Ok how about linking the XWA engine to the Rebellion engine!
You'd have a full time stratagy game going and once you start battling you can bring it into the XWA engine. Creating your own battles and objectives. Thing is about these missions is they actually count, if you win or lose it will effect the overal stratagy and you only get one shot at it.
If they made it fully multi-media squadrons could actually sign up to particular fleets. And Strategy gamers could actually be assigned as fleet leaders and over look and run battles.
If I want anything though it would be to see actual battle damage on ships, I want to see SD lose chunks. Not just bit-mapping holes.