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Old 01-22-2010, 09:16 PM   #281
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Will this work with Sleheyron?
Think about it: Quanon is making both mods, so it would be illogical to work on two mods that are not compatible.


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Old 01-22-2010, 10:31 PM   #282
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Think about it: Quanon is making both mods, so it would be illogical to work on two mods that are not compatible.
You make a good point.
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Old 01-23-2010, 06:40 AM   #283
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Quote:
Originally Posted by Ping View Post
Think about it: Quanon is making both mods, so it would be illogical to work on two mods that are not compatible.
Not to mention I always use unique names for about anything that I make.
That this "new" thing might even be for TSL instead of Kotor I.

Plus their seperate "planets", I won't claim I'm doing a another planet on my own. Besides if the TSL patcher gets used, conflicts with other mods is slim.

Well, back to work for me.

EDIT: Okay; mini update, the 3D fever has been declining and it birthed this, street thing... anyway, I think it's nearly finished, just some more small props here and there. Then I'll get back to it one day. Should keep my focus on 1 project. Méh, anyway, some crappy renders to gaze upon.









TIQUILAAAAAAAA

Last edited by Quanon; 01-23-2010 at 11:00 AM.
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Old 01-23-2010, 01:33 PM   #284
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SWEET!

If you find your mod gone from your computer, and your home invaded when you read this it's because I have stolen your files :P

You're better than the developers of Obsidian and Bioware.


Meh...
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Old 01-23-2010, 04:50 PM   #285
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You're better than the developers of Obsidian and Bioware.
I can't agree with you more.
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Old 01-27-2010, 04:29 PM   #286
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Well, this thread can be closed now.
Forgot to make a back-up of a certain folder, when I installed my new Windows 7.

A ton of 3Ds Max files is lost, including the Inner Temple for my Korriaban expanded mod.
Plus, that city thing I just posted a few days ago.

Being fed up with it all, I think I'll just stop this stupid modding thing... was bored anyway >_>

It has been fun all, cheers!


TIQUILAAAAAAAA
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Old 01-27-2010, 05:33 PM   #287
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Okay, STOP THE PRESSES! NO PANIC!

In my great stupidity I copied my precious back-up zip with a bunch of other files to a wrong location. Then lost sight of that, as in setting up other new bits and bobs on my PC.

After doing a better search... I found my files back... >_>
so... euh... sorry for all the heat-attacks and panic.

Let it be a lesson, do SEARCH! And hard and long.
God, I'am such a retard ( and drama queen)


TIQUILAAAAAAAA
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Old 01-27-2010, 06:00 PM   #288
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This day will be remembered as The Day That Q Almost Quit From Modding....
You must have had a terrible moment.... I wish we all could saw your face when you finally found it.... Glad you recovered your work, seriously!


What an amusing specimen of Jedi you are.

Last edited by juansaman; 01-27-2010 at 06:24 PM.
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Old 01-27-2010, 06:14 PM   #289
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Quote:
Originally Posted by Quanon View Post
Well, this thread can be closed now.
Forgot to make a back-up of a certain folder, when I installed my new Windows 7.

A ton of 3Ds Max files is lost, including the Inner Temple for my Korriaban expanded mod.
Plus, that city thing I just posted a few days ago.

Being fed up with it all, I think I'll just stop this stupid modding thing... was bored anyway >_>

It has been fun all, cheers!


Quote:
Originally Posted by Quanon View Post
Okay, STOP THE PRESSES! NO PANIC!

In my great stupidity I copied my precious back-up zip with a bunch of other files to a wrong location. Then lost sight of that, as in setting up other new bits and bobs on my PC.

After doing a better search... I found my files back... >_>
so... euh... sorry for all the heat-attacks and panic.

Let it be a lesson, do SEARCH! And hard and long.
God, I'am such a retard ( and drama queen)
Don't you ever do that again man! You hear me!!1!

Glad to see you've got your files back Q. I'd hate for this project not to be completed.

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Old 01-27-2010, 06:21 PM   #290
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Old 01-27-2010, 06:29 PM   #291
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This shall now be known as the greatest scare in Holowan's history, or at least recent history.

Says it all....
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Old 01-27-2010, 07:20 PM   #292
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Very sory folks. I almost jumped out of my window... >_>

Now to repay for that idioticy gamble... thing... must work hard and press on.
Dear god.


TIQUILAAAAAAAA
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Old 01-27-2010, 07:34 PM   #293
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Quote:
Originally Posted by Quanon View Post
Now to repay for that idioticy gamble... thing... must work hard and press on.
Dear god.
Save an extra copy so it can't happen in the future!




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Old 01-27-2010, 07:40 PM   #294
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Ok people, let's get this back on topic; drama is over I don't want to see any-more posts related to the subject of deleted and then found again files -- j7



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Old 01-28-2010, 12:00 AM   #295
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Magnific on global scale keep up the excellent modding


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Old 01-28-2010, 11:23 AM   #296
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And hard and long.


