lfnetwork.com mark read register faq members calendar

Thread: female android and yet another Darth Talon
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 05-18-2011, 12:24 AM   #1
Bullobrien
Rookie
 
Join Date: Apr 2011
Posts: 37
female android and yet another Darth Talon

2 things I have been playing with.

1st project I decided to make a female looking android model for Kotor. Something metropolis esq. Not sure where most people would want to use this. I replaced HK47 with it in my current game. I will admit the voice and visual combination is a touch creepy. I think it would be fun to replace T3 with it but I could not get the head to show up right.

But if I am going to package this up where would most people use it? Just wondering. Second thing I was wondering about it was the tint. This one has a blue tint to it with blue accent lines. I made the master so it could be changed to pretty much any color combination... Which color combinations would people like to see?

Here are the screenies

Front
Back
Side
Front closer

Back closer
Face close up

This uses the scout model and underwear texture as the starting point which means it is just for Kotor at the moment. I think I could do one reasonably easily for TSL tho.

Oh and BTW... when I first replaced HK47 with it got this:

visible droid headgear

I went back and used the null model to make them not show but it took me a while to even understand what I was seeing.



2nd project. While working on the torgruta skin i realized how close it was in function to the previous darth talon skins that were out there. Those were nice but I always thought the body was wrong, so i redid it from scratch using the soldier body from kotor which is much more athletic than the twilik body. While i was at it i redid the head skin from scratch as well. I tried to make the tattoos on the face and torso/abdomen as close as I could make them match the drawings i had seen. Her face markings in the comics are asymmetrical so I could not over come that hurdle. Just like the one above I am not sure where people might want this. Probably as PC, but maybe as other replacements. So where would people want to use it?

Here are the picts

Front
Back
Front Close
Side


I had to hide the seams of the clothes on the soldier underwear model. I think that worked pretty well covering them with chains. The soldier model is only in kotor as far as I can tell so this one would need a new body model for TSL. I will probably do that eventually too.

Last edited by Bullobrien; 05-18-2011 at 01:51 AM. Reason: changed underware to underwear... underware? is that like tuperware?
Bullobrien is offline   you may: quote & reply,
Old 05-18-2011, 12:54 AM   #2
Zhaboka
Applesauce Tractor
 
Zhaboka's Avatar
 
Join Date: Apr 2006
Location: California
Posts: 619
Veteran Modder 
WOW! That android is amazing! Great, great job!

The Talon is good, but the lekus seem disproportionately dark to the rest of the skin.



Thank you Gorgod.
Zhaboka is offline   you may: quote & reply,
Old 05-18-2011, 01:07 AM   #3
Totenkopf
English spoken in What
 
Totenkopf's Avatar
 
Join Date: Aug 2006
Location: What?
Posts: 4,787
Imperialist Meatbags Guild Member The Walking Carpets Guild Member Forum Veteran 
You could always replace Juhani. That seems like a safe bet as most people seem to dislike her for whatever reason. Also, does the droid head have the face hooks that allow for things like shades/sunglasses? Talon could be both the PC and probably a replacement.....again.....for Juhani. Perhaps you could work her in as a recruit type possibility for a portion of the game.....in which case it could be anyone.


Now, I want you to remember that no bastard ever won a war by dying for his country. He won it by making the other poor, dumb bastard die for his country.---Patton

There is no room in this country for hyphenated Americanism.---Teddy Roosevelt

I never forget a face, but in your case I'll make an exception.---Groucho

And if you all get killed, I'll piss on your graves.---Shaman Urdnot

How would you like to own a little bit of my foot in your ass.---Red Foreman
Totenkopf is offline   you may: quote & reply,
Old 05-18-2011, 01:47 AM   #4
Bullobrien
Rookie
 
Join Date: Apr 2011
Posts: 37
Quote:
Originally Posted by Totenkopf View Post
You could always replace Juhani. That seems like a safe bet as most people seem to dislike her for whatever reason. Also, does the droid head have the face hooks that allow for things like shades/sunglasses? Talon could be both the PC and probably a replacement.....again.....for Juhani. Perhaps you could work her in as a recruit type possibility for a portion of the game.....in which case it could be anyone.
The droid head is the standard female caucasian head #5 so the hooks should work fine
Bullobrien is offline   you may: quote & reply,
Old 05-18-2011, 02:42 AM   #5
Trench
Guy with Monocle
 
Trench's Avatar
 
Join Date: Apr 2009
Location: Under a rock.
Posts: 1,638
Current Game: DX:HR, iKotOR
LF Jester 
Downright epic work on the Android (Femdroid?), mate!
She just needs a smexeh blaster to match.

