Some how, searching millions of sites, I've been able to locate the TSL RCM v1.7 Final version. I think it was some Russian site or something. I posted a new thread with regards to the lame PCGamersMods Site down. I'll see if I can get permission to repost this stuff later.
OK, I get the "finding the HK Factory" mission, and, with HK-47 in my party, defeat three squads. But he still says that I need to find three squads. I'm not sure if this is caused by a bug in TLSRCM or by another mod though. If it IS another mod, I bet it's the Ithorian Cantina mod...
Thx for the link. I can't believe it was that easy for you, lol. Man it makes it sometimes nerve recking trying to find something someone did on these forums and later find out it was renamed.
"OK, I get the "finding the HK Factory" mission, and, with HK-47 in my party, defeat three squads. But he still says that I need to find three squads. I'm not sure if this is caused by a bug in TLSRCM or by another mod though. If it IS another mod, I bet it's the Ithorian Cantina mod..."
I think the mod you mention is not compatible. However, did you speak to HK-47 about the sith hunting you? You may want to try-it before you blame-it on any mod
I think the mod you mention is not compatible. However, did you speak to HK-47 about the sith hunting you? You may want to try-it before you blame-it on any mod
I did. That's what I meant by "I got the finding the HK Factory Mission".
Well, I'm going to try again, without the Cantina mod.
There should be a Cede cutscene as well try down loading Jinger's Battle of Telos mod and run the installer and see it that fixes it. Just copy and paste 222TEL.mod from your modules folder into the installers "tslpatchdata" folder first. It's possible a file got missed when we integrated it.
Hey Stoney,
Well, I did that. Copied the existing 222TEL.mod into the Battle of Telos patchdata folder and ran it, but still the same. It'll fade to black, then the ships descending on Telos scene plays but then it goes back to the party standing around and its complete black. If i click around the screen I can start a conversation with Mandalore. Kinda funny.
So something else is wrong? I used KSE to change the global so i could proceed, but that dosen't fix the problem.
Any suggestions?
Thanks..
-Jorn
Well, I did that. Copied the existing 222TEL.mod into the Battle of Telos patchdata folder and ran it, but still the same. It'll fade to black, then the ships descending on Telos scene plays but then it goes back to the party standing around and its complete black. If i click around the screen I can start a conversation with Mandalore. Kinda funny.
So something else is wrong? I used KSE to change the global so i could proceed, but that dosen't fix the problem.
Any suggestions?
Thanks..
-Jorn
The former is not but I'm not sure about the 2nd. Are you speaking about
RedHawk's mod?
Nope.. Both Skip Peragus and Prestige Padawans were made by SuperSquall. I've installed them both along the non-USM compatible RCM (as I'm not using USM) and so far it seems Skip Peragus works as the desk computer in the hallway has the custom function of warping you to the end of Peragus. I only hope I won't get in trouble later on during the proces because some value or anything got messed up!
When I clicked "download" from filefront, it shows up as a "6[1]" file. I'm not sure why that is, or how it came to be, but I'm hopelessly stuck in opening it.
Any ideas on what might be wrong?
EDIT
Fail. I just had to rename it .exe and it worked fine. I'm going to sit in my corner of computer failure.
Of all the things I've lost.....
....I miss my mind the most.
~The Dark Jedi Malaka~
Status: Malaka is feeling evil today....
Last edited by The_Dark_Jedi_Malaka; 11-19-2010 at 12:41 PM.
I've installed 1.6 version... but now my game starts in window mode... the resolution is set to 1280x1204 like before (when I had 1.5 version). What can I do?
P.S I'm at Peragus atm.. if I install 1.7 version... will I be able to continue my saved game?
I've installed 1.6 version... but now my game starts in window mode... the resolution is set to 1280x1204 like before (when I had 1.5 version). What can I do?
P.S I'm at Peragus atm.. if I install 1.7 version... will I be able to continue my saved game?
I have a question about TSLCRM 1.6. So I've installed TSL, then TSLCRM 1.5, got to Peragus(before boarding the Ebon Hawk), installed TSLCRM 1.6 and continued my save game. I'm now at the Telosian Jedi Academy and I just noticed that none of the updates from 1.6 are applied.
* Fixed ability to use console with Slusk still alive (still can't acces the console)
* All force fields in Military base will now show a message about Bao-Dur (not working either)
* Fixed broken computer skill check in Exchane office (not working)
Is there something I didn't do? the 1.6 version installed correctly.. I even get the new launcher picture.
So I'm on Malachor, and I killed Sion, and went to fight Traya/Kreia. I failed miserably. While I realised I forgot to save, something crossed my mind. Part of the cut content with the party members doesn't happen. Specifically Atton & Mical.
Show spoiler
Atton and Mical are supposed to have their epic showdown of epicness at the Trayus Academy. It never happens. Also isn't Atton supposed to try and fight Sion?
I have version 1.7 installed, and am not using any mods except for a face texture, and the Jedi Temple on Coruscant by DeathDisco. Is something wrong, or will it happen in time?
Also, I checked using KSE and Atton's influence is lower than the Disciple's with my LS female exile.
Of all the things I've lost.....
