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03-17-2002, 04:28 AM
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#1
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Join Date: Mar 2002
Location: San Diego
Posts: 11
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? about Lightsaber Dueling
I was wondering how exactly this was going to be worked out? Will you just simply walk up to a person and swing wildly and whoever hits first with there lightsaber kill the other person(hope not). Or can you parry moves and block sword thrusts with your own thrust(ie: If he swings at you from the left and you swing in the same direction, will the lightsabers simply pass right through eachother like nothing even happened or will they they hit eachother and completly stop). This would greatly improve saber duels as i think they will last much longer and be a lot more fun. I have not seen anything about this so i would like it clarified.
Danger's comin out!
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03-17-2002, 04:32 AM
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#2
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Join Date: Jan 2002
Location: Finland
Posts: 181
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From what I know (or think I know?), the lightsaber always blocks anything that comes in it's way. So if another saber hits your saber while both sabers are swung, they block eachother. It's the same with laser bolts: if they hit your saber at any time, they're blocked.
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03-17-2002, 04:45 AM
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#3
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Join Date: Mar 2002
Location: San Diego
Posts: 11
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Yes i hope your right because if that is true, than that will add loads of depth to gameplay in both sp and mp.
Danger's comin out!
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03-17-2002, 06:00 AM
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#4
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Join Date: Feb 2002
Location: the Netherlands
Posts: 982
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He's right
Another possibiliy:
You swing at the enemy and he blocks and you go into a saber lock...
I think thats visible for a few seconds in the first trailer
Theres 500 animations for the saber, and 3000 animation frames
(and maybe more!)
Founder of the PWSL
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03-17-2002, 07:37 AM
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#5
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Fallen Jedi
Join Date: May 2001
Location: In a green and pleasant land
Posts: 5,436
Current Game: Legend Of Grimrock
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There will be auto-blocking, of course, so when you are not attacking, you should be able to block your opponent's lightsaber in a similar fashion to that employed in JK.
I am pretty certain lightsabers will not simply pass through each other if both you and your opponent swing at the same time, due to the more advanced collision detection in the game.
With the addition of defensive moves, and 8 attacks each in 3 different stances (giving a total of 24 attacks), I think these lightsaber battles are going to be pretty intense. 
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03-17-2002, 05:45 PM
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#6
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Join Date: Feb 2002
Location: Good Ol' USA
Posts: 158
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will you have to be pushing a button on the keyboard to have that blocking feature on or will it be like JK.
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03-17-2002, 05:55 PM
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#7
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Join Date: Dec 2001
Posts: 284
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3 stances with varying moves, I believe
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irc.enterthegame.com
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03-17-2002, 06:01 PM
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#8
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Join Date: Mar 2002
Location: Cabonate freezing room
Posts: 69
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There are 3 stances, every move is a different hit for each stance( foward, backward, left, right, jump, crouch, dodge, etc.) for a total of 500 animations.
I think this game has a great potentiel !!

"When we will see each other on the battlefield I won't be so easy on you like I am now"
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03-17-2002, 06:54 PM
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#9
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grain of wheat
Join Date: Jul 2001
Location: Mon Abadon
Posts: 2,375
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I always wished that they would implement a system that would have directional blocking in saber battles. You could have the 4 basic directions, up, up, left, right. If the opposing jedi attacked high, you would have to press the up attack, and then you could either wait or his next attack or quickly try to counter ttack or dodge. Then the battle would continue until one of them made too many mistakes or one person fled. It might take a while to get used too, and you might need to develope some pretty fast reflexes, but if you could do it right i think it would be alot more engaging and fun. Also, the directional attacks would not always be the same. So, even though you may go left twice in a row, the animations wouldn't necessarily be the same.
They could include some sort of "lock-on" feature that would engage the system. When you "targeted" a jedi you would go into saber mode. just a thought
I think that the current system will be fun as well, if it ends up like they said. I still don't think you can have real dueling as long as you have autoblocking.
Peace is but a shadow of death,
Desperate to forget its painful past.
And though we hope for promising years,
After shedding a thousand tears,
Yesterday's sorrow constantly nears.
Unless a grain of wheat falls to the ground and dies it remains alone.