Trench is offline   you may: quote & reply,
Old 05-18-2011, 03:01 AM   #6
TimBob12
I'm in space!
 
TimBob12's Avatar
 
Join Date: Feb 2010
Location: Dantooine
Posts: 515
Current Game: Mass Effect 2!
Helpful! 
Maybe if you put some glow on the blue lines it would add that more technical look.

Although they look awesome.


Hey
TimBob12 is offline   you may: quote & reply,
Old 05-18-2011, 08:25 AM   #7
Bullobrien
Rookie
 
Join Date: Apr 2011
Posts: 37
Quote:
Originally Posted by TimBob12 View Post
Maybe if you put some glow on the blue lines it would add that more technical look.

Although they look awesome.
Yes that would be nice. I am not sure how to do that. Is there a tutorial on that somewhere?
Bullobrien is offline   you may: quote & reply,
Old 05-18-2011, 08:34 AM   #8
Bullobrien
Rookie
 
Join Date: Apr 2011
Posts: 37
Quote:
Originally Posted by Zhaboka View Post
WOW! That android is amazing! Great, great job!

The Talon is good, but the lekus seem disproportionately dark to the rest of the skin.
I do see what you mean. and it is somewhat on purpose. One of the problems with the Kotor Twilik head model vs the TSL one is that the Lekku hangs between the breasts. This makes them blend in a bit much when there is skin underneath vs clothing. So i tried to darken it up some to make it stand out. Not sure what to do about it. I will see what I can do.
Bullobrien is offline   you may: quote & reply,
Old 05-18-2011, 11:35 AM   #9
redrob41
Veteran
 
redrob41's Avatar
 
Join Date: Jul 2007
Location: Edmonton
Posts: 932
Current Game: just modding TSL
Veteran Modder Helpful! 
Quote:
Originally Posted by TimBob12 View Post
Maybe if you put some glow on the blue lines it would add that more technical look.
Quote:
Originally Posted by Bullobrien View Post
Yes that would be nice. I am not sure how to do that. Is there a tutorial on that somewhere?
you would have to make an alpha1 channel that uses black lines everywhere you want the glow to be, and white everywhere else. Then you'd use CM_Bright. The downside of doing this, is that you wouldn't be able to use CM_Baremetal, so she wouldn't be shiny anymore.



- Major character artist for the Revenge of Revan mod. -
- List of Completed Mods - Work in Progress Thread - Skinning Tutorial -
redrob41 is offline   you may: quote & reply,
Old 05-18-2011, 12:12 PM   #10
Canderis
Mercenary
 
Canderis's Avatar
 
Join Date: Jun 2008
Location: Unknown
Posts: 2,503
Current Game: Skyrim
Veteran Modder Helpful! 
Wow.
Nuff said.




Canderis is offline   you may: quote & reply,
Old 05-18-2011, 02:00 PM   #11
Xarwarz
Forumite
 
Xarwarz's Avatar
 
Join Date: Sep 2005
Posts: 610
Veteran Modder 
I have to say that is an excellent female android.


USE MY MOD IN ANY MOD
JEDI.ACADEMY. HI REZ LIGHTING--MODELS ON MOD DB--VE-2013--TSL V.E. 2012--KOTOR 2012......

OTHER
Show spoiler
Xarwarz is offline   you may: quote & reply,
Old 05-19-2011, 08:48 AM   #12
Rinku
kad'la tracinya be abiik
 
Rinku's Avatar
 
Join Date: Apr 2007
Location: Modified YT-1930
Posts: 785
Current Game: SWBF, Pokemon SS
Very nice. I can't wait to see more.





Rinku is offline   you may: quote & reply,
Old 05-19-2011, 12:47 PM   #13
Dak Drexl
Senior Member
 
Dak Drexl's Avatar
 
Join Date: Jan 2010
Posts: 1,078
Helpful! 
I've always wanted to replace G0-T0 with a male android version of his "human" model. Maybe you could do it I think it would be cool. But anyway your skins are very nice. Talon is badass, I think she's better than the existing Talons out there. The android is very cool and unique too. Nice job!