....I miss my mind the most.
~The Dark Jedi Malaka~
Status: Malaka is feeling evil today....
Last edited by The_Dark_Jedi_Malaka; 11-27-2010 at 09:56 PM.
Reason: added info
Bug report: The HK-50s on Onderon, Dxun, and Dantooine don't count toward the "finding the HK Factory" mission (not sure about Nar Shaddaa). This bug seems to be exclusive to version 1.7. I've already began the HK Factory Mission, and I have HK-47 in my party.
EDIT: After encountering a third squad, though the journal still says I need to fight one more and HK-47 says he doesn't know where the Factory is, the numeric changes to say that he did torture an HK-50.
Last edited by Darth Tartarus; 11-27-2010 at 11:00 PM.
Bug report: The HK-50s on Onderon, Dxun, and Dantooine don't count toward the "finding the HK Factory" mission (not sure about Nar Shaddaa). This bug seems to be exclusive to version 1.7. I've already began the HK Factory Mission, and I have HK-47 in my party.
EDIT: After encountering a third squad, though the journal still says I need to fight one more and HK-47 says he doesn't know where the Factory is, the numeric changes to say that he did torture an HK-50.
I have 1.6, I fought the 3 squads then boarded the Ebon Hawk. I get the cinematic when HK-47 tortures HK-50 and after that the screen goes black with only the cursor on it (the game is still running, I can move around etc. but as I said, the screen is black). So I load the game again and do the same thing. Now, the cinematic won't start... it's like the HK Factory quest was erased.
Bug report: The HK-50s on Onderon, Dxun, and Dantooine don't count toward the "finding the HK Factory" mission (not sure about Nar Shaddaa). This bug seems to be exclusive to version 1.7. I've already began the HK Factory Mission, and I have HK-47 in my party.
EDIT: After encountering a third squad, though the journal still says I need to fight one more and HK-47 says he doesn't know where the Factory is, the numeric changes to say that he did torture an HK-50.
I have 1.6, I fought the 3 squads then boarded the Ebon Hawk. I get the cinematic when HK-47 tortures HK-50 and after that the screen goes black with only the cursor on it (the game is still running, I can move around etc. but as I said, the screen is black). So I load the game again and do the same thing. Now, the cinematic won't start... it's like the HK Factory quest was erased.
It may be that the "third squad" is broken, and not the location....
Ok, having been a closed Beta tester for TSLRP, I'm scared to download this. I've been disappointed before, TSLRP was amazing and the disappointment was related to it never being released. my question is, for those who know. Is this restoration as good as TSLRP?
are the same things restored, in the same way/order or similar enough?
It's just: cutscenes like Atton sparring with Brianna, those looked pretty impressive, I wonder how much of that work was original editing (and thus not seen here) and how much was plain restoration.
Well, I'm sure you guys can understand my trepidation. Is it as good as (or better than) TSLRP was going to be? (had it been released)
No, this restoration is not just as good: it is WAY better. Plus there are many side projects building around that seeks to make-it better such as M4-78 EP and the GenoHaradan mod by LoH, and the realeased Peragus Tweak 1.2 by VP combat not to mention VP and bead-v's Malachor VI... Honestly, besides the mods adding to them, the fact that this mod realeased and has a lot of support (dang, when I first tried-it, it was version 1.3 and its now 1.7....). I hope this gives you your answer.
Well, I just finished the game with TSLRCM 1.6. The problem is that at the end, the dialog with Darth Sion and Kreia are misssing. It skipes their lines and goes straight to mine. What's the problem?
You can bet its either one of these 3:
-other mod conflict with RCM
-1.6 bug that's been corrected in 1.7
-vanilla glitch that happens sometimes that makes you skip all that a NPC says and get you to your answer strait away (usually corrected by restarting the game)
No, this restoration is not just as good: it is WAY better. Plus there are many side projects building around that seeks to make-it better such as M4-78 EP and the GenoHaradan mod by LoH, and the realeased Peragus Tweak 1.2 by VP combat not to mention VP and bead-v's Malachor VI... Honestly, besides the mods adding to them, the fact that this mod realeased and has a lot of support (dang, when I first tried-it, it was version 1.3 and its now 1.7....). I hope this gives you your answer.
Though i never tried TSLRP, I have to say Stoney and Zybl have done an awesome job.
I dont know if this even matters but what i did this round was install 1.5, then the 1.5 fix, then 1.6, then 1.7 all on top of each other, right after I installed the 1.0b patch. I have [I]never[I] had a problem with the Hk-50's or the factory, so I've no idea what thats all about.
-Jorn
No, this restoration is not just as good: it is WAY better. Plus there are many side projects building around that seeks to make-it better such as M4-78 EP and the GenoHaradan mod by LoH, and the realeased Peragus Tweak 1.2 by VP combat not to mention VP and bead-v's Malachor VI... Honestly, besides the mods adding to them, the fact that this mod realeased and has a lot of support (dang, when I first tried-it, it was version 1.3 and its now 1.7....). I hope this gives you your answer.
TSLRP closed beta (last version I had access to) had the genoharadan. admittedly it felt forced and rushed but my question is, have you played TSLRP?
