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Old 07-15-2011, 01:38 PM   #281
Dak Drexl
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Originally Posted by Capibara View Post
Those different paths sound very good! (i'm hoping those planets won't be available to visit later on, so as to keep the uniqueness of each beginning...).
They won't be. You'll have to play three times as three different classes in order to explore all the options. I'll also say that the things you'll be doing on each planet are completely unique to the planet as well and it's not just the same missions in a different area.

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Old 07-15-2011, 04:06 PM   #282
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Dak couldn't have said it better. Also yes, in order to see all three planets you must start three new games. You won't be able to play all of them in one play through no matter what.
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Old 07-15-2011, 09:31 PM   #283
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Dak couldn't have said it better. Also yes, in order to see all three planets you must start three new games. You won't be able to play all of them in one play through no matter what.
Unless you're one of those evil warpers who go everywhere so they can spoil the game for themselves

But yes, you cannot visit every planet in one playthrough without cheating. And dont worry. I know you're thinking "Oh noes! without being able to play all the planets, the game wont have as much content!". Well, since each class has a totally different story, we're not going to make any class have any less content or a playthrough that's less fun than the last one, nor will they only take 1-2 hours to complete. They will feel like you are playing a full-length game, because you ARE playing a full-length game. That is how this mod is a step up from the vanilla TSL. You now have 6 different paths you can take-instead of just two. You can choose one class with a unique story and choose to play as Light Side or Dark Side, then choose to play as another class with a unique story, play as, Light/Dark etc. This gives your game much more replay value when you can play a different story 6 times. This is definitely going to give you more freedom of your choices than TSL does.

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Last edited by Snard; 07-16-2011 at 03:07 PM.
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Old 07-15-2011, 11:07 PM   #284
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'Good, good... let the replayability flow through this!'
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Old 07-20-2011, 04:14 PM   #285
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Ok, great news everyone. I finally sat down the other day and figured out how to make lip files, which are the files that makes the lips move for characters during conversation. This means that we are ready to start voice overs. So any volunteers please send me a PM that tells me your gender, age, and accent. Also please let me know if you can do different voice overs by using sound boards or sythesizers (I think that's what they are called) programs used to make your voice sound different.

Also right now I already have a few character dialog written out for voice actors to voice. THAT DOESN'T MEAN THERE AREN'T OTHERS PENDING FOR ME TO PREPARE!!! At the moment I need:

Female: 1
Male: 7
Selkath: 1 - I need someone who can voice this character with a Selkath-like accent but in english words.
Imperial Soldier: 1 - Remember that they have the muffled voice due to the helmet.

Also I'm going to have a competition for companions because I want the best I can get since they are so important. Right now I'm ready for 1 female, 1 selkath, and 2 male.

Last edited by harIII; 07-20-2011 at 04:21 PM.
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Old 07-20-2011, 05:48 PM   #286
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A male party member could be a mandalorian. I'm going to be tanning at the beach really soon so I don't really have time to type up a bio.

I also voiced the governor of Ansion, so incase you need more VO's, feel free to PM me.



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Old 07-20-2011, 08:19 PM   #287
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I'm not making any promises about a Mandalorian companion, but I will think about it and discuss it with the other team members.
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Old 07-20-2011, 09:33 PM   #288
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Okay, I finished my bio. His name is Hirdon Bralor, a respected warrior of the Bralor clan. He is a mercenary whose ancestors killed dozens of Jedi in the Mandalorian Wars. He has little respect for both the Empire or force-sensitives, and has a gruff personality. He wields two ancient Bralor Heavy Blaster Pistols, ancient weapons used by the Bralor clan for generations (a Bralor heavy pistol design).



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Last edited by LDR; 07-21-2011 at 12:24 AM.
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Old 07-21-2011, 02:32 AM   #289
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Speaking of Mandalorian, will we see Boba Fett and if so how much?


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Old 07-22-2011, 05:21 PM   #290
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LordDeathRay - Remember that this is during the Original Triolgoy era, the Mandalorian Wars was around four thousand years before SOTE takes place.

