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Old 09-18-2012, 09:48 PM   #1
Canderis
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Dialog Skipping

Is there a way to make one line in a dialog file not skipable, but leave the rest of it skipable ?

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Old 09-18-2012, 09:55 PM   #2
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DLGEditor 2.3.2 has a "Node Unskippable" checkbox above the Comment box and below the Emotion/FacialAnim options.



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Old 09-18-2012, 10:08 PM   #3
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Is that a TSL exclusive feature? I don't see that box for a kotor 1 dialog file.

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Old 09-18-2012, 10:17 PM   #4
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Looks like it is, yes: I can't find it for K1, either.



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Old 09-19-2012, 12:04 AM   #5
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Yeah, I'm pretty sure it's KotOR II exclusive. Basically what you'll need to do to make only one node skippable is use a wait script.


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Old 09-19-2012, 11:16 AM   #6
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You might be able to use NoClicksFor().


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Old 09-19-2012, 11:38 AM   #7
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I believe I tried that once.. It didn't work.


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Old 09-19-2012, 01:18 PM   #8
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Well, drat.


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Old 09-19-2012, 04:11 PM   #9
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So if a script is running, it wont let you skip It?

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Old 09-19-2012, 04:18 PM   #10
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Well basically for any script you'd need to add this in

Code:
ActionWait(2.0);
to make it pause.

Alternatively if you're using an action script that calls this at the beginning:

Code:
ActionPauseConversation();
At the end, when you call this:

Code:
ActionResumeConversation();
You can add a delay onto it for however long you want the node to stay stagnant.


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Old 10-08-2012, 05:44 PM   #11
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So I am back to this issue. ActionPause/ResumeConversation(); does not work for me, and having my dialog unskippable is really anoying, but having it skippable creates several bugs.

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