lfnetwork.com mark read register faq members calendar

Thread: [KOTOR] Recruit Nara
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 12-31-2011, 04:38 PM   #41
Slstoev
Rookie
 
Slstoev's Avatar
 
Join Date: Jul 2009
Location: The Forest...
Posts: 220
Current Game: TF2, Minecraft
I'm also wondering if it can be fixed since it also happens with RedHawke's companion mod.


I am back.
Slstoev is offline   you may: quote & reply,
Old 12-31-2011, 09:48 PM   #42
deathdisco
Bastards of Young
 
deathdisco's Avatar
 
Join Date: Jan 2004
Location: Left of the Dial
Posts: 716
Veteran Modder Contest winner - Modding 
It's T3's slot. Don't know why but it does that.

deathdisco is offline   you may: quote & reply,
Old 12-31-2011, 11:43 PM   #43
Gorgod
Rookie
 
Gorgod's Avatar
 
Join Date: Nov 2010
Location: x 71.706936, y -42.6
Posts: 86
Current Game: Sex
Quote:
Originally Posted by deathdisco View Post
It's T3's slot. Don't know why but it does that.
So how would I go about doing that? Replacing a different NPC?


Gorgod is offline   you may: quote & reply,
Old 01-01-2012, 02:42 AM   #44
Snard
Rookie
 
Snard's Avatar
 
Join Date: Jun 2011
Location: Pickerington, OH
Posts: 214
Current Game: KotOR II
Looks like it's coming along nicely now. I could also do custom robes for her too, if you like.

Snard is offline   you may: quote & reply,
Old 01-01-2012, 10:42 AM   #45
deathdisco
Bastards of Young
 
deathdisco's Avatar
 
Join Date: Jan 2004
Location: Left of the Dial
Posts: 716
Veteran Modder Contest winner - Modding 
Quote:
Originally Posted by Gorgod View Post
So how would I go about doing that? Replacing a different NPC?
You could try replacing HK-47 or Juhani but it never bothered me using T3's slot.

deathdisco is offline   you may: quote & reply,
Old 01-01-2012, 12:33 PM   #46
Darth InSidious
A handful of dust.
 
Darth InSidious's Avatar
 
Join Date: Feb 2005
Location: The Eleven-Day Empire
Posts: 5,764
Current Game: KotOR II
Juhani, I believe, is used for Inyri's recruitment mod, so it might be better to pick HK, from a compatibility standpoint.



Works-In-Progress
~
Mods Released
~
Quid existis in desertum videre?
Darth InSidious is offline   you may: quote & reply,
Old 01-02-2012, 05:37 PM   #47
jedi7000nathan
Junior Member
 
jedi7000nathan's Avatar
 
Join Date: Mar 2006
Location: Nathan City
Posts: 368
Current Game: Kotors 1 and 2
Or just disregard the height alot of people with mods that replaces T3 just ignore it


DOMO ARIGOTO MR. ROBOTO
GRUNDO KING
LEADER OF THE GALACTIC FEDERATION
#1 YLANA SKYFIRE FAN

AZULA IS SEXY
jedi7000nathan is offline   you may: quote & reply,
Old 01-05-2012, 12:38 PM   #48
Gorgod
Rookie
 
Gorgod's Avatar
 
Join Date: Nov 2010
Location: x 71.706936, y -42.6
Posts: 86
Current Game: Sex
Alright, so far so good. The only question I have left for now is how to handle the progression of the dialogue trees for Nara.

You know how in vanilla KOTOR you had to wait a while before you could talk to your party member? Like, you would complete one dialogue node and had to wait a few levels before you could continue the dialogue tree? That's what I'm trying to do.

I sort of have an idea of what it's supposed to look like thanks to Recruitable Kay's source scripts, but I'm mostly clueless. Could anyone provide a script for this?


Gorgod is offline   you may: quote & reply,
Old 01-05-2012, 03:42 PM   #49
JCarter426
Senior Member
 
JCarter426's Avatar
 
Join Date: Feb 2008
Location: Look to your left.
Posts: 1,635
Unfortunately this would be a lot easier in K2 - you wouldn't even need to make your own scripts. But anyway, basically you need to apply a conditional script to each node to check the status of a global number. The conditional script should look something like this:
Code:
int StartingConditional() {

string sString = "GLOBAL_VARIABLE_NAME"
int iInt1 = #
int iInt2 = #

if(	GetGlobalNumber(sString) > iInt1 &&
	GetGlobalNumber(sString) < iInt2 ){
	return TRUE;
	}
else return FALSE;

}
...or this:
Code:
int StartingConditional() {

string sString = "GLOBAL_VARIABLE_NAME"
int iInt = #

if(	GetGlobalNumber(sString) == iInt ){
	return TRUE;
	}
else return FALSE;

}
The first checks whether the global is between two numbers, while the second checks if it's exactly one number. Depends on what you need. You will need a separate script for every possible condition. Just change the numbers.

