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Old 11-16-2010, 10:02 PM   #1
Char Ell
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2010 LucasArts Layoffs Redux

Gamasutra - LucasArts Lays Off Up To 50 Employees In Staffing 'Adjustment'
Quote:
Originally Posted by Gamasutra
San Francisco-based LucasArts today confirmed it has laid off a number of employees as part of what it is calling a "minor adjustment in staffing to help us better address the needs of the business."
...
"We remain committed to our internal studio – and to fostering relationships with trusted external partners – in order to deliver quality games that amaze and inspire fans," the company told Gamasutra in a statement.
Is it just me or does news of more layoffs at LucasArts dishearten others as well? LucasArts already went through one round of layoffs this year. To me it seems like LucasArts is really struggling to find some vision, some direction and continues to flail about like a fish out of water. I'm sure there are those who will say LucasArts has been like this for some time now but whether you think that or not I have to say 2010 definitely hasn't been one of LucasArts' better years out of the past 10.

P.S. I really have grown to detest the PR speak used in so many press releases today. Phrases like "minor adjustment in staffing" ring hollow.


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Old 11-16-2010, 11:15 PM   #2
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After Force Unleashed 2 they should fire the whole lot of them.


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Old 11-16-2010, 11:37 PM   #3
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Sounds to me that LucasArts is tired of the studio producing half-assed games and is changing up to make better ones.


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Old 11-17-2010, 12:04 AM   #4
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@ Redeemed Jedi: Firing most of your staff and not bothering to hire new people isn't going to really help them make more quality games... it just means they'll end up making crappier games that take a longer time to make which means we'll get fewer games in the long run...




*looks around* So aside from TOR, what other Star Wars games do we have to look forward to? Anyone know?

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Old 11-17-2010, 12:16 AM   #5
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*looks around* So aside from TOR, what other Star Wars games do we have to look forward to? Anyone know?
Is the "one Star Wars game per year" rule still in effect?


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Old 11-17-2010, 12:17 AM   #6
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But is hiring new people necessary? Those that received layoffs could have possibly been unnecessary staff members.


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Old 11-17-2010, 12:19 AM   #7
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*looks around* So aside from TOR, what other Star Wars games do we have to look forward to? Anyone know?
I'm taking a wait and see attitude, but I wanting to see more about this Kinect Star Wars game that is suppose to come out in 2011. You know the one I read about on your site.


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Old 11-17-2010, 01:58 AM   #8
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I'm taking a wait and see attitude, but I wanting to see more about this Kinect Star Wars game that is suppose to come out in 2011. You know the one I read about on your site.
lol, did you see the E3 demo of that game? The dude that was "being the controller" was actually behind the video feed, a.k.a. it was probably staged, and even then it looked like ****.


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Old 11-17-2010, 02:30 AM   #9
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Because there can't be enough lulz about it:
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YouTube Video

Also notice how retarded the game itself is, the stormtroopers shoot like pansies and stroll over to hug the Jedi. What the hell are those blasters for?


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Old 11-17-2010, 08:44 AM   #10
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Is the "one Star Wars game per year" rule still in effect?
IIRC it was two Star Wars games per year back when Jim Ward was running the show at LucasArts but that was two presidents ago. I haven't read anything from Paul Meegan so I've no clue what his goals are where SW games are concerned. Of course it may be rather difficult to produce a steady stream of games when there is seemingly a fairly high rate of turnover at the executive and staff levels of the developer/publisher.

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But is hiring new people necessary? Those that received layoffs could have possibly been unnecessary staff members.
I don't think there is anyone outside of LucasArts who can accurately answer this question. I would be surprised if those who were just given the pink slip by LucasArts felt their jobs were unnecessary.

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*looks around* So aside from TOR, what other Star Wars games do we have to look forward to? Anyone know?
LEGO Star Wars 3: The Clone Wars?
Other than SWTOR and the Star Wars Kinect game, which I understand is not actually being developed by LucasArts, I know of no other SW games in the development pipeline.


