|
|
 |
02-18-2012, 11:34 AM
|
#41
|
|
aka 'MrCoulomb'
Join Date: Jul 2009
Posts: 239
|
Quote:
Originally Posted by Strayth
It will be free for the fans who backed. Others have to pay OF COURSE.
No gameplay video, they will create the game "in real time" and show everything from A to Z.
|
The good thing is that they've stated on the double fine forums that they want to try to keep the documentary as spoiler free as they can make it while still being able to show stuff, they want it so people can enjoy the documentary and still not know everything about the game. But yes, they won't start making the game at ALL until the official project start.
|
|
you may:
quote & reply,
|
02-19-2012, 11:20 AM
|
#42
|
|
Loves Razputin.net!
Join Date: Nov 2003
Location: Buenos Aires, Argentina
Posts: 282
Current Game: Snatcher
|
Quote:
Originally Posted by ThunderPeel2001
That's good to know. I guess Lucas got seriously burned when he was forced to sell Pixar to Steve Jobs for next to nothing.
|
Since this is a topic that I love (Pixar), I feel compelled to make an off topic. Feel free to skip the following rant:
<off topic>
Back then Pixar was just a computer division, Lucas wasn't forced to sell it, he wanted to, the division was put together to develop audio and video non-linear editing systems (which became the foundation for Avid), and it had accomplished that mission. At that point it had only one animator (John Lasseter) and they had made only one short (The Adventures of André and Wally B.). Even though George was aware that the group wanted to make the first computer animated movie, it was both hard to see it at that point (when they only had one clunky short) and it was a very expensive thing to finance. He was going through a costly divorce and didn't want to have unnecessary divisions around. (It's interesting though that ILM ended up making a fully animated picture, Rango. It all comes full circle.)
Steve Jobs financed Pixar through several years in which it was losing a million dollars each year. Not many people would make that kind of investment.
</off topic>
And that talk about licences and IP, it's not a crazy thing that Lucas does, no big company in the world would sell intellectual property. It's the Disney way, to lock IP in a dark dungeon forever.
Quote:
|
Originally Posted by SurplusGamer
But yes, they won't start making the game at ALL until the official project start.
|
Surely they can do some pre-production on it, brainstorm ideas, do some writing. I really doubt they begin this documentary completely empty handed.
|
|
you may:
quote & reply,
|
02-19-2012, 11:57 AM
|
#43
|
|
Lovebucket
Join Date: Oct 2002
Location: London, UK
Posts: 1,768
|
Valkian, Lucas sold the company for far less than he wanted to. And why would Lucas sell anything off that he didn't NEED to. He didn't build the company in order to sell it, Lucas was forced to sell it due to financial considerations -- and he sold it for far less than he wanted to... because he had no choice.
There's a great article about it here: http://lowendmac.com/orchard/06/pixa...as-disney.html
|
|
you may:
quote & reply,
|
02-19-2012, 01:14 PM
|
#44
|
|
Loves Razputin.net!
Join Date: Nov 2003
Location: Buenos Aires, Argentina
Posts: 282
Current Game: Snatcher
|
Sure, it wasn't great business for him to sell it for that amount, but he had no real interest in the division either (it made no money at that point, and had to be financed). Yet you were implying that the division would have become the Pixar we know under Lucas as well and that he was forced to sell something potentially huge, but that's not the case. Steve Jobs had a big role in creating Pixar.
Also, it wouldn't be the last time Lucas sold parts of his company, he eventually sold the software made by that computer division, EditDroid and SoundDroid, he also sold THX. But no one sells IP unless they are desperate, or selling a company and their IP as part of it (for instance, Disney buying Marvel not too long ago).
Last edited by Valkian; 02-19-2012 at 01:56 PM.
|
|
you may:
quote & reply,
|
02-19-2012, 02:31 PM
|
#45
|
|
Lovebucket
Join Date: Oct 2002
Location: London, UK
Posts: 1,768
|
It's pretty clear that Lucas wouldn't have sold Pixar if a) income from Star Wars hadn't dried up, b) he wasn't going through a divorce, and c) Howard the Duck wasn't a massive bomb. He certainly wouldn't have sold it for 5% what he thought it was worth. Whether Lucas would have let it become what's its become today isn't relevant (knowing what we know about the man today, he probably would have just churned out more Star Wars stuff).
Also, THX wasn't sold, it was spun off into an independent company. And EditDroid and SoundDroid were only reworked and sold when Lucas shut down The Droid Works in 1986... the same year he sold Pixar.
Last edited by ThunderPeel2001; 02-19-2012 at 02:57 PM.
|
|
you may:
quote & reply,
|
02-19-2012, 04:01 PM
|
#46
|
|
Loves Razputin.net!
