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Old 02-19-2010, 04:17 PM   #1
Razorflight
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Exclamation Clone Troopers VS Battle Droids MP Mod

We from "Republic Commando Reloaded" (www.rcreloaded.de.ki), a German RC modding Community, are working on a "Clone Troopers VS Battle Droids" Multiplayer Mod. In this Mod the Commandos will be replaced with normal Clone Troopers and the Trandoshans with B1 Battle Droids. You will be able to select between many different skins. We also experimented with Droidekas, Magna Guards, Geonosians and also with a AT-TE and it all works great ^^. So after this Mod we will made some other mods like this. We also working on a Big Mod with a campaign, but thats another Topic ^^.
Here are some screenshots:






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Old 02-19-2010, 04:33 PM   #2
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Wow, looks impressive, and that's certainly a way to make an entrance!

Welcome to RC & LF, Razorflight!

Can't wait to see what else you guys come up with.






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Old 02-19-2010, 04:49 PM   #3
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To make new hudarms, would you have to make a whole new 3d model? Btw, welcome
an say hi to Skip for me




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Old 02-19-2010, 05:49 PM   #4
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Welcome to LF, and nice mod!

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Old 02-20-2010, 08:05 AM   #5
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Hey man, welcome to LF. I hope you have as much fun here as I do So..is there a release date for this mod? It looks awesome; can't wait for it to come out!




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Old 02-20-2010, 04:19 PM   #6
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^Welcome to the forums also Mandalorin Mercenary.

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Old 02-22-2010, 08:08 AM   #7
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Thanks! I noticed on Skip's channel there was a vid where someone was an AT-TE...anyone know how they did this?




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Old 02-22-2010, 12:56 PM   #8
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yeh its a ripper eh they having to make hudarms tho and it take a while to do
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Old 02-23-2010, 07:31 AM   #9
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ohhh. I assume for the AT-TE hudarms they just make you sit in the turret? Idk..




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Old 02-23-2010, 04:29 PM   #10
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correctomundo but u cant do that for the other character classes.that requires modded hudarms animations and they also makin nu mod weps and meshes. koollll
yeh i cant wait for the ATTE vs SPIDER DROID mod heavyweight heaven thatl be haha
but theyl need to make a big modmap for it..
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Old 02-24-2010, 08:41 AM   #11
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Thank you all ^^
To the Questions:

Quote:
Originally Posted by HockeyGoalie35 View Post
To make new hudarms, would you have to make a whole new 3d model? Btw, welcome
an say hi to Skip for me
No, we experimented with some stuff and found a solution without creating a whole new 3D modell, and I AM PfWSkip ^^

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Originally Posted by mandalorin mercenary View Post
So..is there a release date for this mod? It looks awesome; can't wait for it to come out!
Not yet, but I think we will released it soon ^^

Quote:
Originally Posted by mandalorin mercenary View Post
I noticed on Skip's channel there was a vid where someone was an AT-TE...anyone know how they did this?
Yes, I know how to xD

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Originally Posted by frazscotland View Post
yeh i cant wait for the ATTE vs SPIDER DROID mod heavyweight heaven thatl be haha
but theyl need to make a big modmap for it..
I dont think that we will make a mod like this, because it was just a little fun act to change the Playermesh to an AT-TE. Thats no stuff for a relay good mod...

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Old 02-28-2010, 03:20 PM   #12
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SKIP! I'm nullarcclass, the one guy who had a million questions. Thanks for all the help ner vod!




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Old 03-01-2010, 05:56 AM   #13
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ah lol
"we meet again at last" xD
and no prob ^^

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Old 03-01-2010, 07:59 AM   #14
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Do you think you could tell me how you made the battle droid hudarms? If you can, I might work on a trando H.A.M. hudarm; although it would look like total osik And is there any way to make the clone headlamp an accessory? It'd be nice to have it in-game, maybe on the clone troopers.




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Old 03-04-2010, 11:26 AM   #15
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one of us will made a tutorial how to do this. and watch this Video:

http://www.youtube.com/watch?v=zFeBb6H4cag

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Old 03-04-2010, 05:14 PM   #16
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That's awesome! Did unrealed allow you to import the meshes AND textures from star wars battlefront 2? You guys in PFW clan probably know more about editing RC then the people at lucasarts do




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Old 03-05-2010, 08:05 AM   #17
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If you've got a 3D mesh and its textures, you can convert it (with a 3D software, for example Softimage XSI) to an .ase file and then import it and the texture to UnrealED.
(This has nothing to do with Battlefront 2!)


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Old 03-05-2010, 05:20 PM   #18
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heh heh heh....




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Old 03-11-2010, 03:19 PM   #19
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watch what u guys say about "sources" . i dont wanna see you get in trouble. pm each other as to certain info. ahemmmmm . GUDWURK as ever skipper. how about wookie vs geo -elite for next mod hehe
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Old 03-11-2010, 05:23 PM   #20
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Is there a rule against talking about sources or something? It'd be fun to put the commando animations on the wookie mesh




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Old 03-11-2010, 06:43 PM   #21
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well its porting thats illegal




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