Moderator note[12-02-2010 03:17 PM] Get back on the subject of the thread. Which is TSL Restored Content Mod and not TSLRP. If you are not interest in the subject matter then please do not comment in this thread.
Thank you,
mimartin
^^^ I have (so many times, so many ultimately fruitless hours spent ad insanitum "for the team") and it was great where it was great and hopelessly broken where it wasn't. Let that dead dog lie my old testing pal.... Although I have yet to play the TSLRCM, I plan to, and am glad that Stoney and zbyl2 saw the project through to completion. Their humble lack of pride (in gladly getting help where/when needed), a finished product and continued dedication to the community with support for the mod really deserve to close the book on this whole discussion.
Take it for what it's worth, that's my
Want to play a game of ME3MP? Qui-Gon_Glenn on the software of which we shall not name.... add me and the enemy shall fall in chunks of crimson salsa
TSLRP closed beta (last version I had access to) had the genoharadan. admittedly it felt forced and rushed but my question is, have you played TSLRP?
Yes I did, and I could not even finish the game, stuck on Telos right before I went to fight Atris.
And the GenoHaradan weren't in the game, so to speak. They were merely mentionned by the "crazy dog" that thinks he can get to the exile while he/she's protected by a fool and an old skin...
(so many times, so many ultimately fruitless hours spent ad insanitum "for the team")
I remember Glenn!
I'll take Qui-Gon Glenn's and Phildevil's words for it then. (though phil, it did have them, on nar shaddaa, the closed off area at the dock. just before returning to telos, if I recall correctly)
Its a bug I have hit in 1.5, 1.5, and no1 1.7. It breaks the game and means I cannot progress. I do not believe it to be a mod conflict; at least it shouldnt be.
Its the Handmaiden Battle on Telos; trying to incapacitate the sisters and the script that "stuns" them when they get low HP doesnt kick in. If i stun them with the force or with grenades they stay stunned for a few seconds then wake up. The script to progress doesnt fire.
So i got annoyed and just slaughtered them. And the script to progress doesnt fire leaving Handmaiden running around the academy like an idiot unable to go forward.
Broke.
The only mods I have affecting handmaiden and her sisters is VPs handsister fix. Which is SUPPOSED to be TSLRCM compatible. I didnt have this mod with prior versions of TSLRCM where I encountered the bug.
I wanted to post this on the Deadly Stream forums but they wont let me log in for some strange reason.
So. Any ideas?
EDIT:
The only other thing I can think of is I have the utc files for Handmaiden, Disciple, and Mandalore in the override renaming them to their proper names (Brianna, Mical, and Canderous). I dont see this affecting it either though.
"Superior training and superior weaponry have, when taken together, a geometric effect on overall military strength. Well-trained, well-equipped troops can stand up to many more times their lesser brethren than linear arithmetic would seem to indicate." - Colonel Corazon Santiago, Spartan Battle Manual : SMAC
I just done something I didn't think I'd ever do...
I brought a PC game!
Just to run this MOD!? ;-)
can you provide a direct link to version 1.7 or the latest too please?
Once I install the game to the laptop what do I need to do before I can install this mod? also, I'd like to install the mod that sets all your attributes to 18 when you press Y? for recommended... I know I did this for the xbox but have no idea what the PC version is?
Thanks for any advice... please tell me anything I need to know too... will feel strange playing his with a keyboard and mouse though lol
Please provide direct links to any resource please! It's been awhile...
Hey guys I am hitting a bug.
Its the Handmaiden Battle on Telos; trying to incapacitate the sisters and the script that "stuns" them when they get low HP doesnt kick in. If i stun them with the force or with grenades they stay stunned for a few seconds then wake up. The script to progress doesnt fire.
So i got annoyed and just slaughtered them. And the script to progress doesnt fire leaving Handmaiden running around the academy like an idiot unable to go forward.
Broke.
The only mods I have affecting handmaiden and her sisters is VPs handsister fix. Which is SUPPOSED to be TSLRCM compatible. I didnt have this mod with prior versions of TSLRCM where I encountered the bug.
I wanted to post this on the Deadly Stream forums but they wont let me log in for some strange reason.
So. Any ideas?
EDIT:
The only other thing I can think of is I have the utc files for Handmaiden, Disciple, and Mandalore in the override renaming them to their proper names (Brianna, Mical, and Canderous). I dont see this affecting it either though.
I got the exact same problem too. I have quiet a number of other mods installed too, but the only one effecting any Handmaiden- or Atris-files is the Handmaiden-sisters mod as well. I'm still trying different things to get it to work and I've posted the problem at deadlystreams, but I'm still waiting for an answer.
It's supposed to be a common bug when you installed Achilles Game Balance mod, but I haven't got that one.
also, I'd like to install the mod that sets all your attributes to 18 when you press Y? for recommended... I know I did this for the xbox but have no idea what the PC version is?
I don't think that any such mod has been reported to be compatible with TSL RCM. However, maybe you'd like to learn a bit about KSE
I will wait to see what version of the game I get (it might not be the american one) and then go to Lucas site etc if I need too, I think I'll update my location!