Join Date: Nov 2003
Location: Buenos Aires, Argentina
Posts: 282
Current Game: Snatcher
|
Huh, I always thought THX had been sold, curious.
And I've heard Lucas himself several times say that he had no use for that division anymore. His circumstances may have encouraged him to agree on a quick unprofitable sell, otherwise he might have taken the time to just sell it at a better price.
ANYWAY, adventure game...
|
|
you may:
quote & reply,
|
02-20-2012, 05:31 AM
|
#47
|
|
aka 'MrCoulomb'
Join Date: Jul 2009
Posts: 239
|
Quote:
Originally Posted by Valkian
Surely they can do some pre-production on it, brainstorm ideas, do some writing. I really doubt they begin this documentary completely empty handed.
|
Nope. It's been said repeatedly, Tim has a few ideas knocking around (which is bound to be true. If you spend any amount of time making games, you'll be familiar with the feeling of having more ideas than you know what to do with), but they aren't talking about them until the cameras are rolling. I've seen Tim Schafer say this several times on Twitter and interviews, and Greg Rice in another interview so... doubt all you like!
|
|
you may:
quote & reply,
|
02-20-2012, 09:35 AM
|
#48
|
|
Senior Member
Join Date: Dec 2001
Location: Oxford, England
Posts: 3,146
|
SurplusGamer: it doesn't hold that they won't start filming until the official project start though (when the funding deadline has passed) though they might wait until then to start releasing stuff. I can't imagine that they're sitting on their arses at the moment when it's obvious they've passed the funding requirement.
|
|
you may:
quote & reply,
|
02-20-2012, 10:01 AM
|
#49
|
|
Symbolically Compelling
Status: Administrator
Join Date: Dec 2000
Location: Nottingham, UK
Posts: 4,189
|
$2,000,000. 
|
|
you may:
quote & reply,
|
02-20-2012, 11:19 AM
|
#50
|
|
Loves Razputin.net!
Join Date: Nov 2003
Location: Buenos Aires, Argentina
Posts: 282
Current Game: Snatcher
|
Yeah, I thought they might start before the thing finishes, and surely they have more than "a few ideas", by the excitement this has generated, I bet they have a lot of them by now. But it'll certainly be great to see the process from the very beginning.
Speaking of bets, what do you think will be the final sum of money collected?
|
|
you may:
quote & reply,
|
02-20-2012, 12:16 PM
|
#51
|
|
Lovebucket
Join Date: Oct 2002
Location: London, UK
Posts: 1,768
|
Quote:
Originally Posted by Valkian
I've heard Lucas himself several times say that he had no use for that division anymore.
|
This is the guy who is now claiming that GREEDO always shot first, and that it was just poor editing that made it look like he didn't.
Anyways... $2 million! 
|
|
you may:
quote & reply,
|
02-20-2012, 03:04 PM
|
#52
|
|
aka 'MrCoulomb'
Join Date: Jul 2009
Posts: 239
|
Quote:
Originally Posted by Gabez
SurplusGamer: it doesn't hold that they won't start filming until the official project start though (when the funding deadline has passed) though they might wait until then to start releasing stuff. I can't imagine that they're sitting on their arses at the moment when it's obvious they've passed the funding requirement.
|
They still don't know exactly what funding they'll have to play with by the end of 22 days, and stuff like that can absolutely have an effect on exactly what sort of story they want to tell. Maybe if it ends up closer to 2 million, for example, they'd be more comfortable telling a story spread across fewer characters and locations, but if it's nearer 3 million they might decide to go for a more wide ranging, ambitious idea that Tim has. Difficult to say, but the funding still matters at that stage, and I -do- think they need to be aware of how much money they're playing with before they can start making major decisions. And I know in the 'real world' they have an idea and they pitch it to publishers and it then gets funded. But they also probably have a good idea of how much money they need to make the game, when they enter those negotiations.
Also, they're not sitting on their arses. I was just listening to an interview with Greg Rice who said that they're currently looking at a few different engines that they're thinking about using, to determine stuff like portability, and how easy it would be to make a game like they want to make using them and so on. There's a lot of prep work that they can be doing before they sit down to talk about plot. Besides, this isn't the only project Double Fine have, perhaps some of the team are still working on other things!
Last edited by SurplusGamer; 02-20-2012 at 03:30 PM.
|
|
you may:
quote & reply,
|
02-20-2012, 03:26 PM
|
#53
|
|
Lovebucket
Join Date: Oct 2002
Location: London, UK
Posts: 1,768
|
Hmm. Originally a 1/4% of the amount raised was going to fund the documentary... I hope that's not the case now. Give them $200K, tops, if they think they can use it, but $500K seems too much... They have complete access to everything they need to film. What's the extra money going to bring them... Opening credits by Industrial Light and Magic? No thanks!
|
|
you may:
quote & reply,
|
02-21-2012, 04:45 AM
|
#54
|
Join Date: Apr 2002
Location: New Zealand
Posts: 967
|
A bigger marketing budget for the documentary? That will bring DF more exposure, and hopefully bigger sales across their portfolio, present and future.
