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Old 07-08-2010, 10:08 PM   #41
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Last update....

Show spoiler


The little nick in the purple belt strap thing, has been removed, forgot to take a new screenie of it though....



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Old 07-11-2010, 05:54 PM   #42
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Woah!!! Very nice J7.





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Old 07-18-2010, 07:27 AM   #43
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Juhani, a Quanon, redrob41 and j7 production.....

So Quanon, redrob41 and myself have been tinkering with Juhani... redrob has done some wonderful work on making Juhani's face more cat like, Quanon is producing her some smexy clothes, but I shall allow them both to post pictures emphasising their work, what I'd love is some input on the skins... I've been working on, at this point I'm not sure if I'm going to do the Tiger variation as well as the Cheetah and Lion ones that are nearly finished (minus tinkerings).

Lioness Juhani....

Show spoiler


Cheetah Juhani...

Show spoiler


Thoughts, criticisms, suggestions on the above are welcome!



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Old 07-18-2010, 07:35 AM   #44
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Héhéhé, well then I shall post something J7, darling

Mind this is still WIP, but I'm nearing the finished product for this skin.
I'm putting Juhani in corset sort of thing, with more leather x-D

Overall, it's not a huge alteration of her standard skin. Anyway, not much to say just have a peek. Mind the brown on her arms and legs is just filler. It'll be replaced

Show spoiler


It's certainly smashing to work with folks like J7 and Redrob41.

Last edited by Quanon; 07-18-2010 at 03:07 PM.
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Old 07-18-2010, 07:39 AM   #45
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Smashing work on that, Q. Any chance of a higher res screeny though?

(Oh and is that Rosey I can see Juhani holding? )




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Old 07-18-2010, 02:55 PM   #46
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Yes, Juhani is runn'n about with Rosey

I'll have to upload to imageschack for better reso-picuters. Photobucket only does 800x600... unless I'm overlooking something?
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Old 07-18-2010, 03:06 PM   #47
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for those who want to know what changes I've made to the model, here are some pics:

static screenshot ------ animated gif


I've still got to tweak a few things. In J7's screenies, you can see that in-game, the right eyeball clips with the socket. Plus, I'm going to try moving the pony tail so that it isn't a top knot anymore.

The skin I've done will be for those who want Juhani to remain closer to her canon appearance, but with a slightly more catkind look. J7 is certainly going all out with the lion and cheetah skins, and I'm sure they're going to be phenomenal when complete

@J7: comments so far are that the noses and mouths look spot on and the lioness looks close to finished IMO. The hollows in the cheek bones look great. She does look like she has a bit of a goatee though . The cheetah's spots on the cheek look a little bit too stretched. We'll both have to work on the hair line, so that it looks less pasted on.

@Q: very vibrant . There seems to be a bit of a mismatch at the shoulder (left most screenie) where the red on the back doesn't match the black on the front. What are you gonna replace the brown with? The brown ties in with the chest & shoulder plates, IMO.



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Old 07-18-2010, 03:06 PM   #48
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try easypic, last i used it the size you can upload is unlimited.
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Old 07-18-2010, 03:11 PM   #49
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Quote:
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@Q: very vibrant . There seems to be a bit of a mismatch at the shoulder (left most screenie) where the red on the back doesn't match the black on the front. What are you gonna replace the brown with? The brown ties in with the chest & shoulder plates, IMO.
Yeah, there are still a few faults in the skin. Juhani's body is rather UVWmapped... whacky/weirdly IMO. So I need to figure out what to do to correct it.

The brown should turn into Juhanis skin. Since Predators is out I want a net over her body, to make her a killer hunter x-D
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Old 07-18-2010, 03:14 PM   #50
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Quote:
Originally Posted by redrob41 View Post
for those who want to know what changes I've made to the model, here are some pics:

static screenshot ------ animated gif


I've still got to tweak a few things. In J7's screenies, you can see that in-game, the right eyeball clips with the socket. Plus, I'm going to try moving the pony tail so that it isn't a top knot anymore.
That head model has earned an instant download from one VarsityPuppet.

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Old 07-19-2010, 10:52 AM   #51
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Quote:
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The brown should turn into Juhanis skin. Since Predators is out I want a net over her body, to make her a killer hunter x-D
Oh, so you're not talking about the golden brown on her shins or fore arms, but the almost blackish brown on her thighs and biceps? Kind of like Redhawke's siberian Cathar, right?



