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Old 07-18-2001, 05:28 AM   #1
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Post MP Bots confirmed.

Didn't see a topic referring to this in there, so I thought I'd spring up a new one.

its right there on the main page. rejoyce people. rejoyce.


oh, and discuss. rejoyce and discuss.

do you think the bots will know how to judge lag shadows?


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Old 07-18-2001, 06:04 AM   #2
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*Begins bowing and chanting*
All Hail The Gonk, Master of the Obvious
j/k

Bots can do amazing things. Theres this mod for UT that lets you(and bots) ride the redeemer missle. And jump off.


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Old 07-18-2001, 02:37 PM   #3
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well, anyone who has played Perfect Dark, with Dark Bots, knows that they can kick you ass without lag, so, i doubt that they will have a hard time kicking it with lag. they aim too well...

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Old 07-18-2001, 03:00 PM   #4
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Doesn't matter how well they aim as long as I have a saber!
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Old 07-18-2001, 03:15 PM   #5
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Old 07-18-2001, 03:57 PM   #6
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Will be interesting to see what kinds of commands can be issued to the JKO bots.

Q3 has a good selection of bot commands. For instance, aside from the obvious 'go get the flag' and 'cover me' commands, you can order q3 bots to meet at a rally point, protect teammates, camp/protect items for a specified amount of time, patrol between items, and attack specific opponents that you name.

Here's a list of Q3 bot commands from theQuake3 World Beginner's FAQ


follow for xx
follow forever
accompany
accompany for xx
accompany forever
cover
cover for xx
cover forever
go with
go with for xx
go with forever
go to Bot should go either go to the specified location or pick up the specified object.
get
patrol from to Bot will run back and forth between specified locations and/or
objects for the specified time.
patrol from to for xx
patrol from to forever
camp near Bot will camp (and defend) near the specified location or object for specified time.
camp near for xx
camp near forever
camp here The bot will guard YOUR present location for a specified period of time.
Bots told to Camp will NOT move around to collect items close to their targets.
camp here for xx
camp here forever
camp there The bot will guard its own location for a specified periond of time.
Bots told to Camp will NOT move around to collect items close to their targets.
camp Bot will camp at specified object or location for specified time.
Bots told to Camp will NOT move around to collect items close to their targets.
camp for xx
camp forever
defend
defend for
defend forever
guard
guard for xx
guard forever
help Bot should find and assist other team member.
meet
lead the way (then give action – bot will wait for you to follow)
Bot will go on ahead, then perform specified action.
kill Bot will hunt down and kill specified player.
hunt down
dismissed Bot will stop performing the last task you commanded it to do and commence roaming.
dismiss
stop action
I quit being the leader Allows a bot to become the team leader and give commands.
I quit being team leader
I stop being the leader
I stop being team leader

Hopefully the JKO bots will also support similar bot commands.


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Never give in--never, never, never, never, in nothing great or small, large or petty, never give in except to convictions of honour and good sense. Never yield to force; never yield to the apparently overwhelming might of the enemy.

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Old 07-19-2001, 12:48 AM   #7
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It was almost sure Itd have bots, but great to hear that its confirmed (almost)


I hope they have at least all that commands
I wonder how we will choose the bots force powers.We could be able to chose ready made bots (light, dark, extremely dark, lightning expert) and maybe we assign them each star (or whatever is used) and choose how much the bot will like and use each power
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Old 07-19-2001, 03:16 AM   #8
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While I was pretty assured that they would include bots in Outcast, it gives me a sense of relief to hear this news. I've always wanted "intelligent" and "skilled" bots in the first Jedi Knight, but the closest thing to a bot you'll get in JK is "rbots", who charge each other with bryars. =P

So yah, dats pimp shiz yo.


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Old 07-19-2001, 05:20 AM   #9
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what customizable options would you guys like to see on the bots?

5+ difficulty settings? definable names?


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Old 07-19-2001, 05:32 AM   #10
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Hmmm...I imagine that having actual Star Wars characters as bots is a good possibility! They will probably have an option to have your bot be a jedi or not as well...

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Old 07-19-2001, 01:25 PM   #11
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Well the usual settings...

Skin, saber color, difficulty, name, check/uncheck jumpy behavior, etc like how you can do it in UT for example.

Of of course what force powers they have would be good too. Random bots would be a nice option too.

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Old 07-19-2001, 03:07 PM   #12
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I'd like to be able to customize just about everything with the bots. I must admit it would be pretty cool to be able to adjust the "aim" of the bots on a certain percentage scale, where 100% is midair hits and shiz, whereis 50% is just above average aim. The ability to choose what weapons they're most proficient with, which force powers they use, their general look would be awesome.

Then of course maybe a simple "choose difficulty" to go along with it for people who don't have the patience to go through and customize it all.


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Old 07-19-2001, 03:53 PM   #13
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Well, if Pat Lipo's pennance is to make little tiny GODs out of his bots, then let's hope the bots have god-like configurability. For instance, let the end-user configure bot:
  • appearance
  • lightsaber color
  • chat messages/taunts
  • melee v gun preference (e.g., all saber all the time, mixture of sabers and guns, all guns, all the time)
  • weapon preference
  • Force powers available
  • Force use preference
  • scale of defensive - offensive behavior (e.g. bot retreats or attacks more frequently)
  • camping vs. roving behavior
  • jumpy behavior
  • awareness
  • aim


Wilhuf

Never give in--never, never, never, never, in nothing great or small, large or petty, never give in except to convictions of honour and good sense. Never yield to force; never yield to the apparently overwhelming might of the enemy.

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Old 07-19-2001, 04:42 PM   #14
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Bots sure would be cool.