I hope the documentary doesn't get overfunded too, but there are more things to do with the budget than use 3D cameras and 5.1 surround audio. 
|
|
you may:
quote & reply,
|
02-21-2012, 07:28 AM
|
#55
|
|
aka 'MrCoulomb'
Join Date: Jul 2009
Posts: 239
|
Quote:
Originally Posted by ThunderPeel2001
Hmm. Originally a 1/4% of the amount raised was going to fund the documentary... I hope that's not the case now. Give them $200K, tops, if they think they can use it, but $500K seems too much... They have complete access to everything they need to film. What's the extra money going to bring them... Opening credits by Industrial Light and Magic? No thanks!
|
I think it's pretty unlikely that the funding will increase for the documentary at the same rate. That would be silly. But yes, it will increase a bit, if only because the crew will have to be engaged for longer now it looks like the project will go on for a bit of a longer time (which has already been pretty much confirmed in the FAQ)
|
|
you may:
quote & reply,
|
02-21-2012, 11:03 AM
|
#56
|
|
Loves Razputin.net!
Join Date: Nov 2003
Location: Buenos Aires, Argentina
Posts: 282
Current Game: Snatcher
|
There are so many things in the development of a game that cost money, just on the audible side of things: they have to pay for sound design, for casting, recording studio time, the actors, the voice director, the music composer (musicians and more recording studio time, if it is required).
Even simple things like textures, cost money, if they are using a commercial engine for the game, they have to pay the license fee. They have to pay for the unnecessary butler they'll hire just because they can. So many things.
|
|
you may:
quote & reply,
|
02-21-2012, 03:09 PM
|
#57
|
|
Junior Member
Join Date: Feb 2009
Location: Cape Town, South Africa
Posts: 352
Current Game: Mata Hari
|
This is amazing. Well done Tim.
|
|
you may:
quote & reply,
|
02-27-2012, 05:11 PM
|
#58
|
|
Forumite
Join Date: Aug 2006
Location: near Stuttgart
Posts: 716
|
|
|
you may:
quote & reply,
|
03-13-2012, 10:36 PM
|
#59
|
|
Loves Razputin.net!
Join Date: Nov 2003
Location: Buenos Aires, Argentina
Posts: 282
Current Game: Snatcher
|
833% funded! making an impressive $3,335,XXX (replace X with random number), more than enough money to make a Commodore 64 text adventure version.
|
|
you may:
quote & reply,
|
03-14-2012, 01:40 AM
|
#60
|
|
..the wonders I have seen
Status: Super Moderator
Join Date: Jun 2001
Location: Random Hell Wholes around the
Posts: 5,685
|
I sent a hundred their way, It's going to be cool to watch their progress.
|
|
you may:
quote & reply,
|
03-14-2012, 09:45 AM
|
#61
|
|
Rookie
Join Date: Jul 2009
Posts: 34
|
Donated 110$. Can't wait for that boxed stuff and t-shirt.
|
|
you may:
quote & reply,
|
03-14-2012, 08:16 PM
|
#62
|
|
Forumite
Join Date: Aug 2006
Location: near Stuttgart
Posts: 716
|
Dito. But I forked out to 150$. 
|
|
you may:
quote & reply,
|
03-14-2012, 11:38 PM
|
#63
|
|
Rookie
Join Date: Nov 2008
Location: there
Posts: 177
|
What does Update #6 contain? it is only for backers !
|
|
you may:
quote & reply,
|
03-15-2012, 04:18 AM
|
#64
|
|
Rookie
Join Date: Jan 2011
Posts: 60
|
Quote:
Originally Posted by gos
What does Update #6 contain? it is only for backers !
|
Ron Gilbert reveals the secret of Monkey Island, the cure to cancer is found, and Grim Fandango 2 is announced.
|
|
you may:
quote & reply,
|
03-15-2012, 05:22 AM
|
#65
|
|
Rookie
Join Date: Nov 2008
Location: there
Posts: 177
|
Quote:
Originally Posted by Alex IDV
Ron Gilbert reveals the secret of Monkey Island, the cure to cancer is found, and Grim Fandango 2 is announced.
|
you serious?
|
|
you may:
quote & reply,
|
03-15-2012, 06:16 AM
|
#66
|
|
Lovebucket
Join Date: Oct 2002
Location: London, UK
Posts: 1,768
|
I'm sure you have a very good reason for not sending $15 to the project, but the thing they keep asking is that we don't share the content that people have PAID for.
