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01-03-2009, 03:35 PM
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#1
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Rookie
Join Date: Dec 2008
Location: Canada
Posts: 129
Current Game: KotOR, TSL
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Drewton's WIPs
Since skins require a much smaller amount of work than most mods, I'll only be using this thread for larger projects that I do. I'm currently working on a Galen Marek/Starkiller/Jacob Nion/Secret Apprentice skin pack, which will include dark side transitions and costumes from TFU, concept art, and the TFU downloadable content.
I'd like to do all of the TFU costumes, but there are, of course, limits to what I can do when I'm only skinning. I don't believe there's anything that remotely resembles the scarf thing that was part of the Heavy Training Gear on Raxus Prime in KOTOR, for example. Though I'm not saying modeling isn't a possibility  .
I know I'll be able to make:
*Training Gear (nearly finished)
*Medical Gear
*Sith Robes (nearly finished)
*Bounty Hunter Disguise
*Kento's Robes (possibly)
*Jungle Combat Gear
*Raxus Prime Survival Gear
*Corellian Flight Suit
*Jedi Knight (based on Jedi Knight Revan skin)
*Death Star Robes
*Sith Stalker
From the downloadable content:
* Clone Wars Armor
* Force Ghost (possibly)
* Sith Assassin (Darth Bandon on this one?)
* Alliance General
Lastly, this will be for both KOTOR and TSL, though it's possible there will have to be some differences, and for now, here's a preview (more to come). Any suggestions, feedback, and/or assistance is welcome!

Last edited by Drewton; 09-22-2011 at 11:09 AM.
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01-03-2009, 03:46 PM
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#2
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Modder
Join Date: Jan 2007
Location: Tatooine
Posts: 1,575
Current Game: KotOR: EotF
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Very nice. I guess I won't do a K1 version of him after all.  Your version looks sooo awesome.
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01-03-2009, 03:47 PM
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#3
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Mercenary
Join Date: Jun 2008
Location: Unknown
Posts: 2,372
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Wow, that is REALLY good, what skinning program are you using?
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01-03-2009, 04:54 PM
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#4
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HK47+Marvin=
Join Date: Jun 2006
Location: The Unknown Regions
Posts: 2,040
Current Game: AssassinsCreed,kotor
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Amazing Drewton, this is awesome. Cant wait to see more screenies.
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01-03-2009, 05:08 PM
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#5
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I Am Revan, I Remember.
Join Date: Nov 2007
Location: Grong, Norway
Posts: 2,491
Current Game: DS3, Alien: Colonial Marines
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Wow, this is looking amazing Drewton.

