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12-18-2012, 10:26 PM
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#1
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Rookie
Join Date: Oct 2011
Location: Australia
Posts: 45
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Spare Belaya
Hello again. I've been wondering for some time now why the dark side option with Juhani leaves you so screwed over (one person short with crew). So, I've come up with an idea; replace Juhani with Belaya, while keeping the LS/DS option open (you can turn her back to the light or leave her dark).
So, here it is as I wrote it out in my 'Mod Ideas' folder (I have some more ideas like this, but I'm still ironing them out and drwing up an armor suit for one of them).
Belaya, Consular
If you kill Juhani, and then go to Korriban, instead of just killing the fallen Belaya, you take her in. There is no option to kill her.
Backstory disscussions; (Note: is it possible, that if you degrade her and yet are light, she goes dark, and vice versa (you build her up, and are dark, she goes light)?)
1 She and Juhani were friends for a long time.
2 She had started to have feelings for her, hence her hatred for the player.
3 There was a rift between her and Juhani, and Belaya fears that is what sent Juhani down the dark path.
4 The rift was caused by jealousy; she overheard Dak and Juhani before Dak left, and a feeling of possessiveness flared up in her.
5 NOTE: this part can happen at any time (and Belaya must be in the party); Korriban. They meet Dak, and Belaya nearly loses it. LS, you restrain her and Dak leaves (same as if Juhani were alive). DS, you let her attack him (I am undecided as to have him die or not).
6 This happens after the leviathan. You convince Belaya to go to either the Light or Dark side (finding out that she has been travelling with Revan will be quite a turning point).
7 Lehon. Light Belaya tries to kill you if you go dark, dark Belaya tries to kill you if you go light.
Lines in battle: “*shout*” “Be still.” “You shall fall!”
Right, there it is.
For this to be as good as possible, a voice actor will be needed. I know that might be a stretch for something that's only been put up as a suggestion, but it's a fact that alien speech or no speech at all is annoying with a character that came with a voice.
I'd also like it if the disscussions have more than two options per player dialogue. I don't want complexity, as many lines with other NPC's get the same response, but still.
If you want to take this up, let me know, as there are a few things about Belaya's personality that I would like to sort out.
It is better to have it and not need it than to need it and not have it.
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12-18-2012, 11:02 PM
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#2
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Rookie
Join Date: Mar 2012
Posts: 78
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Well that would leave you with needing to re-record Dak's lines as well. Although, if you leave her DS or change her to LS, then why would you change your mind about your own alignment so late in the game? lol I'd say she's non-hostile no matter what, much like Canderous Ordo... he's a Darksider but he would follow Revan to hell and back before finding out he's Revan. He would attack Bastila if he was able to go in there with Revan and he'd attack Jolee/Juhani if he follwed Revan into the Temple (if it were possible for him to). Belaya (in my opinion) should stick with Revan no matter what his/her final decision is. I also feel that changing her alignment would be unnecessary. She is Sith after Juhani's death...
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12-18-2012, 11:18 PM
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#3
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M4-78
Join Date: Mar 2006
Location: Pasadena, MD(Nar Shaddaa East)
Posts: 1,126
Current Game: The Old Republic
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Of course, you'd also have to revoice Belaya's original lines as well. Both the new lines are the re-done ones would have to have new lip files as well.
 
As of 28APR13: I released a new small texture mod! Check it out here.
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12-18-2012, 11:49 PM
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#4
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Veteran
Join Date: Feb 2006
Location: Aboard the Ravager
Posts: 860
Current Game: Oblivion & Sims 3
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Too bad you can't just go in with some audio splicing program, cut up certain phrases and resplice them as new ones.
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12-18-2012, 11:52 PM
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#5
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M4-78
Join Date: Mar 2006
Location: Pasadena, MD(Nar Shaddaa East)
Posts: 1,126
Current Game: The Old Republic
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Quote:
Originally Posted by Blix
Too bad you can't just go in with some audio splicing program, cut up certain phrases and resplice them as new ones.