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Old 11-17-2010, 09:37 AM   #11
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Also notice how retarded the game itself is, the stormtroopers shoot like pansies and stroll over to hug the Jedi. What the hell are those blasters for?
Not the game, but the demo did look stupid. However, the demo was only to show what they could do wtih Kinect, not the game itself. Hopefully.


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Old 11-17-2010, 10:25 AM   #12
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Kind of funny given that they said a few years back they wanted to stop getting outside studios to develop titles based on their IP and instead do it all in-house. I guess they have mostly given up that idea now. To be honest, that's probably the best thing that could happen. Surely it couldn't result in anything much worse than the sort of mass market crap LA have churned out themselves in recent years.
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Old 11-17-2010, 11:12 AM   #13
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I would hardly call 50 employees a minor adjustment for a company like LucasArts that I get the impression is not huge at all anymore. Plus weren't their layoffs in September close to 70-80 people? Either way, pretty confusing and disheartening.


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Old 11-17-2010, 11:21 AM   #14
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Quote:
Originally Posted by Lynk Former View Post
*looks around* So aside from TOR, what other Star Wars games do we have to look forward to? Anyone know?
A new Jedi Knight and X-Wing? I mean, they have to make those sometime, it's a no-brainer.




Right?

Quote:
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I would hardly call 50 employees a minor adjustment for a company like LucasArts that I get the impression is not huge at all anymore. Plus weren't their layoffs in September close to 70-80 people? Either way, pretty confusing and disheartening.
Might just be a sign of the economic times, unfortunately...

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Old 11-17-2010, 11:50 AM   #15
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I think it's more likely a sign of LA's incompetence. Surely Star Wars should be one of, if not the, most lucrative game franchises? EA presumably thinks so, given that they have purportedly sunk 100 million into developing TOR. And there are other IPs they own as well, Indy being the most obvious. Seems to me that LA would be highly profitable if they just did things right.
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Old 11-17-2010, 12:37 PM   #16
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After Force Unleashed 2 they should fire the whole lot of them.
QFT


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Old 11-17-2010, 01:11 PM   #17
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in b4 LucasArts bought by ZeniMax Media


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Old 11-17-2010, 05:23 PM   #18
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callin ea on this one bro



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Old 11-17-2010, 05:45 PM   #19
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A new Jedi Knight and X-Wing? I mean, they have to make those sometime, it's a no-brainer.




Right?
I'd kill for that to happen




No really, I would...



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Old 11-17-2010, 06:47 PM   #20
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You would think LucasArts would have figured out what is in demand by the gamers out there by now.

Hint: Kotor III anyone?


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Old 11-17-2010, 07:34 PM   #21
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After Force Unleashed 2 they should fire the whole lot of them.
Heh heh


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Old 11-17-2010, 07:52 PM   #22
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Actually, this is depressingly what happened to Rare back in the day and why they SUCK as a developer now and don't release any games any more. Rare(Ware), USED to be an awesome developer studio that released multiple games at a time that were all top quality titles with great ideas and originality attached to them.

Now all they do is release a game once every few years and work on background stuff like the Xbox Live Avatar's... which is a pretty crappy job for a company that came up with Battletoads, Banjo-Kazooie, Killer Instinct, Donkey Kong Country and a ****tonne of other awesome games.

*depressed* And do you know why they suck now? They fired all of the people who were responsible for making all of those awesome games or pissed them off so much that they quit. This is ultimately the reason why Nintendo sold them to Microsoft... Rare ended up gutting itself and became useless.

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Old 11-17-2010, 11:21 PM   #23
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So that's what happened to them. (BTW where can I see this info?)
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I think it's more likely a sign of LA's incompetence. *brevity* Seems to me that LA would be highly profitable if they just did things right.
Too true. Though I could easily say the same for companies like Capcom, and recently Nintendo, err Team Ninja. Guess I'm wrong as new ideas are always on the till, but perhaps the norm of late is that production in general is in a rut everywhere.

"There is no such thing as new ideas, only new ways in which to present them." (Or so says my old video production teacher, which I only half agree with.)

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You would think LucasArts would have figured out what is in demand by the gamers out there by now.