Formerly known as: Danyael27
My mods at KotorFiles: K1 Robe Stat Boost, TSL Jedi Robe Stat Boost, Jedi Fight Training.
Quando omni flunkus moritati - the motto of the Possum Lodge, Pseudo-Latin for 'when all else fails, play dead.'
SW: Invasion 05,P16 -(Spraug: Seriously? A Wookie with a lightsaber? Thats just overkill.
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01-03-2009, 05:54 PM
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#6
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Rookie
Join Date: Dec 2008
Posts: 15
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I'm really excited by this! Great work so far!
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01-03-2009, 06:26 PM
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#7
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Junior Member
Join Date: Dec 2007
Location: Imprisoned by the GenoHaradan
Posts: 498
Current Game: Zelda Majora's Mask
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Hope this turns out better than my dead Sith Stalker attempt for TSL.
Looks great!
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01-03-2009, 06:26 PM
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#8
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Rookie
Join Date: Nov 2008
Location: In My House
Posts: 156
Current Game: Jade Empire
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Very Nice 
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01-03-2009, 07:19 PM
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#9
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Goodfella
Join Date: Jul 2008
Location: Northern Ireland, UK
Posts: 1,075
Current Game: Fable 3
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Very impressive so far! The training gear skin looks great - good luck with the rest of the project! 
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01-03-2009, 07:50 PM
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#10
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Roleplayer
Join Date: Jul 2007
Location: Wisconsin
Posts: 2,223
Current Game: The Old Republic
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That looks amazing, great work!
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01-03-2009, 08:23 PM
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#11
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Rookie
Join Date: Dec 2008
Location: Canada
Posts: 129
Current Game: KotOR, TSL
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Thanks all.
I'm now thinking that the Jolee Bindo body may work better for the Training Gear instead of the standard armor I'm using (started with PMBC03 Echanie), due to important details such as the "skirt" and "belts" around the upper gray armor, the latter of which are hidden using the armor model. Only problem is, I don't think the Jolee model is in TSL...any thoughts?
I might also need to learn how to model in order to do the Sith Stalker mask. All masks in the game(s) have only one side, not covering the entire head. The Revan model has a mask with the other side being hidden by a hood, but...the costume isn't supposed to have a hood/cape.
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01-03-2009, 08:31 PM
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#12
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Mercenary
Join Date: Jun 2008
Location: Unknown
Posts: 2,372
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You maybe could use the n_jedicounsmal ,or somthing like that, model, it looks similar to jolee's robes
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01-03-2009, 10:48 PM
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#13
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Rookie
Join Date: Dec 2008
Location: Canada
Posts: 129
Current Game: KotOR, TSL
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Yeah, that might work. Also, sorry for forgetting to answer your previous question. I use Adobe ImageReady CS2, an unfortunately discontinued product which has nearly all the capabilities of Photoshop.
Ferc Kast, that shouldn't stop you from making your own. It might be better than mine 
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01-03-2009, 11:33 PM
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#14
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I bent my Wookiee
Join Date: Apr 2004
Location: Oz
Posts: 2,519
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Nice work. This should go nicely with my Starkiller saber, if I can ever get that released.
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01-04-2009, 01:32 AM
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#15
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Junior Member
Join Date: Dec 2007
Location: Imprisoned by the GenoHaradan
Posts: 498
Current Game: Zelda Majora's Mask
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Jolee's robes use the same model as the Sith Assassin Tunic's, with the exception of the backpack, so doing it for TSL is doable. 
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01-04-2009, 02:37 AM
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#16
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Rookie
Join Date: Apr 2008
Posts: 148
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you know what I always wondered why did Jolee show up with a jedi robe on and not his default clothes
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01-04-2009, 07:40 AM
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#17
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Rookie
Join Date: Nov 2008
Location: In My House
Posts: 156
Current Game: Jade Empire
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Meh he thought he would wear it one day
Anyways i would use Jolees but theres a bug when standing still he starts to turn his head a bit un like regular models
and the skins look great drewton keep it up 
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01-04-2009, 08:11 PM
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#18
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Junior Member
Join Date: Jun 2008
Posts: 403
Current Game: Kotor, TSL, Fable II
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I would like to make it clear i am not volunteering anyone RH i am simply suggesting that SS has made a helmet that covers the back of the head in his Canderous' Items mod. you could talk to him and ask for some help.
There is no Palpatine. No Empire. No Jedi. There is no Light. No Dark... Just you, and I, here, now.
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01-04-2009, 08:27 PM
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#19
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Rookie
Join Date: Nov 2008
Location: Cali, Puerto Rico's homeland
Posts: 228
Current Game: My 360 Games
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Lol, Drug, you saw my thing on Ergonomic Cat's thread?
Sounds very good. I'll defenitely DL once you release it
I'm back!!! Mua ha ha ha ha... ha
I might be releasing some new mods for K1, so check Filefront for some of my mods, acrazyone1(or acrazy1one, can't remember)
  