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Belaya doesn't have enough lines in the game to really make that feasible. Seeing as it's an expanded role being requested here, it's much easier to start over fresh.
 
As of 28APR13: I released a new small texture mod! Check it out here.
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12-19-2012, 02:03 AM
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#6
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Rookie
Join Date: Oct 2011
Location: Australia
Posts: 45
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Quote:
Originally Posted by Sylthar
If you leave her DS or change her to LS, then why would you change your mind about your own alignment so late in the game? lol I'd say she's non-hostile no matter what, much like Canderous Ordo... he's a Darksider but he would follow Revan to hell and back before finding out he's Revan. He would attack Bastila if he was able to go in there with Revan and he'd attack Jolee/Juhani if he follwed Revan into the Temple (if it were possible for him to). Belaya (in my opinion) should stick with Revan no matter what his/her final decision is. I also feel that changing her alignment would be unnecessary. She is Sith after Juhani's death...
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I do see your reasoning, but you have to keep in mind that some light side players (my brothers, for example, cannot bring themselves to go dark) may want to use this mod (if it is made). I'd like to keep the LS/DS options open, as people make weird decisions (they'll go light then dark, or vice versa). And the dialogue would fit that; when she tells you each part, you can build her up or slap her down. And if you're light but go dark (again, people make weird decisions), it would make no sense for her to be non-hostile.
It is better to have it and not need it than to need it and not have it.
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12-19-2012, 07:46 PM
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#7
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Junior Member
Join Date: Jan 2012
Location: Missouri, United States
Posts: 260
Current Game: Master of Orion 2
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Quote:
Originally Posted by bunjeeman
Hello again. I've been wondering for some time now why the dark side option with Juhani leaves you so screwed over (one person short with crew). So, I've come up with an idea; replace Juhani with Belaya, while keeping the LS/DS option open (you can turn her back to the light or leave her dark).
Belaya, Consular
If you kill Juhani, and then go to Korriban, instead of just killing the fallen Belaya, you take her in. There is no option to kill her.
Backstory disscussions; (Note: is it possible, that if you degrade her and yet are light, she goes dark, and vice versa (you build her up, and are dark, she goes light)?)
1 She and Juhani were friends for a long time.
2 She had started to have feelings for her, hence her hatred for the player.
3 There was a rift between her and Juhani, and Belaya fears that is what sent Juhani down the dark path.
4 The rift was caused by jealousy; she overheard Dak and Juhani before Dak left, and a feeling of possessiveness flared up in her.
5 NOTE: this part can happen at any time (and Belaya must be in the party); Korriban. They meet Dak, and Belaya nearly loses it. LS, you restrain her and Dak leaves (same as if Juhani were alive). DS, you let her attack him (I am undecided as to have him die or not).
6 This happens after the leviathan. You convince Belaya to go to either the Light or Dark side (finding out that she has been travelling with Revan will be quite a turning point).
7 Lehon. Light Belaya tries to kill you if you go dark, dark Belaya tries to kill you if you go light.
Lines in battle: “*shout*” “Be still.” “You shall fall!”
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I actually happen to support this idea quite happily. I saw this this morning and thought about it over the course of the day and I like it. Belaya does make sense. If I had a computer that I could work on, I would happily write the dialogue for you and even start on the scripting. I could give lots of advice on the writing if a dialogue writer wanted to PM me.
So not that it amounts to much, but here's my two cents.
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12-19-2012, 08:34 PM
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#8
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Rookie
Join Date: Mar 2012
Posts: 78
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If they can't bring themselves to go dark they they shouldn't be killing Juhani anyway. xP
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12-19-2012, 10:15 PM
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#9
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Rookie
Join Date: Oct 2011
Location: Australia
Posts: 45
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Quote:
If I had a computer that I could work on, I would happily write the dialogue for you and even start on the scripting. I could give lots of advice on the writing if a dialogue writer wanted to PM me.
So not that it amounts to much, but here's my two cents.
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Thanks! That means a lot. 
It is better to have it and not need it than to need it and not have it.
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