Dak Drexl is offline   you may: quote & reply,
Old 05-19-2011, 02:19 PM   #14
Darth InSidious
A handful of dust.
 
Darth InSidious's Avatar
 
Join Date: Feb 2005
Location: The Eleven-Day Empire
Posts: 5,763
Current Game: KotOR II
Nice work. Look forward to seeing more from you.



Works-In-Progress
~
Mods Released
~
Quid existis in desertum videre?
Darth InSidious is offline   you may: quote & reply,
Old 05-19-2011, 07:37 PM   #15
LDR
Your Death Angel
 
LDR's Avatar
 
Join Date: Apr 2010
Location: Malachor V
Posts: 1,130
Current Game: Halo 3
Helpful! Roleplayer Imperialist Meatbags Guild Member The Walking Carpets Guild Member 
Your Talon looks sexy!!!!! Erm, she looks mighty fine, especially near those points of interest...

The android looks pretty good too. What is that floating thing above her head?



Forgive, but never forget. No amount of DLC can take back lying to your fan base. Trust is earned, not downloaded.



My Mods
Current Mod Thread
LDR is offline   you may: quote & reply,
Old 05-19-2011, 07:39 PM   #16
harark1
Rookie
 
harark1's Avatar
 
Join Date: Dec 2010
Location: Stuck in an air duct.
Posts: 199
Current Game: Tsl, Jedi Acadmey
Just excellent, I'll download eiether when your done.


Edit: to lorddeathray, I believe what your referring to is the top of her ponytail.


Scripting + Harark1 =

Death causes Life and Life causes Death.

And you say Murder isn't natural
.

This is the url for Ninth heart: http://www.jediquest.webs.com/

Last edited by harark1; 05-19-2011 at 07:40 PM. Reason: Needed to add a clarifacation.
harark1 is offline   you may: quote & reply,
Old 05-22-2011, 03:18 PM   #17
Bullobrien
Rookie
 
Join Date: Apr 2011
Posts: 37
alternate colors

Here are some alternate colors for the droid

Green
Red
Purple
Bullobrien is offline   you may: quote & reply,
Old 05-22-2011, 03:33 PM   #18
TimBob12
I'm in space!
 
TimBob12's Avatar
 
Join Date: Feb 2010
Location: Dantooine
Posts: 515
Current Game: Mass Effect 2!
Helpful! 
DOn't like the red one so much but I love the green one.


Hey
TimBob12 is offline   you may: quote & reply,
Old 05-22-2011, 04:10 PM   #19
Darth_Calo
Rookie
 
Darth_Calo's Avatar
 
Join Date: Jun 2007
Location: Boston, MA.
Posts: 244
That android is something I had wanted for, a LONG time now, good job!




Proud of the Six One Seven.
We are Boston. We are strong. We will prevail.
Darth_Calo is offline   you may: quote & reply,
Old 05-22-2011, 05:53 PM   #20
harark1
Rookie
 
harark1's Avatar
 
Join Date: Dec 2010
Location: Stuck in an air duct.
Posts: 199
Current Game: Tsl, Jedi Acadmey
I say orignal blue is the best.


Scripting + Harark1 =

Death causes Life and Life causes Death.

And you say Murder isn't natural
.

This is the url for Ninth heart: http://www.jediquest.webs.com/
harark1 is offline   you may: quote & reply,
Old 05-22-2011, 06:49 PM   #21
Trench
Guy with Monocle
 
Trench's Avatar
 
Join Date: Apr 2009
Location: Under a rock.
Posts: 1,638
Current Game: DX:HR, iKotOR
LF Jester 
Quote:
Originally Posted by Bullobrien View Post
Here are some alternate colors for the droid

<links>
Tip on recoloring: It looks like you just adjusted to color balance. To make a good alternate color skin, use precision editing. Paint over certain parts, add a little variety. Don't stick with one shade or tone. And don't just paint over everything and expect everybody to jump at it,

Trench is offline   you may: quote & reply,
Old 05-23-2011, 02:04 AM   #22
Bullobrien
Rookie
 
