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View Poll Results: What trend in the gaming industry do you find the most troubling?
Online activation and online requirement to play (DRM). 35 55.56%
Digital distribution 2 3.17%
Streamlining games 4 6.35%
Console Designed/PC Ported 9 14.29%
Multiplayer/Co-Op 4 6.35%
Yoda 6 9.52%
DLC 3 4.76%
Voters: 63. You may not vote on this poll


Thread: What trend in the gaming industry do you find the most troubling?
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Old 02-15-2012, 02:09 PM   #1
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What trend in the gaming industry do you find the most troubling?

What trend in the gaming industry do you find the most troubling?

1. Online activation and online requirement to play (DRM). 3rd party requirement (Steam to play Skyrim or Origin to play Mass Effect 3).

2. Along the same lines. Digital distribution the move towards no longer having a physical copy and only being able to purchase the game from certain digital distributors (exp Origin)

3. Streamlining games in an attempt to make them more attractive to a wider audience.

4. More and more games being made with consoles in mind and PC just being a ported after thought.

5. More games trying to add multiplayer/co-op
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Old 02-15-2012, 02:25 PM   #2
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My main gripe is with the DRM (why, why, WHY, especially if it's a single-player game), but I'm also disgusted with the fourth option. Example: Skyrim. The controls on PC are simply maddening for me, and I don't own a console, so there you have it.
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Old 02-15-2012, 02:41 PM   #3
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DRM for sure.

While I LOVE Steam.. I don't think it should be a requirement for others who are not so fond.
I can only imagine the RAGE I'd feel if I were required to use Origin... (I play ME on console )


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Old 02-15-2012, 02:41 PM   #4
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"1. Online activation and online requirement to play (DRM). 3rd party requirement (Steam to play Skyrim or Origin to play Mass Effect 3)."

This, without a doubt.



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Old 02-15-2012, 04:58 PM   #5
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I'd vote for all of them if I could, but I mainly hate the fact that I can't actually get a physical game. If a PC/console dies, and I don't have a disc to reinstall it with, then what would I do? It's far more reliable to actually have a hard copy.


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Old 02-15-2012, 05:06 PM   #6
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Quote:
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I'd vote for all of them if I could, but I mainly hate the fact that I can't actually get a physical game. If a PC/console dies, and I don't have a disc to reinstall it with, then what would I do? It's far more reliable to actually have a hard copy.
Can't speak for the rest (don't have them), but with Steam, you just redownload them. It is just like magic or having the disc, only you can't lose the disc or scratch it up.
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Old 02-15-2012, 05:34 PM   #7
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Voted Yoda, NOT b/c there aren't problems, but b/c several of the options all seemed equally bad to me. Both DRM and lack of physical copy bother me about the same. If I'm gonna play a game, I at least want it on the disc I bought. Having DLable backups (like w/Steam, etc..) IS good, but not a substitute. #5 bothers me least, as long as the MMO type content isn't really integral to the story itself (but mostly an op to rack up a body count or just kill time, for instance). Streamlining and platform issues are in the middle with this group of options. ME3 is likely (along w/maybe TOR) to be my last vid game purchase for quite awhile.


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Old 02-15-2012, 09:56 PM   #8
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In many ways digital distribution implies DRM to begin with... of course not always, just look at Good Old Games... but yeah, still.

Platform issues can go the other way too of course, PC games that get horrid console ports but no one seems to complain about that since I've found that console owners are more open to having multiple platforms available to them to begin with.

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Old 02-15-2012, 10:36 PM   #9
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Yoda for, Online activation and online requirement to play (DRM) and Console Designed/PC Ported.


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Old 02-16-2012, 12:01 AM   #10
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DRM can be gotten around, but a game made for consoles and ported to PC remains a waste.


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Old 02-16-2012, 05:37 AM   #11
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DRM can be gotten around, but a game made for consoles and ported to PC remains a waste.
Yeah, this.

