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Old 12-29-2010, 10:54 AM   #1
Hawk 0032
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Static Mesh ploblem (XSI)

HI all,

I have a problem with a converted Static Mesh. When I import it to UnrealED, then I can look in the Static Mesh. What do I wrong ?

Here are some pictures about my problem:
http://www.imagebanana.com/view/pq4l2t4i/Problem1.jpg
http://www.imagebanana.com/view/o69govno/Problem2.jpg


PS: I converted it with XSI.

Last edited by Hawk 0032; 12-29-2010 at 01:05 PM.
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Old 12-29-2010, 02:42 PM   #2
N-5/Prudii
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In XSI, select the model, go up to where it says Model, go down to Modify, Poly Mesh, and hit Invert Polygons. Export. There you go.



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Old 12-29-2010, 04:07 PM   #3
Hawk 0032
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Thank you very mutch !
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Old 12-29-2010, 06:51 PM   #4
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Always welcome.



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Old 12-29-2010, 10:24 PM   #5
HockeyGoalie35
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Nice one Prudii!


And hey Hawk! good to see ya!




Quote:
Originally Posted by HockeyGoalie35 View Post
I wish I had some Combustable Lemons.

Quote:
Originally Posted by =purifier View Post
Granted, but you accidently get blown up with that lemony smell and the
Pine-Sol woman appears out of nowhere and says: "That's the power of Pine-Sol, baby. "
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Old 12-31-2010, 09:09 AM   #6
Hawk 0032
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I have a new problem. Does anyone know how to reflect Static Mesh's in XSI ? When I import it into UnrealED, its wrong around. How to fix it ?

Last edited by Hawk 0032; 12-31-2010 at 09:32 AM.
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Old 12-31-2010, 09:50 AM   #7
HockeyGoalie35
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reflect you mean flip right, its the wrong way?

yea, ive tried to find the awnser to that but i was unable to fix it




Quote:
Originally Posted by HockeyGoalie35 View Post
I wish I had some Combustable Lemons.

Quote:
Originally Posted by =purifier View Post
Granted, but you accidently get blown up with that lemony smell and the
Pine-Sol woman appears out of nowhere and says: "That's the power of Pine-Sol, baby. "
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Old 12-31-2010, 11:06 AM   #8
Hawk 0032
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Thanks Hockey, but I need help !

€dit: Thats my problem:

http://img5.imagebanana.com/img/n5791osj/Problem1.jpg
http://img5.imagebanana.com/img/smftcjla/Problem2.jpg

Last edited by Hawk 0032; 12-31-2010 at 03:38 PM.
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Old 12-31-2010, 09:47 PM   #9
HockeyGoalie35
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yea, i have that problem too.....hmm.
ill doa little research




Quote:
Originally Posted by HockeyGoalie35 View Post
I wish I had some Combustable Lemons.

Quote:
Originally Posted by =purifier View Post
Granted, but you accidently get blown up with that lemony smell and the
Pine-Sol woman appears out of nowhere and says: "That's the power of Pine-Sol, baby. "

Last edited by HockeyGoalie35; 12-31-2010 at 09:56 PM.
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Old 01-01-2011, 11:05 AM   #10
Hawk 0032
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I fixed it, but not with XSI. I fixed it with Blender.
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Old 01-03-2011, 02:24 PM   #11
Mandalorian Mercenary
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I'm considering using blender to make space scenes for my lego videos and other projects.. if i found a star destroyer mesh, would i be able to make it move in blender?




"If at first you don't succeed, hire a mercenary to do the job for you. At least they'll get it done right."
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Old 01-04-2011, 09:37 AM   #12
HockeyGoalie35
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well, if you know how to make animations, then i guess so.




Quote:
Originally Posted by HockeyGoalie35 View Post
I wish I had some Combustable Lemons.

Quote:
Originally Posted by =purifier View Post
Granted, but you accidently get blown up with that lemony smell and the
Pine-Sol woman appears out of nowhere and says: "That's the power of Pine-Sol, baby. "
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