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08-06-2001, 04:38 PM
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#1
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Jedi Rave
Join Date: May 2001
Posts: 4,271
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Difficulty levels....what will be done??
Difficulty levels will be difficult to implement with the hit system. Whatever difficulty level you have it on (easy, medium or hard), one hit in the head will kill an enemy.
How will they get around this?? I do have ideas...but i'd rather here yours....
The force will betray you to me.
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08-06-2001, 05:41 PM
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#2
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Join Date: Jul 2001
Location: Trinidad and Tobago
Posts: 476
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Depending on who is your opponent; normal stromtroopers no matter what setting. Jedi opponents on the other hand, could have beter saber control than you hence more difficult and fun. 
TriniJedi
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08-06-2001, 05:50 PM
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#3
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Join Date: May 2001
Posts: 926
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Rave you spelt hear wrong.
Now we're even...
wardz
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08-07-2001, 10:03 PM
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#5
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Join Date: Jul 2001
Location: Washington state, USA
Posts: 231
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Stormies could vary a lot by difficulty. The various previews have mentioned being able to force them to break and run; higher difficulty troops could make for "braver" squads. Their shooting could become more accurate. And then of course there are the age-old crutches of adding more of them and/or making them take more damage to kill.
Actually, I expect the basic cannon-fodder troops to show more variance than the boss characters when you get to fiddling with the difficulty levels. That's usually how it goes, in my experience.
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08-07-2001, 10:11 PM
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#6
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Join Date: Jul 2001
Location: Trinidad and Tobago
Posts: 476
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I just hope AI are better than previous JK games. 
TriniJedi
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08-08-2001, 11:29 AM
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#7
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Join Date: Aug 2001
Location: New Zealand
Posts: 83
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My guess is dude, the damage wont change but your likeliyhood of damage will decrease with harder skills, i.e a harder skill trooper will duck or hide more from headshots, and a harder jedi opponent, will block more and be harder to hit, thats my guess, as well as as with most games past, the accuracy from them goes up, making exposing yourself to get the headshot or whatever riskier..just a guess though.. 
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08-08-2001, 05:27 PM
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#8
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Jedi Rave
Join Date: May 2001
Posts: 4,271
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Id play it on hard anyway. EF showed that the most difficult setting is much more fun. I think it would be cool though if they gave u enemies to fight and the computer automatically worked out how difficult to set the game. This was previewed with Starship Troopers, but they later scrapped this idea because in the beginning your not so good at the game, so the computer always set it too easy. Would be cool though for us JK players 
The force will betray you to me.
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08-08-2001, 11:23 PM
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#9
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..the wonders I have seen
Status: Super Moderator
Join Date: Jun 2001
Location: Random Hell Wholes around the
Posts: 5,685
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maybe it should be option, well, i doubt they would go to the trouble of that system, only for us returning players, then again maybe they would....
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08-09-2001, 04:08 PM
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#10
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Jedi Rave
Join Date: May 2001
Posts: 4,271
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Raven would definatly go to the trouble. If they think it fits the game then they will implement it.
The force will betray you to me.
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