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Old 11-12-2010, 06:11 AM   #81
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Originally Posted by Sabretooth View Post
I think the part that makes me cringe the most when it comes to Deus Ex is that if you were waiting for that multitool and lockpick to do its magic and something interrupted you, you lost that multitool/lockpick, because apparently the game removed it from your inventory when it initiated a lockpick/hack.

Can't remember if they retained that in Invisible War... I was too distracted by all the other things that were wrong.
Whenever that happened, I'd just get that lockpick back by taking out another, but going into inventory right when I started lockpicking. I'd stay there for the length of time two lockpicks would take, and when I came out, the door's lock percentage would be down by the amount that 2 lockpicks would take, although I only used 1 lockpick.



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Old 11-12-2010, 11:54 AM   #82
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Quote:
Originally Posted by Sabretooth View Post
I think the part that makes me cringe the most when it comes to Deus Ex is that if you were waiting for that multitool and lockpick to do its magic and something interrupted you, you lost that multitool/lockpick, because apparently the game removed it from your inventory when it initiated a lockpick/hack.
I would guess that was intentional to add an element of risk to attempting such activities in dangerous situations.

Or to prevent the player from aborting the lockpick on purpose just before a pick would be spent to retain it, and thus open locks that would normally require multiple picks to open with a single pick.

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Old 11-13-2010, 03:03 AM   #83
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The cover art for Deus Ex: Icarus Effect has been finalized and revealed by Amazon. I'm not a big fan of it, but here it is:



Pretty much reeks of "MONEYCASHTIE-INBUYPLEASE", but any way.


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Old 11-13-2010, 03:08 AM   #84
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Is that a prequel novel or something?
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Old 11-13-2010, 05:46 AM   #85
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Not a prequel as such, it will interweave with the game's story as far as I know. It's really one of those same-universe-different-story affairs you have these days.

Deus Ex: Human Revolution has improved AI on PC
Quote:
Nicholas: A lot of games for the PC, recently, have been really poorly ported for the PC, and I was wondering if you had any assurances about Human Revolution that this will not happen.

David: No, that'll be the same thing in Deus Ex: Human Revolution. [pause] Joking! No, for sure you must adapt your controls to the PC version, so we have someone working on that, making sure the keyboard mapping is well done, supporting the experience for the PC gamers. It's also important to adjust the AI, because you know, with the mouse you're more precise and quick, compared to the console controls. So we've got someone working on that to adjust the experience. We also have a partnership with AMD, to optimize the graphics for their cards too. With the way we've developed it, we don't really have a main platform, so the controls will be easily adjusted to the PC version. The interface, as well.



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Old 11-18-2010, 12:23 PM   #86
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New gameplay trailer, gives the clearest idea of what's what:

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Old 11-18-2010, 03:46 PM   #87
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^ Character seems so level 40. Or at least terribly overpowered. But that's how it's fun right?

So, I wanna play this thing. But I'm not sure why yet.


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Old 11-18-2010, 05:57 PM   #88
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Other than the cover system and the obviously thumbstick-ed aiming, everything else in the trailer felt like Deus Ex. The computer UI seems to have the same level of intuitiveness as DX1's, as well as the grid-based inventory screen and the hacking sequence. Me likey.
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Old 12-10-2010, 06:02 AM   #89
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Extended pre-rendered trailer:

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Old 12-11-2010, 12:41 AM   #90
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Total collated story information we know so far:

spoiler:
Adam Jensen is an ex-SWAT officer, now a security specialist working for America's most advanced biotech firm, Sarif Industries, and is romantically involved with the boss' daughter, Megan Sarif.

In an attack on the Detroit headquarters, Adam is incapacitated while Megan is kidnapped by Bell Tower mercenaries. Adam is augmented upon, sponsored by David Sarif under the supervision of the bald old scientist whose name we don't know, but who appears to be Adam's handler later.

Adam is tasked with discovering who ordered the attack, and where Megan has been taken. It is presumed that they stole something other than Megan as well. The attack was facilitated technically by a man named Tong Se Hong, who operates from Shanghai and apparently isn't quite that friendly with the Bell Tower boys. He is also almost certainly Tracer Tong's father.

Barret (Kentucky-fried Bull) is Adam's arch-rival, apparently, trying to stop Adam from finding whatever it is Adam wants to find. Also, pain in the butt.

ELIZA is an artificial intelligence, probably a surveillance/analysis tool like Daedalus, but used at least superficially as a newscaster (her digital identity is kept a secret) for Picus TV, which has a global reach.

Somewhere in an ocean lies Panchaea, a Rapture-esque super-facility-thing for augmented people to live in without discrimination. It would seem that Adam can't reach it in any way other than the mini-rocket thing. It may be owned or supported by David Sarif, as he is a strong supporter of the pro-augmentation movement and professes a philosophy to let mankind live without limits of any kind. May also be there to ask you whether a man is entitled to the sweat of his augmented brow.