You can apply these to either Nara's dialogue or the player's responses, doesn't matter - just make you structure it so they all get a chance at being checked at some point during the game. And generally, the earliest available dialogue should be at the bottom and the latest at the top; this is done so that early dialogue can't accidentally appear again, although you shouldn't have this issue if you use the scripts carefully.

You also need a script to set the global number, but we already went over that, yes? To be safe, fire this later on in the conversation, such as when the party member tells you to ask again when you level up.


JCarter426 is offline   you may: quote & reply,
Old 05-28-2012, 01:38 AM   #50
Gorgod
Rookie
 
Gorgod's Avatar
 
Join Date: Nov 2010
Location: x 71.706936, y -42.6
Posts: 86
Current Game: Sex
Hey guys, I'm back from a very long break of modding- for the fifth time. Recruit Nara is chugging along fairly well, I thought I'd give you guys a little update. Here's the second party dialogue. I won't spoil the entire plot line of course, but a few sneak peeks won't hurt. My dialogue is pretty bad so that spot for a committed dialogue editor is still open. I'm not gonna lie, the plot isn't the best either, so a plot editor or whatever would be nice. I'm also aware of the "rether" typo, I got it covered. I got the dialogue progression done too, I'm doing it by levels, and it works pretty well.

Hilt courtesy of the great Ferc Kast, it looks great.

View page
YouTube Video


Gorgod is offline   you may: quote & reply,
Old 05-28-2012, 02:18 AM   #51
Zhaboka
Applesauce Tractor
 
Zhaboka's Avatar
 
Join Date: Apr 2006
Location: California
Posts: 620
Veteran Modder 
I don't think you need a dialogue editor, that stuff sounds pretty good. Just my opinion.



Thank you Gorgod.
Zhaboka is offline   you may: quote & reply,
Old 05-28-2012, 09:09 AM   #52
Warlord664
Junior Member
 
Warlord664's Avatar
 
Join Date: Jun 2011
Location: Computer Desk
Posts: 320
Current Game: swtor
Contest winner - Modding 
Post

It's great to see an update Gorgod! I must say I totally agree with Zhaboka, the dialogue wasn't bad at all. And from what I saw from this little video, the story is looking pretty good. Glad you're back, i'm looking foward to release.




Lets rock and role play!

http://xat.com/TSLModding
Warlord664 is offline   you may: quote & reply,
Old 05-28-2012, 11:48 AM   #53
CptPriceless
Junior Member
 
CptPriceless's Avatar
 
Join Date: Jun 2011
Location: California
Posts: 349
Current Game: TSL
Looks nice man.


CptPriceless is offline   you may: quote & reply,
Old 05-28-2012, 05:18 PM   #54
Slstoev
Rookie
 
Slstoev's Avatar
 
Join Date: Jul 2009
Location: The Forest...
Posts: 220
Current Game: TF2, Minecraft
Looks better than when you originally concepted it back in the chat.


I am back.
Slstoev is offline   you may: quote & reply,
Old 05-28-2012, 07:57 PM   #55
Gorgod
Rookie
 
Gorgod's Avatar
 
Join Date: Nov 2010
Location: x 71.706936, y -42.6
Posts: 86
Current Game: Sex
Thanks for all the comments! I'm now doing the fourth party dialogue which dips into topics like the bisexual romance and her multi-planet quest where you meet people from all corners of her past. I am still in dire need of a female voice actor, so if any of you could hook me up with that, that'd be great. Her past is definitely intense and immersive, but unfortunately I won't be posting the third dialogue so you all will have to play to find out what she's all about. If you're interesting in testing, please say so, I'd love to have you on board to have a 'lil peek of the game before it's release.

I also need someone to voice an old dark force user and Nara's adoptive father who is sort of a too cool for school sort of character if you get what I mean. Feel free to PM me or just post in the thread.


Gorgod is offline   you may: quote & reply,
Old 05-28-2012, 08:03 PM   #56
LDR
Your Death Angel
 
LDR's Avatar
 
Join Date: Apr 2010
Location: Malachor V
Posts: 1,137
Current Game: Halo 3
Helpful! Roleplayer Imperialist Meatbags Guild Member The Walking Carpets Guild Member 
Quote:
Originally Posted by Gorgod View Post
I am still in dire need of a female voice actor, so if any of you could hook me up with that, that'd be great.
Probably Inyri Forge. Zhaboka is a pretty good female voice actor too, y'know.



Forgive, but never forget. No amount of DLC can take back lying to your fan base. Trust is earned, not downloaded.



My Mods
Current Mod Thread
LDR is offline   you may: quote & reply,
Old 05-29-2012, 11:26 PM   #57
Zhaboka
Applesauce Tractor
 
Zhaboka's Avatar
 
Join Date: Apr 2006
Location: California
Posts: 620
Veteran Modder 
Quote:
Originally Posted by LDR View Post
Probably Inyri Forge. Zhaboka is a pretty good female voice actor too, y'know.
HAHAHAHAHA!!! HA! Ha... Ha. Nope.



Thank you Gorgod.
Zhaboka is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > Knights of the Old Republic > Editing / Modding > Holowan Laboratories > [KOTOR] Recruit Nara

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:06 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.