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Old 07-19-2010, 12:37 PM   #52
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Aww, kitty face.

She looks like a proper CAThar now.

Could you also include an optional version with hair? PFHB02 hair would do.

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Old 07-19-2010, 01:37 PM   #53
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Oh, so you're not talking about the golden brown on her shins or fore arms, but the almost blackish brown on her thighs and biceps? Kind of like Redhawke's siberian Cathar, right?
Yeah. That's what I was pointing at.

The shins are of the same dark brown leather. Forearms are black, the same as the black borders around the cherry red corset.

Perhaps I should shift it all to the same brown or the black... The golden metal details are staying, I luuuve gold
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Old 07-20-2010, 01:31 AM   #54
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Aww, kitty face.

She looks like a proper CAThar now.

Could you also include an optional version with hair? PFHB02 hair would do.
I haven't had any success yet with merging models, but I am going to at least try to change the hair. That being said, even if I do get one to work, there's no guarantee that the hair would animate like a dangly mesh... it might remain solid. If that's the case, I'd have to do something much tighter and constricted than B02. We'll see, and cross our fingers, eh?

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Originally Posted by Quanon View Post
The shins are of the same dark brown leather. Forearms are black, the same as the black borders around the cherry red corset.

Perhaps I should shift it all to the same brown or the black... The golden metal details are staying, I luuuve gold
4 colours still works well. When in doubt, make one with only black, one with only brown, and one with both They can fight it out in the Taris duelling pit, and whichever comes out on top gets put in the mod.



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Old 07-20-2010, 09:25 AM   #55
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Quote:
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4 colours still works well. When in doubt, make one with only black, one with only brown, and one with both They can fight it out in the Taris duelling pit, and whichever comes out on top gets put in the mod.
To late now, I've gone for the black

Show spoiler


Only a annoying seem problem on the shoulder armour, this a minor fix. Though it needs attention. This nearly done now; just need to do a good job on the furry skin. That needs to match the lion head and cheetah head.

Oh, the small pouch on her belt aswell ofcourse

Mind folks, in the screens above I didn't use the altered head; so it looks a bit whacky.


TIQUILAAAAAAAA
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Old 07-21-2010, 05:37 PM   #56
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What's a full new look for an important jedi party member without a new hilt?
Worthless ofcourse; that's why I've started work on this.

Beware very early WIP; a lot more needs to be added.

And just for you DDD, aka Marius; a BIG @SS RESOLUTION SHOT!!!
Show spoiler


TIQUILAAAAAAAA
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Old 07-21-2010, 06:36 PM   #57
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Quote:
Originally Posted by Quanon View Post
What's a full new look for an important jedi party member without a new hilt?
Worthless ofcourse; that's why I've started work on this.

Beware very early WIP; a lot more needs to be added.

And just for you DDD, aka Marius; a BIG @SS RESOLUTION SHOT!!!
Show spoiler
Looks absolutely awesome Q - Perhaps we should do a LS and DS version?



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Old 07-21-2010, 10:45 PM   #58
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Quote:
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What's a full new look for an important jedi party member without a new hilt?
Worthless ofcourse; that's why I've started work on this.

Beware very early WIP; a lot more needs to be add
it looks beautiful, but frail. Quite the opposite of the vanilla Juhani . It's a good thing I'm prettying her up

So, are you going to put some kind of energy effect in the handles, between the points?



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Old 07-22-2010, 06:56 AM   #59
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Quote:
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it looks beautiful, but frail. Quite the opposite of the vanilla Juhani . It's a good thing I'm prettying her up

So, are you going to put some kind of energy effect in the handles, between the points?
I might

Though I'm considering other "filling" options. That should take away the frailty of the construction. But like I said, more details are going to be added.

So it'll require some experimenting to find the right look


TIQUILAAAAAAAA
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Old 07-22-2010, 12:48 PM   #60
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And just for you DDD, aka Marius; a BIG @SS RESOLUTION SHOT!!!
...

How extremely very ****ing dare you.

Sweet hilt, mind.




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Last edited by Marius Fett; 07-22-2010 at 06:37 PM.
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Old 07-27-2010, 02:52 PM   #61
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Quote:
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...

How extremely very ****ing dare you.

Sweet hilt, mind.
Héhéhé, I'll never forget Marius, never.

Here's an update on the hilt, the LS version. I've played around with it and decided that trying to add, didn't work out well. So copy/past, some rotating and scaling... did the job. KISS (KeepItSimpleStupid); works best.

