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Old 12-13-2001, 11:07 PM   #1
darthfergie
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Question City Terrain...

If ANYONE can figure out how to make two new terrain types (One Naboo City, the other Bespin City) It would be greatly appreciated...I'm making my campaign of Corscant...laying down those buildings and making th map BY HAND takes FOREVER!!!

Terrain Files would be greatly appreiciated...


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Old 12-14-2001, 04:12 AM   #2
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you can already create a random map and then edit that one in the scenario editor. Just create a random map with SW-locale, and then save it.
Then open the editor again and click on 'edit scenario'. Viola...


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Old 12-14-2001, 05:56 PM   #3
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There are random maps of cities???
*wonders why he hasn't played many Skirmish games*
STILL since I'm making a campaign I need a corridor of buildings leading through Corscant...because you don't want people getting lost...In the later scenarios I'll consider what you just said but for now...I still have to design those corridors...


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Old 12-14-2001, 09:39 PM   #4
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I do not believe there is...


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Old 12-15-2001, 12:35 PM   #5
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Quote:
Originally posted by WC_heavyarms
I do not believe there is...
I didn't think so either...I don't know yet though...


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Old 12-15-2001, 04:54 PM   #6
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well, you need to lay the buildings yourself, fergie.


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Old 12-15-2001, 05:53 PM   #7
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Wish there were...

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Old 12-15-2001, 10:01 PM   #8
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Quote:
Originally posted by WC_heavyarms
well, you need to lay the buildings yourself, fergie.
I am...IT TAKES FOREVER!!!


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Old 12-16-2001, 06:38 AM   #9
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You can say that again

Quote:
Originally posted by darthfergie


I am...IT TAKES FOREVER!!!
I agree....i am doing a Fett mission which u will control Fett and search for his target in a "city"......putting building by yourself, and u have to place "different" building to make it looks more like a city.....

It DID take Forever!!!!!!!


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Old 12-24-2001, 10:55 AM   #10
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Bespin- use metal tiles then plonk some Bespin security, cloud cars and Bespin Buildings around.

Naboo City (I think u mean Theed)- use the road terrain, then add a few Naboo things and canals of Shallow Water and ya got it.


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Old 12-24-2001, 06:57 PM   #11
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Well, nobody said the map had to be extra large, this is why in most scenarios any size larger than normal (6 players) is no recommended. Try smaller map sizes and the map copy function.
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Old 04-16-2003, 10:42 AM   #12
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Question

Quote:
Originally posted by Stan|SCN Punk
Well, nobody said the map had to be extra large, this is why in most scenarios any size larger than normal (6 players) is no recommended. Try smaller map sizes and the map copy function.
The map copy function?

What's that!

(And can you get the Theed map from the offical scenarios with it? )

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