Slstoev - Boba Fett? I'm not sure if he will make an appearance or not, I haven't decided yet.



ATTENTION ALL MODDERS:
I need a good hex editor who will help me hex edit my modules so that they can be reskinned but not allowing the skins to affect the original areas. I can hex areas but it just seems that it only works about 50% of the time without getting the game to crash on me and frankly I have no idea what I'm doing wrong. If I can get somebody to help me out with this area it would be a tremendous help.

Last edited by harIII; 07-22-2011 at 05:39 PM.
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Old 07-22-2011, 06:00 PM   #291
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Har, if you read the full bio, it says that his ANCESTORS fought in the mandalorian wars, not him.



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Old 07-22-2011, 06:03 PM   #292
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Either way I still need to play around with the idea. I'm actually looking for brand spanking new backgrounds so that we will have a little repeats from KOTOR and TSL as possible. I'm making no promises but I will try and play around with the idea.
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Old 07-22-2011, 06:30 PM   #293
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I could maybe possibly help you with 1 or 2 areas har.


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Old 07-22-2011, 06:58 PM   #294
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That would be wonderful, I'll send a PM your way shortly.
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Old 07-23-2011, 10:52 AM   #295
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You need any more recruits?


Good with dialogues and getting better
Working on Scripting and Module Editing/Re-skinning
Started work on Modeling New Areas
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Old 07-23-2011, 03:31 PM   #296
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That depends, what modding capabilities do you have?
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Old 07-23-2011, 05:16 PM   #297
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I think anyone with any experience in Hex Editing will be worshipped by the team, for a time.

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Old 07-23-2011, 06:45 PM   #298
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That depends, what modding capabilities do you have?
I'm most capable with Dialogues, but I can HEX Edit when it comes to completely reskinning modules only. And it would have to be reskinning the entire module. I could also try at Voice Acting.


Good with dialogues and getting better
Working on Scripting and Module Editing/Re-skinning
Started work on Modeling New Areas

Last edited by darthtyren; 07-23-2011 at 07:07 PM.
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Old 07-26-2011, 07:34 PM   #299
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Ok I have an updated version of new voice actors i'm ready for. I need the following:

Armand - Male, young
Cyroka - Twilek companion. I need a high quality voice over for her, also female
Jedi Master Brakus - Yoda Character, Male
Jedi Master Ceaco - Female
Jedi Master Tiberia - Male
Jedi Master Sarith Dolros - Male (future companion, need high quality vos)
TAKEN - Corinar - Fallen Jedi (Mad Alchemist) - Male
Ernel - Apprentice to Corinar - Male
Jedi - Generic character (just there to make the area look populated) - Male and Female
TAKEN - Maintenance Worker - Generic character (just there to make the area look populated) - Male
TAKEN - Protocol Droid - Generic character (just there to make the area look populated) Remember that they have that robotic voice
TAKEN - Soldier - Small part, they have helmets similar to the Imperial Stormtrooper. I need a static effect added to the voice
TAKEN - Technician - Generic character (just there to make the area look populated) - Male

Also one of the more bizarre things I've come across in my time of modding Shadows of the Empire:

Last edited by harIII; 07-27-2011 at 08:08 PM.
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Old 07-26-2011, 07:50 PM   #300
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i can do the generic characters, at least the technician, soldier, and maintenance workers. just the small parts.


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Old 07-26-2011, 08:35 PM   #301
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I can take care of the protocol droid for you my man. Shoot me the lines in an e-mail.

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Old 07-26-2011, 10:59 PM   #302
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I'll do Corinar for you, the lines look really fun. Sorry I didn't PM you back.



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Old 07-27-2011, 08:10 PM   #303
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Hmmm, I'm surprised nobody has called more of the main characters besides Zhaboka. Anyways these characters are still available.