Join Date: Apr 2011
Posts: 37
Quote:
Originally Posted by Jai'galaar Bralor View Post
Tip on recoloring: It looks like you just adjusted to color balance. To make a good alternate color skin, use precision editing. Paint over certain parts, add a little variety. Don't stick with one shade or tone. And don't just paint over everything and expect everybody to jump at it,
Actually i created a layer with the color I was looking for and set it to "color" blending and then varied the opacity as necessary to get the effect I wanted then adjusted which other layers were either above or below the color layer to set which layers got the tint. Thus some of the layers in fact do not have the color. The ones I chose did. Since I have all the parts of the texture broken out separately by layer I can adjust them independently as needed. But I guess I could see how you might guess it was done the other way. This was just a quick way to get the various color variations into image form to get some additional feedback.
Bullobrien is offline   you may: quote & reply,
Old 05-23-2011, 10:51 AM   #23
DarthParametric
I bent my Wookiee
 
DarthParametric's Avatar
 
Join Date: Apr 2004
Location: Oz
Posts: 2,642
Forum Veteran Helpful! 
Quote:
Originally Posted by Bullobrien View Post
Her face markings in the comics are asymmetrical so I could not over come that hurdle.
You can overcome it if you remap the head so that it no longer mirrors the face. Not as efficient a use of texture space of course, but that's the price you pay.
DarthParametric is offline   you may: quote & reply,
Old 05-23-2011, 03:01 PM   #24
Bullobrien
Rookie
 
Join Date: Apr 2011
Posts: 37
Quote:
Originally Posted by DarthParametric View Post
You can overcome it if you remap the head so that it no longer mirrors the face. Not as efficient a use of texture space of course, but that's the price you pay.
Oh! I had not thought about that. Yet another reason to force myself to learn gmax i suppose.
Bullobrien is offline   you may: quote & reply,
Old 05-23-2011, 03:45 PM   #25
redrob41
Veteran
 
redrob41's Avatar
 
Join Date: Jul 2007
Location: Edmonton
Posts: 932
Current Game: just modding TSL
Veteran Modder Helpful! 
I think that the monotone colour scheme is problematic and dull. Everything blends into itself. I find that the green one is the most interesting, simply because her eyes are a different colour, so they stand out. If you're going to use pinstriping on a car, usually they are different (like white stripes on a blue car; blue stripes on a blue car aren't dynamic enough).

My suggestion is to make the smooth "skin" parts one shade (like green), make the pinstripes another colour (like white, gold, purple, etc), make the "circuit board" parts of her joints another colour (like dark grey), and keep the eyes another colour (like the pinkish red you already have). There are a lot of examples in the vanilla armour textures which you can decide on the best colour palette combinations.

I think that if you keep these four different parts seperated with contrasting colour, it will really enhance the overall visual interest.



- Major character artist for the Revenge of Revan mod. -
- List of Completed Mods - Work in Progress Thread - Skinning Tutorial -
redrob41 is offline   you may: quote & reply,
Old 05-24-2011, 11:45 PM   #26
Bullobrien
Rookie
 
Join Date: Apr 2011
Posts: 37
Quote:
Originally Posted by redrob41 View Post
I think that the monotone colour scheme is problematic and dull. Everything blends into itself. I find that the green one is the most interesting, simply because her eyes are a different colour, so they stand out. If you're going to use pinstriping on a car, usually they are different (like white stripes on a blue car; blue stripes on a blue car aren't dynamic enough).

My suggestion is to make the smooth "skin" parts one shade (like green), make the pinstripes another colour (like white, gold, purple, etc), make the "circuit board" parts of her joints another colour (like dark grey), and keep the eyes another colour (like the pinkish red you already have). There are a lot of examples in the vanilla armour textures which you can decide on the best colour palette combinations.

I think that if you keep these four different parts seperated with contrasting colour, it will really enhance the overall visual interest.

I agree. It was in the plans just had not implemented it yet.
Here are a few samples with the colors of the armor, lines and underlay different. The eyes i varied some but it really seems like red looks best for the eyes in everything except the red shade armor.


Green/white
Green/Purple
Red/Blue
Blue/Yellow
Baremetal/green

There are a lot of possible variations. I find myself conflicted about just how many variations I might include.
Bullobrien is offline   you may: quote & reply,
Old 05-25-2011, 12:34 PM   #27
redrob41
Veteran
 
redrob41's Avatar
 
Join Date: Jul 2007
Location: Edmonton
Posts: 932
Current Game: just modding TSL
Veteran Modder Helpful! 
IMO, the ones that work the best are the:
original silver/cyan
green/white
bluish silver/yellow (except the eyebrows)

The red/cyan is ok, but the green/purple & baremetal/green don't really work for me.