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Old 02-16-2012, 06:21 AM   #12
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Sabre's only miffed about consoles because he pirates all his games and you can't really do that cheaply or for free with consoles... at least newer ones that aren't handhelds since you can easily download emulators and roms for the older and less powerful ones

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Old 02-16-2012, 06:23 AM   #13
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Quote:
Originally Posted by mimartin View Post
Can't speak for the rest (don't have them), but with Steam, you just redownload them. It is just like magic or having the disc, only you can't lose the disc or scratch it up.
And with Steam, you have to hope someone doesn't hack your account or you don't get banned for some reason... I know cases where people were banned without doing anything wrong. And they don't give any explanation.

That's the problem of being dependable of 3rd party software or servers. You don't have any control over what you legally payed for. On GOG for example, you do have your account where you can download the games you legally bought any time you want. But if you choose to download the .exe and save it on a disc, hard drive, whatever, you can. And you won't ever need any kind of activation or login to play the game. It yours.



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Old 02-16-2012, 10:25 AM   #14
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I haven't played any PC games lately, but DMR takes the cake on this one.

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Old 02-16-2012, 09:52 PM   #15
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I know cases where people were banned without doing anything wrong. And they don't give any explanation.
I don't know anyone that has been banned, but I have read about that on the internet.

I also read about people being banned from bioware or EA's website, have their game in their hands, but still can't play it because of the ban. Again, don't know anyone that was banned, but I have read it.

I'm not losing any sleep over it, I've just decided not to post on Bioware or EA's official websites or even Steam for that matter. I'll post here and wait for Lynk to ban me, he has no control over my games though.
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Old 02-16-2012, 11:16 PM   #16
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DRM takes the cake for me.

Runner up would be console ports.

What about DLC? Is anyone still annoyed about those things?



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Old 02-17-2012, 07:42 AM   #17
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I'll post here and wait for Lynk to ban me, he has no control over my games though.
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Quote:
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What about DLC? Is anyone still annoyed about those things?
Yes. Although generally I can wait for the GotY edition or similar where it comes with all DLC. But I still hate it, though.



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Old 02-18-2012, 08:31 AM   #18
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Why is the option "Yoda" on pretty much every poll? LOL


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Old 02-18-2012, 05:16 PM   #19
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Yoda simply because almost all of the other options bother me.


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Old 02-21-2012, 02:05 PM   #20
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I am worried about all this online video gaming. I have been a single player video gamer all my life through PS1, PS2 and now PS3. It just discusts me that Lucasarts chose a online only game for PC for the Old republic. Where is non-online single/multiplayer Star Wars Battlefront III for consoles? Star Wars Battlefront I and II were Lucasarts highest selling video games to date. Why cancel the series after making all that money?


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Old 02-22-2012, 06:42 AM   #21
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Why cancel the series after making all that money?
Who said they cancelled the series?



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Old 02-22-2012, 08:16 AM   #22
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They don't cancel anything at LucasArts, they just stop making stuff. It's not a very difficult concept to grasp... technically TOR isn't even a LucasArts game, it's a BioWare game.

LA does nothing.

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Old 02-22-2012, 04:26 PM   #23
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Quote:
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Why is the option "Yoda" on pretty much every poll? LOL
Same reason polls have "None of the above" in them. It gives people something to vote for even if they do not care enough to think about it. Besides "it is tradition and I'm traditional kind of guy." no clue what movie/tv show that line is from
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Old 02-22-2012, 05:46 PM   #24
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LA does nothing.
When they hire a developer for a Star Wars game (Jedi Outcast, KotOR, TOR, and many others), LucasArts always takes care of the sound design.



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Old 02-22-2012, 07:16 PM   #25
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You mean grab pre-existing assets from the huge archive of Star Wars sounds and music in Lucas' empire and forward it to those developers?

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Old 02-23-2012, 01:29 AM   #26
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I voted for DRM, but the other thing that really bugs me is 'day 1 DLC'. Why the hell not include it in the game in the first place?


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Old 02-23-2012, 01:46 AM   #27
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I voted for DRM, but the other thing that really bugs me is 'day 1 DLC'. Why the hell not include it in the game in the first place?
Working with that argument fundamentally undermines the idea of DLC altogether. Why charge for extra tidbits you have cooked up after the actual game's development? Why not just give it away like you do with patches?


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Old 02-23-2012, 02:19 AM   #28
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Yoda, that mothertrucker is showing up everywhere nowadays.