"Mandalorians don't make threats. We make promises." --SithRevan Tribute Armor--
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01-05-2009, 08:52 AM
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#20
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Rookie
Join Date: Apr 2007
Location: On my command ship
Posts: 244
Current Game: TFU , TFU2
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Quote:
Originally Posted by Drewton
Thanks all.
I'm now thinking that the Jolee Bindo body may work better for the Training Gear instead of the standard armor I'm using (started with PMBC03 Echanie), due to important details such as the "skirt" and "belts" around the upper gray armor, the latter of which are hidden using the armor model. Only problem is, I don't think the Jolee model is in TSL...any thoughts?
I might also need to learn how to model in order to do the Sith Stalker mask. All masks in the game(s) have only one side, not covering the entire head. The Revan model has a mask with the other side being hidden by a hood, but...the costume isn't supposed to have a hood/cape.
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Impressive most impressive.The jolee model may work for TSL. I'll give it try and get back to you. So Jolee's model isn't in TSL.
"Fear is the path to the Dark Side. Fear leads to anger; anger leads to hate; hate leads to suffering." Yoda
" You don't know the true nature of the force , I must obey my master" Darth Vader
" And now young Jedi, you will die" The Emperor
Formerly Known As Darth Riddick
Last edited by Lord Dagron; 01-05-2009 at 04:57 PM.
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01-06-2009, 04:56 PM
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#21
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Rookie
Join Date: Nov 2008
Location: In My House
Posts: 156
Current Game: Jade Empire
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Yeah But Jolees model in k2 would be porting if its not there already 
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01-06-2009, 05:35 PM
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#22
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How to take a picture
Join Date: Mar 2008
Location: hiding
Posts: 2,396
Current Game: DYING
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Quote:
Originally Posted by DarthYuugi
Yeah But Jolees model in k2 would be porting if its not there already 
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Yeah, but the Dark Jedi tunic is the closest thing to Jolee's model in TSL. In fact, the tunic is just a modified version of Jolee's clothing, minus the backpack and other features. So using Jolee's model in K1 and the tunic in TSL would work perfectly.
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01-07-2009, 11:23 AM
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#23
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Rookie
Join Date: Nov 2008
Location: In My House
Posts: 156
Current Game: Jade Empire
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i never really liked the sith assasain tunic it dident spark enough
Jolees robes were more bulkier which i thought in my opinion was better
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01-29-2009, 09:18 PM
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#24
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Rookie
Join Date: Dec 2008
Location: Canada
Posts: 129
Current Game: KotOR, TSL
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It's been a while, but anyways, the Jolee model didn't really work because of the hood, which I'd forgotten about it...though I could try removing it via modeling. The Galen Marek pack has made good progress, and hopefully will be released in early February!
Meanwhile, he's another mod I've been working on which will likely be finished within the next few days. It obviously still need a lot of work, specifically with the arms and shoulders.

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01-29-2009, 09:21 PM
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#25
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I Am Revan, I Remember.
Join Date: Nov 2007
Location: Grong, Norway
Posts: 2,491
Current Game: DS3, Alien: Colonial Marines
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Wow, very nice.

Formerly known as: Danyael27
My mods at KotorFiles: K1 Robe Stat Boost, TSL Jedi Robe Stat Boost, Jedi Fight Training.
Quando omni flunkus moritati - the motto of the Possum Lodge, Pseudo-Latin for 'when all else fails, play dead.'
SW: Invasion 05,P16 -(Spraug: Seriously? A Wookie with a lightsaber? Thats just overkill.
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01-29-2009, 09:33 PM
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#26
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HK47+Marvin=
Join Date: Jun 2006
Location: The Unknown Regions
Posts: 2,040
Current Game: AssassinsCreed,kotor
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Very good, yea it needs some work(not much) its kinda shiny and if you compare it to the TFU its missing a few wounds on the chest.
EDIT:
Would sith assassin Star Killer work with the jolee model, with the hood down not up?
Last edited by HK-42; 01-29-2009 at 10:05 PM.
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01-30-2009, 12:32 AM
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#27
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M4-78
Join Date: Mar 2006
Location: Pasadena, MD(Nar Shaddaa East)
Posts: 1,101
Current Game: The Old Republic
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It also appears to be missing what appears to be a few implants as well on the chest. I do think adding a few scars on the body so it's closer to the original K2 Sion wouldn't be a bad idea.
 
As of 28APR13: I released a new small texture mod! Check it out here.
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01-30-2009, 10:10 AM
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#28
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Rookie
Join Date: Dec 2008
Location: Canada
Posts: 129
Current Game: KotOR, TSL
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Thanks for the comments.
HK-42, assuming you mean the DLC Assassin Starkiller, I'm actually using Bandon for that one.
Sith Holocron, the implants are there, they're just hard to see because of the lighting. The ones near the shoulders will be moved further down.
Here's a small update with the neck blended more with the body. The actual skin's not as green as it looks here. The arms still have yet to be done, and I'm wondering if I should try modeling the shoulderpad. Also, Nihilus's cape in the background has been reskinned.

