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Old 08-28-2005, 12:37 AM   #1
machievelli
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Sasha

Is there someone skilled enough to make Sasha (The young girl who stows away on Dantooine) as a jedi apprentice NPC?
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Old 08-28-2005, 12:41 AM   #2
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You could possibly make her a recruitable party member by following Darth333's recruit tutorial.
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Old 08-28-2005, 12:43 AM   #3
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That would be a bad idea - I don't think Sasha has any combat animations.


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Old 08-28-2005, 02:57 PM   #4
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And the fact that she isn't really all that intelligent nor has the ability to speak engl.. sorry, "Galactic Basic" would make her the WORST choice for a party member <_<


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Old 08-28-2005, 03:49 PM   #5
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That would be a bad idea - I don't think Sasha has any combat animations.
That is true. It would look pretty bad with her trying to use a lightsaber...


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Old 08-29-2005, 01:54 AM   #6
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There are no combat simulations, and the idea that she can't speak merely means that she speaks haltingly, primarily to the main character. Not speaking a language is not a sign of stupidity, it is a sign of ignorance.
Also, she is at the age where most kids would be learning from the masters and padawan.
As for doing a mod myself, I have ten thumbs on each hand except when I'm writing.
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Old 08-29-2005, 02:56 AM   #7
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That must come in hand when hitchhiking. Luckily, Darth333 wrote the tutorial for people with 20 thumbs. Those of us with only two have had to make the best of it with what we were born with.
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Old 08-30-2005, 12:17 PM   #8
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YOu don't want to get me started on how bad my modding skills are. I have problems just installing them at times. Ask my about the planet Yavin mod sometime
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Old 08-30-2005, 12:45 PM   #9
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All of us were born with 0 modding skills...it's just a matter of practice to develop those skills. When I first came here, one of my first questions was "how do I install this?" (there were no stickies )

Modding is not difficult: you simply have to take the time to sit down and look at the files and follow the tutorials. If you get stuck, just ask your questions on the boards and other modders will help you. The first time you make a mod it's certainly longer and you are not too sure but once you are done you will say " what? that was all?"

Of course, there are some things that require a bit more technical knowledge but most of it is accessible to everyone, especially making a recruit mod.

However, concerning Sasha, when we say that she doesn't have animations, if her model is as I think ( I didn't checked) this also means that she won't be able to carry a lightsaber: she will just stand there and still do damage but you wont see the lightsaber or any movement.
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Old 09-01-2005, 05:24 AM   #10
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I wanted to kill sasha SOOOOOOOO BAD.


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Old 09-02-2005, 12:03 PM   #11
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Thanks Darth333
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Old 09-03-2005, 05:02 AM   #12
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Quote:
Originally Posted by Lando Griffin
I wanted to kill sasha SOOOOOOOO BAD.
At least one request in this thread can be done...



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Old 04-22-2010, 06:57 PM   #13
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Part of why i was told for why we can't do the mod I wanted was because of no fight sims for someone that size, but we have a sullustan in TSL, can the data be transferred regarding height?


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Old 04-22-2010, 07:19 PM   #14
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Part of why i was told for why we can't do the mod I wanted was because of no fight sims for someone that size, but we have a sullustan in TSL, can the data be transferred regarding height?
I do believe the "Child" Models do have animations, its just that the weapons won't show up (at least the lightsabers won't, as far as I know). I do believe that I tried most of the special attacks(Flurry, Critical, etc) when I wore a disguise item during the fight against Malak(featured in a POTD on KOTORFiles).

I could check again, if you wish.

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Old 04-22-2010, 07:50 PM   #15
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Don't say anything about bringing something from TSL into K1 or visa versa because that is called porting. Unless you want your thread to be closed, I suggest you don't say anything about it.

I'm not sure about the animations, I've seen screenshots of children in the Korriban Expansion Mod for TSL wielding Lightsabers. Yet that is in TSL...
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Old 04-22-2010, 10:39 PM   #16
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If you could find someone willing, they might be able to add combat animations with lightsabers... perhaps using the "Yoda" model (that's what KotOR calls it) and all he can do is use the power attack... adding more animations would take a hell of a lot of time... it may even take as long as a year or more... (I have no clue, because I'm not skilled at all with animations or anything of the such... so I really dunno. >.< All I can really do is is make scripts fire and edit dialogue...
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Old 04-22-2010, 11:23 PM   #17
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What if somebody could take a regular npc, a female that is, shrink the body down to about the size of a child, and remodel the head some or even swap it entirely with a child's head. That way you wouldn't have to worry about the animations.

I don't need to be making hope for this though because I don't know jack about modeling, leave it to an expert.
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Old 04-23-2010, 12:02 AM   #18
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What I did for my Korriban Mod for TSL...you need to add the necessary helpers/hooks to the child model ie. lightsaber hook, hand hooks, etc..and basically create a new child model. The existing child model does have adequate combat animations but may not have all like the pc animations.


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Old 04-24-2010, 12:11 AM   #19
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At least one request in this thread can be done...
Of course...kicking her off of the Ebon Hawk while on Manaan and letting her swim her way to freedom, that is if the firaxa don't eat her fist


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Old 04-24-2010, 01:07 PM   #20
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Now people do not bad mouth the girl. In my KOTOR she became not only an apprentice Jedi, but the olny reason my Revan survived to leave the Star Forge.


'To argue with those who have renounced the use and authority of reason is as futile as to administer medicine to the dead.' Now who said that?

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