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12-17-2008, 11:35 PM
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#1
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Veteran
Join Date: Jul 2007
Location: Edmonton
Posts: 834
Current Game: Skyrim
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Playable Rattataki
Download at FileFront
Alright everyone, I started this quite awhile ago, but then I joined the Revenge of Revan mod. Now, I've finally gotten back around to finishing this. Sort of.
In this first release, there are nine male Rattataki and four female playable characters. The males are all generic and nameless, as well as one of the females, BUT, included are Aurra Sing and two versions of Asajj Ventress. I made unique head models and textures to represent both the original vision of Asajj from the comics and 2D Clone Wars animation; as well as the new vision from the 3D Clone Wars. As for Aurra, her default clothes will be similar to her red jumpsuit and brown vest.
This release doesn't have any unique clothes or lightsabers for Asajj, but if I find the time to, I'll rectify that in a future update. For now, mjpb3's version of Asajj has some nice saber hilts in it. While we do use the same base head model and texture (PFHC05), I did all my own work (I did like the way mjpb3 did her eyes, so as inspiration I made mine similar in colour).
I submitted earlier tonight, and I am awaiting approval at FileFront. I'll post the link when it is ready. Edit: It's up and ready now.
Last edited by redrob41; 12-20-2008 at 02:04 AM.
Reason: added link and screenshots of WIP underwear
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12-17-2008, 11:45 PM
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#2
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Gamer Wanna-be
Join Date: Aug 2008
Posts: 1,140
Current Game: inFamous/Uncharted 2
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Very nice! I don't really like the male heads, but the female heads are awesome! 
Chapter 12 of A Soul Adrift is out.
Short stories:
T'katlu: On the planet Felucia, a young apprentice of the Dark Side thinks back to the beginning of her training as she lies in wait for her prey...
All the Time: After four years in the Unknown Regions, the Exile returns to the known galaxy to visit an old enemy.
Broken: A master of the Dark Side finds himself about to lose the one thing he cares about--and he will do anything to stop her from endangering herself.
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12-18-2008, 12:34 AM
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#3
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Roleplayer
Join Date: Jul 2007
Location: Wisconsin
Posts: 2,223
Current Game: The Old Republic
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Sweet. Now I can finally play as my favorite bounty hunter! Great work!
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12-18-2008, 07:02 AM
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#4
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I Am Revan, I Remember.
Join Date: Nov 2007
Location: Grong, Norway
Posts: 2,491
Current Game: DS3, Alien: Colonial Marines
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Sweeet.
I've been looking forward to this.
Excellent work as always red.

Formerly known as: Danyael27
My mods at KotorFiles: K1 Robe Stat Boost, TSL Jedi Robe Stat Boost, Jedi Fight Training.
Quando omni flunkus moritati - the motto of the Possum Lodge, Pseudo-Latin for 'when all else fails, play dead.'
SW: Invasion 05,P16 -(Spraug: Seriously? A Wookie with a lightsaber? Thats just overkill.
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12-18-2008, 07:45 PM
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#5
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Rookie
Join Date: Dec 2008
Location: Canada
Posts: 129
Current Game: KotOR, TSL
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Seriously, these look perfect. Excellent job.
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12-19-2008, 11:52 AM
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#6
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Rookie
Join Date: Apr 2007
Location: On my command ship
Posts: 244
Current Game: TFU , TFU2
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Looks awesome.
"Fear is the path to the Dark Side. Fear leads to anger; anger leads to hate; hate leads to suffering." Yoda
" You don't know the true nature of the force , I must obey my master" Darth Vader
" And now young Jedi, you will die" The Emperor
Formerly Known As Darth Riddick
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12-19-2008, 09:19 PM
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#7
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Exiled Jedi...
Status: Moderator
Join Date: Jun 2006
Location: Ivory Tower
Posts: 3,617
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"Love is the only reality and it is not a mere sentiment. It is the ultimate truth that lies at the heart of creation." - Rabindranath Tagore
"Many a doctrine is like a window pane. We see truth through it but it divides us from truth." - Kahlil Gibran
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12-20-2008, 01:19 AM
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#8
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Forumite
Join Date: Jan 2004
Location: Unknown World
Posts: 597
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You've done it again; great work! I'm not really a fan of those black beards, but the rest looks great.
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12-20-2008, 02:15 AM
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#9
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Veteran
Join Date: Jul 2007
Location: Edmonton
Posts: 834
Current Game: Skyrim
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Quote:
Originally Posted by jonathan7
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Thanks J7
Quote:
Originally Posted by SpaceAlex
You've done it again; great work! I'm not really a fan of those black beards, but the rest looks great.
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Yeah, I was surprised to see that the males had beards when I bought the trade paperback comic where we actually see the planet Rattatak. Just to be safe though, I made a few that were beardless.
Quote:
Originally Posted by Endorenna
Very nice! I don't really like the male heads, but the female heads are awesome! 
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I basically started this mod because I wanted to do the female heads. It was after getting into the Clone Wars comics that I decided to do the males as well.
The artist who drew the comics really played with the facial hair. Lots of handlebar moustaches 
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12-20-2008, 02:26 AM
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#10
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Dapper Chimp
Join Date: May 2004
Posts: 8,145
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Great work, once again sir. I will admit that it saddens me greatly that you do not (yet?) mod for TSL.
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12-20-2008, 02:34 AM
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#11
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Veteran
Join Date: Jul 2007
Location: Edmonton
Posts: 834
Current Game: Skyrim
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Quote:
Originally Posted by Achilles
Great work, once again sir. I will admit that it saddens me greatly that you do not (yet?) mod for TSL.
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All of my work on TSL has been for the Revenge of Revan. When Logan23 is ready to release it, you'll see what I've been up to 
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12-20-2008, 05:02 PM
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#12
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Junior Member
Join Date: Mar 2007
Location: Somewhere in the Outer Rim
Posts: 482
Current Game: Rainbow six Vegas
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Great ...
Thanks for the great job, a permanent playable character/s for my Override, starting a new game right now with Aurra Sing  ... ah and those tattooed darkside transitions, awesome.
good modding! 
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01-02-2009, 07:13 PM
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#13
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Rookie
Join Date: Nov 2008
Location: In My House
Posts: 156
Current Game: Jade Empire
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May i ask but would MDLOPS be able to port these to k2 like weapons 
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01-02-2009, 07:20 PM
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#14
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How to take a picture
Join Date: Mar 2008
Location: hiding
Posts: 2,396
Current Game: DYING
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Quote:
Originally Posted by DarthYuugi
May i ask but would MDLOPS be able to port these to k2 like weapons 
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Not unless the models are in TSL. And I haven't checked, but I don't think many, if any, are found in TSL. If you do put those models and make them work in game, then you committed porting, which is illegal, and not allowed to be mentioned here.
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01-03-2009, 05:02 AM
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#15
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Veteran
Join Date: Jul 2007
Location: Edmonton
Posts: 834
Current Game: Skyrim
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Quote:
Originally Posted by DarthYuugi
May i ask but would MDLOPS be able to port these to k2 like weapons 
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Quote:
Originally Posted by TriggerGod
Not unless the models are in TSL. And I haven't checked, but I don't think many, if any, are found in TSL. If you do put those models and make them work in game, then you committed porting, which is illegal, and not allowed to be mentioned here.
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You said it Trigger!
Only one of the heads (PMHB03) that I used for the KotOR version is completely unchanged in TSL. I was able to use Taina's replacer to modify the vertices & uvw map of the TSL versions using the already modified K1 ascii version, thus saving me some time.
The other male heads (PMHA05A & PMHC01A) are slightly different around the soul patch on thier chins, and so I had to re-do all the modelling and some of the skinning (some of the tga files exist in both games). Here is a screenshot of some (there are now 10 in total) of the heads that I've already done for the Revenge of Revan mod:

I have also done 4 female heads for RofR, but I haven't found any female heads that are easily made bald AND are identical in both games. I'll eventually have to make some female heads for Aurra Sing and Asajj Ventress, though. They will have to be done from skratch because I can't re-use any of the K1 versions (except for the bald skull that I painted myself).
Because I made these for another mod, I'm not going to release them as a separate mod untill after the Revenge of Revan is ready. I hope you can wait for it  .
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05-31-2009, 02:26 PM
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#17
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Senior Member
Join Date: May 2006
Location: Lost in my own unconsiciousens
Posts: 2,474
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Quote:
Originally Posted by Jordan_Winter
any idea what i'm doing wrong? am I the only one having trouble with this? 
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It looks like you haven't put the skin/textures in the Override folder.
TIQUILAAAAAAAA

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05-31-2009, 05:41 PM
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#18
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Lurker
Join Date: May 2009
Posts: 3
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which are the skin files?
I just used the installation file that came with the download and hoped
that would do the job. When it didn't work I basically dragged everything from
the folders into my override folder .. and that didn't work.
It does just look like the mesh is there but the skin just isn't.. but why is it like
this on only aurra and asajj and not everyone else?
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05-31-2009, 05:57 PM
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#19
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How to take a picture
Join Date: Mar 2008
Location: hiding
Posts: 2,396
Current Game: DYING
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Quote:
Originally Posted by Jordan_Winter
which are the skin files?
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The files with the .tga extension.
Quote:
Originally Posted by Jordan_Winter
I just used the installation file that came with the download and hoped
that would do the job. When it didn't work I basically dragged everything from
the folders into my override folder .. and that didn't work.
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Odd, the TSLPatcher should've installed it correctly.
And when a mod has the .exe file in it (the TSLPatcher), you don't drag files from the folder into your override.
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06-24-2009, 03:13 PM
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#21
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Veteran
Join Date: Jul 2007
Location: Edmonton
Posts: 834
Current Game: Skyrim
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Sorry for the long wait, I've been on vacation. Now I'm moving, so I won't be checking in here very often for the next little while.
Quote:
Originally Posted by Jordan_Winter
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Your install log looks like the texture files went to the override directory properly.
It might be a problem with the 2da files. Do you have Kotor Tool? You'd be able to open the heads.2da file and look at the entries for RFHR04. For Aurra Sing it should have:
head=RFHR02
headtexvvve=RFHR02D
headtexvve=RFHR02D3
headtexve=RFHR02D2
headtexe=RFHR02D1
If you can post a screen shot of your 2da files, I'll look 'em over. I'll also try to post a screen shot of what they should look like, but later tonight.
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