The problem with all the eyebrows is that most of the stripes are colour with a black outline, but the brows are black with a colour outline. It just doesn't fit with the other stripes. Also, the black eyebrows look fuzzy like hair, and I'd think that an android would just have painted on stripes, with clean, straight edges.

Looking good



- Major character artist for the Revenge of Revan mod. -
- List of Completed Mods - Work in Progress Thread - Skinning Tutorial -
redrob41 is offline   you may: quote & reply,
Old 05-25-2011, 04:24 PM   #28
Bullobrien
Rookie
 
Join Date: Apr 2011
Posts: 37
Quote:
Originally Posted by redrob41 View Post
IMO, the ones that work the best are the:
original silver/cyan
green/white
bluish silver/yellow (except the eyebrows)

The red/cyan is ok, but the green/purple & baremetal/green don't really work for me.

The problem with all the eyebrows is that most of the stripes are colour with a black outline, but the brows are black with a colour outline. It just doesn't fit with the other stripes. Also, the black eyebrows look fuzzy like hair, and I'd think that an android would just have painted on stripes, with clean, straight edges.

Looking good
Good point. I had been wondering about the eyebrows. My original thought process was the same "circuit board" cut out with the glowing areas around them which is why they look black in the middle but I think I agree with you that that leaves something to be desired. I will experiment with some other eyebrow options.
Bullobrien is offline   you may: quote & reply,
Old 05-25-2011, 04:25 PM   #29
harark1
Rookie
 
harark1's Avatar
 
Join Date: Dec 2010
Location: Stuck in an air duct.
Posts: 199
Current Game: Tsl, Jedi Acadmey
My advice to not being able to decide how many variations to include, keep adding more until you get sick of it. Then no one will be dissipointe that you cut there favorie.


Scripting + Harark1 =

Death causes Life and Life causes Death.

And you say Murder isn't natural
.

This is the url for Ninth heart: http://www.jediquest.webs.com/
harark1 is offline   you may: quote & reply,
Old 05-27-2011, 06:21 PM   #30
Darth Calculus
Lurker
 
Darth Calculus's Avatar
 
Join Date: May 2011
Location: The dark side of the moon...
Posts: 9
Current Game: KotOR
Thumbs up

Wow! That *has* to be the most detailed and most accurate version of Darth Talon I've seen to date! Awesome work!

My suggestion is that you make her into a "Mission tweak" mod like the one by Darth Parametric here: http://knightsoftheoldrepublic.filef...th_Talon;94765

I use that one myself and love it but have always wished for more detailed textures (tattoo- and clothes-wise) such as yours. It'd be great if you did that! Another thought is the "Uthura Ban as Darth Talon" approach. It has been done before by Prime, but, once again, I think your model combo and detailed skin is the best so far. You should also think about the PC replacement suggested by Totenkopf. Any idea of when we can get our hands on that Talon?

Once again, great work!


"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." Albert Einstein
Darth Calculus is offline   you may: quote & reply,
Old 05-30-2011, 06:46 PM   #31
Blix
Veteran
 
Blix's Avatar
 
Join Date: Feb 2006
Location: Aboard the Ravager
Posts: 866
Current Game: Morrowind & Dark Arisen
Both are really amazing!


Blix is offline   you may: quote & reply,
Old 06-10-2011, 01:13 PM   #32
darth-me
Rookie
 
darth-me's Avatar
 
Join Date: Nov 2008
Location: UK
Posts: 125
Current Game: Dragon Age: Origins
Excellent work here, your skins are really looking wonderful!
On the Android, i think the Blue/Yellow works best of all the colours made so far. My three favourite colour schemes so far are:
- Blue / Yellow - could do with work on the eyebrows as mentioned, but that would be a good idea on all skins.
- Original Colour Scheme - Maybe more contrast between the blue and silver?
- Baremetal / Green - I dont know if this is possible but it might help if the 'baremetal' looked slightly less polished - not necissarily battle scars or rust but a rougher, tougher metal look might work quite well. Obviously you and redrob know more about skinning than me so maybe im talking rubbish.