Hint: Kotor III anyone?
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Old 11-18-2010, 12:17 AM   #24
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Quote:
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I would hardly call 50 employees a minor adjustment for a company like LucasArts that I get the impression is not huge at all anymore. Plus weren't their layoffs in September close to 70-80 people? Either way, pretty confusing and disheartening.
I don't know about the actual number of people laid off. In the past I've found it pretty much impossible to verify how many LucasArts people got sacked so I've stopped trying. What I'm concerned about is that another round of layoffs, whether 10 people or 50 people, have occurred so soon after the last round, which as you mention was in September. I think if I worked at LucasArts after two rounds of layoffs in 3 months I would be very concerned about my future employment at LEC. If a lot of the remaining employees feel this way then productivity is likely to suffer making prospects of LucasArts righting the ship seem dim. I want to be the optimist and say LucasArts can turn this thing around but I can't help but feel such sentiment falls in the realm of fantasy at the present time.


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Old 11-19-2010, 09:11 AM   #25
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Hmm--after all these layoffs, do you think LA is just going to close its studio and outsource?

Let's face it, TFU2 stunk. I refuse to pay $60 for a game that only has 3 hours of gameplay and 4 levels. If this is the kind of product they're going to produce, they're going to fail miserably, and need to outsource.

The other option is to commit to producing top-notch games, but that costs money in terms of commitments to personnel. It looks to me like LA doesn't want to make that financial investment.


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Old 11-19-2010, 09:42 AM   #26
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Quote:
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Hmm--after all these layoffs, do you think LA is just going to close its studio and outsource?

Let's face it, TFU2 stunk. I refuse to pay $60 for a game that only has 3 hours of gameplay and 4 levels. If this is the kind of product they're going to produce, they're going to fail miserably, and need to outsource.

The other option is to commit to producing top-notch games, but that costs money in terms of commitments to personnel. It looks to me like LA doesn't want to make that financial investment.
In other words:
Make tons of money by producing crappy stuff.

How weird that that strategy doesn't work.

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Old 11-19-2010, 03:36 PM   #27
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Aren't rapid rounds of layoffs usually one of the mid-term warning signs that a company is circling the drain? The revolving-door policy with presidents isn't a hopeful sign, either. LA supposedly employs more than 350 people (wiki), which is smaller than BioWare (~500), or Crytek (~550). This makes the layoffs, if around 50 is in the ballpark, fairly significant. OTOH, following Jim Ward's audit, the company went down to being around 190 people. So...



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Old 11-19-2010, 05:11 PM   #28
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As horrible as this may be, there is a silver lining, however thin: if LA ends up shutting down, we might never have to acknowledge TOR's existence.
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Old 11-19-2010, 06:38 PM   #29
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As horrible as this may be, there is a silver lining, however thin: if LA ends up shutting down, we might never have to acknowledge TOR's existence.
YYYYYYAAAAAYYYYYY !!!!!!!!!!!!!
im counting down the days lol


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Old 11-19-2010, 10:11 PM   #30
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Isn't TOR a BioWare-EA project with LucasArts' licensing? I don't think it'd be affected if LucasArts shut down (which I really think they won't).


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Old 11-19-2010, 10:18 PM   #31
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What's with all the TOR hate?

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Old 11-19-2010, 10:25 PM   #32
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LA shutting down (which seems unlikely) would have no effect on TOR. LA's original role with TOR was primarily publisher in certain territories (although they did help out with some of the voice over production apparently). Publishing responsibility has now been fully assumed by EA. Star Wars licensing is handled by Lucas Licensing, a division of Lucasfilm. It has never had anything to do with LA.
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Old 11-20-2010, 01:47 AM   #33
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As horrible as this may be, there is a silver lining, however thin: if LA ends up shutting down, we might never have to acknowledge TOR's existence.
Doc, I'm disappointed! For once I don't like your taste!