Sarif's enemy is the Humanity Front, dedicated to either preserving the human body, or laying heavy limits on augmentations and prosthetics. It's very likely that the protestors outside the Victory Hotel and Sarif Industries HQ are Humanity Front members. Curiously, one of them can be seen firing at the crowd, and not the police.

Fedorova's (a.k.a. "Augmented Punk Rihanna") allegiance is unknown as she is seen firing on the crowd incognito. While she may be a Bell Tower mercenary (she has a nose ring just like Barret), it is unknown who'd hire her to fire on the crowd. She seems to be the femme-fatale-turned-on-by-violence stereotype.


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Old 12-11-2010, 01:17 AM   #91
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Surely brow augmentations would include some sort of refrigeration, thereby alleviating sweat altogether?

Also, concerning the crowd, it would seem to me that the most likely explanation is that
spoiler:
there were agitators placed within the crowd specifically to incite a riot and cause the police to fire upon them for some political purpose. It could be agents of "the bad guys" (Illuminati, Templars, forerunner/offshoot of Majestic 12, or whoever it turns out to be) or could even be the police/government (making them agent provocateurs). Possibly psycho augmented butt lady is a 3rd party sent to do the same thing, or just cause general mayhem. Either way, it seems like someone wants to escalate conflict as part of some greater plot (no doubt related to world dominance).
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Old 12-17-2010, 07:44 AM   #92
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Game got delayed indefinitely

Excellent work, Square Enix.


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Old 12-17-2010, 08:01 AM   #93
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Where did the "indefinitely" come from? As far I know all they did is push it back into the following quarter, which could be as little as a month later than the original release date (all though odds are it will be more like 2-3 months). When I saw the news the other day I didn't think much of it. It actually seems pretty logical given that everyone seems to be scheduling their major releases for March now instead of Xmas and subsequently that is now overburdened just as Xmas used to be.
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Old 12-17-2010, 08:15 AM   #94
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Game got delayed indefinitely

Excellent work, Square Enix.
When I read that I thought this one was never going to leave the closet.


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Old 12-17-2010, 10:49 AM   #95
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Where did the "indefinitely" come from? As far I know all they did is push it back into the following quarter, which could be as little as a month later than the original release date (all though odds are it will be more like 2-3 months). When I saw the news the other day I didn't think much of it. It actually seems pretty logical given that everyone seems to be scheduling their major releases for March now instead of Xmas and subsequently that is now overburdened just as Xmas used to be.
Indefinitely because it now overrules the de facto release date of March 8, 2011.

I'd expect an October release date myself, as Christmas will have both Mass Effect 3 and Skyrim releasing. Bad mojo to release another RPG during this period.


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Old 12-17-2010, 11:31 AM   #96
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I just put in my preorder too.
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Old 03-19-2011, 10:19 AM   #97
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Video is a bit interesting, it details multiple ways to take on the very first mission. Figured since a lot of you were interested in the game that this video might help with your impressions with the game. I am truly impressed, not having played the first two, though plans are being made (The first is on Steam, no?).

A bit of an update on the game; Deus Ex: Human Revolution will now be released in August, the 23rd for Americans, and the 26th for the Europeans.
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Old 03-20-2011, 01:41 AM   #98
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A bit of an update on the game; Deus Ex: Human Revolution will now be released in August, the 23rd for Americans
Happy birthday to me.
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Old 05-11-2011, 02:07 PM   #99
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Their NDA has expired and PC Gamer seem very enthusiastic about it:

http://www.pcgamer.com/2011/05/11/de...rst-ten-hours/

They are releasing overviews of 3 different approaches to the first 10 hours of the game (combat, hacking, stealth) in the next few days, the first of which is a fairly hilarious psychopathic kill-fest:

http://www.pcgamer.com/2011/05/11/de...he-psychopath/

Hacker: http://www.pcgamer.com/2011/05/12/de...93-the-hacker/

Stealth: http://www.pcgamer.com/2011/05/13/de...3-the-thinker/

It certainly sounds much more promising than I could have dared dream. I sure hope the final product turns out that way in reality.

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Old 07-21-2011, 05:28 PM   #100
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Anybody saw the new trailer?

Purity (AKA Galaga) trailer:
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(Why does the Purity First logo looks like a...)

The viral hacked Sarif Industries website they did for the game is also a beautiful mess and has a decryption game in it. Schnazzy: http://sarifindustries.com


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Old 07-21-2011, 11:57 PM   #101
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Since I'm poor and won't be getting this game until the soonest steam sale when it is under $20, Ill just have to make up for it by playing through Deus Ex again murdering every non-invincible NPC with my flamethrower. JC "Murderbot 3000" Denton strikes again!



