Alright, so something's been bother me as of late. Basically, in the Ebon Hawk there are a few points on the panels that are completely transparent (see pictures below). Now this makes the Ebon Hawk appear a bit weird in some cutscenes. I've attempted to rectify the error by doing some simple texture edits but there have been no changes. I'm thinking this has to do with the model of the Ebon Hawk itself. Is anyone willing to fix this?
The truly fallen cannot return to the light. If someone "falls" and "returns," they never really, truly fell.