(Read: TOR looks awesome. )

Anyway...yeah, after the crap that was TFU II, I really don't give a damn about Lucasarts. Give Bioware the Star Wars license so they can make more RPGs and try their hand at shooters with Battlefront III. And declare TFU II non-canon so they can revamp the story and the series. "Star Wars: The Force Unleashed II: The Good Edition: By the Dude Who Wrote Mass Effect"


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Old 11-20-2010, 03:31 AM   #34
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"Star Wars: The Force Unleashed II: The Good Edition: By the Dude Who Wrote Mass Effect"
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"The Good Edition: By the Dude Who Wrote Mass Effect"


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Old 11-20-2010, 02:09 PM   #35
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Quote:
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As horrible as this may be, there is a silver lining, however thin: if LA ends up shutting down, we might never have to acknowledge TOR's existence.
QFE, this would make me very happy.
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Old 11-20-2010, 09:41 PM   #36
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Again... what's with all the TOR hate? (I'm starting to wonder if anyone will actually answer my question...)

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Old 11-20-2010, 10:28 PM   #37
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Again... what's with all the TOR hate? (I'm starting to wonder if anyone will actually answer my question...)
Long story short:

1. People wanted a single-player KotOR III (which was apparently planned and then cancelled) to complete the story arc
2. BioWare announced that TOR will be KotOR 3, 4, 5, 6, 7, 8, 9.
3. It's an MMO.
4. It has conversations just as derpy as the first Mass Effect.
5. It has an absolute disregard for all that happened in the KotOR games and is set in a retarded alternate version of the Star Wars OT, complete with Han Solo lookalikes, faux-Vaders, faux-Stormtroopers and so on.


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Old 11-20-2010, 10:43 PM   #38
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Quote:
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1. People wanted a single-player KotOR III (which was apparently planned and then cancelled) to complete the story arc
2. BioWare announced that TOR will be KotOR 3, 4, 5, 6, 7, 8, 9.
Yeah, I wanted KotOR III too.

Quote:
3. It's an MMO.
Not a huge fan of MMO's either.


Quote:
4. It has conversations just as derpy as the first Mass Effect.
We'll actually see when we play the game, unless everyone here can see into the future.

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5. It has an absolute disregard for all that happened in the KotOR games and is set in a retarded alternate version of the Star Wars OT, complete with Han Solo lookalikes, faux-Vaders, faux-Stormtroopers and so on.
I thought this is what practically every Star Wars game does.

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Old 11-20-2010, 10:50 PM   #39
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Originally Posted by Sabretooth View Post
2. BioWare announced that TOR will be KotOR 3, 4, 5, 6, 7, 8, 9.
3. It's an MMO.
4. It has conversations just as derpy as the first Mass Effect.
Honestly, those are the only reasons I dislike the news about TOR. I can live with designs imitating that of the movies, and if it couldn't have been a single player sequel a la KOTOR 3, I'd have liked it to be a game similar to Assassins Creed: Brotherhood (which I am patiently awaiting for PC release) or like Portal 2 (Likewise) that has a single player game, but also has a separate, multiplayer "attachment" that you don't have to touch if you don't want to. But from the news I've read, you could play TOR almost entirely on your own, but you'd need friends and/or other people for certain parts, at least once for the main quest.

But saying it'll be the equivalent of at least 7 sequels just sets them up for disappointment, considering the fanbase the first 2 achieved.

I have this personal dislike of MMOs, I'm not sure where it roots, but its there, and it gnaws at me when I see a spinoff game that is an MMO, that makes me want to buy it because its of that same franchise, but at the same time not want to because its an MMO.

And yeah, "He shot him," from that dialog or voice acting (whatever it was) trailer a while back made me think A+ "20 novels worth of dialog with professional voice quality". And in case you didn't realize that was sarcasm, I'm gonna go and strike out that A+ and replace with a C-, at best.

And yes, I am a prophet, go ahead and scrutinize me. I'm a gypsy traveling Eurasia and I read your palms and I steal your babies then brainwash them into being our slaves give you friendly advice on how to raise your children.

Last edited by TriggerGod; 11-21-2010 at 12:43 AM. Reason: specifications
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Old 11-20-2010, 11:18 PM   #40
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I'm sure not everything about it will be amazing, every game has its flaws... I'm just finding it hard to see why there seems to be an air of absolute hate over it. It's not like if TOR dies, KotOR III will come back into service.

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