my override folder. I forgot about it, heh.
It looks like there's no harm done here.
@ ironheart: you should retake those pics with the in game model to make sure there's no confusion.

<snipped>

Moderator note [09-11-2009 08:46 PM]

Leave the Moderating to the Moderators, Thanks -- j7



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Old 06-22-2009, 01:01 PM   #12
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Nice! This is looking really cool Varsity.

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Old 06-22-2009, 01:03 PM   #13
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Yes,your stuff looks great! I hope you observed rule#5, really.



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"I've barely eaten anything for many decades now. It feels like my stomach shriveled into my back........though i don't have a stomach or back because i'm a skeleton! Yohohohoho! SKULL JOKE!"

"My eyes have never seen such a pretty woman! But i'm a skeleton so my eyes don't see much."
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Old 06-25-2009, 09:55 PM   #14
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I would never knowingly use any other modders work without prior permission. I might try to replace mods, but it would of course be with my own work.

BLONDE PFHH01

I noticed alot of people like to reskin this head. I figured I should as well. Obviously, the first thing to do is to get rid of her annoying tan (or maybe it's naturally dark skin, she is hispanic.) and then just to show off, I thought I should give her blonde hair. There aren't enough blondes in k2.

Show spoiler

Yes, that is the xbox version.
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Old 06-25-2009, 11:06 PM   #15
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VP, I's say your chiss skin is releasable. i've played nearly all the way through with both and there hasn't been any issues.


The power of the Sith is to hide in plain sight, to corrupt unnoticed.
How the frak do you expect to go unnoticed with Sith tattoo all over your face?
~Darth Cryptic~
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Old 06-25-2009, 11:13 PM   #16
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Quote:
Originally Posted by VarsityPuppet View Post
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...so what you basically did was make PFHH01 into PFHC06 with a less believable skin tone?

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(or maybe it's naturally dark skin, she is Hispanic.)
people of Hispanic descent usually have darker than Caucasian skin (but lighter than African American)
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Old 06-26-2009, 12:42 AM   #17
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@ Trigger God: Basically yes. I was going to make a blonde reskin from scratch, but then I noticed that the two skins were somewhat similar. Whatever works.

Less believable? Your words hurt me. I'm not sure how it's... unbelievable. But what do you suggest I do to remedy this?

@ Darth Cryptic: Mmk, just waiting on screenshots from you.
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Old 06-26-2009, 12:50 AM   #18
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Less believable? Your words hurt me. I'm not sure how it's... unbelievable. But what do you suggest I do to remedy this?
Its just that your skintone reminds me of the skintone that my Anakin skin had for a lot of the time it sat, gathering dust on my HD. Its looks white, but it looks kinda pale, like he hasn't been in the sun for a long time. What I did to fix my skin tone was adjust some of the levels, and than use color balance to make the skin slightly more 'tan-ish'

EDIT: It also kinda reminds me of Brianna's pale skin.
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Old 06-26-2009, 07:42 AM   #19
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VP: Working on uploading the last few now.


The power of the Sith is to hide in plain sight, to corrupt unnoticed.
How the frak do you expect to go unnoticed with Sith tattoo all over your face?
~Darth Cryptic~
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Old 06-26-2009, 01:23 PM   #20
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Its just that your skintone reminds me of the skintone that my Anakin skin had for a lot of the time it sat, gathering dust on my HD. Its looks white, but it looks kinda pale, like he hasn't been in the sun for a long time. What I did to fix my skin tone was adjust some of the levels, and than use color balance to make the skin slightly more 'tan-ish'

EDIT: It also kinda reminds me of Brianna's pale skin.
Ah, I see your point now. If you ever saw my PFHC06 reskin, I changed the skin tone to match briannas, but of course the hair was also white (to match Atris).

I suppose I could make it slightly more radiant, but I want to avoid tans as much as possible. It reminds me too much of the super tan fake blondes around here. It's not real fitting for Minnesota...
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Old 08-19-2009, 05:13 PM   #21
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Not a particularly needed update, but I'm bored and this is certainly something to do.

I worked on my dormant Echani Saedhe skin. It' basically Carth without those dangling hairs.



That goatee is pissing me off. Once I fix it though, then the rest is easy. As usual, I'm sure the eyebrows need more texture.

Show spoiler


Incidentally, I happened to reskin my infamous Tainted Jedi Robes. Apparently, the previous ones weren't so hot, so I tried a less feces-looking approach.