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01-30-2009, 11:23 AM
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#29
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Modder
Join Date: Jan 2007
Location: Tatooine
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Current Game: KotOR: EotF
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Quote:
Originally Posted by Drewton
Here's a small update with the neck blended more with the body. The actual skin's not as green as it looks here. The arms still have yet to be done, and I'm wondering if I should try modeling the shoulderpad. Also, Nihilus's cape in the background has been reskinned.
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Your Sion skin looks much better than the vanilla version.  And, Nihilus' cape looks good also.
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01-30-2009, 12:17 PM
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#30
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areiK
Join Date: Jan 2007
Posts: 1,135
Current Game: Portal, Half-Life 2.
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your skins are honestly amazing. speaking as a sometime skinner, you are a God 
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01-30-2009, 04:42 PM
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#31
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HK47+Marvin=
Join Date: Jun 2006
Location: The Unknown Regions
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Current Game: AssassinsCreed,kotor
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Quote:
Originally Posted by Drewton
Thanks for the comments.
HK-42, assuming you mean the DLC Assassin Starkiller, I'm actually using Bandon for that one.
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Yes I mean the Assassin Starkiller, Im just saying Jolee would probably work better, as even the hood would be there. No matter though.
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02-02-2009, 08:06 AM
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#32
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Rookie
Join Date: Feb 2009
Posts: 35
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Sion reskin is awesome, but in TFU he is not such "green". His skin is grey, like it was in K2. Check out these movies for confirmation:
Sion in TFU 1
Sion in TFU 2
Btw, could u make some female skins, like Mara Jade or Aayla Secura, please?
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02-03-2009, 11:34 AM
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#33
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Super Dimension Fortress
Status: Super Moderator
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Current Game: Skyrim
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Very nice!
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02-04-2009, 06:49 AM
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#34
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Rookie
Join Date: Jan 2008
Posts: 56
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I really like your Sion based of the one of the force unleashed.Its amazing.
Are you going to make the shoulder like this one?

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02-04-2009, 08:03 AM
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#35
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Forumite
Join Date: Nov 2007
Posts: 716
Current Game: The Godfather II
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Quote:
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Are you going to make the shoulder like this one?
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Quote:
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I'm wondering if I should try modeling the shoulderpad
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Great skins btw.
OMNIA MUTANTUR NIHIL INTERIT.
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02-09-2009, 02:07 PM
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#36
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Rookie
Join Date: Feb 2009
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02-12-2009, 06:30 AM
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#37
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M4-78
Join Date: Mar 2006
Location: Pasadena, MD(Nar Shaddaa East)
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Current Game: The Old Republic
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I just realized who TFU's version of Sion reminds me of: Pinhead from the Hellraiser movies. That thing on his shoulder - looks like one of those melee shields you can equip in the game
 
As of 28APR13: I released a new small texture mod! Check it out here.
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02-28-2009, 04:15 PM
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#38
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Rookie
Join Date: Dec 2008
Location: Canada
Posts: 129
Current Game: KotOR, TSL
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Thanks all!
ojajebie, I might try them some time, but I don't think Aayla would look much different than the other generic Twi'leks.
Keeper_DP, I was hoping to model on the shoulder pad before, but now I don't think I will...there would probably be some clipping issues with the arm animations, and I'm not great at modelling.
I started working on this again after a while. Sion is no longer green, and thanks to Shem for the screenshots he posted which I used a few elements from.
I still have to do the arms/shoulders and the entire back.
EDIT: A few other updates have been done, and here's a desktop-sized image.

Last edited by Drewton; 02-28-2009 at 10:39 PM.
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02-28-2009, 04:20 PM
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#39
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HK47+Marvin=
Join Date: Jun 2006
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Current Game: AssassinsCreed,kotor
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Looks great Drewton!
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03-02-2009, 07:30 AM
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#40
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Rookie
Join Date: Jan 2008
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Quote:
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Keeper_DP, I was hoping to model on the shoulder pad before, but now I don't think I will...there would probably be some clipping issues with the arm animations, and I'm not great at modelling.
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Thats too bad T_T but its still looks amazing.
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