lfnetwork.com mark read register faq members calendar

Thread: Fix for Triggering Domino Dialog in Grim Fandango
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 11-15-2011, 07:20 PM   #1
Jenni
Rookie
 
Jenni's Avatar
 
Join Date: Jul 2008
Location: New York, United States
Posts: 201
Current Game: Monkey Island 4 (ResidualVM)
Fix for Triggering Domino Dialog in Grim Fandango

You know that problem Grim Fandango has had since release with a whole section of dialog near the end of the game not triggering for most people?

On the Residual forums, giucam has finally figured out why that happens.

Apparently, the LUA file for Domino's second speech has the same check name as the LUA file for Domino's first speech. So if you talk to Domino in his office at the beginning of the game, you won't be able to talk to him the second time near the end of the game.

Luckily, giucam has also provided a step by step guide of how to fix this problem using Residual tools. It's all rather technical, so I created a little batch file that should automate the process. It uses Find And Replace Text to replace the text in the LUA file.

The dialog options for Manny's second meeting with Domino are rather lengthy, and most people never got to hear them. So now, finally, Domino will no longer be sitting silently at his office at the end of the world. Manny can finally get Domino to take those darn headphones off and talk to him.

My zip file with the compiled Windows versions of the Residual tools and my batch file can be downloaded here.

Just unzip it into the same directory containing DATA000.LAB and run fixgrim.bat.


Last edited by Jenni; 11-15-2011 at 07:27 PM.
Jenni is offline   you may: quote & reply,
Old 11-16-2011, 05:25 AM   #2
Longcat
Junior Member
 
Longcat's Avatar
 
Join Date: Sep 2006
Posts: 287
Great! Thanks a lot! This really adds to the game experience
Longcat is offline   you may: quote & reply,
Old 11-16-2011, 05:29 AM   #3
Jeopando
Rookie
 
Jeopando's Avatar
 
Join Date: Dec 2008
Posts: 73
That's just crazy fantastic! It's such a good conversation and I've only encountered it once in-game. Lost that save file too so this is really good news.


- The Artist Currently Known As Jeo.
Jeopando is offline   you may: quote & reply,
Old 11-16-2011, 09:38 AM   #4
Jeopando
Rookie
 
Jeopando's Avatar
 
Join Date: Dec 2008
Posts: 73
Hmm... now that I actually got to try the fix, I couldn't get it working. The game won't start and I need to reinstall to get it working again.

At first I thought there was something wrong with the batch file. For some reason the files couldn't be moved and it failed at "move *.exe data000". I then redid everything manually but the results were the same.

Not really sure where the problem is. I guess I'll keep trying later on.


- The Artist Currently Known As Jeo.
Jeopando is offline   you may: quote & reply,
Old 11-16-2011, 10:57 AM   #5
Jenni
Rookie
 
Jenni's Avatar
 
Join Date: Jul 2008
Location: New York, United States
Posts: 201
Current Game: Monkey Island 4 (ResidualVM)
Quote:
Originally Posted by Jeopando View Post
Hmm... now that I actually got to try the fix, I couldn't get it working. The game won't start and I need to reinstall to get it working again.

At first I thought there was something wrong with the batch file. For some reason the files couldn't be moved and it failed at "move *.exe data000". I then redid everything manually but the results were the same.

Not really sure where the problem is. I guess I'll keep trying later on.
Did you run it in Residual or the original executable? It doesn't recompress the LUA file, so I'm not sure whether it runs in the original Grim. It should work fine with Residual though.

Jenni is offline   you may: quote & reply,
Old 11-16-2011, 11:34 AM   #6
Jeopando
Rookie
 
Jeopando's Avatar
 
Join Date: Dec 2008
Posts: 73
Quote:
Originally Posted by Jenni View Post
Did you run it in Residual or the original executable? It doesn't recompress the LUA file, so I'm not sure whether it runs in the original Grim. It should work fine with Residual though.
Ah, I thought it would also work without Residual. I guess it's working well nowadays so no reason not to use it.


- The Artist Currently Known As Jeo.
Jeopando is offline   you may: quote & reply,
Old 11-16-2011, 10:05 PM   #7
Scummbuddy
 
Scummbuddy's Avatar
 
Join Date: May 2002
Location: United States of America
Posts: 448
Tim Schafer mentions this new fix for his game on his Twitter. He didn't know about it until just now.

"I had no idea that there was a bug in Grim that caused a critical dialog not to play! :O! But these guys fixed it"

http://twitter.com/#!/TimOfLegend/st...70659535400960

Awesome!

Scummbuddy is offline   you may: quote & reply,
Old 11-20-2011, 07:32 PM   #8
Huz
Coconut in the lime
 
Huz's Avatar
 
Join Date: Dec 2001
Location: Space City
Posts: 1,032
10 year veteran! LFN Staff Member 
Man, it's very strange to think that Dom is only silent at the end of the world if you've already spoken to him earlier in the game. I'm absolutely sure I've heard his spiel in-game before, but I can't believe I would go through the game without speaking to him first time round!

This is destined to be another enigma like the close-up of the dog in Monkey Island 1. I'm still convinced I've seen the close-up of that stupid dog in-game, even though we proved once and for all on this forum that the close-up isn't even in the game.


"I once ate a teabag" - Thrik
The Huz Experience
Huz is offline   you may: quote & reply,
Old 11-21-2011, 07:59 AM   #9
Thrik
Symbolically Compelling
 
Thrik's Avatar
 
Status: Administrator
Join Date: Dec 2000
Location: Nottingham, UK
Posts: 4,202
Hot Topic Starter Forum Veteran LFN Staff Member 
I'm still pretty bloody sure my old Monkey Island 2 box said Largo was LeChuck's brother. Someone go find that box! ;

It's great to see this bug fixed, though — it's been the subject of no end of discussions over the years. I remember for quite some time it was largely accepted to have been removed in the patch for giving too much away, as everything became mostly clear a bit later on anyway. Clearly bogus. ¬¬

It's very weird to think something as significant as this was not only missing, but that the developers had no idea. Wonder how many other games this has affected! What's next, a hidden dialogue where LeChuck reveals himself to be the Voodoo Lady's sister?


Thrik is offline   you may: quote & reply,
Old 11-21-2011, 10:59 AM   #10
MrManager
;-*
 
MrManager's Avatar
 
Status: Administrator
Join Date: Jul 2000
Location:
Posts: 2,114
LFN Staff Member 
Quote:
Originally Posted by Thrik View Post
I'm still pretty bloody sure my old Monkey Island 2 box said Largo was LeChuck's brother. Someone go find that box! ;
Some US Gold marketing spiel said MI2's plot centered on LeChuck's brother trying to take revenge on Guybrush. I don't think it was ever on a box, but it definitely was featured in two page magazine ads as well as in some previews.

Said marketers apparently got a lot of information mixed up. :~


Read The Mojo!
MrManager is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > Mixnmojo.com > Mojo Discussion Forums > General Discussion > Fix for Triggering Domino Dialog in Grim Fandango

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:56 PM.


LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.