Glad you managed to find everything.




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Old 01-28-2010, 10:45 PM   #297
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I probably could have done without that disturbing thought, lol. looks great Quanon!


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Old 02-15-2010, 01:50 PM   #298
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Well, after all my silly "end of the world" affairs, it is time to give a minor update to this thread. I've started to do the texture job on my street model.

Only a small part is done, but here's a first glimpse.
Note that the bright & shiny windows are 3Ds Max material effect.

The Kotor games do have a certain shader effect which should do the same, but it won't be that strong.

Anyway here some shots:







TIQUILAAAAAAAA
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Old 02-15-2010, 01:52 PM   #299
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Whoa, that looks very nice Q.


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Old 02-15-2010, 03:25 PM   #300
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Very nice Q that looks sweet .





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Old 02-15-2010, 03:38 PM   #301
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Now, that is very great:

But what is it for?

Last time I checked, you were working on a hidden temple on korriban that is behind a very deserted village....
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Old 02-15-2010, 06:52 PM   #302
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Good question None223
See, I was working on my temple and I got a bit bored.

So of I go to LucasForums, just check it out and all. Mostly I check out this section first. And I browsed through some WIP threads, there're a ton of great stuff in production.

But something "bugged", they're all aiming to be big serious mod. Dealing with Sith and Jedi, the whole Force and the power it brings... you know... save the galaxy from this next big bad sucker...

I thought, sheesh, seems like we're all aiming to tell something grand epic, Force enfused story in our mods. So I found it was time for something opposite of all this epicness. Something down to earth. Why focus on the great Revan or the mighty Exile.

Why not something about those thugs? The lowlifes you beat to pulp as a jedi or malevolant sith. I'dd say, let's explore that fun aspect. Let's lift the lit of this can about the "normal" peeps living in the SW universe.

Now, in short I wanted to something about the night-life in Narshaddaa or Coruscant, any big city in SW. How would that be like; what can happen in there, what's to see, what's to do... a lot I thought. So of I went!

Expect to NOT see lightsabers in this mod, well at least not wield them. Expect a ton of blaster fire, deathsticks, sexy chickzzzzzzzz, dancing, pimped speeders... a whole slew of crazyness. All packed into 1 crazy night.

Ambitious, yes. Likely to ever get finished... euh we'll see...
Fear not, I still did some work on my Korriban. And Korriban will be out first.

This new idea took me by storm. I just HAD to make this model.
Once it's done, I'll need to focus on what the story will really be about.

That means no 3D, which means I can proceed on Korriban 3D
Hope this clears things up a bit what this is all about.


TIQUILAAAAAAAA
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Old 02-15-2010, 06:58 PM   #303
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That sounds like something for Mission, Canderous and HK.


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Old 02-15-2010, 07:05 PM   #304
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Almost everyone except Jolee, Juhani and Bastila and the player's character from K1 would qualify from K1.

Why not make it a mission where your PC needs information from a new NPC and that new NPC is the one that has to get the required information? Then the player takes control of this new guy - a new guy that doesn't have ANY force sensitivity or access to a light saber - and goes on a solo mission.

Of course, there are added advantages to doing it this way.

A) You can have the new NPC approach the Exile when he is alone - not unlike the Genoharadan missions from K1 - and have the conversation take place without having to splice any new dialogue from the PC's party.

B) Since the new NPC would be brand new, you'll be able to create entirely new voiced dialogue.

I wonder if this might be a stepping point to adding in that Genoharadan stuff . . . just a thought




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Old 02-15-2010, 07:33 PM   #305
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Oh, dang, looks like I forgot to mention this. Rather important
This would be a story loose from Revan or Exile. They're not involved.

In all, the story would stand on its own. I don't want any jedi have a say in this!
So, you'll meet a whole set of new characters. Mind that I won't go for a full new party of 10. You can only take 2 charaters extra at a time. So only 2 persons, would help out this new "you"

Now nothing has been written down, I have a few vague ideas, plot points in mind.
Expect a certain GTA flavour to it all. Not that I plan to copy/ paste. Plus it needs to fit in SW.

Also a whole slew of fun 70 films gave me neat ideas


TIQUILAAAAAAAA
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Old 02-15-2010, 07:46 PM   #306
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That would be interesting with the new "you" and having a small group that is not Jedi would be interesting.

I'm assuming this could be fired by the PC reaching a certain point in the game and then you assume control of the NPC.

This NPC/You might need to complete a quest that will help help the PC/Exile in his/her's.

It all comes down to is how can this story merge into events during TSL in a way to allow you full freedom to develop these new NPCs and your story. the whole quest could start off as a fetch something or solve an issue for the Exile which then get derailed as the new you goes through this story.

Done right you could even have this lead to a spin off from the TSL game world just as Silveredge could do with Shadow if he wishes.