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Old 07-22-2011, 01:55 AM   #102
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**** yeah, VersaLife is in!

Pretty cool trailer. I was hoping there'd be more pseudo-commercials though, especially for the other corporations like Tai Yong Medical or VersaLife. I like the idea of augmented people being kept on drugs, even though all of this has a strong Dragon Age lyrium vibe to it. Also, their fears of how corporations can shut you down instantly if they wished, which is confirmed to be true in the original Deus Ex.

Also, that Mexican-accented doctor... please, please don't tell me she's Jaime Reyes' mother or something. -_-'

It's nice to see though, that they're serious about keeping the technology grounded and addressing genuine problems. The talk about how corporations can turn off your eyes, limbs etc. could be a commentary on how reliant we are on corporations and their terms and licenses today. Cloud computing for example, is entirely built on the concept of giving up your information to corporations and trusting them not to look at it. And as DRM has shown us, corporations are all too willing to make you buy special devices, or buy multiple copies of their product, or threaten ending services.



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Old 07-22-2011, 02:08 AM   #103
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It's nice to see though, that they're serious about keeping the technology grounded and addressing genuine problems. The talk about how corporations can turn off your eyes, limbs etc. could be a commentary on how reliant we are on corporations and their terms and licenses today. Cloud computing for example, is entirely built on the concept of giving up your information to corporations and trusting them not to look at it. And as DRM has shown us, corporations are all too willing to make you buy special devices, or buy multiple copies of their product, or threaten ending services.
Yeah, they do approach several today issues (and a few future ones, hence why I mentioned Galaga) on the trailer and the game's take on that should be interesting to see. And let's face it: the capital is just evil.


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Old 07-22-2011, 02:57 AM   #104
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I wonder who Purity is a front for (and it's pretty much painfully obvious that Purity is a front for someone ). I'm guessing it'd be Illuminati, because with the way things are going, corporations would gain godlike power over humans, something the Illuminati has enjoyed for centuries.

Alternately, I wouldn't be surprised if there's some sort of a socialist group campaigning for government-regulated augmentation (and maybe the much-sought-after produce-birth-certificate augmentation ). That would be loosely similar to what JC Denton sought to accomplish with ApostleCorp in Invisible War.

We know that VersaLife is an MJ12 front at some point of time.


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Old 08-17-2011, 12:42 PM   #105
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Got to try it out for a few hours. It felt like the Deus Ex I know and love. Pre-ordered the day I got home.



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Old 08-24-2011, 04:46 PM   #106
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Apparently GameStop disapproves of Square Enix offering a free OnLive copy of Deus Ex: Human Revolution if you buy a retail copy.






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Old 08-24-2011, 10:06 PM   #107
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Is that even legal? Tampering with a product and then selling it? I'm pretty sure down here at least that Consumer Affairs would have something to say about that.
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Old 08-25-2011, 05:26 AM   #108
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Is that even legal? Tampering with a product and then selling it? I'm pretty sure down here at least that Consumer Affairs would have something to say about that.
It's a little ambiguous, based on what I've read about the issue so far, but what I've read confirms that this is hardly new for GameStop.

It seems, however, that in an effort to extricate themselves from the issue, they've now decided to pull DX:HR off the shelves and return them to Square Enix, in what looks like an agreement between the two.

And I can understand that they don't want to be promoting a direct competitor to their own online service, but it would have been far easier for them to have just refused to sell the game in the first place.

I'm now wondering what the chances are of GameStop ever selling another new Square Enix release in their stores again.

And in a somewhat related note, PAL copies of Human Revolution will not include the OnLive code at all.







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Old 08-25-2011, 01:39 PM   #109
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I had mine pre ordered and picked it up tuesday (pc )at gamespot, release day--- mine has the onlive voucher. I guess I got the copy before they started pulling them .

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Old 09-19-2011, 08:52 AM   #110
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Boss Battles in DE:HR were outsourced. Well, that explains a lot. I've done two of them now, and by Zeus, they are horribly difficult for me and the game prevents me from fighting these bosses the way I played this game up until said boss fights. Anyway, with dozens of tries and a large amount of cursing, I've gotten past two now and I live in fear knowing there's more to come.

So, not a lot of action in this thread, for those playing the game, are you enjoying it? Because I am and I can't wait to start a new game to see how it feels playing a whole different style.

Also,
spoiler:
I cursed when I found out I could've saved Malik.


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Old 09-19-2011, 09:17 AM   #111
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Heh yeah I was pissed about that too. I figured it was a scripted event, so I just stood around watching.