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03-17-2002, 06:59 PM
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#10
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Join Date: Mar 2002
Posts: 504
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That sort of a system would really require lock-on saber dueling(similar to Zelda 64's combat), which would be very boring since it eliminates any kind of movement, not to mention a 3rd person coming up and killing both of you. Hopefully the dueling will be a little more than run up, swing, back up, repeat like it was in JK.
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03-18-2002, 08:21 AM
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#11
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Join Date: Jan 2002
Location: Aussieland
Posts: 243
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Quote:
Originally posted by Zek
Hopefully the dueling will be a little more than run up, swing, back up, repeat like it was in JK.
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God no! I hated that system in JK, it just wasn't epic enough for the feel of starwars. More like a medieval joust or something. The current design seems perfect to me.
-Broode-
- I am Oobiedoob Benobi. I have the Silliest name in the Galaxy.
- Whats your middle name?
- Scoobie Doobie.
- Oobiedoob Scoobie Doobie Benobi?
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03-18-2002, 08:22 AM
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#12
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Join Date: Jan 2002
Posts: 436
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I wonder if we can bounce blaster shots back and forth between sabers.
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03-18-2002, 08:41 AM
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#13
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Join Date: Jun 2001
Location: Mothership 2c457z
Posts: 47
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Quote:
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I wonder if we can bounce blaster shots back and forth between sabers.
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Some sort of light sabre la crosse game would be fun!
*gniltrohc yawa srednaw*
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03-18-2002, 08:48 AM
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#14
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Join Date: Feb 2002
Location: the Netherlands
Posts: 982
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But were would the blaster bolt come from?

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03-18-2002, 09:27 AM
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#15
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Join Date: Feb 2002
Posts: 144
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Quote:
Originally posted by TUS_Tomcat
But were would the blaster bolt come from?
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It could come from one or more of those inquisitor droids flying around. This would actually make a really cool Multiplayer mode. Who knows, maybe its already in the "saber-only" deathmatch mode? If not, it would be pretty easy to add it to a mod.
- JPD -
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03-18-2002, 09:32 AM
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#16
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Join Date: Feb 2002
Location: the Netherlands
Posts: 982
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hmmmmmmmmm
how bout you start that mod 
Founder of the PWSL
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03-18-2002, 09:40 AM
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#17
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Join Date: Mar 2002
Location: Squared Circle
Posts: 328
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Quote:
Originally posted by StormHammer
There will be auto-blocking, of course, so when you are not attacking, you should be able to block your opponent's lightsaber in a similar fashion to that employed in JK.
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I hope this isn't the case, but an option. Basic vs. Advanced Sabre defense. If you auto-blocked everytime, how would anyone kill you? I agree with Tie Guy:
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I always wished that they would implement a system that would have directional blocking in saber battles.
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If you had to block for yourself, well, that would really 'seperate the men from the boys.'
HBK
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HBK
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Your head lays there by your side"
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03-18-2002, 09:48 AM
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#18
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Join Date: Feb 2002
Posts: 144
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Quote:
Originally posted by TUS_Tomcat
hmmmmmmmmm
how bout you start that mod
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Well, I'm one of those people who are good at coming up with ideas, but can't actually do any of the coding. I really do think I'll get into modding once JKII comes out, so we'll see.
- JPD -
[EDIT: I bet real modders get pretty annoyed with people like me  ]
- JPD -
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03-18-2002, 09:51 AM
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#19
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Join Date: Feb 2002
Location: the Netherlands
Posts: 982
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I have been modding for Rainbow Six: Rogue Spear: Urban Operations (good title eh?) building new levels in 3d Studio MAX
I intend to learn how to build levels in the Quake 3 engine when JKII is around and ive done singleplayer and multi and i feel like: ok now i wanna build something
Perhaps I'll even try other stuff besides just building new maps
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03-18-2002, 06:13 PM
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#20
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Join Date: Mar 2002
Location: San Diego
Posts: 11
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yea i really hope that there is not going to be an auto blocking system or if there was one, i hope there will be a way to toggle it off so i can do everything manually.
Danger's comin out!