So I can just tell you that it's basically a video saying Thanks to you all the backers. Not much more than that.
|
|
you may:
quote & reply,
|
03-15-2012, 06:55 AM
|
#67
|
|
Rookie
Join Date: Nov 2008
Location: there
Posts: 177
|
Quote:
Originally Posted by ThunderPeel2001
I'm sure you have a very good reason for not sending $15 to the project, but the thing they keep asking is that we don't share the content that people have PAID for.
So I can just tell you that it's basically a video saying Thanks to you all the backers. Not much more than that.
|
yeah, to be honest i don't have anything to pay online with. 
|
|
you may:
quote & reply,
|
03-15-2012, 08:59 AM
|
#68
|
|
Lovebucket
Join Date: Oct 2002
Location: London, UK
Posts: 1,768
|
Quote:
Originally Posted by gos
yeah, to be honest i don't have anything to pay online with. 
|
So I guess you won't be able to play the finished game. Bummer!
|
|
you may:
quote & reply,
|
03-15-2012, 12:18 PM
|
#69
|
|
Rookie
Join Date: Jul 2009
Posts: 34
|
Great, some moron has already posted it on Youtube. This sucks, just reported it.
|
|
you may:
quote & reply,
|
04-04-2012, 03:17 PM
|
#70
|
|
Rookie
Join Date: Nov 2008
Location: there
Posts: 177
|
ok this is annoying ! when we will see a new update ?!
|
|
you may:
quote & reply,
|
04-04-2012, 04:02 PM
|
#71
|
|
Symbolically Compelling
Status: Administrator
Join Date: Dec 2000
Location: Nottingham, UK
Posts: 4,189
|
Quote:
Originally Posted by gos
ok this is annoying ! when we will see a new update ?!
|
Are you expecting this game to be made in a few weeks or something? Try a year+.
|
|
you may:
quote & reply,
|
04-04-2012, 05:04 PM
|
#72
|
|
Rookie
Join Date: Nov 2008
Location: there
Posts: 177
|
...did i say i want to play the game now? i said i need to see new updates
|
|
you may:
quote & reply,
|
04-04-2012, 06:14 PM
|
#73
|
|
Rookie
Join Date: Jul 2008
Posts: 177
|
Quote:
Originally Posted by gos
...did i say i want to play the game now? i said i need to see new updates
|
Non-backers won't be able to see new updates. There's a backers forum now, which is where everything on the project will be discussed.
|
|
you may:
quote & reply,
|
04-04-2012, 06:57 PM
|
#74
|
|
Symbolically Compelling
Status: Administrator
Join Date: Dec 2000
Location: Nottingham, UK
Posts: 4,189
|
Indeed, and posting content from the backers forum here isn't allowed. Sorry, guy.
|
|
you may:
quote & reply,
|
04-04-2012, 07:08 PM
|
#75
|
|
Rookie
Join Date: Nov 2008
Location: there
Posts: 177
|
did i say i need to see backers updates? i need to see tim's updates ! (update #8)
|
|
you may:
quote & reply,
|
04-04-2012, 07:10 PM
|
#76
|
|
Symbolically Compelling
Status: Administrator
Join Date: Dec 2000
Location: Nottingham, UK
Posts: 4,189
|
Tim's updates are marked as 'backers only' in the emails now. It's all meant to be private for everyone but those who backed it.
|
|
you may:
quote & reply,
|
04-07-2012, 02:29 PM
|
#77
|
|
Lovebucket
Join Date: Oct 2002
Location: London, UK
Posts: 1,768
|
Quote:
Originally Posted by gos
did i say i need to see backers updates? i need to see tim's updates ! (update #8)
|
Update #8, and all future updates, are for backers only. Sorry dude.
Seeing how you're not going to ever be able to play the game, why do you care so much?
|
|
you may:
quote & reply,
|
04-07-2012, 04:09 PM
|
#78
|
|
Music man
Status: Administrator
Join Date: Sep 2003
Posts: 1,060
|
He can buy it when it's done?
|
|
you may:
quote & reply,
|
04-07-2012, 04:22 PM
|
#79
|
|
Lovebucket
Join Date: Oct 2002
Location: London, UK
Posts: 1,768
|
Quote:
Originally Posted by s-island
He can buy it when it's done?
|
Apparently not:
Quote:
Originally Posted by gos
yeah, to be honest i don't have anything to pay online with. 
|
That was the reason he gave for not backing the project. If he can't sent money online, then he can't buy the game, either.
|
|
you may:
quote & reply,
|
04-08-2012, 06:02 AM
|
#80
|
|
Mojorator
Join Date: Dec 2001
Location: Rotterdam
Posts: 560
|
Unless of course the game will be so successful that it's going to be available in brick-and-mortar stores.
But yeah, if you didn't back the project, you'll just have to wait until the game is done (like me).
|
|
you may:
quote & reply,
|
| Thread Tools |
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Forum Jump
|
|
|
|
|
|