Originally Posted by supreme kotor
Well I know I'm asking a lot of questions lately (Sorry) but I think it's a good thing that's how we learn right?
I have been trying to make a custom module following Quanons tutorial. I finally got it today and I was wondering how exactly do you get NPC's into a custom module like that? When I type in whereami the location is always 0,0,0. Any help would be appreciated.
Thanks a lot- Supreme Kotor
First off, is there a walkmesh for the module? And second, check out this.
Just use the danm13 as an example.
All of my mods are available on Deadlystream
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12/13/13 -- Fixed KSE 3.3.4 bugs. Please check the above link.