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03-18-2002, 06:17 PM
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#21
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00 Agent
Join Date: Jan 2002
Location: Death Star III
Posts: 1,082
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Quote:
Originally posted by TUS_Tomcat
I have been modding for Rainbow Six: Rogue Spear: Urban Operations (good title eh?) building new levels in 3d Studio MAX
I intend to learn how to build levels in the Quake 3 engine when JKII is around and ive done singleplayer and multi and i feel like: ok now i wanna build something 
Perhaps I'll even try other stuff besides just building new maps
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Didn't Raven or LucasArts say that they will release editors for JK2 when the game is released?
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03-18-2002, 06:23 PM
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#22
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Join Date: Mar 2002
Posts: 504
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Quote:
Originally posted by Jyt-Pon Dai'el
Well, I'm one of those people who are good at coming up with ideas, but can't actually do any of the coding. I really do think I'll get into modding once JKII comes out, so we'll see.
- JPD -
[EDIT: I bet real modders get pretty annoyed with people like me ]
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You sound more like one of those people who think they have good ideas, but don't really and don't have the skills or determination to do them anyway.
I'm desperately hoping that there's a way to actually hit someone in a saber duel without having to go to their side/back... Saber duels in the movies weren't just people running in circles trying to get a positional advantage..
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03-18-2002, 08:41 PM
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#23
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Join Date: Mar 2002
Location: San Diego
Posts: 11
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yea that is what im hoping for also zek...
Danger's comin out!
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03-18-2002, 09:17 PM
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#24
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Join Date: Jan 2002
Posts: 71
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NEWS!!! I know exactly how is saber dueling system!!!
spoiler: I, Darth Yittreas, will beat you all!!! Doesn't matter how good you are!!!
Darth Yittreas
Dark Lord of Sith
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03-18-2002, 10:15 PM
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#25
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Join Date: Mar 2002
Posts: 285
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I know Heretic II had auto blocking where if you hit someone standing still, they blocked you. So I'm guessing it would be something similar to that but the sabers would lock together.
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03-19-2002, 01:10 AM
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#26
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192.168.0.1337
Join Date: Jun 1999
Location: Brisbane, Australia
Posts: 3,927
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These spoiler tags are getting annoying. From now on, no miss-use of them. It creates unnecessary clicking effort on my behalf.
Cease and desist...
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03-19-2002, 08:31 AM
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#27
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Join Date: Feb 2002
Location: the Netherlands
Posts: 982
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Quote:
Originally posted by SaberPro
Didn't Raven or LucasArts say that they will release editors for JK2 when the game is released?
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yes they did 
Founder of the PWSL
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03-19-2002, 08:35 AM
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#28
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Join Date: Mar 2002
Location: Cabonate freezing room
Posts: 69
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Hmmm. editors ? That will make this game even better 
"When we will see each other on the battlefield I won't be so easy on you like I am now"
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03-19-2002, 08:12 PM
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#29
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Join Date: Mar 2002
Location: San Diego
Posts: 11
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o yes just think of the possiblities... this game is going to have high replayablity...
Danger's comin out!
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03-19-2002, 08:28 PM
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#30
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Join Date: Mar 2002
Location: England
Posts: 135
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Quote:
Originally posted by PraetorJudis
Some sort of light sabre la crosse game would be fun!
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I guess... if you stood far enough apart, the 1st person could shoot at the 2nd person, who has his/her lightsaber activated, and then quickly activate their own lightsaber as the 2nd person blocks it back at the 1st. Hopefully by which time they have their lightsaber out and have closed the distance a bit, to ensure a tennis-effect, sorta.
lol.. what a hairbrained scheme. You'd have to be completely lined up to ensure this would work, but hehe.. worth trying out. :P
"Look at the top-spin on that!"
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03-20-2002, 03:25 AM
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#31
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Join Date: Jan 2002
Location: Aussieland
Posts: 243
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Quote:
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I'm desperately hoping that there's a way to actually hit someone in a saber duel without having to go to their side/back... Saber duels in the movies weren't just people running in circles trying to get a positional advantage..
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We've seen it in trailers, don't forget you cant block while attacking, unless by some freak incident your sabers meet in the middle. If you want to go straight up to your enemy and smack the crap out of him, thats fine, but getting a positional advantage probably (in my opinion) would be the best way to fight.
-Broode-
- I am Oobiedoob Benobi. I have the Silliest name in the Galaxy.
- Whats your middle name?
- Scoobie Doobie.
- Oobiedoob Scoobie Doobie Benobi?
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