Well here it is, now to texture this thing >_>

Show spoiler


TIQUILAAAAAAAA
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Old 07-27-2010, 02:58 PM   #62
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Well here it is, now to texture this thing >_>

Show spoiler
Which circle of hell does this fall under?

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Old 07-27-2010, 03:03 PM   #63
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That would be awesome if you were able to place force lighting inside the hilt or some other effect.

Great Job!

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Old 07-29-2010, 02:40 PM   #64
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Quote:
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for those who want to know what changes I've made to the model, here are some pics:
UPDATE: I think I've ironed out all of the clipping issues. The biggest change, was that I was able to move the pony tail (mesh as well as bones) without any problems. The gif now also has jonathan7's lioness & cheetah skins (after I changed the hair line on them).

static screenshot ------ animated gif


Comments are always welcome. I have a question too, since I changed the stripe pattern on her eyebrows so that she doesn't look too angry, does she now look too wimpy?



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Old 07-29-2010, 03:10 PM   #65
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I wouldn't say wimpy. But, and this is just an idea that I've had when viewing previous versions of your model, but changing the eyes a bit more "cat like".

http://starwars.wikia.com/wiki/File:Sylvarbitter.jpg

As we see here with Sylvar, her pupils are triangular rather than Juhani's circular.

Might also be neat to have a dark side version for her grove encounter. Perhaps with war paint as we saw in the final chapter of "Redemption". Sith eyes - maybe/maybe not?
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Old 08-02-2010, 11:58 AM   #66
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I wouldn't say wimpy. But, and this is just an idea that I've had when viewing previous versions of your model, but changing the eyes a bit more "cat like".

http://starwars.wikia.com/wiki/File:Sylvarbitter.jpg

As we see here with Sylvar, her pupils are triangular rather than Juhani's circular.

Might also be neat to have a dark side version for her grove encounter. Perhaps with war paint as we saw in the final chapter of "Redemption". Sith eyes - maybe/maybe not?
We may do an eye variation one, although big cats actually have circular pupils rather than the diamond shaped ones that most domestic cats have.



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Old 08-04-2010, 08:58 AM   #67
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Time I did another update in this thread.
UVWmapping is in full swing for the lightsaber hilt, but that's not really thrilling to show off. So, instead I also continued some work on the skin I was working on.

Here are the results so far:



The visible skin parts I burrowed from Redrobs reskin of Juhanis underwear skin
Buuuuuttt; it seems things get awefully switched around; take the legs for instance. I had to switch front and back around for my skin.

Same annoying thing with the upperarm, which gets sliced in two. Shoulder is a loose part. Getting it all smoothly blended without to much obvious seems is .... driving me crazy

Plus we have differant versions: Cheetah, Lion.... and the fishnet thing looks to heavy >_>

Must find something to solve that to.
It never ends... bah


TIQUILAAAAAAAA
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Old 08-05-2010, 11:35 AM   #68
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I see... so, the chest and stomach are visible through the center of the corset (covered by mesh). I'll have to send you a copy of my underwear psd, so that you can copy it without the jewelry.

I agree that the mesh does seem rather overpowering, and it is hard to see the fur details underneath. Perhaps for the arms and legs you could make the spacing of the mesh larger, and make the colour a dark grey or brown rather than black? The mesh on the corset looks ok.



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Old 08-05-2010, 06:26 PM   #69
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Super tight. The model is fantastic, especially with the ponytail down further. The skinning of the hair is still messing with me though. I think the hairline is is down far too much. It makes her look like she has a pseudo bowl cut, which I guess would be fine, but her hair is pulled back into a ponytail, thus negating the evil bowl cut. There's my two cents. You know what? Because I'm a nice guy here's a third penny!

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Old 08-19-2010, 09:08 AM   #70
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Quote:
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I see... so, the chest and stomach are visible through the center of the corset (covered by mesh). I'll have to send you a copy of my underwear psd, so that you can copy it without the jewelry.
Ah, dang, pretty late to reply... your away, enjoying free time x-D

But, yes, your PSD would come in handy; also some tips on solving nasty seems.
Cause the layout for her legs are differant on the underwear skin. Things get switched about.