Show spoiler


If you like 'em, I'll quickly pack them up in a zip and release them. An expanded Taintpool mod is not likely to happen for a number of reasons: The greatest of which being "I don't really care" and other being that influence and alignment are too intertwined to do anything short of completely rewriting the whole damn system.


Last, but not least, the few of you who are looking forward to the TSL: FFM, here's the first 3 powers I managed to make. Betas will come out when I feel like it (and when I manage to release a couple of more powers, thus making putting together a beta somewhat worth it :P)

Enflame:
Show spoiler


Combust:
Show spoiler


Destroy:
Show spoiler


Yep, that's it

Seeing as how I'm really bored nowadays, I may re-enter super modding state for awhile to get some things off my mind. Stay tuned for updates.

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Old 09-03-2009, 09:19 PM   #22
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Am I the only one that enjoys my thread being updated? lol

One of these days I'll release all the random skins that have been rotting in my WIP folder

Here's one of them, formerly known as the Yusanis skin.. now it's just an unnamed echani skin.

Show spoiler


Expect a release in the next few days. I just need to fix some details.

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Old 09-03-2009, 09:43 PM   #23
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Just noticed this.... always nice to see another Minnesotan on these forums!

I like the new tainted robes as well as the new Echani face... And, yes, the super-freaky-tanned-blondes around here scare me... why can't they learn that orange is not a natural skin tone!


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Old 09-03-2009, 10:37 PM   #24
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Just noticed this.... always nice to see another Minnesotan on these forums!

I like the new tainted robes as well as the new Echani face... And, yes, the super-freaky-tanned-blondes around here scare me... why can't they learn that orange is not a natural skin tone!
UGH I know. Stupid orangies... Glad you like the skins

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Old 09-04-2009, 12:02 AM   #25
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Very nice work thus far VP! Can't wait to see what comes next.

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Old 09-08-2009, 12:14 AM   #26
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Very nice work thus far VP! Can't wait to see what comes next.
Here's a dash of Sith Alchemy

Show spoiler

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Old 09-08-2009, 12:22 AM   #27
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Sweet! Are they going to spawn as enemies in the finished product?

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Old 09-08-2009, 12:46 AM   #28
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Quote:
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Sweet! Are they going to spawn as enemies in the finished product?
Yes and No. The Sithspawns are supposed to spawn as your combat helpers, but for balancing they may suffer "mutations" as I put it where they have low health, low strength or are just generally insane and will attack anyone.

The higher tier will have less mutations and if you have Beast Trick/Control, they will also be less likely to be insane.

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Old 09-08-2009, 07:45 AM   #29
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Much better on the tainted robes. the non Monkey spattered look works.

I can hear in the back of my head my Exile saying "Oh baby gimme the power to drop a nuke. Let's see how that smart mouth hag likes THAT!"


The power of the Sith is to hide in plain sight, to corrupt unnoticed.
How the frak do you expect to go unnoticed with Sith tattoo all over your face?
~Darth Cryptic~
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Old 09-08-2009, 09:20 AM   #30
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I can hear in the back of my head my Exile saying "Oh baby gimme the power to drop a nuke. Let's see how that smart mouth hag likes THAT!"
Then you'll be glad to know that there is such a power in the making :P

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Old 09-11-2009, 08:36 PM   #31
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Nice looking those pictures are! I especially like the idea of the 'mutations'

And NUKES == Awesome

No other way of saying it.


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Old 09-11-2009, 09:54 PM   #32
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Thumbs up

Nice job over all, and the PMHC08 dark side looks really good. IMO the unnamed echani skin would look better with the scar toned down just a little bit.
Quote:
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And NUKES == Awesome

No other way of saying it.
Agreed.


"But God demonstrates His own love toward us, in that while we were still sinners, Christ died for us." (Romans 5:8, NKJV)
"For the wages of sin is death, but the gift of God is eternal life in Christ Jesus our Lord." (Romans 6:23, NKJV)

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Old 09-12-2009, 11:25 PM   #33
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Due to my hopelessly slow internet (1.4kbps ugh) I can't see a whole lot of the screens, but from what I can see it looks awesome. Good stuff.
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Old 09-12-2009, 11:37 PM   #34
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oooh, that is terribly slow... but I also have dial-up. It really sucks doesn't it?