Concerning the boss battles, yeah they suck, especially given the flexibility the rest of the game offers you. I don't know why they didn't give you some options for different approaches as the original Deus Ex did, like dialogue "battles", hacking security systems to your side, etc.
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Old 09-19-2011, 07:30 PM   #112
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Boss battles suck in that they require no strategy other than having a few EMP/frag grenades or the Typhoon coupled with the dermal armor augmentation but once you have either of these, they are awfully easy. I was apprehending the first boss battle after having been filled with bullets after a few seconds on my first try...upon reload, I just started throwing grenades and he was down in a within a few seconds. I did the same thing on all the other "bosses".

I like the game a lot (and for once someone figured out what to do with our dreadful Olympic stadium in Montreal...
spoiler:
PICUS offices
...[taxpayer rant]I just wish I would have had the option of blowing up whole thing at the end of the mission[/taxpayer rant].

Anyway,
spoiler:
Yeah I managed to save Malik way but had to give up on the "pacifist" achievement: the robot would kill the nearby enemies when blewing up
.
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Old 09-20-2011, 08:04 PM   #113
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You're right on the boss fights. Once you've got the right augmentations or the right equipment (Grenade Launcher and Laser Rifle did the job), it can be ridiculously easy.
spoiler:
I wouldn't know how to finish the boss fight during the Singapore sequence if I had to do without these, esp. when the new chip robs you of your augmentations and pretty much your sight
Either way the boss fights stand out.

So I finished my first playthrough and overall I'm pleased (got the Pacifist achievement as well!). Maybe I did expect a bit too much of the decisions I had to make throughout the game, in that I hoped they would play out into the end of the game, but the story ended up being pretty straightforward, even with that final choice.

Other things of note: the voice acting, in true Deus Ex fashion especially of the Chinese, wasn't always that good. Not as bad as it mostly was in Deus Ex, but it could've been better. Also, Deus Ex Main Theme after the credits (and the scene before that!) FTW!


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Old 09-20-2011, 08:58 PM   #114
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I thought the game was pretty cool. I got to play it on my new PC specs, with graphic settings turned way up.

The boss battles seemed out of place, and the ending I saw sucked. Do all the ending show a variant of a crappy video with crappy voice over?
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Old 09-20-2011, 09:45 PM   #115
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Yeah, all four endings are a bunch of stock footage with Adam prattling on. Some people like it apparently, but I thought it was an odd choice personally.
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Old 09-21-2011, 08:19 AM   #116
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Yeah, all four endings are a bunch of stock footage with Adam prattling on. Some people like it apparently, but I thought it was an odd choice personally.
Next to the fact they went for a cutscene again (something that's been used throughout the game for no particular reason - cutscenes showing dialog between Jensen and other characters stop halfway before continuing the dialog in-engine), the endings don't feel satisfactory, no. A shame since it build up quite nicely.


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Old 09-22-2011, 02:52 AM   #117
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Next to the fact they went for a cutscene again (something that's been used throughout the game for no particular reason - cutscenes showing dialog between Jensen and other characters stop halfway before continuing the dialog in-engine), the endings don't feel satisfactory, no. A shame since it build up quite nicely.
I guess that's a Deus Ex thing though. All of the endings in both Deus Ex and Invisible War felt rather anticlimactic, so if it's the same in Human Revolution they might just be sticking with the theme

The game finally works on my computer with the latest patch, so haven't gotten very far yet.

Anyone else having trouble getting windowed mode to work? I'm just getting the game in a non-resizable, non-movable black box 640x480 pixels in size, making it rather unplayable that way.

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Old 09-30-2011, 05:58 PM   #118
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This week I finally got around to playing this game and after finishing it this evening, I have to say that when it comes to story, atmosphere and gameplay they did a very nice job of making it feel like Deus Ex.

I do agree that the boss fights should have been done differently and there should have been options on how to handle bosses (talk/persuade, fight,...), but it didn't ruin the overall impression for me.

As for the endings, after seeing all four (and that "thing" after the credits ) I honestly don't understand the complaints about them. If anything, I'd even say they were done better than the short cutscene endings of the previous games.

The only major complaint I have is related to performance. If I try to run the game with DirectX 11 features enabled and graphical settings on their highest values, it runs smoothly for a maximum of ten minutes and then crashes to the desktop, but when I turned off the DirectX 11 features the game stopped crashing, but the performance became variable with significant frame-rate drops in certain areas. I hope a patch will resolve this so that my next complete playthrough can be with the game looking and performing at its best.

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Old 09-30-2011, 06:04 PM   #119
Achilles
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Quote:
Originally Posted by igyman View Post
I do agree that the boss fights should have been done differently and there should have been options on how to handle bosses (talk/persuade, fight,...), but it didn't ruin the overall impression for me.
FWIW, the boss fights were outsourced.

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Old 09-30-2011, 06:14 PM   #120
igyman
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Yeah, I heard that somewhere already and it really shows in the game, especially with the first boss fight (Barret) - even the area looks like it was made by a different team since it has little to none interactive components, everything is purely decorative and yet somehow bland, unlike the other areas in the game.

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