Quote:
Originally Posted by redrob41 View Post
I agree that the mesh does seem rather overpowering, and it is hard to see the fur details underneath. Perhaps for the arms and legs you could make the spacing of the mesh larger, and make the colour a dark grey or brown rather than black? The mesh on the corset looks ok.
I tried making giving the mesh a more wider spacing, euh bigger gaps, you know
Also tried the a more darkish grey colour instead of black, still I only got the result posted previously. I do know you did some skins in with the body mesh: so any tips on that aswell? What secret PS tricks do you use?

On other news folks: a full textured lightsaber hilt! Picture time!
Show spoiler

Though not yet ingame. That'll be for another time


TIQUILAAAAAAAA
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Old 08-19-2010, 10:25 AM   #71
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dear sweet mother of god.

...how many polys is that exactly?
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Old 08-19-2010, 10:54 AM   #72
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And how big is the texture




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Old 08-19-2010, 11:19 AM   #73
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Is that a granite/marble texture (red stuff)? Me likey.

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Old 08-19-2010, 11:40 AM   #74
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Ok, that's a NICE hilt. I wouldn't mind using that.



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Old 08-19-2010, 01:43 PM   #75
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Quote:
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dear sweet mother of god.

...how many polys is that exactly?
5264 polys

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And how big is the texture
2048x2048 pixels, think it's about 4 or 8 times the size most weapon textures get in the standard game. Mind many high-res mods use this sort of format to give you a nice quality

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Is that a granite/marble texture (red stuff)? Me likey.
Indeed it's marble: found back 2 PDFs that contained marble samples. I luuuvve using this stuff on saberhilts.

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Originally Posted by LordDeathRay View Post
Ok, that's a NICE hilt. I wouldn't mind using that.
Well, you'll soon be able to have a swing with this hilt. I just need to make a neat looking DS hilt now. Plus finishing up my Juhani skin. Then it's in the hands of my compadré's J7 and RedRob.


TIQUILAAAAAAAA
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Old 08-19-2010, 01:53 PM   #76
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*drinking a soda, reading through thread, enjoying the pictures. I take a big drink of of my caffeinated beverage...*

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5264 polys
*Spit take.*

Quote:
2048x2048 pixels, think it's about 4 or 8 times the size most weapon textures get in the standard game. Mind many high-res mods use this sort of format to give you a nice quality
And thats usually the quality I try to make my skins at now.

Quote:
Indeed it's marble: found back 2 PDFs that contained marble samples. I luuuvve using this stuff on saberhilts.
Interesting how you are able to put pretty rock in almost every saber you make, and still make it look good. :P
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Old 08-19-2010, 01:56 PM   #77
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Quote:
Originally Posted by Quanon
2048x2048 pixels, think it's about 4 or 8 times the size most weapon textures get in the standard game. Mind many high-res mods use this sort of format to give you a nice quality
I can't see any pixels!



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Old 08-19-2010, 02:36 PM   #78
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Quote:
Originally Posted by TriggerGod View Post
*drinking a soda, reading through thread, enjoying the pictures. I take a big drink of of my caffeinated beverage...*



*Spit take.*
I wouldn't go and spam this beast on every enemy that fights with a lightsaber. Else I fear you might "melt" the game-engine

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And thats usually the quality I try to make my skins at now.
Good, I wouldn't expect less of you
As from that size you can add in little extra details, that are nigh visible ingame, but are fun to make

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Interesting how you are able to put pretty rock in almost every saber you make, and still make it look good. :P
I do my best; mind the first version used more of the rock, but I changed my mind. It's still a hilt, so in a classic conservative move I added back the plain old steel.

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Originally Posted by LordDeathRay View Post
I can't see any pixels!
That my friend is of course the point of making a texture such a size
Though, in all honesty, 3Ds Max renders are pure for show off, Mental Ray... yeah, I luuuuve that stuff.... Ahum, don't expect it to look that insanely crisp in the game.

But, here, to give you an idea on how it turns out:
Show spoiler


It's so dang small
I'll have to warp to another more well lit area. Taris is rather dark for screenshots. Plus I'll need to try and do a wall hug, to get the camera a bit closer


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Old 08-22-2010, 07:57 AM   #79
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Well; just a small bump. I've started work on the DS hilt. Here's what I got so far. It's less excentric then the last... I think...

I like my spiney pointy twist thing.
Show spoiler

Well, I just don't know it yet... I'll have to work on it some more I guess.
Thoughts, anyone?


TIQUILAAAAAAAA
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Old 08-22-2010, 08:24 AM   #80
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Thoughts, anyone?
I love it. My only suggestion is should have the letters D, N, and A somewhere in it's name.




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