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Old 07-03-2011, 06:53 PM   #1
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KotOR II Cut Content

Hey, I know about all of the major cut content in KotOR II, but I want to know about more of the little things. Like things that isnt usually talked about, or isnt on Wookieepedia. Just post the cut content you know about below.

P.S. This is mostly a thread for reference and interest. Maybe someone could take up restoring it?

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Old 07-03-2011, 10:39 PM   #2
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Should probably check out the game resources.

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Old 07-03-2011, 11:06 PM   #3
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Trust me, I have looked through every single file in the game files of Kotor II, but there are things that were taken out of the PC version of Kotor II.

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Old 07-04-2011, 07:26 AM   #4
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There's a full list over at deadlystream, including notes about what of it is restored in TSLRCM and what not.


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Old 07-04-2011, 09:11 AM   #5
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Quote:
Originally Posted by Darth Snard View Post
Trust me, I have looked through every single file in the game files of Kotor II, but there are things that were taken out of the PC version of Kotor II.
Where you aware of the dialog where Grenn interrogates the Exile about the events at Peragus?

Contrary to popular belief, not much more is in the xbox version than the PC version. Hk Factory and M4-78 is basically it, maybe a few unimportant discrepancies.

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Old 07-04-2011, 10:44 AM   #6
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Thats still quite a bit. Two new locations. If some modsacan be installed on the Xbox couldnt we get these missing game files from the disc.


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Old 07-04-2011, 03:40 PM   #7
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could someone write a link to the list at deadlystream? can't find it
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Old 07-04-2011, 03:58 PM   #8
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http://deadlystream.com/forum/topic/...red-in-tslrcm/ hope that helps
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Old 07-04-2011, 03:59 PM   #9
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Quote:
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Thats still quite a bit. Two new locations. If some modsacan be installed on the Xbox couldnt we get these missing game files from the disc.
It's already been done, and restored by TSLRCM (and will be restored by M4-78EP). There's not much else to get.

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Old 07-04-2011, 04:14 PM   #10
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I dont think you guys understand what I mean. I said I know about all the major cut content, I.E. the list at deadlystream. I'm asking about anything that isnt listed there.


Last edited by Snard; 07-05-2011 at 04:19 PM.
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Old 07-05-2011, 01:06 PM   #11
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Thank's!
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Old 07-05-2011, 04:22 PM   #12
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I do know about a little guy they used for testing. His name is Temp Man and he is in the Telos IV modules. His file name is (quite obviously) tempman.dlg. It's kinda funny, go check it out in Kotor Tool.

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Old 07-05-2011, 04:56 PM   #13
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I dont think you guys understand what I mean. I said I know about all the major cut content, I.E. the list at deadlystream. I'm asking about anything that isnt listed there.
I don't think that there is much more than that list . Also, not everything that somehow was there somewhere along the road of the games developement is cut content. Stuff they used for testing or for example was replaced by something else (like the Diciple replacing Dvakvar Grark) is not cut, it just was not intended for the games end-users, at least not in the end.
Not that it's still funny to play around with these things. Making them available just isn't really restoring (more of a semantic problem there ^^).


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Old 07-05-2011, 05:25 PM   #14
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Yeah, Dvakvar actually WAS the disciple because he was supposed to use the same voice actor.

And as for the testing characters(Temp Man, as I said before), I know they are not cut content, they were ust used for testing. If you look at their dialogue it's quite obvious.

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Old 07-05-2011, 05:54 PM   #15
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Sounds like a job for CrisG! He's had experience compiling a list like this for KotOR1, so perhaps he'll do one for TSL. I've just sent him a request to do so.




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Old 07-05-2011, 06:07 PM   #16
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Sounds like a job for CrisG! He's had experience compiling a list like this for KotOR1, so perhaps he'll do one for TSL. I've just sent him a request to do so.
Awesome. I went through everything in kotor tool(took me about nine hours) a couple days ago so I doubt there will be anything I dont know about unless it is from the xbox version.

While searching through the game files, I found something about HK-47.
Apparently, you werent supposed to be gathering pieces of HK originally. You were actually supposed to meet him at the
Show spoiler
. Here is the dialogue tree:

Show spoiler


Hope this is interesting to some of you.


Last edited by mimartin; 07-09-2011 at 09:45 PM.
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Old 07-06-2011, 04:20 PM   #17
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Yep, already knew that one.