As for Darth Talon, that is simply an amazing skin! It is a shame about the symmetry problems with KoToR, but it is easily better than any other Talon skin ive seen. I always like using the YuthuraBan as Darth Talon mod - she's an interesting character with a sexy voice and attitude that just fits a Talon skin. She's not too minor or too major a character which means we see the skin enough to be worth the effort.
darth-me is offline   you may: quote & reply,
Old 06-22-2011, 11:45 PM   #33
Bullobrien
Rookie
 
Join Date: Apr 2011
Posts: 37
Hey there folks. I need a little help. I am working on packaging the Darth Talon mod as a PC as my first attempt. I followed the tutorial that Darkkender did, but when I put the files in the override folder and start a new game the head shows up as missing. I am not sure what I am doing wrong. I would like to send the files to someone to see if they could see what I did wrong. Anyone willing?
Bullobrien is offline   you may: quote & reply,
Old 06-23-2011, 12:05 AM   #34
Canderis
Mercenary
 
Canderis's Avatar
 
Join Date: Jun 2008
Location: Unknown
Posts: 2,503
Current Game: Skyrim
Veteran Modder Helpful! 
I can check tomorrow once I get off work.




Canderis is offline   you may: quote & reply,
Old 06-23-2011, 02:31 AM   #35
Rtas Vadum
Behold The Envoy...
 
Rtas Vadum's Avatar
 
Join Date: Nov 2008
Posts: 744
Current Game: TES 4: Oblivion/3: Morrowind
Helpful! 
Quote:
Originally Posted by Bullobrien View Post
Hey there folks. I need a little help. I am working on packaging the Darth Talon mod as a PC as my first attempt. I followed the tutorial that Darkkender did, but when I put the files in the override folder and start a new game the head shows up as missing. I am not sure what I am doing wrong. I would like to send the files to someone to see if they could see what I did wrong. Anyone willing?
You might want to check this tutorial as well:
http://lucasforums.com/showthread.ph...41#post2608341

Fantastic work, I have to say.

Rtas Vadum is offline   you may: quote & reply,
Old 06-23-2011, 02:16 PM   #36
redrob41
Veteran
 
redrob41's Avatar
 
Join Date: Jul 2007
Location: Edmonton
Posts: 932
Current Game: just modding TSL
Veteran Modder Helpful! 
what are the names of your head .mdl and .tga? What entries have you put into heads.2da?



- Major character artist for the Revenge of Revan mod. -
- List of Completed Mods - Work in Progress Thread - Skinning Tutorial -
redrob41 is offline   you may: quote & reply,
Old 06-23-2011, 03:17 PM   #37
Darth Calculus
Lurker
 
Darth Calculus's Avatar
 
Join Date: May 2011
Location: The dark side of the moon...
Posts: 9
Current Game: KotOR
I was just about to suggest the same as redrob41. I had a similar issue once, and it was caused by a missing entry in the .2da file. The new head model to be applied wasn't specified there, and my Mission looked like the headless horseman! So maybe that's your glitch?


"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." Albert Einstein
Darth Calculus is offline   you may: quote & reply,
Old 06-23-2011, 10:03 PM   #38
Bullobrien
Rookie
 
Join Date: Apr 2011
Posts: 37
I don't think i missed any 2da entries. I have checked several times and they seem right. I called the head mdx and texture files the following:

PFHD01.tga
PFHD01.mdl
PFHD01.mdx

the head.2da entries are as follows

Row Label Head Headtexvvve Headtexvve Headtexve Headtexe
150 PFHD01 PFHD01D PFHD01D3 PFHD01D2 PFHD01D1

I am sending the files to Canderis to take him up on his offer. Hoping he can see something I can't
Bullobrien is offline   you may: quote & reply,
Old 06-23-2011, 10:55 PM   #39
redrob41
Veteran
 
redrob41's Avatar
 
Join Date: Jul 2007
Location: Edmonton
Posts: 932
Current Game: just modding TSL
Veteran Modder Helpful! 
Did you hex edit the model to replace every instance of PFHC05 with PFHD01?



- Major character artist for the Revenge of Revan mod. -
- List of Completed Mods - Work in Progress Thread - Skinning Tutorial -
redrob41 is offline   you may: quote & reply,
Old 06-24-2011, 12:29 AM   #40
Bullobrien
Rookie
 
Join Date: Apr 2011
Posts: 37
No. I was not aware I needed to. Was not in the tutorial I looked at. Where might I find out how to do that?

Edit: WHy PFHC05? This is a female twilik head model.
Bullobrien is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > Knights of the Old Republic > Editing / Modding > Holowan Laboratories > female android and yet another Darth Talon

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:35 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.