Body Model Textures in GMax
I do a lot of head editing in gmax, and when I import the ascii file I got from mdlops, it works fine with the head's texture which is in the same directory.
For some reason, when I do this with body models, I can never get the texture in - it's just white. This isn't that big a deal, it's just a bit harder to see what I'm doing. Is there another way I'm supposed to import body models rather than what I do for heads?