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Old 02-23-2012, 06:12 AM   #29
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You mean grab pre-existing assets from the huge archive of Star Wars sounds and music in Lucas' empire and forward it to those developers?
Probably. It may not look much, but it saves a huge time during a game development.



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Old 02-23-2012, 10:14 AM   #30
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Yeah... the company that made games such as X-Wing are now simply errand boys... kind of like how Rare Ware made games such as Donkey Kong Country and Perfect Dark and now look at where they are... they're nowhere really, they do practically nothing but still exist.

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Old 02-26-2012, 02:04 PM   #31
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Quote:
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DRM can be gotten around, but a game made for consoles and ported to PC remains a waste.
Pretty much. For me it's a tossup between DRM and the consoletardation of PC games.


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Old 02-26-2012, 08:16 PM   #32
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Instead of giving us Star Wars Battlefront III. They have two handheld only spinoffs nd release video games based on Star Wars The Clone Wars TV series and Lego Star Wars games. I am sure they probably broke even financially.


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Old 02-27-2012, 03:43 PM   #33
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Instead of giving us Star Wars Battlefront III. They have two handheld only spinoffs nd release video games based on Star Wars The Clone Wars TV series and Lego Star Wars games. I am sure they probably broke even financially.
No. First, they are not stupid. They know Battlefront III is a most wanted sequel. And as you know, they were already making it for some time. If not for the company making it (Free Radical) went bankrupt, we would already be playing it. Second, they didn't just released the spin-off NDS games of The Clone Wars (and its Lego counterpart). They've also released TFU and TFUII, and SWTOR (whether you like them or not is another issue).



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Old 02-28-2012, 07:51 AM   #34
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I chose "Online activation and online requirement to play (DRM)" but "Console Designed/PC Ported" isn't far behind. I'm in the military and an online option isn't feasible if I'm attached to a unit that's out to sea. For the second choice, I guess I'm really sick of looking Best Buy, Gamestop, Walmart, or any of the "big box stores" and seeing only a few PC games yet seeing so many console games available. I do have a Xbox 360 which I've hardly used and a Wii but when I feel like gaming, it's to the PC I usually go. Let's be honest - modding a game isn't something you'd seek a console out for, it's a PC.




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Old 02-28-2012, 12:53 PM   #35
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Developers and publishers don't find profit in the modding of PC games, they find profit in the selling of console games. Until you can find a way for PC developers/publishers to profit as greatly as they have with console games, you're all out of luck.

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Old 02-29-2012, 12:18 AM   #36
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I wanted to get the demo for the latest Aliens Vs. Predator game. Turns out steam pulled it, so now I can't play it, even if I download it from elsewhere! So while the DRM thing is pretty annoying, [exclusive] digital distribution has its drawbacks as well.

I'll agree console designed can also be annoying (see the Force Unleashed games).


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Old 02-29-2012, 02:30 AM   #37
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So basically...

PC port of a console developed game = BAD?
Console port of a PC developed game = I don't care I own a PC!

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Old 02-29-2012, 09:51 AM   #38
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So basically...

PC port of a console developed game = BAD?
Console port of a PC developed game = I don't care I own a PC!
Pretty much the mentality I've seen around.

Could be worse though.. developers could say "piss on ya PC owners" and not even bother with a port. Because I can guarantee that if they (developers/studios) had to choose.. the PC is on the lo$ing $ide.


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Old 02-29-2012, 03:31 PM   #39
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So with that last post and it's use of the $ symbol, I'm assuming that people think the following...

Game developers and publishers = charity organisations set up just for them

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Old 02-29-2012, 03:57 PM   #40
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So with that last post and it's use of the $ symbol, I'm assuming that people think the following...

Game developers and publishers = charity organizations set up just for them
huh?

I'm just calling it like I see it. More money to be made making console games = pc on the losing side. No delusions of charity in the statement, just cold hard fact about the gaming/development trend.

I seem to recall a similar statement.

Quote:
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Developers and publishers don't find profit in the modding of PC games, they find profit in the selling of console games. Until you can find a way for PC developers/publishers to profit as greatly as they have with console games, you're all out of luck.


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