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Old 03-28-2011, 10:40 PM   #1
VarsityPuppet
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VP's Hi Poly Tin Cans

Hey all, it's been awhile. Between working, school, and modding for the Malachor VI mod, I rarely get time to finish up the little mods I have.

Occasionally, I'll get one going and then refine it enough to upload a release, and this is one of those times.

VP's HI POLY TIN CANS


I've always wanted to make a lightsaber hilt mod, but I never liked how most people would use hilts from the movies. Or if it's not that, there has to be a fancy hilt for every single different color. Well what I did here is fairly simple and should intrigue even the most skeptical of saber mod downloaders.

I remade the standard game hilts so that they look like higher definition versions of the old ones. A lot of people complained how they looked like tin cans - they still are, but with higher polygon counts. I've also included a Darth Nihilus lightsaber which is fairly close to canon apparently.

There are several subfolders which you can install -

Saber Models - This folder contains the higher polygon version hilts only. No other modifications made.

Darth Nihilus Saber - Contains the files used for adding Darth Nihilus' saber to the game. Override's Malak's Lightsaber model since it doesn't have much of a use in this game.

Fixed Icons and colors - Fixes the colors in the weapon icons for the cyan and bronze/orange lightsabers. It also restores the unused bronze lightsaber crystal and distinguishes between the orange and bronze lightsaber colors (previously, they both used the same Heart of the Guardian saber color)

Fixed Loot scripts - These loot scripts will allow the orange, bronze, silver and cyan crystals to appear more often. Previously, the bronze crystal wouldn't appear at all, and apparently neither would the cyan crystal. This should be fixed now.

DOWNLOAD FROM DEADLYSTREAM

Screenshots

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Future releases may include an expanded selection of colors, flickering blades, and a few more custom hilts.

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Old 03-30-2011, 11:47 AM   #2
Darth Darkus
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great improvement! we should have higher poly count for models aswell...
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Old 04-01-2011, 12:41 AM   #3
VarsityPuppet
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Quote:
Originally Posted by Darth Darkus View Post
great improvement! we should have higher poly count for models aswell...
That would be nice, but it would frankly be an unrealistic goal.

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Old 04-05-2011, 11:56 AM   #4
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yeah I thought so... too difficult?
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Old 04-05-2011, 06:06 PM   #5
VarsityPuppet
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Originally Posted by Darth Darkus View Post
yeah I thought so... too difficult?
Not so much 'too difficult' as is it 'virtually impossible'.

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Old 04-06-2011, 01:12 PM   #6
.:Lord Revan:.
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Why does that short saber look the same as the old one to me?
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Old 05-07-2011, 04:16 AM   #7
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How it looks for a kotor1 version incl. darth malaks saber?
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