Glad you like though

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Old 09-13-2009, 01:38 AM   #35
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Well, see, the sad thing is that I don't have dial-up... I have broadband, but my ISPs are just lazy, and instead of capping me to 64kbps like they shoul when I download over 5 gig in a month they cap me down to around 889 bytes per second to 7kbps.
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Old 01-25-2010, 07:15 PM   #36
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Back again with a few updates on my modding activities:

As of now, the Creepy Fashion Merchant mod is decidedly DEAD.
This is primarily because the dialog I was making for him just got waaaay too complicated. The skins are still existent though, but I'm not sure what to do with them. A mod may be in store but I don't have the energy nor patience to produce enough of a variety of skins to make an actual good skin mod.

So that ship has sailed. Sad, but that's how it goes.

On the bright side, this gives me more time to focus on my strength (scripting) and I can concurrently take on and create more exciting and riveting projects.

The Sith Lords: Full Force Mod

That's right! An update to the FMM! No mod is perfect when released, so of course bug fixes are due!

I'd also like to mention that TSLFFM 2 is in the works... but seriously, do not expect it anytime soon. We do have a lot of ideas for powers, but I'm nowhere near scripting most of them.

To give you an idea of what you can expect, I'll give you this screenshot for you to deduce:

Show spoiler


An Actual Ending Mod

For you regulars over at deadlystream, you may have come across a Malachor Mod with my name attached to it. This is true: myself and many colleagues have been bickering back and forth on just how to create an ending for TSL. Progress is slow so far, but that's probably because I've been busy helping Stoney with the HK Factory. Here's some teaser shots for y'all:


Show spoiler


The HK Factory

That's right: I'm the man with the plan.. for the cut sidequest: The HK Factory.
All I can say at this moment is that I'm helping Stoney out who's got himself wrapped up with tons of other work. If you have any prior knowledge of the HK factory and want to have your ideas heard, this could be one of those places.

Anyways, that's your update for now.
Show spoiler


Last edited by VarsityPuppet; 01-25-2010 at 07:23 PM.
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Old 01-25-2010, 07:50 PM   #37
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Nice to see your progress in one single thread.... Although I have been watching your career with great interest....


What an amusing specimen of Jedi you are.
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Old 01-25-2010, 07:58 PM   #38
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The HK Factory

That's right: I'm the man with the plan.. for the cut sidequest: The HK Factory.
All I can say at this moment is that I'm helping Stoney out who's got himself wrapped up with tons of other work. If you have any prior knowledge of the HK factory and want to have your ideas heard, this could be one of those places.

Anyways, that's your update for now.
Show spoiler
Only knowledge I have of it, would be the general storyline. Which is slightly convoluted, in the sense that it isn't all that clear on how to get the outcome you want. Perhaps making this slightly easier would improve it(or at least make it a little clearer on the way to get each ending)?

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Old 01-25-2010, 08:08 PM   #39
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Quote:
Originally Posted by Rtas Vadum View Post
Only knowledge I have of it, would be the general storyline. Which is slightly convoluted, in the sense that it isn't all that clear on how to get the outcome you want. Perhaps making this slightly easier would improve it(or at least make it a little clearer on the way to get each ending)?
Oh yes, it is convoluted indeed. After looking through the source files, it's no wonder that they cut the whole quest: it's incomplete and certainly difficult to put together.

But, I've discussed this with Stoney. I do feel that the factory is building toward a distinct "choice-->outcome" ending. The choices before you are much clearer now.

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Old 03-01-2010, 11:56 AM   #40
VarsityPuppet
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Time for a random update.

TSLRCM HK factory

Is done and out of my hands. Mark this: a whole 2 months to get those 2 modules finished. Let's be fair though: it's my first larger scale mod. Look for it in version 1.5, whenever that comes out.

Holy crap! Xbox model editing?

VP scores another point for Team Xbox, as he cracks problems that have already been cracked on PC... for the XBOX! I know, not all that exciting, but I'm quite proud of myself.

Here's a fixed Kreia model

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and here's some different saber colors I've been playing around with. Nothing particularly new, but c'mon, lightsabers are always cool. Plus, these are kind of two-toned... take a look at the pictures to see what I mean.

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and last, but not least:

The Handmaiden's Sister

There is a head in-game that is distinctly specified as n_Handsis (or something of that sort). It is basically the same head as the short-haired blonde from K1. Now for some strange reason, I've not seen any mod which restores this head, so I'm taking it upon myself to do it. It seems like something any restoration project would implement, but I've not seen it done really anywhere before.

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That Malachor Ending mod


It's still a work in progress. We've nearly finished the first module... which happens to be one of the two new modules. We still have... oh about 7 to go.

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