Keep the images and updates coming,
Great work!

Logan

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Old 02-15-2010, 08:27 PM   #307
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"...you will never find a more wretched hive of scum and villainy. We must be cautious."

I get it. I like the concept.
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Old 02-15-2010, 09:05 PM   #308
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I just have to say I'm glad somebody is finally doing something like this. I always thought being a random soldier of the Republic stranded on Taris was one of the best aspects of kotor -- quite frankly, I got sick of the whole "stop the evil Sith and save the galaxy" kind of thing. I'm really excited for what you've got here, Q.
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Old 02-16-2010, 07:52 AM   #309
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Quote:
Originally Posted by logan23 View Post
It all comes down to is how can this story merge into events during TSL in a way to allow you full freedom to develop these new NPCs and your story. the whole quest could start off as a fetch something or solve an issue for the Exile which then get derailed as the new you goes through this story.

Logan
True, I do have to find a way to fit in my side story.
I believe this will be the hardest part. Silveredges BoS was nicely done, pretty smooth infact.

Quote:
Originally Posted by newbiemodder View Post
"...you will never find a more wretched hive of scum and villainy. We must be cautious."

I get it. I like the concept.

You nailed it down, perfectly
I think I might include: " The most dirtiest toilet in Scotland... Narshaddaa."

Quote:
Originally Posted by Dak Drexl View Post
I'm really excited for what you've got here, Q.
I'll do my best, so that it not ends up like, very pretty new modules, but lame quests.


TIQUILAAAAAAAA
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Old 02-16-2010, 09:20 AM   #310
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Hmm maybe though you find a hiding jedi and want to collect the bounty on nar shadaa. That would make for a bit of an interesting story.

EDIT:It would also help to tie in with the main events too.


Savior, conqueror, hero, villain. You are all things Revan... and yet you are nothing. In the end you belong to neither the light nor the darkness. You will forever stand alone."
―Darth Malak
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Old 02-16-2010, 10:01 AM   #311
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Also a whole slew of fun 70 films gave me neat ideas
Which films gave you ideas?




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Old 02-16-2010, 10:35 AM   #312
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Things like: Bullit, The french connection, The getaway... And things like Trainspotting, Pulp Fiction.. etc


TIQUILAAAAAAAA
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Old 02-16-2010, 01:19 PM   #313
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The first three movies on your list have car chases. Hmmmm . . . will there be a speeder bike chase?




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Old 02-16-2010, 02:26 PM   #314
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I don't think I could do that justice, with what we're able to with modding
I think I forgot to mention Dirty Harry, not really films about marginale petty thugs, but its the atmosphere and setting


TIQUILAAAAAAAA
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Old 02-16-2010, 05:35 PM   #315
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Thats a cool idea for a mod! I would suggest making the planet one that is heard little of, like Ord Ibanna or Ord Mantell, or even a planet that is completely made up.

I hope that these two come out as soon as they can (while still retaining beastlyness to the highest extent).
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Old 02-16-2010, 06:32 PM   #316
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I haven't thought of the name yet. In all honesty I was just thinking of Narshaddaa, though in a certain way, I was more aiming at the look and feel of Narshaddaa portrait in Dark Forces 2: Jedi something

In there, it looked more like narrow streets and tunnels, large pits etc... a bit more grunge/ industrial looking then it looked like in TSL. Of course TSL is limited by how the walkmesh thing works in the game.

Anyway, this all distant future. It'll need a lot of time to get done or to get to a more "finished" idea. Step by step

And I enjoy all the feedback people! Give me more!


TIQUILAAAAAAAA
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Old 02-16-2010, 07:07 PM   #317
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Well, Nar Shaddaa is a pretty big place. I doubt that over the centuries of construction, that it would be a homogeneous architecture. It may be one city covering the entire planet now, but at one time it was many different cities that grew until they merged. I can easily see that your little corner of the place would have its own unique flavour of streets, alleys, buildings, bars and fashion.

Besides, it makes sense to me that a person can visit many different space ports on any given planet.



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Old 02-17-2010, 11:18 AM   #318
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Did a bit more work today, not much. But I made a top down render. So you get a sort of minimap

I've added some text as well. Enjoy!







The map:


TIQUILAAAAAAAA
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Old 02-17-2010, 03:25 PM   #319
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I instantly got that back alley street vibe from that screen shot. I was thinking wow, is that korriban? Then I scrolled down and saw that it was exactly what I thought. You're giving life and a distinct feeling to your modules, something that I believe Bioware did a good job of too.

Anyway, Good Luck with your mod.

P.S. Some ideas for location: Bespin Slums(?), or your own criminal space station? Would be interesting to meet a crime boss named Quanon.
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Old 02-17-2010, 03:27 PM   #320
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Hmmm, Quanon the Hutt?


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SW: Invasion 05,P16 -(Spraug: Seriously? A Wookie with a lightsaber? Thats just overkill.
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