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Old 07-19-2001, 04:43 PM   #15
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I cant wait to jump in a game with 31 godike bots all toting sabers...what a challenge for a retired NF Saberist


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Old 07-19-2001, 05:07 PM   #16
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I didn't even think about that...

The bots should be fun w/sabers. Hell... they'll be fun with the Force!
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Old 07-20-2001, 09:41 AM   #17
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mmmmmmmm bots + force push

*flashback to online games of spork @ VOJT*


lol..... good times hahahaha


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Old 07-20-2001, 03:08 PM   #18
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im sure we'll be able to customize them down to every detail we would want to. i wonder how a team of players would fair against a team of expert bots.

[ July 20, 2001: Message edited by: acdcfanbill ]

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Old 07-20-2001, 03:50 PM   #19
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I would like to have all the same options to configure bots as I would have to configure my own MP character. If not more. And giving them personalities is not impossible. Anyone ever fiddle round with the Eraser Bots for Q2? You could choose (for each individual bot) aggression settings, favourite weapons, and other gameplay characteristics such as whether or not the bot liked to camp. That sort of stuff would be cool in JKO.


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Old 07-21-2001, 12:26 PM   #20
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Everyone treats this news like OMG. Its not that exciting. As soon as it was announced that Raven was making the game it was obvious there were going to be bots. There always are in Raven games....just look at EF, that is similar.


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Old 07-21-2001, 01:11 PM   #21
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It really is OMG. It's OMG I love LEC and Raven.


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Old 07-21-2001, 03:52 PM   #22
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Quote:
Originally posted by CaptainRAVE:
<STRONG>As soon as it was announced that Raven was making the game it was obvious there were going to be bots. There always are in Raven games....just look at EF, that is similar.</STRONG>
Not necessarily. SoF2 isn't even going to have multiplayer, let alone bot support.


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Old 07-21-2001, 04:41 PM   #23
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I based that on EF though. For JO, as it is Ravens debut star wars game they have to have all the best features. SOF2 already has SOF, so the fan base is already there and they can concentrate on other aspects of gameplay. With JO they need all Ravens best features in order to get the fans. Remembering that most people have never heard of Jedi Knight.


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Old 07-21-2001, 11:09 PM   #24
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i bet quite a few people know about it, there must be many more than played Outlaws, cause i havent heard jack about Outlaws2, and that is one game i would trade one of my important parts for!!

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Old 07-22-2001, 07:27 AM   #25
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did sof have bots?


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Old 07-22-2001, 08:50 AM   #26
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I think it did, or am i thinking of something else. I never played much of SOF because i was too busy playing EF around that time.


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Old 07-23-2001, 03:55 AM   #27
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I think it would bee neat to be able to choose the settings of individual bots, all the bots together, and a random setting with about 150-200-or-so random diffalt settings.


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Old 07-25-2001, 08:10 AM   #28
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what i'd really like is to have a bot mode, where the bot skill in a saber duel starts off really basic, and as time or kills progresses, the bots gets progressively harder.


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Old 07-25-2001, 11:04 AM   #29
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Like the auto-skill adjuster in UT (and many other bot games) you mean? Yeah, that would be good.


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Old 07-29-2001, 02:30 AM   #30
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in MAX PAYNE there is a real* auto difficulty adjuster. It measures your skill and makes the game to what gives you a challenge.


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Old 07-29-2001, 02:31 AM   #31
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Quote:
Originally posted by Yun24:
<STRONG>in MAX PAYNE there is a real* auto difficulty adjuster. </STRONG>

*More real than you can imagine!



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Old 07-29-2001, 03:35 AM   #32
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BOTSBOTSBOTS!!!(shouts chant then faints)*THUD*I love it when a wish comes true.Thank you LEC & RAVEN !
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Old 07-29-2001, 08:52 AM   #33
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An auto level difficulty adjuster would be cool. Only problem is when it has been tried before is that the enemies become to difficult to kill as they match you so well. Thats why I think the feature was scraped from Starship Troopers.

Remember though people (and this is unlikely because its Raven)....just because theres gonna be bots doesnt mean they'll be used to their full potential. Unlikely though because they've got it right so many times before


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Old 07-29-2001, 01:22 PM   #34
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Hmmm... I have to say, I wasn't overly impressed by botmatch in Elite Force. In fact, I have to say that the multiplayer options in Elite Force, whilst solid enough were nothing like as inventive or original as the single-player experience. Basically, it was just Quake III with Star Trek skins, weapons and maps. After such a highly engrossing and original SP mode, I have to say I was hoping for a little bit more...


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Old 07-29-2001, 01:32 PM   #35
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I enjoyed Elite Force. I installed it again today after about 1/2 a year without playing it. Its good fun, and shows me what potential Raven actually have.


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Old 07-29-2001, 02:56 PM   #36
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What are Bots, can someone explain this?


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Old 07-29-2001, 03:08 PM   #37
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hi nykel welcome to the sight,

BOTS are like oppostion in the games, if you have played Perefct Dark you can choose the opposition you will face in MP.

We are hoping for some good BOTS so we can play as realistically as possible because not everyone is blessed with broadband..

cheers,

wardz


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Old 07-29-2001, 03:45 PM   #38
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Its site Wardz, not sight ...actually i nearly did that the other day

A bot (short for "robot") is a program that operates on the Internet (multiplayer) or in an arena as an agent for a user or another program or simulates a human activity (basically it acts similar to a human player).

In basic terms a bot is an opponant that acts like a human player, but is controlled by the Artificial intelligence. They can also help you and work as a team with you.


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Old 07-29-2001, 06:53 PM   #39
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AGHH!!! I never do that! NEVER!

I was in a rush for my Taekwon-Do lesson.

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Old 07-30-2001, 07:39 AM   #40
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really? what belt r u wardz?


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