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Old 07-06-2011, 04:41 PM   #18
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Why hasn't it been restored? Are the VO lines for HK not recorded?


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Old 07-06-2011, 05:45 PM   #19
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Quote:
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Why hasn't it been restored? Are the VO lines for HK not recorded?
Probably because it makes no sense in the context of the story.

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Old 07-06-2011, 10:25 PM   #20
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Probably because it makes no sense in the context of the story.
yes, and there are so many other lines that are related to rebuilding him, for example him saying "Perhaps someone was already in the process of rebuilding me"

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Old 07-07-2011, 11:17 AM   #21
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that has been resord in tslrcm
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Old 07-09-2011, 08:11 PM   #22
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In addition to the thread that bendarby pointed out, you could also look at this thread as well: TSL Master List of Restoration Mods and Patches




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Old 07-09-2011, 09:32 PM   #23
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Probably because it makes no sense in the context of the story.
This, and/or it's actually material from the E3 demo. Regardless, just because something's cut doesn't mean it's worth restoring. This is a prime example, since it clearly comes from a previous version of the game's plot, if indeed it is actually from the 'game proper' at all.

There are a couple of lines for Mira on Nar Shadaa, and IIRC a couple of lines indicating the presenc of a Sith temple on Telos. Pretty sure both of those are from the E3 demo, and I'd guess this HK material is, too. My guess is that for this they cut together a few completed sequences/fabricated some (Peragus, in this version, needed it's power core starting, IIRC; the Sith temple is probably the Dxun tomb, and meeting HK would be a cute spoiler after the shoot-out with the HK-50s).



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Old 07-09-2011, 10:22 PM   #24
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This, and/or it's actually material from the E3 demo. Regardless, just because something's cut doesn't mean it's worth restoring. This is a prime example, since it clearly comes from a previous version of the game's plot, if indeed it is actually from the 'game proper' at all.

There are a couple of lines for Mira on Nar Shadaa, and IIRC a couple of lines indicating the presenc of a Sith temple on Telos. Pretty sure both of those are from the E3 demo, and I'd guess this HK material is, too. My guess is that for this they cut together a few completed sequences/fabricated some (Peragus, in this version, needed it's power core starting, IIRC; the Sith temple is probably the Dxun tomb, and meeting HK would be a cute spoiler after the shoot-out with the HK-50s).
Your post sounded kind of familiar, so I checked youtube and found this video that was originally on IGN. I think it's from around early or mid 2004.

http://www.youtube.com/watch?v=IeWcOudtj_w


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Old 07-10-2011, 07:56 AM   #25
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Your post sounded kind of familiar, so I checked youtube and found this video that was originally on IGN. I think it's from around early or mid 2004.

http://www.youtube.com/watch?v=IeWcOudtj_w
Oh, cool! I've never seen that before, thanks.



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Old 07-10-2011, 09:34 AM   #26
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Darth Insidious is correct with some content was from older builds and story content which was later changed. Some cut content was just these old ideas which were later replaced with the present build of the game.

As lead designer of Revenge of Revan I can tell you I have already have some cut content which was originally in the game but then I changed and tweaked the story or quest which if someone goes hunting might find this small snips of content but they were part of an older build. These snips of content are not meant to be brought back in since they make no sense or work against the present build.

We should look at cut content as a question, does this content fit with the present build or was it part of an early build or even an E3 Demo.

Some times what we see as cut content might just be place holders till the content is finalized and the assets are ready to be placed in game replacing this old/ cut content.


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Old 07-25-2011, 02:10 PM   #27
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I have done research on this for years and I see Sith H found my first thread on this subject, glad it was findable. I will share more of what I found in both research and talking to people at Obsidian asap, I am just in the middle of a work project...and also I have wanted to support the great work of the TSLRCM project for they are proceeding in a superlative and balanced way to really get back the restorable content that is really part of the story, and they are doing it with superb testing and bug hunting. As noted already, there are bits and pieces of things that were not intended for the final story, and some that were that did not get included... a remarkable story of its own. What you will find in the TSLRCM 1.7 project is the best of the best. More on this as soon as i can. Promise.

I was able to salvage quite a bit from some lost forums that were dedicated to this work, but I have not had time to sort thru all of that content and the files that were posted..and in all of this, we must follow the proper respect for author's restrictions, and share in the proper way.


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