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Old 07-30-2001, 12:25 PM   #41
nykel007
 
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hey, thanks for the reply. That clears up a lot of things. So that be like better AI?


TriniJedi
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Old 07-30-2001, 05:12 PM   #42
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i am red of the black stripe.

If I pulled my finger out my arse and did some more training instead of posting here all the frickin time, I would have been black. I am also training to be an instructor.

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check out the site i made aswell
http://www.taekwondoitf.com


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Old 07-30-2001, 05:40 PM   #43
Wilhuf
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Ed I recommend you try Elite Force botmatch with the 1.2 patch. Try the disintegration, elimination, assimilation and specialties modes. These are much more fun than run-of-the-mill deathmatch, IMO.


Wilhuf

Never give in--never, never, never, never, in nothing great or small, large or petty, never give in except to convictions of honour and good sense. Never yield to force; never yield to the apparently overwhelming might of the enemy.

Winston Churchill, 1941.
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Old 07-30-2001, 06:02 PM   #44
CaptainRAVE
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THANKS for reminding me....i need that patch.....and yea, i recommend you play EF, not just the Bot match, but the whole game


The force will betray you to me.
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Old 07-30-2001, 09:43 PM   #45
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My patch is yellow.


Needing a new sig idea to get rid of:
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Old 07-31-2001, 01:21 AM   #46
acdcfanbill
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i dont learn fighting that i cant say, or spell. i guess, its just me, katarn, and our four rocks... oh, watch that left hook...

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Old 07-31-2001, 12:32 PM   #47
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Quote:
Originally posted by Wilhuf:
<STRONG>Ed I recommend you try Elite Force botmatch with the 1.2 patch. Try the disintegration, elimination, assimilation and specialties modes. These are much more fun than run-of-the-mill deathmatch, IMO.</STRONG>
Yeah, I've heard the patch improves things - I'll have to check it out sometime. Thanks for the recommendation, Wilhuf.


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Old 07-31-2001, 06:04 PM   #48
CaptainRAVE
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Yes, the patch is really good.....and look how many bugs it gets rid of....

Minor Fixes:

Single Player
Dynamic lights have been fixed for the Matrox G400 card.

An error in the French text for Janeway's bio in the menu has been corrected.

In Voy8, you can now enter the broken door before Salma and Paris finish their conversation without affecting their script or the mission objectives update.

In Stasis3, a clipping curve collision causing navigation problems has been fixed.

When entering Voy5 on easy mode, the correct health level is maintained.

It is now longer possible to teleport into Chell in Stasis3.

On Voy7, the turbolift doors no longer stay open while the lift rises.

On DN1, a small chance of Tuvok and Chang getting stuck and blocking the player has been fixed.

In Voy6, you can no longer lead the Doctor into the turbolift.

In Borg6, Chang will not get stuck on the Borg examination surface.

A bug in Voy15 involving Chang not getting on the transporter pad has been addressed.

During Borg6, you can no longer break a trigger causing a door to close and block your progress.

In DN3, blowing up the first head-bot during the cinematic no longer stops game play.

Similarly, in DN4, blowing up the first maintenance-bot during cinematic does not stop game play.

Firing grenades into the cinematic on Voy8 no longer stops game play.

A ceiling piece no longer lands on Munro's head before he beams out after the final confrontation on the Forge.



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