Armand - Male, young
Cyroka - Twilek companion. I need a high quality voice over for her, also female
Jedi Master Brakus - Yoda Character, Male
Jedi Master Ceaco - Female
Jedi Master Tiberia - Male
Jedi Master Sarith Dolros - Male (future companion, need high quality vos)
Ernel - Apprentice to Corinar - Male
Jedi - Generic character (just there to make the area look populated) - Male and Female
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Old 07-28-2011, 08:19 PM   #304
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-----UPDATE-----

Ok everybody I know it's been a long, long time since you last got to see some pictures of what's going on in SOTE and I thought it was high time you got to see some. Anyways, here they are. The skins were done by Dak Drexl.




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Old 07-28-2011, 09:49 PM   #305
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WOW!! it took me a little bit to figure out what area that was! great reskinn dak! You gave that area a different feel.
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Old 07-28-2011, 11:25 PM   #306
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If someone walks me through the process in making a decent VO, I can do a character.
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Old 07-28-2011, 11:42 PM   #307
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Just note that the doors will be changed to match accordingly

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Old 07-29-2011, 06:58 AM   #308
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If someone walks me through the process in making a decent VO, I can do a character.
You just need Audacity, a good microphone, and to know your character.


Good with dialogues and getting better
Working on Scripting and Module Editing/Re-skinning
Started work on Modeling New Areas
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Old 07-29-2011, 07:22 AM   #309
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this reskinn is great.
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Old 07-29-2011, 07:51 AM   #310
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wow, that's really awsome. what place is it gonna be in sote?
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Old 07-29-2011, 08:39 AM   #311
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That is a wonderful reskin; I think it looks good for the planet it will be used for

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WOW! AMAZING! I didn't know it was Peragus until the third screenshot This looks great, can't wait.
I didn't realize that was Peragus until the fourth picture, and then took a second glance at the third picture to make sure.


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Old 07-29-2011, 12:17 PM   #312
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looks good. Appears to be a jedi council type area...nice.


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Old 07-29-2011, 12:39 PM   #313
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Great job!!!! :-)

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Old 07-29-2011, 02:46 PM   #314
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Very nice reskin Dak. As others have already said, I had to look at the pictures a few times to make sure it was definitely Peragus.





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Old 07-29-2011, 05:51 PM   #315
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Looks really great. I hex-edited that area right?


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Sunry Murder Recording Enhancement
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Old 07-29-2011, 10:49 PM   #316
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Awesome!

Har, if NO-one steps up to the plate, I can polarize my voice and do both Corinar and Dolros - I don't think the players would notice. But it'd be way cooler if somebody took the initiative to be awesome and voice such a cool character as a Jedi Master...



Thank you Gorgod.
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Old 08-01-2011, 05:38 PM   #317
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Sorry about the delayed reply you guys, I've been working and haven't had time to make it to the local computer lab, yes that's right, I don't have the internet and yes we live like cavemen here...

To all those wondering, yes, it is definitely Peragus and the Shadows of the Empire version of the location is Naboo. Also it does contain several Jedi, as to why, well, you'll find out when I release it.

FALLEN GUARDIAN: That particular area, yes that's the one you hex edited. I did four of the six areas while you hex edited the remaining two of Naboo.

ZHABOKA: Unfortunately I believe I will have to use several volunteer voice actors to voice multiple characters because honestly, I'm not sure about how many voice actors we have floating around here in the community. But I will send you those lines for Sarith Dolros shortly.
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Old 08-19-2011, 05:34 PM   #318
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-----UPDATE-----
I've been hard at work today and now have the main plot to Yavin IV (the fourth location and Dantooine/Telos equivalent) complete. I would show some screenshots but I'd personally like to wait until I get the modules reskinned. Let me know what you guys think and I'll decide if I'll release any early screenshots by what the community says.
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Old 08-22-2011, 05:11 PM   #319
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If you still need an Actor for Armand I can do him.

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Old 08-22-2011, 07:52 PM   #320
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MR_DAD - That would be wonderful. Just send me a PM of your age, gender, and accent and I'll dig something up for you.

-----UPDATE-----
Just letting all of you know that the first 30 - 45% of the game's main quests have been completed last night. After many long hours and modding spree yesterday I finally have a rough layout of what should happen for the first 8 locations (that number includes the alternative introductions). Anyways here's a small teaser showing the companions that you can recruit during Act 1.

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