hello,im new here to the forums,i wanted to ask i made a model in maya,and fixed the polys to 4000 so that the model could be imported into the game,but i have probs with how to import the model and what do i need to do to rig it into the game
You will never get this model to work in Jedi Academy.
There are at least 7 steps involved in compiling a successful .glm.
First thing you need is to get the proper skeleton, then your mesh needs to be fitted around it, because JA doesn't allow custom rigs (not for humanoids at least). Then you segment the model, then you rig it, create caps and finally export to .xsi then compile with carcass.exe.